Connor McLaughlin
7d7367b9f1
Merge pull request #846 from stenzek/libretro-macos
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Add libretro builds to macOS CI
2020-09-13 12:22:34 +10:00
Connor McLaughlin
3bbffe14e0
Update README.md
2020-09-13 12:15:37 +10:00
Connor McLaughlin
68d08ddbcb
Merge branch 'postprocessing'
2020-09-13 12:14:21 +10:00
Connor McLaughlin
35b35f2782
Add libretro builds to macOS CI
2020-09-13 12:12:38 +10:00
Connor McLaughlin
70a63ce3ec
libretro: Build fix
2020-09-13 12:11:52 +10:00
Connor McLaughlin
a0f6b4ce81
Build: Don't include AGL context wrapper for libretro
2020-09-13 11:56:56 +10:00
Connor McLaughlin
3847be86b0
Fix a bunch of random warnings
2020-09-13 11:54:51 +10:00
Silent
2d90cfc07e
Tidy up SystemBootParameters constructors
2020-09-12 23:05:38 +02:00
Silent
c47dceffb5
Pass a SystemBootParameters pointer to QtHostInterface::bootSystem
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This resolves ownership issues related to the SystemBootParameters
class, since it's meant to be non-copyable but it was copied as per
Qt meta type rules
2020-09-12 22:01:08 +02:00
Silent
95d5417017
Fix -resume causing a quiet exit if there is no resume savestate
2020-09-12 19:58:37 +02:00
Connor McLaughlin
021f333ec2
Qt: Post processing UI
2020-09-13 01:23:43 +10:00
Connor McLaughlin
2819715260
FrontendCommon: Add a post processing implementation
2020-09-13 01:23:43 +10:00
Connor McLaughlin
5804778339
D3D11/Texture: Fix dimensions not getting reset on destroy
2020-09-13 01:23:43 +10:00
Connor McLaughlin
d09a802a17
Vulkan/Context: Use VK_LAYER_KHRONOS_validation
2020-09-13 01:23:43 +10:00
Connor McLaughlin
666d7fbb99
Vulkan/Context: Add pipeline destruction deferring
2020-09-13 01:23:43 +10:00
Connor McLaughlin
f63192c6b2
Vulkan/SwapChain: Fix incorrect return from GetTextureFormat()
2020-09-13 01:23:43 +10:00
Connor McLaughlin
aa383d0bda
Common/String: Support constructing from string_view
2020-09-13 01:23:43 +10:00
Connor McLaughlin
84b0522abc
Common/Rectangle: Make it work with float types
2020-09-13 01:23:43 +10:00
Connor McLaughlin
2b4568df6a
ShaderGen: Split HW shadergen from base
2020-09-13 01:23:43 +10:00
Connor McLaughlin
ccaff2e7cd
Settings: Fix incorrect UI for xBR texture filter
2020-09-13 01:21:14 +10:00
Connor McLaughlin
455ce05bd8
Merge pull request #844 from CookiePLMonster/fix-initial-savestate-hotkey
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Simplify quicksave/quickload logic
2020-09-13 00:53:37 +10:00
Silent
cf513c1c24
Simplify quicksave/quickload logic
2020-09-12 16:07:22 +02:00
Connor McLaughlin
605992f294
Fix Android build
2020-09-12 00:35:38 +10:00
Connor McLaughlin
3625834ea7
GPU/HW: Add loading bar to shader compilation
2020-09-12 00:26:34 +10:00
Connor McLaughlin
6f250a4ff7
GPU/HW: Add JINC2 and xBRZ texture filtering options
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Shaders ported from beetle-psx.
2020-09-12 00:26:34 +10:00
Connor McLaughlin
83f64dbc87
Merge pull request #838 from andercard0/patch-7
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Oh Update, here we go again! ;)
2020-09-12 00:25:42 +10:00
Connor McLaughlin
fa4c80cd49
Merge pull request #840 from phoe-nix/patch-2
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Update zh-cn
2020-09-12 00:25:01 +10:00
phoe-nix
9d5027be57
Update zh-cn
2020-09-11 22:18:02 +08:00
Anderson_Cardoso
72b81c1af2
Oh Update, here we go again! ;)
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Translation Notes
Not translateable Texts list:
- Compiling Shaders;
- Resolution scale se to 16x;
- Keyboard/keypad+plus minus;
- OSD: Preloading Image to Ram;
- Restore Defaults / Close buttons;
- Options Load Game State 1 and so on;
- PGXP Enable/Disable Recompilling all Blocks;
- Tabs: General - Graphics - Save States and Audio;
Note 2: Wrong Desctiption
- [ ] Automatically Load Cheats, when mouse over it; is wrongly showing General Settings instead of explain what the option is for.
2020-09-10 20:14:34 -03:00
Connor McLaughlin
330722eb5f
Qt: Split GPU options into display and enhancements
2020-09-11 00:18:57 +10:00
Connor McLaughlin
14778b5d24
Qt: Add hidpi icons
2020-09-11 00:18:57 +10:00
Connor McLaughlin
9b942de47e
Android: Improve handling of portrait mode
2020-09-11 00:18:57 +10:00
Connor McLaughlin
5cc91dc78b
HostDisplay: Add alignment setting
2020-09-11 00:18:57 +10:00
Connor McLaughlin
3b4ba17356
Merge pull request #836 from andercard0/patch-6
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Update - Pt-Br
2020-09-11 00:18:29 +10:00
Anderson_Cardoso
032fc80327
Update - Pt-Br
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Cheat list options translated.
2020-09-09 20:54:21 -03:00
Connor McLaughlin
16f39917e5
Linux build fix
2020-09-10 01:29:22 +10:00
Connor McLaughlin
5b17ad11a7
GameList: Fix cache corruption after scanning for new games
2020-09-10 00:23:24 +10:00
Connor McLaughlin
24716591a9
Update compatibility list
2020-09-10 00:13:27 +10:00
Connor McLaughlin
ad3e93dba4
Qt: Enable hi-dpi pixmaps
2020-09-10 00:07:52 +10:00
Connor McLaughlin
42107de50e
Qt: Switch flags back to pngs
2020-09-09 23:58:49 +10:00
Connor McLaughlin
b247af535d
Qt: Hook up cheat list menus
2020-09-09 23:44:21 +10:00
Connor McLaughlin
03f052e12e
FrontendCommon: Add auto cheat loading option
2020-09-09 23:44:02 +10:00
Connor McLaughlin
bf6b4514a0
SDL: Add cheat menu
2020-09-09 22:11:32 +10:00
Connor McLaughlin
ddb38ac31d
Add pcsxr and libretro cheat list parsing
2020-09-09 22:11:28 +10:00
Connor McLaughlin
c2e7e8254f
Qt: Use svgs for region icons
2020-09-09 19:03:49 +10:00
Connor McLaughlin
9c4e935de9
Update Windows Qt submodule
2020-09-09 19:03:35 +10:00
Connor McLaughlin
45eb30b6cc
Merge pull request #835 from TzakShrike/master
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Upgrade region flags. Correct NTSC-U to NTSC-U/C. Add custom U/C flag. Remove outdated icons.qrc file.
2020-09-09 18:28:50 +10:00
Sam Pearman
2ef6b6aa40
Region flag upgrade & correct NTSC-U to NTSC-U/C
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Replace references to NTSC-U with the correct NTSC-U/C and adds Canada in user-facing strings.
Replaces all region flags with revised SVGs.
Brings the US flag down to 3:2 to match Europe and Japan.
Adds a custom split US & Canada flag for the U/C region, also 3:2.
Generated PNGs and new HiDPI PNGs for region flags.
Flag PNGs were generated by downscaling using a Lanczos filter to a width of 36/72 pixels, then a 1px grey border added, then a 2/5px transparent border.
2020-09-09 15:54:07 +09:00
Connor McLaughlin
9a52c54c2f
Vulkan: Don't force debug device/validation layers
2020-09-08 17:22:34 +10:00
Connor McLaughlin
455f359125
FrontendCommon: Fix descriptor/image validation errors in imgui render
2020-09-08 11:44:54 +10:00