Commit graph

80 commits

Author SHA1 Message Date
Stenzek cc84952fdc
AnalogController: Minimum deadzone/activation threshold should be 1% 2023-12-31 19:42:52 +10:00
Stenzek fc6359457b
ImGuiManager: Use PromptFont icons for input OSD 2023-11-26 21:35:29 +10:00
Stenzek 01e505ec8b Common: Add intrin.h 2023-10-01 17:24:34 +10:00
Stenzek 3cd28f433b Controller: Use std::span 2023-09-20 17:11:29 +10:00
Stenzek 80e3d29ab8 Misc: clang-cl warning clean-up 2023-09-03 14:30:26 +10:00
Stenzek 9439cf65a3 AnalogController: Always use analog mode from save state 2023-08-31 22:09:17 +10:00
Stenzek e23c9875d5 Misc: Split core and util Host 2023-08-30 00:44:00 +10:00
Stenzek dc9c99438b Misc: Post-refactor cleanups 2023-08-24 18:01:32 +10:00
Stenzek c88a558ae0 Misc: Make controller bindings translatable 2023-08-20 12:40:47 +10:00
Stenzek e57ad0b6aa Host: Backport translations cache
Note: You'll need a new command line for lupdate.

..\..\..\dep\msvc\qt\6.5.0\msvc2022_64\bin\lupdate.exe ../ ../../core/ ../../util/ -tr-function-alias QT_TRANSLATE_NOOP+=TRANSLATE,QT_TRANSLATE_NOOP+=TRANSLATE_SV,QT_TRANSLATE_NOOP+=TRANSLATE_STR,QT_TRANSLATE_NOOP+=TRANSLATE_FS,QT_TRANSLATE_N_NOOP3+=TRANSLATE_FMT,QT_TRANSLATE_NOOP+=TRANSLATE_NOOP -ts duckstation-qt_LANGUAGE.ts
2023-08-20 12:40:47 +10:00
Stenzek 1ec6aee5bf Host: Split translation macros dependent on return type 2023-08-20 12:40:47 +10:00
Stenzek 7681551544 System: Don't auto enable analog on unknown games 2023-05-08 13:07:19 +10:00
Stenzek c8e7922c1a AnalogController: Fix incorrect locked message format 2023-02-05 13:12:45 +10:00
Connor McLaughlin 395e9a934b InputManager: Support inverted full axis
i.e. pedals
2023-01-15 15:13:54 +10:00
Dolphin 91a6608118 mark some analog controller/joystick messages as translatable 2023-01-07 10:35:17 +09:00
Connor McLaughlin 8c7a192128 Misc: Add copyright/license statement to applicable files
Should've did this in the beginning.
2022-12-04 21:03:49 +10:00
Connor McLaughlin f5b7311a45 Controllers: Make deadzone circular 2022-10-21 21:20:21 +10:00
Connor McLaughlin 4feb5ad548 Controller: Make InAnalogMode() virtual 2022-10-09 14:10:54 +10:00
Connor McLaughlin 587fbf6ca7 System: Disable auto analog mode when starting shell 2022-10-04 00:20:37 +10:00
Connor McLaughlin 736996ab38 Controller: Add invert and button deadzone options 2022-09-24 13:14:13 +10:00
Connor McLaughlin 5ac9c3f022 Controller: Add multiplier/format to settings 2022-08-10 13:03:15 +10:00
Connor McLaughlin a8f5146010 GameDatabase: Add some missing OSD message keys 2022-07-25 18:06:17 +10:00
Connor McLaughlin b42b5501f6 UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
Connor McLaughlin b7fbde31a7 Move utility classes from common to own static lib 2022-07-21 17:29:58 +10:00
Albert Liu 3273ca36ef AnalogController: Simulate status byte toggling 2021-11-07 12:31:27 -08:00
Albert Liu ab496ef8fe AnalogController: Don't re-enable legacy rumble on manual toggles 2021-11-07 12:31:27 -08:00
Connor McLaughlin 3cf12e8f0d Controller: Round floating point axis values instead of flooring 2021-07-17 20:38:23 +10:00
Connor McLaughlin 6eb0496d77 AnalogController: Don't panic on unknown configuration mode command 2021-05-20 12:19:23 +10:00
Connor McLaughlin 7fb5d6908f AnalogController: Use device state instead of save state for mode 2021-04-26 21:25:43 +10:00
Connor McLaughlin 251043f11a OSD: Add controller input display overlay 2021-04-04 04:08:42 +10:00
Albert Liu 49c65cf5dd AnalogController: Only panic on unknown config mode commands 2021-03-14 00:40:36 -08:00
Albert Liu 71d748ef04 AnalogController: Fix regression in analog mode toggling 2021-02-21 16:12:41 -08:00
Albert Liu 329e8317b4 Controller: Always check for access byte 2021-02-21 15:20:31 -08:00
Albert Liu 2938c946f9 AnalogController: Improve accuracy of rumble configuration 2021-01-30 00:53:43 -08:00
Albert Liu c9c2f1bd21 AnalogController: Handle more config mode 0x46 and 0x47 cases 2021-01-29 23:50:45 -08:00
Connor McLaughlin e01d66d18e System: Implement runahead 2021-01-25 01:15:46 +10:00
Albert Liu 5ff3299384 Controller: Add method for reading analog input bytes 2021-01-07 15:04:23 -08:00
Albert Liu 04884257d6 AnalogController: Refactor data transfer implementation 2021-01-03 09:09:49 -08:00
Albert Liu b7bccac71d AnalogController: Fix config mode 0x4C response 2020-12-16 15:11:53 -08:00
Connor McLaughlin 47f0720b93 Controller: Always preserve internal state when loading/resuming
Fixes analog mode getting disabled when loading state.
2020-12-17 01:20:06 +10:00
Albert Liu def9a98cb9 GameSettings: Disable analog mode forcing instead of forcing digital controller 2020-12-11 19:50:43 -08:00
Albert Liu 8716c33f41 AnalogController: Clarify option for forcing analog mode 2020-12-11 19:50:43 -08:00
Albert Liu 18a4ff76e2 AnalogController: Disallow analog-to-dpad in config mode 2020-12-08 02:36:19 -08:00
Connor McLaughlin ea9829946d Cheats: Implement D4/D5/D6 code types 2020-12-06 15:47:00 +10:00
Albert Liu 9ac09d35be AnalogController: Only clear motor state on rumble config if not used 2020-11-26 06:01:08 -08:00
Albert Liu a4eb4b9280 AnalogController: Set transfer state to idle on reset 2020-11-26 06:01:08 -08:00
Albert Liu 566993c6df AnalogController: Improve DualShock rumble handling
Fixes low vibration in Final Fantasy VIII, missing vibration in Armored
Core Project Phantasma, etc.
2020-11-25 07:33:30 -08:00
Albert Liu 31b41b9ec0 AnalogController: Output zeros for 0x43 when already in config mode 2020-11-25 07:33:30 -08:00
Albert Liu 3f709d97b6 AnalogController: Send full analog response for reads in config mode 2020-11-25 07:33:30 -08:00
Albert Liu e4820bcbc1 AnalogController: Delay manual mode toggle to transfer state reset 2020-11-25 07:33:30 -08:00