Connor McLaughlin
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20b60e0f01
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Qt: Update window title/save states from running title
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2020-01-24 14:50:46 +10:00 |
|
Connor McLaughlin
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82b4229f1b
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GameList: Move entry to global scope so it can be forward declared
|
2020-01-24 14:50:44 +10:00 |
|
Connor McLaughlin
|
183928b0f6
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Qt: Skeleton of load/save state menus
|
2020-01-24 14:50:42 +10:00 |
|
Connor McLaughlin
|
1998aa96a4
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Qt: Simplify Change Disc menu logic
|
2020-01-24 14:50:40 +10:00 |
|
Connor McLaughlin
|
69841d0a09
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Qt: Move quick CPU/GPU switch to Debug menu
|
2020-01-24 14:49:54 +10:00 |
|
Connor McLaughlin
|
6737b3ec44
|
Qt: Drop Settings accessor from HostInterface
This should only be accessed on the emulation thread.
|
2020-01-24 14:49:53 +10:00 |
|
Connor McLaughlin
|
d343743768
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Qt: Safer GPU renderer switching
|
2020-01-24 14:49:51 +10:00 |
|
Connor McLaughlin
|
c5282b99e1
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Qt: Thread-safe QSettings access and updating
|
2020-01-24 14:49:49 +10:00 |
|
Connor McLaughlin
|
9562cbea56
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Frontends: Add frame time performance counters
|
2020-01-24 14:49:47 +10:00 |
|
Connor McLaughlin
|
67710ca184
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Qt: Add a signal when the game list selection is changed
|
2020-01-24 14:49:46 +10:00 |
|
Connor McLaughlin
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99af858562
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Qt/GameList: Fix incorrect game booting when sorted
|
2020-01-24 14:49:44 +10:00 |
|
Connor McLaughlin
|
bfef42f4cb
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GPU: Fix possible driver crash on oversized update/fill
|
2020-01-23 00:01:05 +10:00 |
|
Connor McLaughlin
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d2db6bf9c3
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Common/Rectangle: Add clamp methods
|
2020-01-22 23:57:12 +10:00 |
|
Connor McLaughlin
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a5135ceeb0
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GameList: Fix incorrect loading of cache
|
2020-01-22 17:56:58 +10:00 |
|
Connor McLaughlin
|
a832138191
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Settings: Add missing Cubeb entry to audio backend names
|
2020-01-21 21:27:29 +10:00 |
|
Connor McLaughlin
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8096dc510d
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Settings: Add missing load/store of GPU/ForceProgressiveScan
|
2020-01-21 21:27:21 +10:00 |
|
Connor McLaughlin
|
ed1ac6df4a
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Frontend: Fix error in swap chain ResizeBuffers()
|
2020-01-20 17:26:57 +10:00 |
|
Connor McLaughlin
|
b9538a55f5
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Settings: Add option for creating a debug GPU device
|
2020-01-19 14:54:19 +10:00 |
|
Connor McLaughlin
|
8378e5ed0d
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Frontend: Don't use debug D3D11 device
|
2020-01-19 12:24:26 +10:00 |
|
Connor McLaughlin
|
46033898ba
|
Frontends: Use DXGI_PRESENT_FLAG_ALLOW_TEARING for presentatation
|
2020-01-18 18:12:09 +10:00 |
|
Connor McLaughlin
|
159786c3f1
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Common/Assert: Fix incorrect windows platform detection
|
2020-01-17 21:36:31 +10:00 |
|
Connor McLaughlin
|
25004f882e
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SDL: Fix multiple entries for settings being created in ini
|
2020-01-16 14:36:31 +10:00 |
|
Connor McLaughlin
|
504510c242
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GPU: Fix reading of write-combined GPU buffers
+100fps in recompiler modes
|
2020-01-16 14:36:10 +10:00 |
|
Connor McLaughlin
|
0861a1e579
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Common: Remove unused type declarations
|
2020-01-13 12:01:39 +10:00 |
|
Connor McLaughlin
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4de82bda6d
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Linux build for cubeb
|
2020-01-12 15:17:15 +10:00 |
|
Connor McLaughlin
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28efc50a04
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Qt: Fix worker thread lockup on shutdown
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2020-01-11 14:21:08 +10:00 |
|
Connor McLaughlin
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1911ab2e1c
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CubebAudioStream: Initialize COM on Windows if it isn't already initialized
|
2020-01-11 14:20:51 +10:00 |
|
Connor McLaughlin
|
d52d6252a9
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Qt: Remove QAudioOutput-based audio stream
|
2020-01-11 14:04:58 +10:00 |
|
Connor McLaughlin
|
835bbfaea5
|
Merge branch 'cubeb'
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2020-01-11 13:52:02 +10:00 |
|
Connor McLaughlin
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8f6ac437ab
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Frontends: Add cubeb as audio backend option
|
2020-01-11 13:51:44 +10:00 |
|
Connor McLaughlin
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9586970a9f
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AudioStream: Add cubeb implementation
|
2020-01-11 13:51:41 +10:00 |
|
Connor McLaughlin
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c6119c210a
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Revert "DMA: Delay GPU transfers by block count"
This reverts commit 0639f4264f .
Breaks FF7's FMVs in the top row. Needs GPU timings.
|
2020-01-11 13:40:04 +10:00 |
|
Connor McLaughlin
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3e90d79df7
|
Pad: Fix log spam
|
2020-01-11 13:29:30 +10:00 |
|
Connor McLaughlin
|
e68e67f161
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SDL: Fix log spam in Release builds
|
2020-01-11 13:29:22 +10:00 |
|
Connor McLaughlin
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71c1e243fe
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Remove YBaseLib dependency
|
2020-01-10 13:40:53 +10:00 |
|
Connor McLaughlin
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1c2c4c8489
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Qt: Fix emulation thread using 100% CPU when idle
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2020-01-10 13:28:13 +10:00 |
|
Connor McLaughlin
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c52040434a
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Core: Linux warning fixes
|
2020-01-09 08:46:52 +10:00 |
|
Connor McLaughlin
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06d26084fb
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Frontend: Linux compile fix
|
2020-01-08 15:06:31 +10:00 |
|
Connor McLaughlin
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2611e64459
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Qt: Implement game list sorting
|
2020-01-08 15:01:04 +10:00 |
|
Connor McLaughlin
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64426a0be2
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Qt: Fix shutdown-and-restart failing in D3D11 renderer
|
2020-01-08 14:00:28 +10:00 |
|
Connor McLaughlin
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25f55690f2
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Qt: Add icons for game list entry type (disc/exe)
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2020-01-08 13:50:44 +10:00 |
|
Connor McLaughlin
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ecc8109d43
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Qt: Show flags for region instead of text
|
2020-01-08 13:39:19 +10:00 |
|
Connor McLaughlin
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9402c7c145
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Qt: Fix double-free/crash on shutdown
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2020-01-08 13:39:04 +10:00 |
|
Connor McLaughlin
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048c6835e5
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Qt: Don't highlight headings in game list
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2020-01-08 13:38:31 +10:00 |
|
Connor McLaughlin
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c03c1451fe
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GameList: Support caching entries
|
2020-01-08 13:37:43 +10:00 |
|
Connor McLaughlin
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e0086156ca
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System: Compile fix for Linux
|
2020-01-08 13:34:21 +10:00 |
|
Connor McLaughlin
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e7bebb0105
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Qt: Support runtime renderer switching
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2020-01-07 18:55:36 +10:00 |
|
Connor McLaughlin
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c6d6b0405f
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Qt: Don't create imgui.ini
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2020-01-07 18:55:26 +10:00 |
|
Connor McLaughlin
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d32383bd95
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Settings: Don't include D3D11 renderer on non-WIN32 platforms
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2020-01-07 18:54:39 +10:00 |
|
Connor McLaughlin
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686df4a203
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Qt: Improve imgui hidpi scaling
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2020-01-07 18:52:33 +10:00 |
|
Connor McLaughlin
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168eb5fe2d
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Qt: Add D3D11 display window implementation
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2020-01-07 15:54:44 +10:00 |
|
Connor McLaughlin
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5076d7dfe8
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Qt: Fix handling of display window size in hidpi
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2020-01-07 14:27:48 +10:00 |
|
Connor McLaughlin
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1b7be01507
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Qt: Implement audio output
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2020-01-07 14:18:51 +10:00 |
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Connor McLaughlin
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207c75e6eb
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Qt: Implement fullscreen
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2020-01-06 16:27:39 +10:00 |
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Connor McLaughlin
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87889a13e0
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Qt: Properly handle modifier keys for input
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2020-01-06 15:14:47 +10:00 |
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Connor McLaughlin
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6d5eca13a6
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Qt: Ignore key repeat events for input
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2020-01-06 14:08:15 +10:00 |
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Connor McLaughlin
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d61f12cb4e
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Qt: Set focus to display window when starting
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2020-01-06 14:08:00 +10:00 |
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Connor McLaughlin
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40e1b7af23
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Qt: Initial hotkey implementation
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2020-01-05 12:46:03 +10:00 |
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Connor McLaughlin
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0590f0935c
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HostInterface: Fix compile error on Linux
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2020-01-04 15:25:15 +10:00 |
|
Connor McLaughlin
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d88fc20434
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Qt: GPU settings tab
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2020-01-03 17:51:58 +10:00 |
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Connor McLaughlin
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fbf5e7f0e3
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Qt: Enable DPI scaling
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2020-01-03 17:51:45 +10:00 |
|
Connor McLaughlin
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bea15c97cd
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Qt: ImGui support
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2020-01-02 19:14:16 +10:00 |
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Connor McLaughlin
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9de0bf0aaf
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HostInterface: Most some imgui logic from SDL to core
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2020-01-02 19:14:06 +10:00 |
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Connor McLaughlin
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9436ffc806
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Qt: Move some functionalty from OpenGLDisplayWindow into QtDisplayWindow
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2020-01-02 17:45:25 +10:00 |
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Connor McLaughlin
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ac6a7bad3f
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Qt: Hack for setting swap interval at runtime (currently Windows only)
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2020-01-02 16:33:52 +10:00 |
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Connor McLaughlin
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b135b32159
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Qt: Add config and implementation for basic controller input
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2020-01-02 16:13:03 +10:00 |
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Connor McLaughlin
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eb7659368e
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Qt: Add natvis file for Qt data structures
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2020-01-02 16:11:22 +10:00 |
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Connor McLaughlin
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4b1541087a
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Controller: Add methods to query buttons/axises for a controller type
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2020-01-02 16:10:42 +10:00 |
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Connor McLaughlin
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0528a2a1f9
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Settings: Put each controller in its own config section
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2020-01-02 16:10:30 +10:00 |
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Connor McLaughlin
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3bdafa1932
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Qt: Fix double-scanning of game list at start
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2020-01-01 14:02:45 +10:00 |
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Connor McLaughlin
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77a47c87d2
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Qt: Hook up console settings
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2020-01-01 14:01:58 +10:00 |
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Connor McLaughlin
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62e1829ec9
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Qt: Fix recursive setting toggle in game list settings
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2019-12-31 16:40:24 +10:00 |
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Connor McLaughlin
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f3e9c3ec8c
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Add initial work on Qt frontend
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2019-12-31 16:18:30 +10:00 |
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Connor McLaughlin
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98214a9327
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SettingsInterface: Add support for string list settings
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2019-12-31 16:16:47 +10:00 |
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Connor McLaughlin
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dbf651e493
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CPU/Interpreter: Remove redundant comparison in divu instruction
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2019-12-31 11:41:52 +10:00 |
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Connor McLaughlin
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0f1f5a4f49
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Settings: Define an abstract settings retrieval interface
Can be used by both Android and Qt to access their platform-dependent
formats.
|
2019-12-30 21:22:49 +10:00 |
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Connor McLaughlin
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6176fc4486
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NullAudioStream: Provide factory function
|
2019-12-30 00:45:50 +10:00 |
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Connor McLaughlin
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e66214d93e
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GameList: Fix non-recursive scanning
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2019-12-30 00:45:37 +10:00 |
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Connor McLaughlin
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0639f4264f
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DMA: Delay GPU transfers by block count
Needs real GPU timings, but fixes NFS5 in the meantime.
|
2019-12-29 15:34:07 +10:00 |
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Connor McLaughlin
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41cf894488
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GPU/HW: Fix readback of odd transfer widths
Fixes character model flailing and crash in FF9.
|
2019-12-28 15:50:37 +10:00 |
|
Connor McLaughlin
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d118377c9e
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CPU/Recompiler: Reduced forced PC flushes
|
2019-12-28 14:04:15 +10:00 |
|
Connor McLaughlin
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620284f7d1
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CPU/Recompiler/AArch64: Use PC-relative branches to far code
|
2019-12-27 20:38:07 +10:00 |
|
Connor McLaughlin
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9f45c67b1d
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JitCodeBuffer: Fix compilation on AArch64
|
2019-12-27 20:38:07 +10:00 |
|
Connor McLaughlin
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29355bc44d
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CPU/Recompiler: Move branch codegen to base class
|
2019-12-27 20:38:07 +10:00 |
|
Connor McLaughlin
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aabe5b9287
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CPU/Recompiler: Add GetCurrentCodePointer()
|
2019-12-27 20:38:07 +10:00 |
|
Connor McLaughlin
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390b6da0b8
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CPU/Recompiler: Add unconditional EmitBranch
|
2019-12-27 20:38:07 +10:00 |
|
Connor McLaughlin
|
4f2c1e1a6b
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CPU/Recompiler: Add EmitBindLabel and EmitBranchIfBitClear
|
2019-12-27 20:38:07 +10:00 |
|
Connor McLaughlin
|
03a36645a2
|
Settings: Save fullscreen setting to ini
|
2019-12-27 20:38:07 +10:00 |
|
Connor McLaughlin
|
5bb2b3ec63
|
Frontend: Add audio backend to settings (switch-while-running)
|
2019-12-27 20:38:07 +10:00 |
|
Connor McLaughlin
|
0eab6435fe
|
Frontend: Use configured audio backend when creating stream
|
2019-12-27 20:38:07 +10:00 |
|
Connor McLaughlin
|
16317d077e
|
Settings: Add audio backend, move sync settings to Display/Audio
|
2019-12-27 20:38:07 +10:00 |
|
Connor McLaughlin
|
ed7aabe5f2
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Common: Add a NullAudioStream implementation
|
2019-12-23 17:02:11 +10:00 |
|
Connor McLaughlin
|
c8d3b2c546
|
GPU/Software: Use templates for render functions
|
2019-12-22 19:34:24 +10:00 |
|
Connor McLaughlin
|
a1b52980e2
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GPU: Implement line renderering in software renderer
|
2019-12-22 18:53:20 +10:00 |
|
Connor McLaughlin
|
ad93d83421
|
JitCodeBuffer: Don't leak code space on Windows
|
2019-12-21 22:09:08 +10:00 |
|
Connor McLaughlin
|
decf416aee
|
JitCodeBuffer: Expose FlushInstructionCache() to callers
|
2019-12-20 21:55:25 +10:00 |
|
Connor McLaughlin
|
1de096224c
|
JitCodeBuffer: Fix far code pointer not being initialized without reset
|
2019-12-20 21:55:21 +10:00 |
|
Connor McLaughlin
|
ad21f48a67
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Fix Android build after controller changes
|
2019-12-16 16:46:43 +10:00 |
|
Connor McLaughlin
|
52c82b6aa3
|
Pad: Change controller types when loading states if needed
|
2019-12-16 00:05:48 +10:00 |
|
Connor McLaughlin
|
0df741a799
|
Frontend: Disable controller input for navigating UI
It seems to interfere too much with normal gameplay.
|
2019-12-16 00:05:33 +10:00 |
|