Connor McLaughlin
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53881219ce
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GPU: Fix handling of interlaced non-480-line mode
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2019-11-14 00:59:09 +10:00 |
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Connor McLaughlin
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f7f4818de4
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GPU/HW: Explicitly specify std140 layout for UBOs
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2019-11-13 22:48:14 +10:00 |
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Connor McLaughlin
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ff8cef4da3
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GPU/HW: Support OpenGL ES
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2019-11-06 01:33:09 +10:00 |
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Connor McLaughlin
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16d83989e5
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GPU/HW: Support line drawing at >1x scale in D3D11 via GS
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2019-11-05 00:27:22 +10:00 |
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Connor McLaughlin
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9de9cf3be2
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GPU/HW: Add D3D11 renderer and refactor host interface/display
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2019-11-04 00:39:48 +10:00 |
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Connor McLaughlin
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47849465d8
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GPU/HW: Use uniform blocks for all shaders + HLSL support in shadergen
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2019-11-03 15:18:51 +10:00 |
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Connor McLaughlin
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be81d08109
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GPU/HW: Split shadergen to seperate class
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2019-11-03 13:36:59 +10:00 |
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