Commit graph

8 commits

Author SHA1 Message Date
Connor McLaughlin 1aa7facda8 Frontends: Pick best render API based on renderer
Stops unnecessary display recreation in big picture UI.
2022-08-26 23:30:45 +10:00
Connor McLaughlin a899ca88f2 Build: Make OpenGL/Vulkan renderers optional
And disabled on Windows/arm64.
2022-07-31 01:14:28 +10:00
Connor McLaughlin 2ed482132d GPU/OpenGL: Use shader instead of framebuffer blit 2021-04-06 02:19:56 +10:00
Connor McLaughlin 3cb2cd8235 GPU: Add adaptive and box downsampling modes 2020-12-30 17:41:39 +10:00
Connor McLaughlin b5b1c725c1 GPU: Fix MSAA in OpenGL ES 2020-10-31 15:24:25 +10:00
Connor McLaughlin 2eaebd8921 GPU: Implement support for multisample antialiasing 2020-10-31 14:27:58 +10:00
Connor McLaughlin 2819715260 FrontendCommon: Add a post processing implementation 2020-09-13 01:23:43 +10:00
Connor McLaughlin 2b4568df6a ShaderGen: Split HW shadergen from base 2020-09-13 01:23:43 +10:00