Commit graph

2297 commits

Author SHA1 Message Date
Stenzek 3093d40869
Qt: Update link 2023-11-11 13:35:26 +10:00
Stenzek 312790c9a6
CPU/NewRec: Handle mtc0 rt, sr 2023-11-10 21:19:45 +10:00
Stenzek 3ab27e7220
FullscreenUI: Remove Pause on Menu open
And always pause. The option never really worked correctly.
2023-11-06 23:17:58 +10:00
Stenzek b459a42fb7
Achievements: Use a 60 second timeout for server calls 2023-11-06 23:17:58 +10:00
Stenzek 0fe6e9170b
HTTPDownloader: Move to util project 2023-11-06 23:17:57 +10:00
Stenzek 3c6b6c5770
Achievements: Use retryable client error status code 2023-11-06 23:17:57 +10:00
Stenzek 3dfc3bd2ba
CPU: Fix incorrect scratchpad masking 2023-11-06 18:09:27 +10:00
Stenzek 928d137111
System: Add missing icons to some OSD messages 2023-11-05 22:38:25 +10:00
Stenzek 38bc2bd057
CDROM: Add option to choose emulated mechacon version 2023-11-05 14:43:38 +10:00
Stenzek edae13d9e4
CDROM: Log command parameters 2023-11-05 13:32:25 +10:00
Stenzek dde54fbba9
Settings: Fix incorrect type for Display/Scaling 2023-11-05 02:33:42 +10:00
Stenzek 9d88a373bd
GPU: Fix Guncon positioning with window padding 2023-11-04 20:11:51 +10:00
Stenzek 0e2c6676a3
Build: Compiling x64 builds on Apple Silicon host 2023-11-04 20:11:51 +10:00
Stenzek f05ff4103e
Misc: Build fixes for Android 2023-11-04 20:11:51 +10:00
Stenzek 538266aacd
System: Fix Discord Rich Presence 2023-10-29 22:46:02 +10:00
Stenzek bd49e0df63
System: Fix playlist memory card handling
But you really don't need to use them these days.
2023-10-29 20:37:42 +10:00
Stenzek 117cbeecaa
CPU/CodeCache: Fix NewRec on Apple Silicon 2023-10-28 14:41:29 +10:00
Stenzek f786138175
CPU/CodeCache: Fix crash on Apple Silicon 2023-10-24 18:30:34 +10:00
Stenzek 06c4dc5e1b
GPU/OpenGL: Fix incorrect 1/4 blend on Mali 2023-10-22 00:07:46 +10:00
Stenzek 6592cafadc
CPU/NewRec: Add speculative constants 2023-10-22 00:07:46 +10:00
Stenzek b3cbe5a7ee
CPU/NewRec: Add AArch32 backend 2023-10-21 20:22:51 +10:00
Stenzek 41bb9fddfc
CMake: Fix Debug x64 builds on Linux 2023-10-21 13:49:35 +10:00
Stenzek d00ed000f9
CPU/NewRec/AArch64: Don't recreate assembler every time 2023-10-21 13:49:35 +10:00
Stenzek 52e0d8d473
CPU/Recompiler/AArch32: Load membase on demand 2023-10-21 13:49:35 +10:00
Stenzek cce1ec598c
CPU/Recompiler/AArch32: Reduce register usage of Mul 2023-10-21 13:49:35 +10:00
Stenzek 23dff0a9b6
Bus: Properly set unmapped pages to NULL for LUT fastmem 2023-10-21 13:49:35 +10:00
Stenzek e36130158c
CPU/Recompiler: Fix incorrect shift in LUT fastmem 2023-10-21 13:49:35 +10:00
Stenzek c727ac33c7
CPU/CodeCache: Include hi/lo in state logging 2023-10-21 13:49:35 +10:00
Stenzek 9501439d6b
CPU: Add new experimental recompiler 2023-10-18 00:49:01 +10:00
Stenzek c179473c2b
Bus: Allow LUT fastmem on mirrors 2023-10-18 00:49:01 +10:00
Stenzek 9d40164f84
CPU/Recompiler: Offset LUT fastmem pointers 2023-10-18 00:49:01 +10:00
Stenzek a062b00c1a
Bus: Protect main RAM buffer
Get rid of write-time checks.
2023-10-18 00:49:01 +10:00
Stenzek 79e1ae3e54
CPU/CodeCache: Rewrite using new-rec's block management 2023-10-18 00:49:01 +10:00
Stenzek f82d08e223
TimingEvents: Reset downcount when head is resorted 2023-10-17 13:14:05 +10:00
Stenzek 78959f6339
MemoryCardImage: Swap over to fmt 2023-10-17 13:08:44 +10:00
Stenzek ad04f79e57
FullscreenUI: Fix controller strings not translating 2023-10-12 19:30:23 +10:00
Stenzek f9d8a49324
CPU: Fix incorrect writing of unaligned words via cheats 2023-10-11 01:10:31 +10:00
Stenzek 5c0dab4fe8
FullscreenUI: Fix button behaviour in Load/Save State 2023-10-08 13:58:59 +10:00
Stenzek ce7f6128e9
OpenGLDevice: Cache intermediate state 2023-10-08 01:47:29 +10:00
Stenzek eb080834ad
OpenGLDevice: Actually check max texture buffer size 2023-10-08 01:10:52 +10:00
Stenzek 7625d4769c Bus: Keep old behavior of memory being readable when Isc
Some games (e.g. Parasite Eve) write to cache control with Isc on.
Need some hardware tests here.
2023-10-06 22:57:54 +10:00
Stenzek da1c28bd16 Misc: Fix arm32 build 2023-10-02 23:59:01 +10:00
Stenzek 6fd7eda68f Misc: Fix build on Debian Bullseye 2023-10-02 23:50:56 +10:00
Stenzek a96111eaeb Misc: Swap make_array() for size deduction 2023-10-02 13:33:33 +10:00
Stenzek 56fc207af6 CPU: Use lookup tables for memory access 2023-10-01 20:48:02 +10:00
Stenzek 05fe925409 CPU: Make namespacing explicit 2023-10-01 20:48:02 +10:00
Stenzek ecb082b672 CDROM: Add NEON implementation of GetPeakVolume() 2023-10-01 17:24:34 +10:00
Stenzek 01e505ec8b Common: Add intrin.h 2023-10-01 17:24:34 +10:00
Stenzek b1bb33a566 Common: Move CPU macros to types.h 2023-10-01 13:57:25 +10:00
Stenzek dd204d116e CPU: Warning fix 2023-10-01 13:20:14 +10:00
Stenzek d5608bf12d GPU: Fix crash with Box Downsampling/Auto Resolution Scale 2023-09-30 23:20:09 +10:00
Stenzek 2171fd9a6f Bus: Fix RAM mirrors with LUT fastmem 2023-09-30 23:14:06 +10:00
Stenzek 8822698eaf Bus: Fix running multiple DuckStation instances 2023-09-30 21:49:30 +10:00
Stenzek 8f267c87c0 System: Only update played time when game list is loaded 2023-09-30 21:42:15 +10:00
Stenzek 15b29b4caa Settings: TTY logging is no longer an enhancement 2023-09-30 21:36:43 +10:00
Stenzek 7c102ec29d CI: Build fix 2023-09-30 15:17:31 +10:00
Stenzek 4ad777f54f Qt: Add log window 2023-09-30 15:09:07 +10:00
Mrlinkwii 062af59a8c Achievements: Different choice of words in achievement popup 2023-09-24 15:28:13 +01:00
Stenzek 4266f42257 Achievements: Don't turn HC off on login fail if we reauth 2023-09-24 12:21:19 +10:00
Stenzek 9517638bcb GPUDevice: Don't recreate device on SW switch in GLES: 2023-09-23 14:14:52 +10:00
Stenzek 7edb57ca15 Settings: Add Default renderer option 2023-09-23 14:14:52 +10:00
Stenzek aa1e59c9f1 Achievements: Don't disable HC while login pending 2023-09-23 14:14:52 +10:00
Stenzek b678fcd874 GPUDevice: Move debug messages over to fmt 2023-09-23 14:14:52 +10:00
Stenzek 184b0a1a52 Misc: Swap most C format strings for fmt 2023-09-23 14:14:52 +10:00
Stenzek 92440bdfcf Log: Add fmt overloads 2023-09-23 14:14:52 +10:00
Stenzek ac0601f408 Common: Drop String, add SmallString 2023-09-23 14:14:52 +10:00
Stenzek 3c68543491 Bus: 16KB page compatibility for mmap fastmem 2023-09-23 14:14:52 +10:00
Stenzek 7d76643c02 GunCon: Fix incorrect translation context 2023-09-20 21:38:49 +10:00
Stenzek c25c7070b6 Bus: Make variable prefixes consistent 2023-09-20 21:38:38 +10:00
Stenzek 0e0beec1f4 OpenGLDevice: Fix PBO and non-PBO path for SW renderer 2023-09-20 19:35:46 +10:00
Stenzek 3c47f9b1b1 Host: Report error on GPU device creation fail 2023-09-20 19:12:49 +10:00
Stenzek 18ae01bedb GPU/HW: Tidying up 2023-09-20 18:54:26 +10:00
Stenzek 3cd28f433b Controller: Use std::span 2023-09-20 17:11:29 +10:00
Stenzek 7e07d2feb8 GunCon: Add relative pointer binding 2023-09-20 17:11:29 +10:00
Stenzek 3a47c1eb52 Fullscreen: Light mode corrections 2023-09-20 00:10:08 +10:00
Stenzek 4ee71eb40f FullscreenUI: Update translation strings 2023-09-18 22:42:28 +10:00
Stenzek 2818eb2199 GPU/HW: Fix copy pipeline not getting destroyed 2023-09-18 22:38:15 +10:00
Stenzek 846f74c86d Achievements: Backports from PCSX2 2023-09-18 22:38:11 +10:00
Stenzek 68b59ee748 CMake: Swap USE_ and WITH_ for ENABLE_
Consistency.
2023-09-17 12:36:52 +10:00
Stenzek 57cdb180c6 Hotkeys: Fix crash when toggling PGXP 2023-09-17 00:55:30 +10:00
Stenzek 6b34c2a66d System: Swap to fmt for media errors 2023-09-17 00:51:28 +10:00
Stenzek 99c30b1e80 FullscreenUI: Mark some missing strings for localization 2023-09-16 19:06:59 +10:00
Stenzek a37e89b52f CMake: Remove unsupported options 2023-09-16 19:00:29 +10:00
Stenzek c773c763ef Achievements: Switch to rc_client 2023-09-16 19:00:29 +10:00
Stenzek a4911946ec FullscreenUI: Fix incorrect achievement points display 2023-09-16 19:00:28 +10:00
Stenzek a2f19143da MetalDevice: Support multisampling 2023-09-16 19:00:28 +10:00
Stenzek b30c86ed75 Build: Improve MacOS support 2023-09-16 19:00:28 +10:00
Stenzek 2efda31694 Misc: More enum cast warning fixes 2023-09-05 22:10:50 +10:00
Stenzek 60aca2fc4d Misc: Swap LIKELY/UNLIKELY macros for attributes 2023-09-05 22:10:50 +10:00
Stenzek adc124c759 Misc: Unreachable code warning fixes 2023-09-05 22:10:50 +10:00
Stenzek 605aa3c53a Misc: Swap gsl::span for std::span 2023-09-05 22:10:50 +10:00
Stenzek 391307efaa Common: Drop fallback path for HeterogeneousContainers 2023-09-05 21:37:04 +10:00
Stenzek 9b47561c89 Misc: C++20 fixes 2023-09-05 21:37:03 +10:00
Stenzek 4c5b650d11 FullscreenUI: Tag some missing translation strings 2023-09-04 22:45:44 +10:00
Stenzek a4c7293d28 CPU: Fix breakpoints/single stepping 2023-09-03 19:49:34 +10:00
Stenzek 4974a8015f GPU/HW: Fix texture filtering making everything transparent 2023-09-03 18:06:27 +10:00
Stenzek 585cf25ac4 GPU: Add downsample scale option 2023-09-03 17:10:40 +10:00
Stenzek 80e3d29ab8 Misc: clang-cl warning clean-up 2023-09-03 14:30:26 +10:00
Stenzek 7f446526d1 FullscreenUI: Fix some option values not being translated 2023-09-03 13:20:45 +10:00
Stenzek 0076ab5cc4 System: Restore context after pumping messages 2023-09-03 13:14:22 +10:00
Stenzek 25fb69564b GameDatabase: Fix stale database cache check 2023-09-02 23:17:56 +10:00
Stenzek 7ad1b8d093 GPU: Add wireframe rendering/overlay 2023-09-02 22:26:03 +10:00
Stenzek e804b5e701 GPUDevice: Support geometry shaders 2023-09-02 22:09:22 +10:00
Stenzek 4fc984e082 Qt: Add setup wizard 2023-09-02 21:44:15 +10:00
Stenzek 5480e42cd1 ImGuiManager: Fix changing global scale through FSUI 2023-09-02 21:44:08 +10:00
Stenzek bcda86d782 GPU: Fix non-internal resolution screenshots 2023-09-02 21:44:08 +10:00
Stenzek 9e8ff3969e GPU: Clamp UVs to active rect when presenting 2023-09-02 21:44:08 +10:00
Stenzek cee4f93097 Build: Use precompiled headers 2023-09-02 21:44:08 +10:00
Stenzek 0da14a5442 GPU/Vulkan: Fix MSAA
And disable sample rate shading ("SSAA") on AMD, Intel, and broken
mobile drivers, because it doesn't work.
2023-09-01 21:25:12 +10:00
Stenzek 09e7a5843f GPU: Add scaling shader support
Currently only Bilinear (Sharp).
2023-08-31 23:38:11 +10:00
Stenzek 9439cf65a3 AnalogController: Always use analog mode from save state 2023-08-31 22:09:17 +10:00
Stenzek 5421900bb2 System: Add InterruptExecution() 2023-08-30 22:20:36 +10:00
Stenzek 2915d4ce01 System: Remove memory card warnings on config change 2023-08-30 22:20:36 +10:00
Stenzek b483931444 System: Allow overriding BIOS in boot parameters 2023-08-30 22:20:36 +10:00
Stenzek 15af10e82a System: Expose memory save states 2023-08-30 22:20:36 +10:00
Stenzek ae9cf5b889 BIOS: Add FindBIOSPathWithHash() 2023-08-30 22:20:36 +10:00
Stenzek afaf5ddafd System: Centralize frame presentation 2023-08-30 22:20:36 +10:00
Stenzek 9e7d48cf85 Settings: Ensure Reshade directory gets created 2023-08-30 02:02:53 +10:00
Stenzek 199c53f3af BIOS: Replace TTY patch with syscall hook 2023-08-30 00:44:01 +10:00
Stenzek 92b1c21b8a CPU: Fix crash on breakpoint add/trace enable 2023-08-30 00:44:01 +10:00
Stenzek b217f64bcf PostProcessing: Refactor config to use separate sections 2023-08-30 00:44:01 +10:00
Stenzek 8db8baf33f GPUDevice: Move display logic to GPU 2023-08-30 00:44:00 +10:00
Stenzek 6c185ca17b GPUDevice: Remove mouse pointer position 2023-08-30 00:44:00 +10:00
Stenzek 674f9a5b1c Resources: Remove embedded crosshair image 2023-08-30 00:44:00 +10:00
Stenzek 259193a8e5 GPUDevice: Move software cursor to ImGuiManager 2023-08-30 00:44:00 +10:00
Stenzek 39b8dcda6e GPU/HW: Fix wrapped image writes 2023-08-30 00:44:00 +10:00
Stenzek e23c9875d5 Misc: Split core and util Host 2023-08-30 00:44:00 +10:00
Stenzek 3e82409c10 GPU/HW: Fix base settings not updating on change 2023-08-25 21:53:33 +10:00
Stenzek 08acc3144c Host: Avoid leaving GPU state unbound after represent 2023-08-24 18:04:52 +10:00
Stenzek dc9c99438b Misc: Post-refactor cleanups 2023-08-24 18:01:32 +10:00
Stenzek 82cdef45b3 System: Fix crash on non-database game 2023-08-23 19:39:22 +10:00
Stenzek c7f987bfb7 System: Share memory cards in multi-disc games
Even without playlists.
2023-08-23 18:41:14 +10:00
Stenzek 7d914a9384 Qt: Use disc sets for changing discs 2023-08-23 18:41:14 +10:00
Stenzek 2419008242 GameDatabase: Parse discSetName/discSetSerials 2023-08-23 18:41:14 +10:00
Stenzek 76b5b8ad06 MSBuild: Support building with clang-cl 2023-08-21 22:38:55 +10:00
Stenzek bf15d13eb7 dep/xbyak: Update to v6.73 2023-08-21 22:38:31 +10:00
Stenzek e3d9ba4c99 Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers.
 - Add native Metal renderer.
2023-08-20 21:55:38 +10:00
Stenzek d09e5051ca Settings: Translate display names in core
Enables the values to show in the Big Picture UI.
2023-08-20 13:25:45 +10:00
Stenzek 496cf01369 FullscreenUI: Make translatable 2023-08-20 12:40:47 +10:00
Stenzek c88a558ae0 Misc: Make controller bindings translatable 2023-08-20 12:40:47 +10:00
Stenzek e57ad0b6aa Host: Backport translations cache
Note: You'll need a new command line for lupdate.

..\..\..\dep\msvc\qt\6.5.0\msvc2022_64\bin\lupdate.exe ../ ../../core/ ../../util/ -tr-function-alias QT_TRANSLATE_NOOP+=TRANSLATE,QT_TRANSLATE_NOOP+=TRANSLATE_SV,QT_TRANSLATE_NOOP+=TRANSLATE_STR,QT_TRANSLATE_NOOP+=TRANSLATE_FS,QT_TRANSLATE_N_NOOP3+=TRANSLATE_FMT,QT_TRANSLATE_NOOP+=TRANSLATE_NOOP -ts duckstation-qt_LANGUAGE.ts
2023-08-20 12:40:47 +10:00
Stenzek 1ec6aee5bf Host: Split translation macros dependent on return type 2023-08-20 12:40:47 +10:00
Stenzek 39f64a03ee Common: Error/FileSystem backports 2023-08-20 12:40:47 +10:00
Stenzek 4fbc9abe8a GameDatabase: Linux build fix 2023-08-19 23:06:27 +10:00
Stenzek cee5decec4 GameDB: Merge traits/compatibility into single file 2023-08-19 22:00:20 +10:00
Stenzek a00a4391ca Common: DynamicHeapArray/FixedHeapArray 2023-08-19 21:18:28 +10:00
Stenzek bb60170d9a Move frontend-common to util/core 2023-08-16 01:13:00 +10:00
Stenzek 5b980dafa5 System: Refactor main loop
Reduces JIT exits.
Improves runahead performance.
2023-08-16 01:13:00 +10:00
Stenzek 4ebd34fcb3 MSBuild: Use project referencing instead of .lib linking 2023-08-16 01:12:59 +10:00
Stenzek 56ac3d6c32 HostDisplay: Fix incorrectly positioned screenshots 2023-08-04 21:39:52 +10:00