Stenzek
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ef69c31e9f
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GPUDevice: Support transpiling shaders at compile time
And use it for GLSL postprocessing shaders.
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2024-06-14 21:21:34 +10:00 |
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Stenzek
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ca3cfbaa99
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Misc: Pass string_view by value
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2024-05-05 22:28:29 +10:00 |
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Stenzek
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344d2ccd5d
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OpenGLDevice: Work around lack of base_vertex in GLES3.1
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2023-12-28 18:57:45 +10:00 |
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Stenzek
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e804b5e701
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GPUDevice: Support geometry shaders
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2023-09-02 22:09:22 +10:00 |
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Stenzek
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a11c9faba9
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OpenGLDevice: Lazily compile shaders
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2023-08-30 22:20:39 +10:00 |
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Stenzek
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e3d9ba4c99
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Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers.
- Add native Metal renderer.
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2023-08-20 21:55:38 +10:00 |
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