Stenzek
b6e2869dce
Achievements: Reset focus when opening windows
2024-08-26 14:32:25 +10:00
Stenzek
66e7e16e8e
Achievements: Use plural form for points
2024-08-26 14:20:49 +10:00
Stenzek
2f7a700c15
Host: Add TranslatePluralToSmallString()
2024-08-26 14:06:57 +10:00
Stenzek
8a3dbbbea5
SmallString: Tidy-up and add wide string helpers
2024-08-26 14:06:18 +10:00
Stenzek
b02d3592dd
Data: Update SDL Game Controller DB
2024-08-26 00:35:56 +10:00
Stenzek
1dc5c3bfd3
dep/rcheevos: rc_validate does not need to be built
2024-08-26 00:35:55 +10:00
Stenzek
931e3ada95
Data: Update third-party notices
2024-08-26 00:26:27 +10:00
Stenzek
323c297fed
dep/imgui: Don't copy the font data on building
...
For the CJK and SVG fonts, this is a **considerable** memory allocation
and copy, up to 20MB+. We really don't want to be doing this
unnecessarily, since we keep the buffer around anyway.
2024-08-26 00:26:24 +10:00
Stenzek
a9342195d3
Achievements: Fix badge download bug
...
Where it would download the incorrect icon if the locked badge was the
first image seen.
2024-08-26 00:26:24 +10:00
Stenzek
1003192d7e
dep/imgui: Use stb_sprintf
2024-08-26 00:16:38 +10:00
Stenzek
06b2f29bb9
CMake: Remove unused file
2024-08-26 00:16:38 +10:00
Stenzek
c979c49363
ImGuiManager: Add CompactFontRange()
2024-08-26 00:16:38 +10:00
Stenzek
b6228aced7
Misc: Change various icons
2024-08-26 00:16:35 +10:00
Stenzek
307f3bb9e3
ImGuiManager: Move glyph ranges to separate file
2024-08-25 23:15:39 +10:00
Stenzek
7fdb4317d8
Host: Add ReadCompressedResourceFile()
2024-08-25 22:20:58 +10:00
Stenzek
7efacbad36
FileSystem: Swap vector for DynamicHeapArray
...
No point zeroing it out.
2024-08-25 22:13:19 +10:00
Stenzek
1af36dcdfb
deps/rc_client: Add rc_client_get_rich_presence_strings()
2024-08-25 21:17:23 +10:00
Stenzek
11787a5969
ImGui: Enable lunasvg
2024-08-25 21:17:22 +10:00
Stenzek
5540d07119
Deps: Build lunasvg
2024-08-25 21:17:11 +10:00
Stenzek
1d892cb212
Misc: Use lightgun controller icon
2024-08-25 21:17:11 +10:00
Stenzek
e019758ef8
Deps: Version bumps
2024-08-25 21:17:10 +10:00
Stenzek
3ed3b5a076
StringUtil: Use unicode replacement character in DecodeUTF8()
2024-08-25 18:23:34 +10:00
Stenzek
b7a2b0b265
dep/imgui: Bump to v1.91.0
2024-08-25 18:22:43 +10:00
Stenzek
54c79ff937
Qt: Ensure window is raised after recreation
...
Should hopefully help with raw input issues.
2024-08-24 21:28:23 +10:00
Stenzek
0c3051e35f
CMake: Enable PIC on Linux
...
Otherwise ASLR does not work. Also stops LTO builds crashing in the
middle of Qt on Fedora.
2024-08-24 20:54:45 +10:00
Stenzek
fbe2d46873
CMake: Add install target
...
Do **not** use this with /usr or /usr/local. It creates subdirectories
for resources/translations in the install prefix.
It's intended for creating a relocatable, self-contained bundle, which
can be packaged.
2024-08-24 20:54:45 +10:00
Stenzek
6bc1d7baf0
Deps: Make some libraries optional for Linux
2024-08-24 20:54:45 +10:00
Stenzek
cc8e65d444
Deps: Switch to libjpeg-turbo
2024-08-24 20:54:45 +10:00
Stenzek
28919dd475
Deps: Bump shaderc
2024-08-24 20:54:44 +10:00
Anderson Cardoso
a3180195eb
Atualização Português do Brasil ( #3281 )
...
Atualizado para a última versão.
2024-08-24 14:26:20 +10:00
Stenzek
9c77aac295
InputManager: Remove unused pointer type
2024-08-24 14:23:32 +10:00
Stenzek
413b17482b
InputManager: Fix wheel scrolling in Big Picture
2024-08-24 14:19:24 +10:00
Stenzek
eb102275c2
Qt: Implement per-game controller configuration
2024-08-24 14:19:23 +10:00
Stenzek
330381c939
InputManager: Support multiple mice via raw input
...
Only on Windows for now.
2024-08-23 23:06:55 +10:00
Stenzek
14f69b7b78
System: Fix HW/SW rendering swap
2024-08-23 15:59:38 +10:00
Stenzek
facfea5389
Qt: Always display version info in settings
2024-08-23 15:50:17 +10:00
Stenzek
026c7fce7e
MediaCapture: Load media foundation on-demand
...
Saves loading a few megabytes worth of DLLs for a feature most users are
not going to use.
2024-08-23 15:41:56 +10:00
Stenzek
c9f5bdc559
GameDB: Use disable sprite texture filtering for FF7/LoD
2024-08-23 15:20:24 +10:00
Stenzek
a3b1734bd1
GameDatabase: Add DisableSpriteTextureFiltering trait
2024-08-23 15:18:55 +10:00
Stenzek
eaf574bfa6
CPU/NewRec/x64: Fix data corruption on lwl/lwr with PGXP
2024-08-23 14:33:42 +10:00
Stenzek
e91eb82d70
Qt: Move language/theme setting to window
2024-08-20 23:39:25 +10:00
Stenzek
6b939fcc0e
GameDB: Allow clipping correction for Spyro 1
...
Can't remember why I enabled this in 2020.. maybe NCLIP related? Should
be fine now if so.
2024-08-20 22:29:51 +10:00
Stenzek
6104821a08
CPU/PGXP: Inline valid flag updates
2024-08-20 22:29:51 +10:00
Stenzek
2011f66f06
CPU/PGXP: Identifier name consistency
2024-08-20 22:29:51 +10:00
Stenzek
1988d6d6e4
CPU/PGXP: Make validate a member function
2024-08-20 22:29:51 +10:00
Stenzek
bee7fd86b8
CPU/PGXP: Remove remaining C-isms
2024-08-20 22:29:51 +10:00
Stenzek
6e8a69c46f
CPU/PGXP: Eliminate extra copy in SLT/SLTU
2024-08-20 22:29:51 +10:00
Stenzek
17e8b610ea
CPU/PGXP: Purge macros
2024-08-20 22:29:51 +10:00
Stenzek
ef251d6147
CPU/PGXP: Rewrite SLL handler
...
Shift flags as well as the values.
2024-08-20 22:29:51 +10:00
Stenzek
d4775e097e
CPU/PGXP: Combine logical/arithmetic shift functions
2024-08-20 22:29:50 +10:00