Commit graph

3601 commits

Author SHA1 Message Date
Connor McLaughlin e71f6aa80a GPU/HW: Improve round-trip accuracy of RGBA5551->RGBA8
Fixes smudging in some games with true colour rendering enabled.
2020-12-27 00:50:08 +10:00
Connor McLaughlin 5451a1f5c3 README/Issue template: Clarify that libretro core is not officially supported 2020-12-27 00:50:08 +10:00
Connor McLaughlin 84181e2a1d CheatS: Support importing/parsing EPSXe cheat files 2020-12-27 00:45:34 +10:00
Connor McLaughlin cc9c3ea41f Cheats: Fix assertions tripping on unicode characters 2020-12-27 00:45:34 +10:00
Connor McLaughlin 8debaa34d9 dep/msvc: Update SDL2 to 2.0.14 2020-12-27 00:45:34 +10:00
Connor McLaughlin aa65280ec3 Qt: Fix typo in advanced settings 2020-12-27 00:45:34 +10:00
Connor McLaughlin 7532d5d09a
Merge pull request #1306 from andercard0/patch-52
Atualização Português do Brasil
2020-12-27 00:45:04 +10:00
Connor McLaughlin 5ed0c98f37
Merge pull request #1307 from andercard0/patch-53
Android Update Strings to latest
2020-12-27 00:44:51 +10:00
Connor McLaughlin 9c36c9dbdb
Merge pull request #1312 from ggrtk/memorycardimage-fix
MemoryCardImage: Fix multi-block file reads
2020-12-27 00:44:41 +10:00
Connor McLaughlin 77093553e1
Merge pull request #1315 from Margen67/appveyor
appveyor.yml improvements
2020-12-27 00:44:27 +10:00
PugsyMAME 31423ef697
Changed debugger "Enter memory address" to accept hex only (#1317)
* Changed debugger "Enter memory address" to accept hex only

The "Enter memory address" prompt by default expects a decimal address unless it's preceded by 0x. Or it expects an number starting with 0 is an octal.
The disassembly address should be hexadecimal regardless as that is how it it displays the address.
Also changed it so that it changes any address entered to be divisible by 4 as there was an observed issue that would cause the disassembly addresses to get locked to a address that was not divisible by 4

* Translation updates for Debugger memory address change

Updated the three translation files that mentioned the original "Invalid address. It should be in hex" string.

* Changed debugger "Enter memory address" to accept hex only

UPDATE TO PR #1316
The "Enter memory address" prompt by default expects a decimal address unless it's preceded by 0x. Or it expects an number starting with 0 is an octal.
The disassembly address should be hexadecimal regardless as that is how it it displays the address.
Also changed it so that it changes any breakpoint or disassembly address entered to be divisible by 4 as there was an observed issue that would cause the disassembly addresses to get locked to a address that was not divisible by 4 and a breakpoint address that is not divisible by 4 would never be hit.
2020-12-27 00:43:43 +10:00
Margen67 f2b1f40763 appveyor.yml improvements
Ignore files like GitHub Actions.
Make image: into one line.
Make submodule update into one line.
Remove whitespace.
Use AppVeyor's build system.
7z:
 Exclude files from the archive instead of deleting them.
 Make archive more consistent with GitHub Actions.
Use artifacts: instead of PushArtifact.
2020-12-26 00:37:36 -08:00
Albert Liu 12bc7a7805 MemoryCardImage: Fix multi-block file reads 2020-12-25 20:01:21 -08:00
Anderson_Cardoso b67b770c5d
Android Update Strings to latest 2020-12-25 16:00:12 -03:00
Anderson_Cardoso bc9da28f31
Atualização Português do Brasil 2020-12-25 15:20:29 -03:00
Connor McLaughlin 56fc694076 Move older news to NEWS.md and trim list in README.md 2020-12-26 01:14:23 +10:00
Connor McLaughlin 0bded2b06a
Update README.md 2020-12-26 01:08:57 +10:00
Connor McLaughlin a69474ea97 TextureReplacements: Use x86 dispatch for xxhash 2020-12-26 00:47:24 +10:00
Connor McLaughlin af3b2b0e15 Build: Fix xxhash on non-Windows 2020-12-26 00:47:24 +10:00
Connor McLaughlin b755798c2a Qt: Update French translation 2020-12-26 00:47:03 +10:00
Connor McLaughlin d187c8b08d GPU/HW: Fix a potential case where depth isn't cleared on viewport change 2020-12-26 00:47:03 +10:00
Connor McLaughlin a385573672 Qt: Add texture replacement options to advanced settings 2020-12-26 00:47:03 +10:00
Connor McLaughlin 41b803ed2b FrontendCommon: Add a hotkey to reload texture replacements 2020-12-26 00:47:03 +10:00
Connor McLaughlin 8db961042a GPU: Support replacing VRAM writes with new textures 2020-12-26 00:47:03 +10:00
Connor McLaughlin a66f14b5c3 Vulkan/Texture: Add UpdateFromBuffer method 2020-12-26 00:47:03 +10:00
Connor McLaughlin ebaad0f35a Common/GL: Add replace method to texture 2020-12-26 00:47:03 +10:00
Connor McLaughlin ecbfff3c60 HostDisplay: Fix incorrect extension check for other formats 2020-12-26 00:47:03 +10:00
Connor McLaughlin f6c0156eea Common/Image: Add save helpers, fix errors 2020-12-26 00:47:03 +10:00
Connor McLaughlin 34dace4506 dep/xxhash: Update to latest version 2020-12-26 00:47:02 +10:00
Connor McLaughlin 6de53054c1 Qt: Move blit swap chain option to display settings 2020-12-26 00:47:02 +10:00
Michael Forney 4bca193ee1 FileSystem: Include <limits.h> for PATH_MAX 2020-12-26 00:47:02 +10:00
Michael Forney 8856099092 Build: Fix threads detection on libc with built-in support
As noted in the FindThreads documentation[0], CMAKE_THREAD_LIBS_INIT
may be empty if no special flags are needed to use thread support.
Instead, use Threads_FOUND to determine if threads are supported.

[0] https://cmake.org/cmake/help/latest/module/FindThreads.html
2020-12-26 00:47:02 +10:00
Michael Forney 7a40a843d4 Common/FileSystem: Fix misspelling of 'separator' 2020-12-26 00:47:02 +10:00
Michael Forney d0398c8a83 Common/FileSystem: Fix canonicalization of paths beginning with ./
If we don't skip past the following separator when the destination
is empty, then `./file` gets canonicalized as `/file`.

Also, consider the case where we end up with an empty string (for
example, from `foo/..`). Canonicalize this as `.`.
2020-12-26 00:47:02 +10:00
Michael Forney 64c0ca14a3 System: Fix some bugs in GetTitleForPath
The previous implementation had a few issues in certain edge cases:
- If the path contained no '/' or '\', then the string_view constructor
  is called with a count that exceeds the length of the string
  (effectively `title_end - (char *)0`, which is undefined behavior,
  at least in C).
- If the only '/' was the filesystem root, the last character of
  the title was truncated, and the '/' remained. For example,
  "/title.bin" resulted in "/titl".
- At least in C, it is undefined behavior to use the the < operator
  with a null pointer, which is done in std::max if the path did
  not have both '/' and '\'.

The first issue results in a std::bad_alloc exception on my machine.
2020-12-26 00:47:02 +10:00
Connor McLaughlin fcc6bf0cb7 Update README with dev vs preview builds 2020-12-26 00:47:02 +10:00
Connor McLaughlin 3f410ebbac Cheats: Add additional code types from @PugsyMAME 2020-12-26 00:47:02 +10:00
Jean-Baptiste Boric 7dcacc2cda Qt: Implement GDB server 2020-12-26 00:47:02 +10:00
Jean-Baptiste Boric abd2399aaf Core: Implement GDB protocol 2020-12-26 00:47:02 +10:00
Jean-Baptiste Boric 9b40c8ffa6 Settings: Add GDB server settings 2020-12-26 00:47:02 +10:00
Jean-Baptiste Boric 9bd28f39a5 StringUtil: Add base support and hexadecimal functions 2020-12-26 00:47:02 +10:00
Connor McLaughlin fd39f09aa7 scmversion: Second part of beta -> preview 2020-12-25 13:58:50 +10:00
PugsyMAME c0cc0a371b Fixed Slide Code cheat type
Address increment is a u8 and value increment is a u16. The changes will make this work correctly:-

50000AA4 FFFF
801CC760 0400
which is a example slide code representing:-
801CC760 0400
801CC804 03FF
801CC8A8 03FE
801CC94C 03FD
801CC9F0 03FC
801CCA94 03FB
801CCB38 03FA
801CCBDC 03F9
801CCC80 03F8
801CCD24 03F7
2020-12-25 13:53:28 +10:00
Connor McLaughlin b468f643fb CI: Remove unused scripts 2020-12-25 13:53:28 +10:00
Connor McLaughlin e5495b43c6 CI: Rename beta builds to preview builds, stable to development 2020-12-25 13:53:28 +10:00
Connor McLaughlin add6754381 libretro: Remove guncon/mouse/negcon controller types
These were never supported. Use the standalone version if you want to
use these controller types.
2020-12-25 13:53:28 +10:00
MojoJojoDojo aedfff7e3f
Adding 2 more games that needs CPU PGXP - Alundra 2 and Disney's Aladdin in Nasira's Revenge (#1287)
* Adding PGXP CPU for 2 games

* Revert "Adding PGXP CPU for 2 games"

This reverts commit 35e9ad743f8d505f43388ff00f1c2fc4066ba3ea.

* Update gamesettings.ini

Adding 2 more games that need CPU PGXP
2020-12-25 13:51:23 +10:00
Connor McLaughlin 7f6fbd6b80
Merge pull request #1289 from andercard0/patch-51
Atualização Português do Brasil
2020-12-25 13:51:02 +10:00
Connor McLaughlin 8fcb3d6690
Merge pull request #1297 from zkdpower/master
Update Simple-Chinese language file to latest
2020-12-25 13:50:51 +10:00
Connor McLaughlin 2e3ce32819
Merge pull request #1301 from ggrtk/cmake-fix-missing-translations
CMake: Fix missing translation files
2020-12-25 13:50:39 +10:00