Commit graph

9 commits

Author SHA1 Message Date
Connor McLaughlin 792ec27b1a GPU: Improve batching by sampling a VRAM copy 2019-09-26 23:33:20 +10:00
Connor McLaughlin ea3ba8b342 GPU: Various fixes (textures, blending) 2019-09-26 00:15:21 +10:00
Connor McLaughlin 1bb794dd39 GPU: Use max vertex count based on buffer size 2019-09-15 01:18:58 +10:00
Connor McLaughlin a58b687352 GPU: Cap batch sizes at 1024 vertices, flush if exceeded 2019-09-15 01:13:23 +10:00
Connor McLaughlin 851ef67814 GPU: Implement fill VRAM command 2019-09-14 16:43:53 +10:00
Connor McLaughlin 46870c6a7a GPU: Implement basic rectangle rendering 2019-09-14 16:27:24 +10:00
Connor McLaughlin ae43cc838b GPU: Partially implemented texture support 2019-09-14 02:07:31 +10:00
Connor McLaughlin aea7a18ac2 GPU: More work on OpenGL renderer 2019-09-13 01:09:07 +10:00
Connor McLaughlin 4706a906d5 GPU: Base work for hardware renderer 2019-09-12 12:53:04 +10:00