Wunkolo
98089180c0
GPU/Vulkan: Add debug utility functions
...
Adds a way to set the name of vulkan
objects, and automatically determining their `VkObjectType` enum value
at compile-time. As well as a utility-object for creating debug-scopes
for `VkQueue` and `VkCommandBuffer` objects. `DebugScope` objects will
automatically emit `Begin` and `End` commands within the ctor and dtor
and allow for C++ scopes to name and color sections of a vulkan command.
These DebugScopes are also able to be nested within each other and will
automatically pick a color depending on the current recursive depth.
These functions are all null-stubbed in non-debug compilations.
2021-08-01 10:56:56 -07:00
Connor McLaughlin
b8bd545ee9
CommonHostInterface: Fix debug console toggling not applying
2021-07-29 13:44:48 +10:00
Connor McLaughlin
0af334bba5
Qt: Fix game properties being inaccessible in batch mode
2021-07-27 18:24:54 +10:00
Connor McLaughlin
21938e14c6
CPU/Recompiler: Implement block linking
2021-07-24 13:07:11 +10:00
Connor McLaughlin
607cb8dbb7
VulkanHostDisplay: Don't crash when headless
2021-07-23 18:33:52 +10:00
Connor McLaughlin
09c65b48b8
D3D12HostDisplay: Fix headless rendering
2021-07-23 18:08:57 +10:00
Connor McLaughlin
be9427499b
D3D11HostDisplay: Fix headless rendering
2021-07-23 18:07:30 +10:00
Connor McLaughlin
e17c93ab04
D3D12HostDisplay: Fix incorrect resource state in DownloadTexture()
2021-07-22 13:58:03 +10:00
Connor McLaughlin
cebf8957e6
D3D12HostDisplay: Implement RenderScreenshot()
2021-07-22 13:58:03 +10:00
Connor McLaughlin
a747e15ac7
D3D12HostDisplay: Fix possible panic on fullscreen switch
2021-07-22 13:36:08 +10:00
Connor McLaughlin
3cc7802897
GameList: Scan hidden files
2021-07-21 20:26:00 +10:00
Connor McLaughlin
b01d49fa52
CommonHostInterface: Enable rewind for Android
2021-07-17 20:14:40 +10:00
Connor McLaughlin
efaf3d6ce5
Qt: Display warning before allowing cheats
2021-07-17 15:13:35 +10:00
Connor McLaughlin
21460c1924
FullscreenUI: Disable exclusive fullscreen resolution for UWP
...
It's not supported.
2021-07-16 23:34:39 +10:00
Connor McLaughlin
ab9109f3b1
FullscreenUI: Add undo load state to load menu
2021-07-13 22:41:29 +10:00
Connor McLaughlin
921c5cdfbf
CommonHostInterface: Always wait for audio buffer fill
...
Fixes underflows on booting, at the cost of enforcing the
user-configured minimum latency.
2021-07-13 22:41:29 +10:00
Connor McLaughlin
5fa07999e7
D3D12HostDisplay: Fix debug violation in DestroyRenderSurface()
2021-07-13 14:17:04 +10:00
Silent
382595ff71
Fix POST messages
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Fixes rich presence in RetroAchievements
2021-07-12 20:36:33 +02:00
Connor McLaughlin
a32ef4a963
CDROMAsyncReader: Support reading ahead more sectors
2021-07-12 21:14:06 +10:00
Connor McLaughlin
b10379fc7c
FullscreenUI: Fix swapped audio/enhancement titles
2021-07-11 17:20:41 +10:00
Connor McLaughlin
efd4c70664
XAudio2OutputStream: Fix volume not applying
2021-07-11 17:19:29 +10:00
Connor McLaughlin
b0adcb5ea6
FrontendCommon: Add HTTPDownloaderUWP
2021-07-11 15:20:38 +10:00
Connor McLaughlin
99018b51b4
FrontendCommon: Support UWP in helper classes
2021-07-11 15:20:38 +10:00
Connor McLaughlin
281f7c5789
Build: Add UWP configurations
2021-07-11 14:13:59 +10:00
Connor McLaughlin
4bec982ca8
D3D12HostDisplay: Fix incorrect height when streaming updates
2021-07-11 13:43:47 +10:00
Connor McLaughlin
14e7f8fd13
GPU: Add D3D12 renderer
2021-07-10 21:45:10 +10:00
Connor McLaughlin
5da9edceb9
Build: Unify MSBuild options in props files
2021-07-10 21:45:10 +10:00
Connor McLaughlin
7caa5c09dd
Qt: Add option to reset to defaults
2021-07-09 13:07:41 +10:00
Connor McLaughlin
8f3162675f
Warning fixes
2021-07-07 19:54:13 +10:00
Connor McLaughlin
0c4629bda2
CommonHostInterface: Compile warning fix
2021-07-04 22:17:46 +10:00
Connor McLaughlin
9756168940
CommonHostInterface: Don't reset volume when fast forwarding
2021-07-04 21:53:02 +10:00
Connor McLaughlin
8be2b66ebb
CommonHostInterface: Remove system paused/resumed message
2021-07-04 16:02:16 +10:00
Connor McLaughlin
4ebca591fd
FullscreenUI: Fix enable toggle not applying
2021-07-04 14:46:51 +10:00
Connor McLaughlin
7366d0fcff
FullscreenUI: Fix start file running inside UI call
2021-07-04 14:46:51 +10:00
Connor McLaughlin
3da6c604d7
CommonHostInterface: Scale full axis to half axis bindings
2021-07-03 21:09:10 +10:00
Connor McLaughlin
4ddab3609d
FullscreenUI: Fix settings menu offscreen with debug menu
2021-07-03 16:50:51 +10:00
Connor McLaughlin
24306be757
CommonHostInterface: Add save state backup option
2021-07-03 16:50:51 +10:00
Connor McLaughlin
762ab3ff43
CommonHostInterface: Add undo load state feature
2021-07-03 16:50:51 +10:00
Connor McLaughlin
0d86d85752
FullscreenUI: Support binding half axes
2021-07-03 15:11:45 +10:00
Connor McLaughlin
0ceb0f7a4a
SDLControllerInterface: Support half axis bindings
2021-07-03 15:04:14 +10:00
Connor McLaughlin
a51fc5a149
XInputControllerInterface: Support half axis bindings
2021-07-03 15:04:02 +10:00
Connor McLaughlin
895f4d6fea
EvdevInputControllerInterface: Support half axis bindings
2021-07-03 15:03:36 +10:00
Connor McLaughlin
b5baee7c8c
DInputControllerInterface: Support half axis bindings
2021-07-03 15:03:21 +10:00
Connor McLaughlin
4f96eb80a6
FullscreenUI: Move sync to host refresh to display settings
2021-07-03 13:18:11 +10:00
Connor McLaughlin
62d7608ef2
CommonHostInterface: Fix uncapped fps during pause in fullscreen UI
2021-07-03 13:18:11 +10:00
Connor McLaughlin
b2a5f35d44
GameList: Add ability to exclude/filter paths
2021-07-02 12:24:27 +10:00
Connor McLaughlin
435865b45d
FullscreenUI: Redesign settings window
2021-06-30 19:12:56 +10:00
Connor McLaughlin
7967b940d6
FullscreenUI: Fix autofire locking menu up
2021-06-30 19:12:47 +10:00
Connor McLaughlin
5865064387
FrontendCommon: Add XAudio2 audio backend
2021-06-30 15:15:49 +10:00
Connor McLaughlin
911e9a37f1
WIN32 macro -> _WIN32
2021-06-30 14:38:07 +10:00