Commit graph

4 commits

Author SHA1 Message Date
Stenzek ea51d2a213
SPIRVCompiler: Pad fragment output components for MSL
Fixes some Reshade shaders not compiling.
2023-11-05 15:03:49 +10:00
Stenzek 605aa3c53a Misc: Swap gsl::span for std::span 2023-09-05 22:10:50 +10:00
Stenzek e804b5e701 GPUDevice: Support geometry shaders 2023-09-02 22:09:22 +10:00
Stenzek e3d9ba4c99 Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers.
 - Add native Metal renderer.
2023-08-20 21:55:38 +10:00