Connor McLaughlin
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1bb794dd39
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GPU: Use max vertex count based on buffer size
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2019-09-15 01:18:58 +10:00 |
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Connor McLaughlin
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a58b687352
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GPU: Cap batch sizes at 1024 vertices, flush if exceeded
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2019-09-15 01:13:23 +10:00 |
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Connor McLaughlin
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851ef67814
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GPU: Implement fill VRAM command
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2019-09-14 16:43:53 +10:00 |
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Connor McLaughlin
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46870c6a7a
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GPU: Implement basic rectangle rendering
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2019-09-14 16:27:24 +10:00 |
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Connor McLaughlin
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ae43cc838b
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GPU: Partially implemented texture support
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2019-09-14 02:07:31 +10:00 |
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Connor McLaughlin
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aea7a18ac2
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GPU: More work on OpenGL renderer
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2019-09-13 01:09:07 +10:00 |
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Connor McLaughlin
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4706a906d5
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GPU: Base work for hardware renderer
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2019-09-12 12:53:04 +10:00 |
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