Connor McLaughlin
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f23bcc0faa
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SPU: Ignore loop start flag when repeat address is explicitly set
Fixes dialog/softlock in Thousand Arms.
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2020-03-27 01:42:59 +10:00 |
|
Connor McLaughlin
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08ad5aad53
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SPU: Run muted voices when IRQ is enabled
Fixes SPU timeout in Casper. We can still optimize for most games where
interrupts are not used by completely ignoring muted voices in those.
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2020-03-27 01:42:43 +10:00 |
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Connor McLaughlin
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54abd37daa
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GPU: Let the GPU drive DMA transfers for large time slices
Fixes FMV breakage... again.
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2020-03-26 00:13:20 +10:00 |
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Connor McLaughlin
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d4ae0f13fe
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MDEC: Refactoring and fixes
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2020-03-26 00:13:07 +10:00 |
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Connor McLaughlin
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c81efb1142
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DMA: Enable block splitting for linked list mode
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2020-03-26 00:13:03 +10:00 |
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Connor McLaughlin
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88f1edd48d
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System: Include console region in save state
Fixes #149.
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2020-03-25 01:49:20 +10:00 |
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Connor McLaughlin
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7cd7dec668
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HostInterface: Restore pause state after switching renderers
Fixes #148.
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2020-03-25 01:48:51 +10:00 |
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Connor McLaughlin
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18cc3d5932
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SPU: Stub out external volume registers
If nothing else, it'll avoid spamming the log.
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2020-03-24 00:22:02 +10:00 |
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Connor McLaughlin
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7317c83a3c
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SPU: Implement internal volume sweep register reads
Fixes muted audio in Michelin Rally Masters.
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2020-03-24 00:21:52 +10:00 |
|
Connor McLaughlin
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452c6e16d1
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GPU: Fix blitter ticks not being counted
Fixes Monkey Hero, again...
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2020-03-24 00:21:42 +10:00 |
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Connor McLaughlin
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4c2597acf3
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SPU: Process key on/off at next 44100hz cycle
Some games, particularly CART World Series and Monkey Hero, depend on
this behaviour.
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2020-03-24 00:21:32 +10:00 |
|
Connor McLaughlin
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c8af4abad8
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CDROM: Don't queue up a second INT1 when one is still pending
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2020-03-24 00:21:22 +10:00 |
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Connor McLaughlin
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40d6be7142
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System: Frame pacing improvements
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2020-03-24 00:21:11 +10:00 |
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Connor McLaughlin
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cbb9b96537
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System: Include buffer swap time in frame time measurement
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2020-03-24 00:20:56 +10:00 |
|
Connor McLaughlin
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9ce63952fb
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TimingEvent: Fix events losing time when rescheduling outside handler
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2020-03-24 00:20:45 +10:00 |
|
Connor McLaughlin
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612b362ae9
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Timers: Sync GPU on register write too
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2020-03-24 00:20:27 +10:00 |
|
Connor McLaughlin
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e2e2b573c0
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GPU/HW: Move drawing offset to CPU-side
Saves updating the uniform buffer.
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2020-03-24 00:20:15 +10:00 |
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Connor McLaughlin
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40481305c4
|
GPU/HW: Fudge texture coordinates by half a screen-space pixel
Fixes holes in triangles in some games, e.g. Disney's The Emperor's New
Groove.
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2020-03-24 00:20:12 +10:00 |
|
Connor McLaughlin
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7ac48cd8d6
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SPU: Swap read/write ready bits
Nocash might be incorrect here.
|
2020-03-23 00:29:18 +10:00 |
|
Connor McLaughlin
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7a89c787b8
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SPU: Fix some reverb registers not being saved to state
|
2020-03-23 00:29:10 +10:00 |
|
Connor McLaughlin
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d47a82d591
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SPU: Implement noise functionality
|
2020-03-23 00:29:00 +10:00 |
|
Connor McLaughlin
|
0a6295a9b4
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SPU: Implement volume sweep functionality
|
2020-03-23 00:28:51 +10:00 |
|
Connor McLaughlin
|
a5083f0ee4
|
Qt: Remove ? button in title bar
|
2020-03-22 22:40:45 +10:00 |
|
Connor McLaughlin
|
701491156a
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Qt: Use menu font instead of system font as default font
|
2020-03-22 22:40:29 +10:00 |
|
Connor McLaughlin
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7b9be0a586
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Qt: Add per-page help to settings dialog
|
2020-03-22 22:19:46 +10:00 |
|
Connor McLaughlin
|
1d9bcb2a48
|
Qt: Force redraw the display when restoring after minimized
|
2020-03-22 21:50:49 +10:00 |
|
Connor McLaughlin
|
361bedc2c3
|
SDLControllerInterface: Hackfix for non-player-id supporting controllers
|
2020-03-22 21:31:54 +10:00 |
|
Connor McLaughlin
|
8b836555f6
|
Qt: Disable auto-fill background and set WA_NoSystemBackground
|
2020-03-22 21:25:10 +10:00 |
|
Connor McLaughlin
|
74e0e83cfd
|
Qt: Use same imgui style as SDL
|
2020-03-22 13:20:08 +10:00 |
|
Connor McLaughlin
|
e662f34f8b
|
Qt: Add help for general settings
|
2020-03-22 13:20:08 +10:00 |
|
Connor McLaughlin
|
4629cdfffc
|
Qt: Add help text section to settings dialog
|
2020-03-22 13:20:08 +10:00 |
|
Connor McLaughlin
|
d5c76bf7d5
|
Qt: Increase default size of settings dilaog
|
2020-03-22 13:20:08 +10:00 |
|
Connor McLaughlin
|
c646bf507f
|
Qt: Add OSD options to general settings
|
2020-03-22 13:20:08 +10:00 |
|
Connor McLaughlin
|
a4a5d3ef79
|
Qt: Split some console settings out into general settings
|
2020-03-22 13:20:08 +10:00 |
|
Connor McLaughlin
|
bf2f9bd8d9
|
Qt: Add 'Refresh' button to toolbar for reloading game list
|
2020-03-22 13:20:08 +10:00 |
|
Connor McLaughlin
|
7e36195f44
|
HostInterface: Enable on-screen FPS/VPS/Speed display via config
|
2020-03-22 13:20:08 +10:00 |
|
Connor McLaughlin
|
9fd95c3e21
|
Common/Rectangle: Fix off-by-one error in Intersects()
|
2020-03-22 13:20:08 +10:00 |
|
Connor McLaughlin
|
77a60f0c5f
|
HostInterface: Crash fix again for controller switching
|
2020-03-22 13:15:44 +10:00 |
|
Connor McLaughlin
|
acd49f3765
|
Qt: Fix possible crash when loading state via menu
|
2020-03-22 13:10:28 +10:00 |
|
Connor McLaughlin
|
12ddeb675c
|
HostInterface: Fix controller not updating when switched and system running
|
2020-03-22 12:54:26 +10:00 |
|
Connor McLaughlin
|
46f921fb95
|
SDLControllerInterface: Fix crash on shutdown
|
2020-03-22 12:54:25 +10:00 |
|
Connor McLaughlin
|
8190efa5dc
|
SDLControllerInterface: Fix compilation on Ubuntu LTS
|
2020-03-22 12:28:10 +10:00 |
|
Connor McLaughlin
|
ad6e4cb6e4
|
Qt: Add "Clear All" and "Rebind All" to controller bindings
|
2020-03-22 00:50:09 +10:00 |
|
Connor McLaughlin
|
45050709f2
|
Qt: Add support for clearing input bindings with right click
|
2020-03-22 00:49:55 +10:00 |
|
Connor McLaughlin
|
29a09a3685
|
Introduce ControllerInterface class, port SDL interface over
This breaks controller support in the SDL frontend until it's ported
over to the common interface.
|
2020-03-22 00:49:46 +10:00 |
|
Connor McLaughlin
|
6ce97e0e13
|
dep: Add googletest
|
2020-03-21 21:48:34 +10:00 |
|
Connor McLaughlin
|
a4486cf6fa
|
CDROM: Don't miss last three frames at end of sector
|
2020-03-21 12:31:40 +10:00 |
|
Connor McLaughlin
|
8ef1e71ce0
|
DMA: Channels other than OTC should run based on request in SyncMode 0
|
2020-03-21 00:15:49 +10:00 |
|
Connor McLaughlin
|
f4d172df2f
|
DMA: Fix underflow when block_count == 0
|
2020-03-21 00:15:42 +10:00 |
|
Connor McLaughlin
|
904ab982e6
|
GPU: Fix crash when fill rectangles are out-of-bounds
|
2020-03-21 00:15:35 +10:00 |
|