Commit graph

5226 commits

Author SHA1 Message Date
Stenzek e806d939ae
Qt: Fix crash on language change with system active 2023-11-29 19:48:39 +10:00
Stenzek 8ce2be57c5
CPU/CodeCache: Call Block constructor/destructor
Fixes crash in MSVC Debug build.
2023-11-29 19:16:33 +10:00
Stenzek 03592e8de8
Qt: De-dialogify memory card editor 2023-11-29 18:47:38 +10:00
Stenzek eab9f57a5d
GameDB: Widescreen rendering disables 2023-11-29 16:08:05 +10:00
Stenzek 0b6cd330e5
System: Add missing controller poll while rewinding 2023-11-29 15:41:29 +10:00
Stenzek 26f3d5ba56
FullscreenUI: Add missing translation strings 2023-11-29 02:18:20 +10:00
Connor McLaughlin 1acffa6a3c
Merge pull request #3050 from andercard0/master
Atualização Português do Brasil
2023-11-29 02:02:22 +10:00
Stenzek 5ff44ebcf5
CPU: Panic process on memory alloc fail 2023-11-29 02:01:24 +10:00
Stenzek 667b11121c
Qt: Update glyph ranges 2023-11-29 02:00:31 +10:00
zkdpower 23356fad45
update simple-chinese translation. 2023-11-29 01:59:52 +10:00
Anderson Cardoso 96fc9fba6b Atualização Português do Brasil
Atualizado para última versão.
2023-11-28 08:26:21 -03:00
Stenzek 08fcee2f56
CPU: Flush load delays before PCDrv calls 2023-11-28 18:25:12 +10:00
Stenzek c482dfd27a
Qt: Fix 'Edit Memory Cards' using disc-specific cards 2023-11-28 15:06:12 +10:00
Stenzek e382f2b64a
Settings: Add option to disable DSB/fbfetch 2023-11-28 14:38:38 +10:00
Stenzek 333c9fdf6f
Misc: Fix a couple of fmt errors 2023-11-28 14:38:38 +10:00
Connor McLaughlin 0af059aae2
Merge pull request #3047 from andercard0/master
Atualização Português do Brasil
2023-11-27 21:50:02 +10:00
Stenzek 2b46a9b040
ShaderGen: Fix GL_ARM_shader_framebuffer_fetch enable 2023-11-27 17:55:04 +10:00
Anderson Cardoso 2b746fa938 Atualização Português do Brasil
Atualizado e confirmados textos para a versão mais recente dos seguintes itens:

- Big duck mode UI
- Conquistas
- Atalhos
2023-11-26 20:55:32 -03:00
Stenzek afe8384b6d
System: Use Async HC mode disable for resuming 2023-11-27 00:45:00 +10:00
Connor McLaughlin 51351511b8
Merge pull request #3046 from shinra-electric/mac-game-mode
Add Game category type to Info.plist
2023-11-27 00:16:34 +10:00
Stenzek 5a0a6ebe06
Qt: Drop Qt 6.1 workaround in Host::GetTopLevelWindowInfo() 2023-11-27 00:15:55 +10:00
Stenzek c40cc4ef43
Hotkeys: Throttle pause requests 2023-11-27 00:15:52 +10:00
Stenzek 72716719b3
Achievements: Use big picture for confirm hardcore disable 2023-11-26 23:57:49 +10:00
Stenzek c1d0419361
FullscreenUI: Use icon font for bindings 2023-11-26 23:57:49 +10:00
Stenzek 43c0ce0b3e
FullscreenUI: Put bindings on one line 2023-11-26 23:57:49 +10:00
shinra-electric 006b2ea35b
Add Game category type to Info.plist
This should activate game mode when in full screen on macOS
2023-11-26 12:42:12 +01:00
Stenzek fc6359457b
ImGuiManager: Use PromptFont icons for input OSD 2023-11-26 21:35:29 +10:00
Stenzek 8446856ecf
GPU/HW: Trace min/max UVs for hazards 2023-11-26 17:35:48 +10:00
Stenzek dc75afeb3d
RegTest: Fix directory creation always failing 2023-11-25 22:04:05 +10:00
Stenzek ff17444074
GPU/HW: Add framebuffer fetch blending path 2023-11-25 21:22:35 +10:00
Stenzek a456741ae6
GPU/HW: Don't blend binary alpha texture filters 2023-11-25 19:49:05 +10:00
Stenzek 7cc52bba23
CMake: Support multiple CMAKE_OSX_ARCHITECTURES 2023-11-25 00:50:12 +10:00
Stenzek af86e5d058
Qt: Use HTTPDownloader instead of QtNetwork for updates 2023-11-25 00:50:12 +10:00
Stenzek 365e3fb965
Qt: Fix progress dialog cancelling 2023-11-25 00:50:12 +10:00
Stenzek cc6f22163c
HTTPDownloader: Add support for progress updates/cancelling 2023-11-25 00:50:12 +10:00
Stenzek cca901c4c6
Qt: Make ALT+F4 while fullscreen exit DuckStation 2023-11-25 00:50:12 +10:00
Stenzek a705884342
Qt: Fix possible race when showing confirm dialog 2023-11-25 00:50:12 +10:00
Stenzek 7bbf04ab99
PostProcessing/FX: Support reading shaders from resources 2023-11-25 00:50:12 +10:00
Stenzek 1a79a2f196
dep/reshadefx: Add manual include callbacks 2023-11-25 00:50:11 +10:00
Stenzek 273979405d
OpenGLDevice: Disable scissor for buffer clears 2023-11-25 00:49:52 +10:00
Stenzek e75c1a3b0a
OpenGLDevice: Use glClearBuffer() instead of glClear() 2023-11-24 21:45:45 +10:00
Stenzek 603531f916
PageFaultHandler: Fix for Intel on MacOS 2023-11-24 20:35:52 +10:00
Stenzek 5cf41a41f3
JitCodeBuffer: Allocate within 32-bit range 2023-11-24 20:35:19 +10:00
Stenzek ca1dd27d4a
CPU/NewRec: Fix SR interrupts on non-x64 2023-11-24 20:35:12 +10:00
Stenzek b8d4669997
Qt: Allow post-processing to be set per-game 2023-11-24 20:34:54 +10:00
Stenzek 9d06fde276
Qt: Enable unifiedTitleAndToolBarOnMac in main window 2023-11-22 01:21:02 +10:00
Stenzek a80ffc9c7d
GL/Context: Fix surfaceless context creation 2023-11-22 01:21:02 +10:00
Stenzek bbeae07478
MemorySettingsInterface: Fix bool and SetValue() 2023-11-21 22:31:18 +10:00
Stenzek e10ff550d5
CPU/NewRec: Handle inside-block SMC
i.e. Spyro 2/3 PAL.
2023-11-21 22:31:18 +10:00
Stenzek 20de40a597
RegTest: Fix build on Mac 2023-11-21 22:31:18 +10:00