Commit graph

10 commits

Author SHA1 Message Date
Stenzek 259193a8e5 GPUDevice: Move software cursor to ImGuiManager 2023-08-30 00:44:00 +10:00
Connor McLaughlin 8c7a192128 Misc: Add copyright/license statement to applicable files
Should've did this in the beginning.
2022-12-04 21:03:49 +10:00
Connor McLaughlin b42b5501f6 UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
Connor McLaughlin 251043f11a OSD: Add controller input display overlay 2021-04-04 04:08:42 +10:00
Albert Liu 329e8317b4 Controller: Always check for access byte 2021-02-21 15:20:31 -08:00
Connor McLaughlin 8bb5ff47eb PlaystationMouse: Add option to use relative mode 2020-12-28 00:37:04 +10:00
Connor McLaughlin ca42d027ac Qt: Implement relative mouse mode 2020-12-28 00:37:04 +10:00
Connor McLaughlin 47f0720b93 Controller: Always preserve internal state when loading/resuming
Fixes analog mode getting disabled when loading state.
2020-12-17 01:20:06 +10:00
Connor McLaughlin b6f871d2b9
JIT optimizations and refactoring (#675)
* CPU/Recompiler: Use rel32 call where possible for no-args

* JitCodeBuffer: Support using preallocated buffer

* CPU/Recompiler/AArch64: Use bl instead of blr for short branches

* CPU/CodeCache: Allocate recompiler buffer in program space

This means we don't need 64-bit moves for every call out of the
recompiler.

* GTE: Don't store as u16 and load as u32

* CPU/Recompiler: Add methods to emit global load/stores

* GTE: Convert class to namespace

* CPU/Recompiler: Call GTE functions directly

* Settings: Turn into a global variable

* GPU: Replace local pointers with global

* InterruptController: Turn into a global pointer

* System: Replace local pointers with global

* Timers: Turn into a global instance

* DMA: Turn into a global instance

* SPU: Turn into a global instance

* CDROM: Turn into a global instance

* MDEC: Turn into a global instance

* Pad: Turn into a global instance

* SIO: Turn into a global instance

* CDROM: Move audio FIFO to the heap

* CPU/Recompiler: Drop ASMFunctions

No longer needed since we have code in the same 4GB window.

* CPUCodeCache: Turn class into namespace

* Bus: Local pointer -> global pointers

* CPU: Turn class into namespace

* Bus: Turn into namespace

* GTE: Store registers in CPU state struct

Allows relative addressing on ARM.

* CPU/Recompiler: Align code storage to page size

* CPU/Recompiler: Fix relative branches on A64

* HostInterface: Local references to global

* System: Turn into a namespace, move events out

* Add guard pages

* Android: Fix build
2020-07-31 17:09:18 +10:00
Connor McLaughlin 8f82987341 Controller: Add basic PlayStation Mouse support
Still needs capture/relative movement for a better experience.
2020-04-29 14:00:11 +10:00