Commit graph

6364 commits

Author SHA1 Message Date
Stenzek 044d7a4797
GPU: Eliminate heap allocation on state load 2024-07-03 00:24:12 +10:00
Stenzek f9bf2e8239
GPU: Use GSVector for SW scanout 2024-07-03 00:24:12 +10:00
Stenzek 0968610ba7
CDROM: Use GSVector 2024-07-03 00:24:12 +10:00
Stenzek 69471950f0
ImGuiOverlays: Use GSVector 2024-07-03 00:24:12 +10:00
Stenzek faa151d5ad
CDImageCHD: Use GSVector 2024-07-03 00:24:12 +10:00
Stenzek 0654b2dc43
AudioStream: Use GSVector 2024-07-03 00:24:12 +10:00
Stenzek b094c9cd87
MDEC: Vectorize IDCT 2024-07-03 00:24:12 +10:00
Stenzek 0ae6ddcf7f
Common: Add GSVector
Mostly based on PCSX2.
2024-07-03 00:24:12 +10:00
Stenzek baab966b4e
System: Check for SSE4.1 in early hardware checks 2024-07-03 00:24:12 +10:00
Stenzek 173a61039c
System: Use cpuinfo for cache line size check 2024-07-03 00:24:12 +10:00
Stenzek aabe39d0f8
GPU: Allow DMAs in Mode 1
Exact behaviour is still unknown, but it works on console (Nicolas
Noble's torus demo).
2024-07-02 16:56:11 +10:00
Stenzek e1f90e6baf
MDEC: Store scale/IDCT matrix transposed 2024-07-02 16:56:10 +10:00
Stenzek 6d6659c85e
MDEC: Increase intermediate IDCT precision 2024-07-02 16:56:07 +10:00
Stenzek da2dc5fa1e
FIFOQueue: Optimize PopRange() for trivially-copyable types 2024-07-02 14:26:16 +10:00
Stenzek 1963d80d2c
RegTest: Fix crash on startup 2024-07-01 01:07:27 +10:00
Stenzek e169189441
GPU/HW: Fix possible crash when changing texture filtering 2024-07-01 01:07:27 +10:00
Nikolai Chizhov 037519936a
GL/ContextEGL: Fix red_size to blue_size (#3238) 2024-07-01 00:28:05 +10:00
Stenzek 422102989c
CMake: Remove unused macro 2024-06-30 16:55:04 +10:00
Stenzek 44142ab4f9
CPU/Recompiler: Prefer adrp over trampoline for +/-4GB branches 2024-06-30 16:45:51 +10:00
Stenzek f3671d21f3
CPU/CodeCache: Reduce far code size when using NewRec 2024-06-30 16:45:51 +10:00
Stenzek 9b42ad3859
CPU/CodeCache: Purge JitCodeBuffer 2024-06-30 16:45:51 +10:00
Stenzek be8fbafd71
CPU/CodeCache: Always dynamically allocate code buffer
Reduces .bss size.
2024-06-30 16:45:51 +10:00
Stenzek 0d3e674500
Qt: Move resources out of exe into rcc file 2024-06-30 16:45:51 +10:00
Stenzek 890f3fcf5d
Common/Log: Make actually writing unlikely
Move it out of the hot path.
2024-06-30 16:45:51 +10:00
Anderson Cardoso 07e9a01e87
Atualização Português do Brasil (#3237)
- Novas opções de vídeo e pós-processamento traduzidas;
- Removido obsoletos;
- Atualizado para a última versão.
2024-06-30 16:45:19 +10:00
Stenzek 34d5cdec96
GPU/HW: Expose depth buffer to internal postprocessing 2024-06-29 14:25:36 +10:00
Stenzek e39a2d00bf
GPU/HW: Use D32F for PGXP depth
16-bit isn't accurate enough for post processing.
2024-06-29 13:09:45 +10:00
Stenzek d8bd35e8d6
GPUDevice: Add D24S8/D32F/D32FS8 types 2024-06-29 13:09:45 +10:00
Stenzek 3f25db79b8
D3D11Device: Make depth targets sampleable 2024-06-29 13:09:45 +10:00
Stenzek 1cb3e6bd49
ShaderGen: Support multiple render target output 2024-06-29 13:09:45 +10:00
Stenzek 80d1056ddf
GPU: Add virtual call when buffers are swapped 2024-06-28 21:15:47 +10:00
Stenzek 0c3cf1f5f8
PostProcessing: Split into internal and display chains 2024-06-28 20:17:15 +10:00
Stenzek 810ce1ce57
GPU: Remove duplicate display params fields
And enable postfx when the DAC is turned off.
2024-06-28 20:17:15 +10:00
Stenzek 3877486712
System: Ensure titles are sanitized for screenshots 2024-06-28 19:44:27 +10:00
Anderson Cardoso 41f40248d2
Atualização Português do Brasil (#3235)
* Atualização Português do Brasil

- Feito ajustes de consistência no texto;
- Novas linhas movidas adicionadas;
- Atualizado para versão atual.

* Atualização Português do Brasil

Atualizado para a última versão.
2024-06-28 13:53:28 +10:00
Stenzek 8c72fd57f1
GPUDevice: Disable SPIR-V optimization on GLSL output
SSO causes SPIRV-Cross to redeclare builtins, which we don't want
(breaks on Mesa).
2024-06-28 13:52:01 +10:00
Stenzek dd420cbfcf
Common: Alloc failures in HeapArray are unlikely 2024-06-28 13:12:50 +10:00
Stenzek a89ec0eaf9
Achievements: Always recompute state data size on save
It can be smaller, or, apparently fail in some cases...
2024-06-28 13:12:27 +10:00
Ilham Nurjaman 12f2ff931b
Indonesian Translation 2024-06-27 12:38:41 +10:00
Stenzek ebf50edb79
System: Allocate JIT space before fastmem area
On Intel MacOS 14, the fastmem area gets allocated close to the
executable base, leaving no region free +/- 2GB for the JIT area.
2024-06-26 17:11:27 +10:00
Stenzek 8c1228a7aa
Qt: Tidy up theme change workaround 2024-06-24 13:25:16 +10:00
Stenzek db305660c1
Achievements: Implement disc change without state reset 2024-06-24 13:16:50 +10:00
Stenzek b9ff358ab3
Achievements: Support scratchpad memory 2024-06-24 13:16:50 +10:00
Stenzek e7e09023e2
Achievements: Avoid malloc on state save/load 2024-06-24 13:16:50 +10:00
Anderson Cardoso dd4b282ec5
Atualização Português do Brasil (#3233)
- Feito ajustes de consistência no texto;
- Novas linhas movidas adicionadas;
- Atualizado para versão atual.
2024-06-24 10:17:14 +10:00
Stenzek 6021e435ba
Qt: Work around QList<QPair> marshalling issue 2024-06-24 00:55:00 +10:00
Stenzek 6bfd862cb3
GPUDevice: Fix transpiled interface linking with OpenGL 2024-06-23 23:39:56 +10:00
Stenzek 1797050f97
VulkanDevice: Release swap chain images on resize 2024-06-23 16:17:31 +10:00
Stenzek 6892c3d095
Qt: Work around theme swap bug with Classic Windows 2024-06-23 13:43:50 +10:00
Stenzek e8541648ce
Deps: Bump versions 2024-06-23 13:20:48 +10:00
Stenzek 966cce1581
Postprocessing: Sort shader list lexiographically 2024-06-23 13:20:47 +10:00
Stenzek ea3fa7fe3d
Postprocessing/FX: Fix locating shaders in subdirectories 2024-06-23 13:20:47 +10:00
Stenzek 63055f1e7f
FullscreenUI: Add sprite texture filtering option 2024-06-23 13:10:10 +10:00
Anderson Cardoso d8b7e25994
Atualização Português do Brasil (#3227)
Atualizado para a última versão.
2024-06-23 11:12:58 +10:00
Víctor "IlDucci 7491ba656e
Spanish (Spain) Translation update 2024/06/19 (#3229)
- Translated all new strings.
- Backported a number of strings from PCSX2's Spanish (Spain) translation.
2024-06-23 11:12:29 +10:00
TheUbMunster 4827e548be
BinarySpanReaderWriter: Fix off-by-one error (#3230)
fix off-by-one error
2024-06-23 11:12:04 +10:00
Stenzek ccb76d1451
GameList: Add custom title/regions
Largely inspired by https://github.com/PCSX2/pcsx2/pull/9330, but almost
entirely rewritten.
2024-06-17 23:45:02 +10:00
Stenzek 01fc3258a3
CPU/Recompiler: Warning fix for ARM64/Clang 2024-06-17 17:13:23 +10:00
Stenzek 70d7d4ab67
MSBuild: Enable Vulkan on Windows ARM64
Apparently there are drivers now/in the works.
2024-06-17 17:13:23 +10:00
Stenzek 1ae79c89e3
System: Refactor unsafe settings warning
And warn about round upscaled texture coordinates option.
2024-06-17 17:02:55 +10:00
Stenzek a5f8684bcd
BIOS: Add further detail to missing BIOS message 2024-06-17 16:47:21 +10:00
Stenzek 34f20798a1
GPU/HW: Add separate 3D/2D (sprite) texture filtering 2024-06-17 15:56:56 +10:00
Stenzek be4abb016f
GPU/HW: Reduce multiple setting source of truth 2024-06-17 15:49:12 +10:00
Stenzek 6870010351
GPU/HW: Remove log spam 2024-06-16 21:15:37 +10:00
Stenzek e9a47233f7
GPUDevice: Compile warning fix 2024-06-16 20:49:30 +10:00
Stenzek 3d6b9e18c5
Settings: Include cheats in disable-all-enhancements 2024-06-16 19:22:09 +10:00
Stenzek 8455c9c3c6
GPU/HW: Add 'Force Round Upscaled Texture Coordinates' 2024-06-16 19:09:46 +10:00
Stenzek 1582b2ae5d
GPU/HW: Make texture filtering a fragment shadergen parameter 2024-06-16 19:09:46 +10:00
Stenzek 5be2e68ab9
Qt: Update glyph ranges 2024-06-16 17:15:46 +10:00
Anderson Cardoso 451d15a812
Atualização Português do Brasil (#3224)
Atualizado para a última versão.
2024-06-16 17:14:22 +10:00
nishinji d16470d761
Update Japanese translation (#3225) 2024-06-16 17:14:10 +10:00
Stenzek c1792108f4
GPU/HW: Eliminate raw texture pipeline permutations 2024-06-16 17:09:24 +10:00
Stenzek 54097fc14e
Postprocessing/FX: Expose 'viewportoffset' uniform 2024-06-16 00:00:01 +10:00
Stenzek 964b94960e
Postprocessing/FX: Ensure RT isn't bound as sampler
Prevents possible Vulkan spec violation in some shaders.
2024-06-15 23:55:33 +10:00
Stenzek ef69c31e9f
GPUDevice: Support transpiling shaders at compile time
And use it for GLSL postprocessing shaders.
2024-06-14 21:21:34 +10:00
Stenzek f0c2832d03
Dep: Update vixl to 662828c 2024-06-14 17:42:24 +10:00
Stenzek d51b880052
Postprocessing/FX: Fix incorrect pixel size uniforms 2024-06-14 00:38:08 +10:00
Stenzek 277147199e
Qt: Fix checked state on startup for disc merging 2024-06-13 22:15:53 +10:00
Stenzek 8124fb2ef5
CDROM: Fix incorrect sector dropped log message 2024-06-13 18:35:02 +10:00
Stenzek 9a88cbce09
Pad: Fix incorrect card mismatch OSD message 2024-06-13 18:35:02 +10:00
Stenzek c86f6eb639
Achievements: Fix incorrect data source for mastery points 2024-06-13 18:35:02 +10:00
Stenzek ac1bb905fe
GPU: Set idle bit during VRAM upload
Tenga Seiha does a bunch of completely-invalid VRAM writes on boot, then
expects GPU idle to be set. It's unclear what actually happens, I need to
write another test, but for now, just skip these uploads. Not setting GPU
idle during the write command breaks Doom, so that's not an option.
2024-06-13 18:35:02 +10:00
Stenzek facce0d8cb
PostProcessing: Expose aspect-correct pixel sizes
That consider the display aspect ratio/padding when sampling pixels in
the input (window size).
2024-06-11 23:32:19 +10:00
Ilham Nurjaman c2eed018c1
Indonesian Translation (#3221) 2024-06-11 14:06:37 +10:00
Stenzek 354b250642
PostProcessing: Add native width/height inputs
Available in GLSL as GetNativeSize(), GetUpscaleMultiplier(), and in
reshade as native_width/native_height/upscale_multiplier.

GetPaddedOriginalSize() is now deprecated, as it does not make since
since the postfx shader runs with a window-sized off-screen target as an
input, not the internal render texture.
2024-06-11 14:04:45 +10:00
Stenzek bac2ac0151
FullscreenUI: Fix incorrect padding calculation in pause menu
Fixes scrollbars appearing in menu.
2024-06-11 13:12:37 +10:00
Stenzek b464b6d668
FullscreenUI: Fix loading undo state from menu 2024-06-11 13:07:47 +10:00
Stenzek f41c238c53
VulkanDevice: Disable VK_KHR_dynamic_rendering_local_read on AMD
Like everything else on RDNA3, it appears to be broken and causes GPU
hangs/resets.
2024-06-10 17:44:10 +10:00
Stenzek 0879dff93a
Updater: Add icon/rc file 2024-06-10 13:10:11 +10:00
Stenzek e11f73ede2
Updater: Add VC runtime check 2024-06-10 13:02:20 +10:00
Stenzek 484c1dccd4
Qt: Use 64-bit comparison for VC runtime check 2024-06-10 13:01:32 +10:00
Stenzek a2e6a48d2e
Qt: Add very-early VC++ runtime version check
Yay for ABI breaks.
2024-06-09 20:55:47 +10:00
Stenzek 8595175267
CDROM: Improve accuracy of sector redelivery on DMA complete
Fixes hang in loading in Syphon Filter 2/3.
2024-06-09 19:47:51 +10:00
Stenzek 34861074c1
CDROM: Ensure complete IRQs for Init go through
Fixes booting games with OpenBIOS and its Init spam.
2024-06-08 16:58:08 +10:00
Stenzek 0675716162
D3D11Device: Fix redundant SRV set on RT change 2024-06-07 12:07:58 +10:00
Marcin Mitura 05395c8c1a
Polish localization updates (#3220)
## Comply to the latest changes:
- Translate new strings,
- Remove obsolete,
- Correct some machine translations.
2024-06-07 12:07:43 +10:00
Stenzek 7222c21cd9
CDROM: Further refine interrupt delay 2024-05-31 23:59:44 +10:00
Stenzek 3e3572c410
DMA: Fix range check in mode0 when decrementing
Fixes lag on startup in Clone (Euro Demo 42).
2024-05-31 23:08:07 +10:00
Stenzek c637e2b337
System: Fix title after loading state for EXE-boot 2024-05-31 21:08:45 +10:00
Stenzek e70f155054
MemoryCard: Implement GetID command 2024-05-31 21:08:21 +10:00
Stenzek 8ef73203b2
Bus: Ignore SPU byte writes to unaligned addresses 2024-05-31 21:00:55 +10:00
Stenzek a7543ab365
GPU/HW: Fix crash on VRAM write/copy with mask test 2024-05-31 20:39:31 +10:00
Stenzek 627c12bebe
GPU: Fix IRQ request 2024-05-31 20:39:18 +10:00
Stenzek 73136d7dc4
GPU: Tie idle bit to FIFO emptyness on VRAM write
Fixes Tenga Seiha lockup on boot.
2024-05-31 20:12:59 +10:00
Stenzek 53600746c7
GPU: Cancel VRAM writes on Reset 2024-05-31 19:49:40 +10:00
Stenzek d013438810
CDROM: Rewrite BFRD handling
Fixes hang on startup in Unirom.
2024-05-31 19:45:42 +10:00
Stenzek 723af4de3a
Misc: Loading old save state versions is unlikely 2024-05-31 18:48:26 +10:00
Stenzek c4bf5b4f2c
RegTest: Write file log as well as frames 2024-05-31 18:28:26 +10:00
Stenzek 3063101274
CDROM: Implement 0x60 test command
Apparently needed for unirom.
2024-05-30 22:34:06 +10:00
Stenzek 7682cd2c10
System: Generate hash serials when running PS-EXE
Allows for per-game settings.
2024-05-30 22:21:52 +10:00
Stenzek 25bf2b3adc
CDROM: Clear async interrupt on read/seek start
Fixes broken audio in Road Rash.
2024-05-30 20:49:58 +10:00
Stenzek f1465ddf43
Memmap: Use Mach VM routines for memory mapping 2024-05-29 22:49:32 +10:00
Anderson Cardoso f1ff15f9c6
Atualização Português do Brasil (#3218)
Atualizado para a última versão.
2024-05-29 22:23:28 +10:00
Stenzek 619688a135
Qt: Add per-bind sensitivity/deadzone controls (shift-click) 2024-05-28 18:17:46 +10:00
Stenzek 039796690c
GPU/HW: Fix a couple of out-of-order UBO pushes 2024-05-28 17:38:28 +10:00
Stenzek 2eb0085539
System: Fix inverted volume selection 2024-05-27 11:58:42 +10:00
Anderson Cardoso 110fa28c25
Atualização Português do Brasil (#3217)
Atualizado para a última versão.
2024-05-27 11:47:18 +10:00
Stenzek 015804c434
System: Move GDB server into core 2024-05-27 00:18:05 +10:00
Stenzek 55d96f86f0
System: Add "Disable Mailbox Presentation" option
Partial backport of https://github.com/PCSX2/pcsx2/pull/11296
2024-05-26 22:38:35 +10:00
Stenzek 83df785558
Settings: Default threaded presentation to off 2024-05-26 22:38:35 +10:00
Stenzek 4311e08726
System: Implement PINE server 2024-05-26 22:38:35 +10:00
Stenzek 4e905a63ec
Util: Add socket helper classes 2024-05-26 22:20:29 +10:00
Stenzek 15e633bf2c
Qt: Adjust advanced setting ranges 2024-05-26 21:55:27 +10:00
Anderson Cardoso 3382248f40
Atualização Português do Brasil (#3213)
Atualizado para a última versão.
2024-05-26 21:55:12 +10:00
Stenzek 328a3cd7af
System: Prevent save states while memory cards are being saved 2024-05-25 17:42:12 +10:00
Stenzek 8e5781266a
CrashHandler: Fix call stack on manual dump 2024-05-25 17:42:12 +10:00
Stenzek cca7b46114
Assertions: Write crash dump on assertion fail 2024-05-25 17:42:12 +10:00
Stenzek 0240ea8b49
PageFaultHandler: Simplifications 2024-05-25 17:42:12 +10:00
Stenzek 547587af11
D3D11Device: Don't spin on CPU when GPU results aren't available 2024-05-25 16:13:05 +10:00
Stenzek 2ff1f398a3
CDROM: Handle INT1 with pending command
Fixes lockup during track playback in Gokujou Parodius Da! Deluxe Pack.
2024-05-25 16:10:09 +10:00
Stenzek 60ee17e713
System: Fix regtest dumping 2024-05-25 15:58:41 +10:00
Stenzek 1565a2667d
Misc: More format string fixes 2024-05-25 15:48:31 +10:00
Stenzek 0f536b8680
VulkanSwapChain: Always allocate cmdbuffers+1 semaphores 2024-05-25 13:32:57 +10:00
Stenzek e6d8f0d4a0
GPUDevice: Use FIFO for D3D exclusive fullscreen 2024-05-25 13:15:40 +10:00
Stenzek 22c76d43c3
CPU/PGXP: Reduce vertex cache memory 2024-05-25 02:06:40 +10:00
Stenzek 1adc29aeb0
Qt: Fall back to screen for refresh rate
Wayland, always a pain in the arse.
2024-05-24 23:24:06 +10:00
Stenzek a7f2ad37de
InputManager: Fix exit menu button forwarding to game 2024-05-24 22:52:13 +10:00
Stenzek 0f9a255093
System: Fallback to FIFO on AMD (no mailbox support) 2024-05-24 22:48:26 +10:00
Stenzek 98520978a8
System: OSD message corrections 2024-05-24 22:13:35 +10:00
Stenzek 49e3663dfe
Settings: Purge max display FPS option
No longer needed since we pull it from the surface instead.
2024-05-24 02:33:33 +10:00
Stenzek 42a5fe0a6e
GPU: Further improve vsync handling 2024-05-24 02:33:33 +10:00
Stenzek 4e922a34a7
Log: Simplify macros 2024-05-24 02:08:14 +10:00
Stenzek 792717e03e
Misc: Get rid of format string for result logging 2024-05-24 00:30:06 +10:00
Stenzek 9f90f14c48
CPU/CodeCache: Only print code size stats on request 2024-05-24 00:30:06 +10:00
Stenzek b6d019db66
Misc: Replace log printf calls with fmt 2024-05-24 00:29:49 +10:00
Stenzek 49b2e76dea
GPU/HW: Warning fix 2024-05-23 20:08:14 +10:00
Stenzek d2f28b6926
GPU: Explicit RemovePathLimits() is no longer needed 2024-05-23 19:52:56 +10:00
Stenzek 10df7ba319
GPU/HW: Ensure CLUT cache is synced when using SW-for-readbacks 2024-05-23 14:30:18 +10:00
Stenzek 6cad97b404
GPUDevice: Make vsync actually tear-free
Apparently users prefer stutter over tearing...
2024-05-23 13:52:26 +10:00
Stenzek dd98b630ea
GameList: Treat disc sets and discs equally when sorting 2024-05-23 12:45:57 +10:00
Stenzek 8709624751
GameList: Fix disc set last played time 2024-05-22 22:46:09 +10:00
Stenzek 14ba3b7312
System: Fix sync to host refresh audio stretching 2024-05-22 22:32:51 +10:00
Stenzek e01efaa681
Log: Channel is [[maybe_unused]] 2024-05-22 22:16:58 +10:00
Stenzek d9cc80c7f9
WindowInfo: Get refresh rate from monitor config
DwmGetCompositionTimingInfo() returns a noisy refresh rate, at least on
Win11 22H2.
2024-05-22 22:16:31 +10:00
Stenzek f9b58c4077
Qt: Add Set Cover Image/Edit Memory Cards for merged disc sets 2024-05-21 13:55:37 +10:00
Stenzek 08125262bb
System: Fix Edit Memory Cards action for disc sets 2024-05-21 13:55:37 +10:00
Stenzek 2dd991156a
Qt: Update glyph ranges 2024-05-21 13:55:37 +10:00
zkdpower 2b39d509a1
Update the Simple-Chinese translation to latest. (#3211) 2024-05-21 13:54:45 +10:00
Anderson Cardoso 0bdedbf2ae
Atualização Português do Brasil (#3210)
Atualizado para a última versão
2024-05-21 13:54:34 +10:00
Stenzek 1a4679def8
System: Use different conditions for frame dupe-skip 2024-05-20 01:32:33 +10:00
Stenzek be0b86cef2
CDImageDevice: Implement disc reading for MacOS 2024-05-20 01:12:33 +10:00
Stenzek ab4c6f2dde
CPU/NewRec: Enable delay slot swapping in more situations
Load delay is always updated, so don't need to swap when it's reading
from a delayed register. Branching on a delayed register will also be
fine, since it won't be flushed by the the branch executes.
2024-05-20 01:12:32 +10:00
Stenzek 09b43f962a
CPU/NewRec: Clear needed on swapped delay slot
Fixes panic in BIOS on x86_64 Linux with PGXP enabled.
2024-05-20 01:12:32 +10:00
Stenzek 5b4f74122c
System: Add "Skip Duplicate Frame Display" option
Skips the presentation/display of frames that are not unique.
Can be combined with driver-level frame generation to increase
perceptible frame rate. Can result in worse frame pacing, and is
not compatible with syncing to host refresh.
2024-05-20 01:12:32 +10:00
Stenzek 14c30dfa80
FullscreenUI: Update string list 2024-05-19 13:19:51 +10:00
Stenzek 1205b75c51
GameList: Reduce logging verbosity 2024-05-19 13:19:51 +10:00
Stenzek 1adaea9005
GameList: Merge multi-disc games 2024-05-18 15:21:44 +10:00
Stenzek 9bdf23cba7
System: Load game settings from first disc of multi-disc games 2024-05-18 15:21:44 +10:00
Stenzek 073ac87be2
GameList: Use string_view for GetEntryForPath() 2024-05-18 15:21:43 +10:00
Anderson Cardoso 2dcf267142
Atualização Português do Brasil (#3206)
Atualizado para a última versão
2024-05-18 01:09:18 +10:00
Stenzek 9b086b7807
CPU: Fix disassembly of rtps/nclip 2024-05-18 00:33:22 +10:00
Stenzek 7476baced6
CPU/PGXP: Track valid Z for lower/upper halves of 32-bit values
Dragon Valor writes both lower and upper halfwords separately from
non-valid-Z values. The Z needs to be cleared out.
2024-05-18 00:33:22 +10:00
Stenzek ea4efb4e52
CPU/PGXP: Prefer fresh over tainted Z values
Fixes terrain polygon's Z in Wild Arms 2 after battles.
2024-05-18 00:33:22 +10:00
Stenzek 5672b0da95
CPU/PGXP: sub rd, rs, 0 => move rd, rs 2024-05-18 00:33:22 +10:00
Stenzek bbac7a60a0
CPU/PGXP: Don't set high bits of flags 2024-05-18 00:33:22 +10:00
Stenzek 37b1aa45dd
CPU/PGXP: Minor optimization to shift instructions 2024-05-18 00:33:22 +10:00
Stenzek 3fd86a69a4
CPU/PGXP: Use component enum 2024-05-18 00:33:22 +10:00
Stenzek e4bedbbbfa
CPU/PGXP: Readability improvements 2024-05-17 23:46:18 +10:00
Stenzek 29d4e04e3b
CPU/PGXP: Use bit math for flags instead of union 2024-05-17 23:46:18 +10:00
Stenzek 82f3e17b78
CPU: Value logging/tracing for PGXP 2024-05-17 23:46:18 +10:00
Stenzek c057e91825
CDImage: Open all image types as shared files 2024-05-17 14:42:37 +10:00
Stenzek c03f1cfeb8
Qt: Fix ugly popup message on Mac in setup wizard 2024-05-17 14:23:41 +10:00
Stenzek a59a42f35b
Qt: Fix translation of %n hours 2024-05-17 14:23:41 +10:00
shikulja 4c531d2372
Update Russian translation (#3204)
* Update ts

* Update Russian translation

* Update
2024-05-17 14:23:32 +10:00
Stenzek 35bdbf2a55
System: Check host page size on startup 2024-05-16 17:37:23 +10:00
Stenzek a5b1ee4f04
Qt: Rename Load Profile to Apply Profile
And make it copy hotkeys.
2024-05-16 16:53:13 +10:00
Stenzek c53717bbe4
System: Rewrite input profile hotkey priority logic 2024-05-16 16:53:13 +10:00
Anderson Cardoso 284b10f8eb
Atualização Português do Brasil (#3203)
Atualizado para a última versão.
2024-05-16 16:53:07 +10:00
Stenzek 0a38c0889e
AudioStream: Improve >100% volume output quality 2024-05-15 22:11:47 +10:00
Stenzek f0a4ceb909
InputManager: Add push to toggle for macros 2024-05-15 21:17:26 +10:00
Stenzek 446750fb66
FullscreenUI: Correct heading sizes 2024-05-15 20:31:12 +10:00
Stenzek 7abcdf2b59
VulkanDevice: Fix double unload 2024-05-15 20:31:04 +10:00
Stenzek d9b83d69eb
Qt: Fix auto updater getting stuck after failed request 2024-05-15 14:54:33 +10:00
Stenzek c116e5a1d5
Qt: Consider per-game overrides for Edit Memory Cards menu 2024-05-15 01:50:43 +10:00
Stenzek 8e3284d8c6
Vulkan: Simplify loader using DynamicLibrary 2024-05-15 00:50:25 +10:00
Stenzek 88ace6e4ae
CMake: Detect cache line size dynamically on AArch64 Linux 2024-05-15 00:50:24 +10:00
Stenzek d9003b10c3
SettingsInterface: Fix TinyString helper 2024-05-15 00:50:24 +10:00
zkdpower 4208d41183
Update the Simple-Chinese Translation to latest. (#3201) 2024-05-14 21:00:45 +10:00
Stenzek b204fd6860
Qt: Fix Mac dylib not being included 2024-05-14 20:08:53 +10:00
Stenzek 18160a8e06
Qt: Add option to pause when controller is disconnected 2024-05-14 16:00:09 +10:00
Stenzek d056584173
Deps: Update shaderc to 2024.1 2024-05-14 16:00:09 +10:00
Stenzek 8f415a44e6
CPU/NewRec: Fix register allocation crash on Linux 2024-05-14 15:13:18 +10:00
Stenzek e517581041
System: Tidy up some unused code 2024-05-14 15:13:18 +10:00
Anderson Cardoso 278c3ab2a5
Atualização Português do Brasil (#3200)
Atualizado para a última versão.
2024-05-14 15:12:54 +10:00
Stenzek f3aec0c965
Host: Re-introduce plural translation support 2024-05-13 01:46:45 +10:00
Stenzek 318fd0b0fd
System: Fix triple popup on missing BIOS 2024-05-13 00:07:47 +10:00
Stenzek be920acf38
System: Get rid of double popup on renderer create error 2024-05-13 00:06:56 +10:00
Stenzek 5808e14b7e
GameDatabase: Warning fix 2024-05-13 00:06:56 +10:00
Stenzek 03f9708911
GPUDevice: Move SPIR-V compilation to base class 2024-05-13 00:06:56 +10:00
Stenzek 117e6be1dc
HeapArray: Add span returners 2024-05-12 22:56:54 +10:00
Stenzek 522c2e3458
FullscreenUI: Use native file selector on Flatpak 2024-05-12 20:28:20 +10:00
Stenzek 37a76a020a
FullscreenUI: Add horizontal padding to menu windows 2024-05-12 18:14:51 +10:00
Stenzek 69e0c1681c
FullscreenUI: Correct pixel alignment of some UI elements
Fixes scrollbars showing up at some window sizes.
2024-05-12 17:57:18 +10:00
Stenzek 864b0ad5fe
Qt: Save audio output latency value separately to minimal flag 2024-05-12 17:36:15 +10:00
Stenzek e7765d26fb
System: Fix double popup on missing SBI file 2024-05-12 17:20:37 +10:00
Stenzek c803c4fbef
Qt: Fix incorrect minimum latency display 2024-05-12 17:09:03 +10:00
Stenzek a4a35b7e58
GPU: Add Bilinear (Integer) scaling option 2024-05-12 15:32:21 +10:00
Stenzek 7bb8cbcbaa
D3D12Device: Fix pipeline cache load error after device change 2024-05-12 15:24:01 +10:00
Stenzek c85e743573
Error: Strip trailing whitespace from Windows errors 2024-05-12 15:20:39 +10:00
Anderson Cardoso c015039a3c
Atualização Português do Brasil (#3198)
Atualizado para a última versão.
2024-05-09 13:54:30 +10:00
Stenzek 72607ecdf6 ShaderGen: Fix compile error with Metal+Barriers 2024-05-09 13:52:18 +10:00
Stenzek 7626a9bf9c
Qt: Add label next to audio buffer size 2024-05-06 00:46:34 +10:00
Stenzek d3546d18a1
Qt: Add compatibility report in game summary 2024-05-06 00:00:41 +10:00
Stenzek 76b2c24442
Qt: Simplify game directory list 2024-05-05 22:29:26 +10:00
Stenzek ffb5682b43
Qt: Add game list excluded folders as well as files
Backport of https://github.com/PCSX2/pcsx2/pull/9730
2024-05-05 22:29:26 +10:00
Stenzek 4ca7753720
CrashHandler: Use SetUnhandledExceptionFilter() and terminate on crash
Fixes zombie processes sticking around.
2024-05-05 22:29:26 +10:00
Stenzek fa104acdd1
Misc: Purge unused code and report startup error to host 2024-05-05 22:29:26 +10:00
Stenzek ca3cfbaa99
Misc: Pass string_view by value 2024-05-05 22:28:29 +10:00
Stenzek 6b03943d75
Qt: Compute Hashes -> Verify 2024-05-05 12:58:35 +10:00
Stenzek d6e80de3bf
Qt: Add default option for cubeb driver 2024-05-05 12:51:31 +10:00
xujibbs fea00d0149
FullscreenUI: Mark %d ms for translation (#3196) 2024-05-05 12:41:46 +10:00
Stenzek e3b0050ca1
GPU/HW: Fix shader sampling with MSAA on 2024-05-03 13:24:32 +10:00
Stenzek 1185f8f6aa
GPU: Implement CLUT cache (SW renderer only)
Fixes copyright screen in Shadow Master.
Fixes title splash in Castrol Honda Superbike Racing.
2024-05-02 01:03:58 +10:00
Stenzek d1483d8077
GPU: Rework pre-draw clipping 2024-05-02 01:03:58 +10:00
Stenzek 7e22fb08d2
GPU: Add #define'able PSX GPU stats 2024-05-01 23:00:10 +10:00
Stenzek fec210b1e1
GPU: Ensure coordinates are masked/clamped 2024-05-01 20:58:21 +10:00
Anderson Cardoso 325cf577a2
Atualização Português do Brasil (#3194)
- Atualizado para a última versão.
- Confirmação de textos movidos
- Novos textos de widgets traduzidos
2024-04-30 21:45:13 +10:00
Stenzek 645adad932
Qt: Add Classic Windows as theme option
But it'll bug out when switching between windows11/windowsvista.

Restart to fix.
2024-04-30 21:44:18 +10:00
Stenzek 6a02f9c67b
VulkanDevice: Fix possible null descriptor set with feedback loop 2024-04-30 21:34:08 +10:00
Stenzek cbe95b281a
VulkanDevice: Backport buggy NVIDIA driver workarounds from PCSX2 2024-04-30 21:34:02 +10:00
Stenzek 25f725c263
GPU: Fix mask for drawing area coordinates 2024-04-28 15:44:41 +10:00
Stenzek d094978214
Justifier: Add controller implementation 2024-04-28 15:25:24 +10:00
Stenzek 3be02c53c1
GPU: Improve CRTC hblank accuracy
And implement Timer0 gating, it was missing previously.
2024-04-28 15:25:24 +10:00
Stenzek 5d20f4514d
PostProcessing: Use ShaderGen GLSL version string 2024-04-28 15:25:24 +10:00
Stenzek 295081fe62
Misc: Replace offsetof with constexpr-friendly OFFSETOF
Fixes build with clang-18.
2024-04-28 15:25:24 +10:00
Stenzek dc84c58c7c
D3D11Device: Fix GPU usage without vsync 2024-04-28 15:25:24 +10:00
Stenzek 7478f69c58
RegTest: Fix build again 2024-04-28 15:25:24 +10:00
Valtekken 5c48218866
Italian translation - Small consistency fixes (#3191)
Missed a few inconsistencies in the translation when I reworked it, they're now fixed.
2024-04-28 15:24:59 +10:00
Stenzek c9a0f7d6f2
Qt: Fix empty box on no-controller type 2024-04-27 14:12:11 +10:00
Stenzek 3e99084770
Settings: Fix double source of truth for controller names 2024-04-27 13:21:11 +10:00
Stenzek 5477f2eae2
HeapArray: Fix swap() not swapping size
Even though it's not used.
2024-04-27 13:18:36 +10:00
Stenzek f1f4bac8a8
Qt: Fix input profile ctype change not saving 2024-04-27 13:15:35 +10:00
Stenzek d80aa91d49
ImGuiOverlays: Fix >1 controller display 2024-04-27 12:41:47 +10:00
Stenzek 1fbb848c52
Misc: Add gstreamer fallback to PlaySoundAsync() 2024-04-26 20:49:45 +10:00
Stenzek 2fc9a6d834
CPU/NewRec: Work around clang <16 structured binding capture bug 2024-04-26 19:23:46 +10:00
Anderson Cardoso f7238a85b5
Atualização Português do Brasil (#3190)
Atualizado para a última versão.
2024-04-26 12:45:14 +10:00
Stenzek d2b9195c66
MemorySettingsInterface: Warning fix 2024-04-25 15:06:41 +10:00
Stenzek 1cdfca155d
Qt: Clean and remove empty game settings 2024-04-25 14:02:16 +10:00
Stenzek d6ffdb0242
RegTest: Build fix 2024-04-25 13:31:44 +10:00
Stenzek 5e9a47f82b
Qt: Add volume reset button 2024-04-25 13:24:04 +10:00
Stenzek 7548113afd
System: Move COM init to common code 2024-04-25 12:56:02 +10:00
Stenzek 425235fd31
INISettingsInterface: Fix file leak on Linux 2024-04-25 02:17:33 +10:00
Stenzek 4139bf63d8
AudioStream: Backport changes 2024-04-25 01:13:51 +10:00
Stenzek 921f5119b2
Qt: Handle sliders in per-game settings 2024-04-25 01:13:43 +10:00
Anderson Cardoso 6e78db3872
Atualização Português do Brasil (#3186)
Atualizado para a última versão
2024-04-23 16:27:04 +10:00
Marcin Mitura bfe3cf48b1
Polish localization updates (#3188)
Comply to latest changes:
- Translate new strings,
- Remove obsolete.
2024-04-23 16:26:58 +10:00
RSDuck 89c0d4900b
Fix post processing menu in the fullscreen UI (#3187) 2024-04-23 16:26:46 +10:00
Stenzek 52bdbf35db
Qt: Fix rare crash during update download
Thanks to Silent for debugging.
2024-04-23 16:26:04 +10:00
Stenzek b4999975db
System: Fix pause-on-start running unthrottled 2024-04-23 14:44:08 +10:00
Stenzek 106f2c10ba
Qt: Add tooltip for stretch/expansion advanced settings 2024-04-22 01:55:33 +10:00
Stenzek eb91fe31e2
Hotkeys: Add OSD toggle hotkey 2024-04-22 01:52:02 +10:00
Stenzek 3b8afb39f6
System: Don't try to fast boot non-PS1 discs 2024-04-22 01:44:04 +10:00
Stenzek 3fa2bd1d3a
System: Confirm shutdown if memory card is being written 2024-04-22 01:41:42 +10:00
Stenzek a5613fc815
System: Add OSD message when all enhancements are disabled 2024-04-22 00:38:46 +10:00
Stenzek b26a9556f7
System: Improve reset determinism 2024-04-22 00:19:44 +10:00
Stenzek 35f0d7f623
CPU: Update debug dispatcher flag on init 2024-04-22 00:08:16 +10:00
Stenzek 0fbc1a3a8a
AudioStream: Add surround expansion via FreeSurround 2024-04-21 23:30:46 +10:00
Stenzek d3c12fecb3
Qt: Move dump audio on startup out of settings 2024-04-21 20:28:20 +10:00
Stenzek 7d80cabf9f
BIOS: Remove questionable hashes
And add PS2 hashes.
2024-04-21 14:03:55 +10:00
Stenzek 8867bb129a
CMake: Tidy up build system
And fix Windows CMake... who knows how long for.
2024-04-20 21:19:31 +10:00
Stenzek 61301733d8
Qt: Purplerain -> Purple Rain 2024-04-20 18:34:50 +10:00
Valtekken a2d81bb9af
Final third of the translation (#3185) 2024-04-20 18:33:23 +10:00
Anderson Cardoso b478fd93b4
New Theme Added (#3184)
Added new theme : Purple Rain
2024-04-20 18:33:12 +10:00
Stenzek 1a0f6f62e5
Qt: Clarify controller settings labels 2024-04-20 18:32:36 +10:00
Stenzek 17b9736899
Misc: Use a 128b cache line size on Apple Silicon
Turns out it's not 64 bytes like I assumed. The things you learn.
2024-04-18 20:38:36 +10:00
Stenzek fd21dd9729
Qt: Shrink text box size in memory scanner 2024-04-18 20:38:36 +10:00
Stenzek 7135a641e9
Qt: Allow opening cheat manager while shutdown 2024-04-18 20:38:35 +10:00
Stenzek 60f12e77fa
Achievements: Fix fullscreen window height 2024-04-18 20:38:35 +10:00
Stenzek 8e9e855747
CDImageM3u: Fix forward slash entries on Windows 2024-04-18 20:38:35 +10:00
Valtekken d918705233
Massive Italian translation rework, part 2 (#3183)
* Massive Italian translation rework, part 2

At this point this is more of a complete retranslation than anything else, but it's almost done. Stops at line 9140, missing the final third.

* Small fixes

* Missing semicolon

Got distracted on typing out "&apos;", missing the semicolon and fucking up the whole build

* Another missing semicolon

Ditto.

* Wrong keystroke

Typed "&" instead of "%"
2024-04-18 00:42:35 +10:00
Stenzek 3bb36f95e2
FullscreenUI: Get rid of extra scrollbar in save state selector 2024-04-18 00:41:37 +10:00
Stenzek f666816943
ImGuiOverlays: Fix possible crash in save state selector 2024-04-18 00:40:31 +10:00
Stenzek 84b24c6228
Achievements: Fix HC mode activating on reset of non-cheevo game 2024-04-18 00:40:06 +10:00
Marcin Mitura ef05a80fd2
Polish localization updates (#3182)
Comply to latest changes:
- Translate new strings
2024-04-17 16:35:02 +10:00
zkdpower 79a7a8c444
Update the Simple-Chinese translation to latest. (#3181) 2024-04-17 16:34:51 +10:00
Anderson Cardoso f9b194477f
Atualização Português do Brasil (#3180)
Atualizado para a última versão.
2024-04-17 16:34:32 +10:00
Stenzek a5a72cd7ec
AudioStream: Fix a couple of errors in ReadFrames() resampler 2024-04-17 00:49:44 +10:00
Stenzek c1bf1e5369
Qt: Add binding layout for NegConRumble 2024-04-16 15:40:31 +10:00
Stenzek 147f48cc64
Qt: Simplify controller binding layout construction
And make it generate widgets when there's no template.
2024-04-16 15:40:31 +10:00
Víctor "IlDucci 1c392444a7
Spanish (Spain) translation update 2024/01/25 (#3102)
Updating the Spanish (Spain) translation with the latest strings. I should point out that between my last update and this one, the Spanish flag was removed from the Language menu selection.
2024-04-16 15:40:31 +10:00
Matheus Fraguas 07c012aee5
Negcon rumble (#3177)
* Implemented NeGcon with rumble. Code is a mix of the existing NeGcon AnalogController modes.

* Fix negcon id reply and analog/digital toggle.

* Implemented NeGcon with rumble. Code is a mix of the existing NeGcon AnalogController modes.

* Fix negcon id reply and analog/digital toggle.

* Update macros

* Code cleanup
2024-04-16 15:40:31 +10:00
Stenzek 4d8ed49b24
FullscreenUI: Fix gaps between some UI elements
By rounding sizes up to the nearest pixel.
2024-04-16 15:40:31 +10:00
Stenzek d2d6e397e6
NoGUI: Purge unused code 2024-04-16 15:40:30 +10:00
Stenzek 4e0c417add
FullscreenUI: Add "Open Containing Directory" 2024-04-16 12:49:54 +10:00
Stenzek 6e7a4c3909
FullscreenUI: Exit fullscreen for open-in-file-browser 2024-04-16 12:49:54 +10:00
Anderson Cardoso bc4b7f2af9
Atualização Português do Brasil (#3175)
Confirmadas 2 linhas de texto no modo big duck mode.
2024-04-16 12:49:54 +10:00
KamFretoZ 79ccd5f3c3
FullscreenUI: Wire up Open in File Browser functionality (#3178) 2024-04-16 12:49:54 +10:00
Valtekken 5ed362bd84
Massive Italian translation rework, part 1 (#3179) 2024-04-16 12:49:54 +10:00
Stenzek 797b82dcfa
Updater: Ensure forward slashes are converted to backslashes
Old versions may run the updater with forward slashes.
2024-04-16 12:28:37 +10:00
Stenzek 9eb9fc9dce
Qt: Fix drag/drop on Windows 2024-04-16 12:28:22 +10:00
Stenzek be1d558be1
GPU/HW: Fix black screen in Metal after vertex ID wraparound 2024-04-15 23:30:58 +10:00
Stenzek 9fd2994b73
Log: Fix crash with >1 instance + file log 2024-04-14 21:18:47 +10:00
Stenzek 4bcc5a312a
System: Remove log spam 2024-04-14 17:25:23 +10:00
Stenzek 5f915e1cbe
MetalDevice: Use shared SPIRV-Cross 2024-04-14 17:25:23 +10:00
Stenzek 3dedf5fdd5
FullscreenUI: Add missing latency stats option 2024-04-14 17:25:23 +10:00
Stenzek e9107bd140
VulkanDevice: Add env var for non-semantic debug info
Backport of 070068366f
2024-04-14 17:25:23 +10:00
Anderson Cardoso 06a29f6d95
Atualização Português do Brasil (#3174)
Atualizado para a última versão.
2024-04-14 16:26:08 +10:00
Marcin Mitura 6d167f1ffb
Polish localization updates (#3173)
Comply to latest changes:
- Translate new strings,
- Remove obsolete.
2024-04-14 16:25:59 +10:00
Stenzek c149d66d4d
System: Add 'Reduce Input Latency' option
i.e. pre-frame sleep.
2024-04-13 19:57:25 +10:00
Stenzek 6258cb9e0e
FullscreenUI: Various minor bug fixes 2024-04-13 19:57:25 +10:00
PugsyMAME 7adbedd341
Renamed Mem Scanner Op Text&added Virtual Address (#3172)
* Renamed Mem Scanner Op Text&added Virtual Address

Renamed the Memory Scanner Operator Text for clarity. Replaced '...' with 'Value' and 'Previous' with 'Previous Result'.
Also changed "Any Value" to "Any Value ('New Search' or 'Reset Result Value')", Any Valur should really be at the top of the index and the Previous Results should come before the other Value operators. But that's a job for another time.
The Virtual Address extra will display the virtual address of DuckStation's PSX RAM so it can be easily edited with the likes of HXD or another tool where the location of the virtual memory needs to be known.

* Replaced Mem Scanner Op Text with latest English text

Not touched the translations, just added the updated english text for the Memory Scanner "Operator:" text

* Rearranged  Memory Scanner Operator class

Re-arranged Memory Scanner Operator class into a more logical order - with likely frequency of use moving item up the list.

New Order:-
Better Order:-
Any Value ('New Search' or 'Reset Result Value')         x    Any.
Less Than Previous Result                                x    LessThanLast,
Less or Equal to Previous Result                         x    LessEqualLast,
Greater Than Previous Result                             x    GreaterThanLast,
Greater or Equal to Previous Result                      x    GreaterEqualLast,
Not Equal to Previous Result (Changed Value)             x    NotEqualLast,
Equal to Previous Result (Unchanged Value)               x    EqualLast,
Decreased By Value                                       x    DecreasedBy,
Increased By Value                                       x    IncreasedBy,
Changed By Value                                         x    ChangedBy,
Equal to Value                                           x    Equal,
Not Equal to Value                                       x    NotEqual,
Less Than Value                                          x    LessThan,
Less or Equal to Value	                                 x    LessEqual,
Greater Than Value                                       x    GreaterThan,
Greater or Equal to Value                                x    GreaterEqual

* Rearranged  Memory Scanner Operator class

Changes operator order to:-
Any Value ('New Search' or 'Reset Result Value')        
Less Than Previous Result                               
Less or Equal to Previous Result                        
Greater Than Previous Result                            
Greater or Equal to Previous Result                     
Not Equal to Previous Result (Changed Value)            
Equal to Previous Result (Unchanged Value)              
Decreased By Value                                      
Increased By Value                                      
Changed By Value                                        
Equal to Value                                          
Not Equal to Value                                      
Less Than Value                                         
Less or Equal to Value	                                
Greater Than Value                                      
Greater or Equal to Value

* Memory Scanner line references updates

Updated <location filename="../memoryscannerwindow.ui" line="???"/> line numbers for the Memory Scanner operation re-ordering.
These are currently the only 4 translation files that make reference to memoryscannerwindow.ui, the other 12 still reference cheatmanagerdialog.ui so not replicated for them as this would only partially fix them - so I left them alone as I hope there's some automated tools to handle it.

* Update src/duckstation-qt/memoryscannerwindow.cpp
2024-04-13 19:57:12 +10:00
zkdpower 01e06b338d
Update the Simple-Chinese translation to latest. 2024-04-12 21:07:16 +10:00
Stenzek f4fef36eba
MetalDevice: Use shader to clear current depth target 2024-04-12 21:07:16 +10:00
Stenzek e5a024ba85
MetalDevice: Add support for framebuffer fetch 2024-04-12 21:07:16 +10:00
shikulja 42ac79d42a
Update Russian translation (#3169) 2024-04-12 19:56:32 +10:00
Marcin Mitura 349ff42ce2
Polish localization updates (#3168)
Comply to latest changes:
- Translate VSync string,
- Remove obsolete.
Silent is based :3
2024-04-11 23:42:56 +10:00
Anderson Cardoso 4591fe8f84
Atualização Português do Brasil (#3167)
Atualizado para a última versão.
2024-04-11 23:42:43 +10:00
Stenzek bbdc31cad6
Qt: String fix 2024-04-11 23:21:50 +10:00
Anderson Cardoso 5a2215d305
Atualização Português do Brasil (#3165)
Atualizado para a última versão.
2024-04-11 22:54:57 +10:00
Marcin Mitura 7d85284626
Polish localization updates (#3166)
Comply to latest changes:
- Translate new strings,
- Remove obsolete strings.
2024-04-11 22:54:40 +10:00
Stenzek c017d04423
Qt: "Display Vertical Sync" => "Vertical Sync" 2024-04-11 22:53:02 +10:00
Stenzek e646096180
VulkanDevice: Fix validation errors 2024-04-11 22:53:02 +10:00
Stenzek 7344661801
GPUDevice: Split submission and presentation 2024-04-11 22:53:02 +10:00
Stenzek 3e9ac99d54
Qt: Fix 6.7 deprecation warnings 2024-04-11 21:55:50 +10:00
Marcin Mitura 9bee24e083
Polish localization updates (#3164)
Comply to latest changes:
- Correct not fitting string,
- Translate new strings,
- Remove obsolete.
2024-04-11 21:38:28 +10:00
Stenzek 509a8a074c
GPUDevice: Remove unused file 2024-04-11 21:33:40 +10:00
Stenzek 88270771da
System: Combine VRR and Optimal Frame Pacing
GSync/FreeSync display users should:
 - DISABLE VSync.
 - ENABLE Optimal Frame Pacing.
2024-04-11 21:33:40 +10:00
Stenzek 2ad67ad3ee
OpenGLContext: Add SupportsNegativeSwapInterval() 2024-04-11 20:31:57 +10:00
Stenzek 7b93edada1
Qt: Purge controller bind migration
About a year and a half is long enough.
2024-04-11 20:09:52 +10:00
Stenzek fec36471b8
Settings: Use RealPath() for directories 2024-04-11 14:44:43 +10:00
Stenzek e2d87f554b
FileSystem: Canonicalize() after RealPath() 2024-04-11 14:44:29 +10:00
Stenzek 57f6bda59b
ImGuiFullscreen: Use popup background for all popups 2024-04-11 13:50:04 +10:00
Stenzek 164062f80d
Build: Use C++20 for everything except reshadefx 2024-04-11 13:46:25 +10:00
Stenzek 1b1e42d003
System: Add Error to boot/load/save state 2024-04-11 13:42:10 +10:00
Stenzek f75a5605eb
SmallString: Add vformat overloads 2024-04-11 13:42:00 +10:00
Stenzek 1809885927
FullscreenUI: Fix crash with language select on Linux 2024-04-11 12:52:56 +10:00
Stenzek 44a4f2703a
ImGuiFullscreen: Add popup background colour 2024-04-11 12:44:33 +10:00
Bobby Smith ae223403bb Qt: fix "Deinterlacing" description 2024-04-11 12:20:51 +10:00
Bobby Smith b58862a64a Disable cheats by default 2024-04-11 12:20:51 +10:00
Stenzek 8c741d2d48
Qt: Update glyph range for zh-CN and purge old obsolete strings 2024-04-10 20:28:00 +10:00
zkdpower 05d2ad5800
Update the Simple-Chinese translation to latest. 2024-04-10 20:20:52 +10:00
Stenzek 440a1700c0
System: Interrupt execution when loading state and reset 2024-04-10 20:18:30 +10:00
Stenzek 417bf0c3bc
DMA: Better enforce CPU runtime during linked list
and get rid of the hack for Newman Haas.
2024-04-10 20:11:23 +10:00
KamFretoZ bbd7c9e2a9
BPM: Light Mode color scheme update (#3161) 2024-04-10 18:20:25 +10:00
Marcin Mitura b209e6b0a8
Polish localization updates (#3160)
* Polish localization updates

- Match latest changes,
- Correct typos,
- Remove vanished strings.

* Polish localization updates

- Match latest changes:
* Correct typos,
* Remove obsolete strings.
2024-04-10 17:37:36 +10:00
Stenzek a57ed3c91c
Qt: Add correct Cheat Manager UI file 2024-04-10 17:06:36 +10:00
Stenzek 4598bc789b
Qt: Split Cheat Manager and Memory Scanner
And make them persistent across system invocations.
2024-04-10 14:05:46 +10:00
Stenzek e936e7498a
VulkanDevice: Fix incorrect null texture bind condition 2024-04-10 12:14:29 +10:00
Marcin Mitura 6965bc54f4
Polish localization updates (#3158)
- Comply new FullscreenUI,
- Remove vanished strings.
2024-04-10 12:13:50 +10:00
Bobby Smith ad45ace97d
Qt: fix "Show Controller Input" and "Show Settings" descriptions (#3159) 2024-04-10 12:13:39 +10:00
Anderson Cardoso 5fb81753dd
Autalização Português do Brasil (#3157)
Atualizado para a última versão.
2024-04-10 12:13:25 +10:00
Stenzek 26c1d4b787
Qt: Icon fix 2024-04-10 00:07:25 +10:00
Stenzek e9ae49b3c4
FullscreenUI: Regenerate strings 2024-04-10 00:07:13 +10:00
Stenzek bf4e8feb25
FullscreenUI: Redo landing page and add help bar 2024-04-09 23:49:24 +10:00
Stenzek de1a1af908
FullscreenUI: Avoid per-frame memory allocations with SmallString 2024-04-09 19:54:25 +10:00
Stenzek 631fca3042
SettingsInterface: Add SmallString overloads 2024-04-09 19:54:25 +10:00
Stenzek 6b7cf6a432
SmallString: Add missing methods 2024-04-09 19:54:25 +10:00
Marcin Mitura daab121a14
misc: translation file cleanup (#3155) 2024-04-09 19:53:11 +10:00
Marcin Mitura 841a6e1f17
lupdate translation file. (#3153) 2024-04-07 19:10:46 +10:00
Stenzek 71f50566f3
System: Consider pending ticks when using global ticks 2024-04-07 19:01:48 +10:00
Stenzek 8a1b4d8bee
DMA: Halt linked list transfers during pad transfer
Plenty of games seem to suffer from this issue where they have a linked list
DMA going while polling the controller. Having a large slice size causes the
serial transfer to complete before the silly busy wait in the BIOS poll routine
returns, resulting in it thinking that the controller is disconnected. Some
games are very sensitive to this (e.g. Newman Haas Racing), to the point that
even using a slice size of 1 is insufficient for avoiding the race, probably
due to the linked list layout.

Therefore, without major refactoring to ensure the CPU runs every DMA block,
and the associated performance penalty, we just halt the DMA until the serial
transfers have completed. To reduce the chances of this significantly affecting
timing, we add accumulate the ticks that have been "lost", and allow them to be
"used up" when the transfer does happen.
2024-04-07 18:55:03 +10:00
Stenzek 8bdeb8bdac
MemoryCardImage: Handle 128KB GME files 2024-04-07 17:06:42 +10:00
Stenzek 1ee5f737ed
MemoryCardImage: Report errors to caller 2024-04-07 13:23:00 +10:00
Stenzek 9dd686a994
ByteStream: Add error feedback 2024-04-07 13:10:34 +10:00
Stenzek 99b0fb5911
GPU/HW: Move pipelines to end of struct
Helps keep the rest in range for ARM32's 4K displacement.
2024-04-06 21:51:52 +10:00
Marcin Mitura 79e96ff5e6
Polish localization updates (#3152) 2024-04-06 21:51:32 +10:00
Stenzek 69f79c3a4f
Deps: Speed up shaderc build
Mainly for flatpak...
2024-04-06 00:12:16 +10:00
Stenzek d9b1d39638
Updater: Add missing CoInitializeEx() call 2024-04-05 20:02:39 +10:00
Stenzek d8bf0c81a7
Updater: Use IFileOperation 2024-04-05 19:26:12 +10:00
Stenzek 26c76d184f
Qt: Fix toolbar position not saving 2024-04-05 19:21:56 +10:00
shikulja d3b552e759
Update Russian translation (#3149)
* Update ts

* Update Russian translation
2024-04-05 17:54:27 +10:00
Stenzek 98241cb6ba
GPUDevice: Swap out glslang for shaderc 2024-04-05 17:53:24 +10:00
Stenzek 69c9133cd4
Common: Fix double free on opening invalid zip file 2024-04-05 17:23:29 +10:00
Stenzek bdafbe0b28
Qt: Fix crash on shutdown settings save 2024-04-05 17:23:29 +10:00
Stenzek ffbb14f508
dep/imgui: Use FreeType rasterizer 2024-04-05 17:23:28 +10:00
Stenzek 69588bf7a6
Deps: Include freetype/harfbuzz shared libraries 2024-04-05 17:23:28 +10:00
Stenzek 5c56d4e869
Deps: Update to Qt 6.7.0 and SDL 2.30.2 2024-04-05 17:23:28 +10:00
Stenzek 0a17cf7db8
Qt: More missing toNativeSeparators() calls 2024-04-04 16:59:52 +10:00
Stenzek 1097eab600
GPU/HW: Don't create shader blend pipelines if disallowed 2024-04-04 13:25:33 +10:00
Stenzek c2a08bdb1d
CPU/NewRec: Fix ARM32 (again) 2024-04-04 13:25:33 +10:00
Stenzek a432308908
GPU: Fix GLES compile error 2024-04-04 13:25:33 +10:00
Anderson Cardoso 5e1c5277b3
Atualização Português do Brasil (#3148)
* Atualização Português do Brasil

Atualizado para a última versão.

* Atualização Português do Brasil

Atualizado para a última versão.
- Novo tema
- OSD sobre PGXP atualizada
2024-04-04 11:27:04 +10:00
Stenzek 59a13d91ea
Image: Don't use libjpeg stdio functions
Fixes I/O in debug builds.
2024-04-03 23:01:53 +10:00
Stenzek cb6be52404
GameDatabase: Warn if CPU mode is enabled and unnecessary 2024-04-03 22:58:20 +10:00
Stenzek bd19276cf5
Qt: Fix loading/saving state to file on Windows 2024-04-03 22:58:20 +10:00
Anderson Cardoso 38249a3357
Atualização Português do Brasil (#3144)
Atualizado para a última versão.
2024-04-03 22:57:23 +10:00
zkdpower fa644a05b3
Update the Simple-Chinese translation to latest. (#3147) 2024-04-03 22:57:12 +10:00
KamFretoZ cb26acbc6c
Qt: Port over Cobalt Sky theme from PCSX2 (#3145) 2024-04-03 22:56:59 +10:00
Stenzek 41cc60e87e
VulkanDevice: Use vkCmdClearAttachments() to avoid render pass restart 2024-04-01 18:12:53 +10:00
Stenzek 5ec1331831
Qt: Update glyph ranges 2024-04-01 18:12:53 +10:00