Albert Liu
b8abf2df95
GPU: Don't apply display offsets when not cropping
2020-12-14 19:28:58 -08:00
Connor McLaughlin
d0e68c7163
GPU: Mask Y coordinates of VRAM transfers to 9-bits
...
Fixes GPU error and crash in hardware renderers in Remote Control
Dandy.
2020-12-14 01:35:53 +10:00
Connor McLaughlin
5164840c25
CPU/CodeCache: Don't choke on indirect branches in delay slot
...
Fixes emulator crash/memory usage explosion in Shadow Master.
2020-12-14 01:35:53 +10:00
Connor McLaughlin
7e5410fc44
CPU/AArch64: Use scratch register for unfitting intermediate values
...
Should fix crashes with icache emulation enabled.
2020-12-13 00:36:09 +10:00
Albert Liu
def9a98cb9
GameSettings: Disable analog mode forcing instead of forcing digital controller
2020-12-11 19:50:43 -08:00
Albert Liu
8716c33f41
AnalogController: Clarify option for forcing analog mode
2020-12-11 19:50:43 -08:00
Connor McLaughlin
420525e672
DigitalController: MSVC warning fix
2020-12-12 11:37:38 +10:00
Albert Liu
191e6b0496
DigitalController: Add option to force as Pop'n Controller
2020-12-09 23:39:11 -08:00
Connor McLaughlin
50bcdc0abb
MDEC: Adjust 16bpp timing
...
Fixes jittery movement in Parasite Eve II opening.
2020-12-09 20:29:32 +10:00
Connor McLaughlin
59c338f461
Cheats: Support double conditional D0/D1/D2/D3/E0/E1/E2/E3/D4
2020-12-09 20:22:43 +10:00
Connor McLaughlin
98766a490f
Log: Change success to verbose and move down in ordering
2020-12-09 01:03:32 +10:00
Connor McLaughlin
678146b907
HostInterface: Add separate volume control for fast forwarding
2020-12-09 01:03:32 +10:00
Connor McLaughlin
b79d025e66
Merge pull request #1174 from ggrtk/analog-controller
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AnalogController: Disallow analog-to-dpad in config mode
2020-12-09 00:22:57 +10:00
Connor McLaughlin
419736aaee
GPU/Software: Ensure commands are always aligned to 4 bytes
2020-12-09 00:19:57 +10:00
Albert Liu
18a4ff76e2
AnalogController: Disallow analog-to-dpad in config mode
2020-12-08 02:36:19 -08:00
Connor McLaughlin
98d6b49987
System: Log FPS/frame times every second
2020-12-08 01:47:28 +10:00
Albert Liu
93f46c142c
GPU: Fix GPUTexturePaletteReg y BitField width
2020-12-06 22:20:23 -08:00
Connor McLaughlin
b44a654943
System: Reset throttler when audio buffers underflow
...
Should hopefully reduce the chances of the audio source ending up out of
phase from the emulation when vsync is disabled.
2020-12-07 02:44:23 +10:00
Connor McLaughlin
737a87b483
CommonHostInterface: Add a hotkey to toggle all cheats
2020-12-06 23:32:32 +10:00
Connor McLaughlin
f5ccb6ea60
CPU: Fall back to mmap'ed buffer if reprotecting code space fails
2020-12-06 18:13:07 +10:00
Connor McLaughlin
09495b1d93
Cheats: Implement C1 command
2020-12-06 15:50:58 +10:00
Connor McLaughlin
ea9829946d
Cheats: Implement D4/D5/D6 code types
2020-12-06 15:47:00 +10:00
Connor McLaughlin
a90c25d0e7
SPU: Ignore manually set loop address only on first block
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Fixes occasional missing dialogue in Valkyrie Profile.
2020-12-06 00:35:54 +10:00
Connor McLaughlin
d7bd21c06d
Timers: Update when sync is used with sysclk source
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Fixes hang at boot in Zoku Mikagura Shoujo Tanteidan - Kanketsuhen.
2020-12-06 00:35:54 +10:00
Connor McLaughlin
5e05a14f97
GPU: Fix incorrect draw time approximation of lines
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Fixes flickering pre-mission screen in Omega Boost.
2020-12-06 00:35:54 +10:00
Connor McLaughlin
d757056891
GPU: Implement dot clock timer (Timer 0)
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Fixes softlock in Evil Dead - Hail to the King.
2020-12-06 00:35:54 +10:00
Connor McLaughlin
8b3426a96e
System: Reinitialize code cache on hw settings change/disc swap
...
Basically, anything which could allocate large amounts of memory and
potentially overlap with our fastmem area.
2020-12-06 00:35:54 +10:00
Connor McLaughlin
1c9d0967b1
GPU/OpenGL: Fix shader compile error on GLES
2020-12-06 00:35:54 +10:00
Connor McLaughlin
5575950822
Cheats: Support chaining C0 codes with separator (00000000 FFFF)
2020-12-05 02:08:10 +10:00
Connor McLaughlin
af6b0dc189
Qt: Add option to pause on application focus loss
2020-12-05 02:08:10 +10:00
Connor McLaughlin
9089c97339
CPU: Drop cache control log to dev level
2020-12-04 01:19:00 +10:00
Connor McLaughlin
52dbcbaca5
PGXP: Treat add rd, rs, zero as moves
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Fixes exploding vertices in BIOS intro.
Needs further investigation as to why this fixes it - clearly the actual
oepration is incorrect.
2020-12-04 01:07:36 +10:00
Connor McLaughlin
59ac365b52
GPU/HW: Extend the UV range to all "upscaled" pixels
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Extend the UV range to all "upscaled" pixels. This means 1-pixel-high
polygon-based framebuffer effects won't be downsampled.
(e.g. Mega Man Legends 2 haze effect)
2020-12-04 00:33:04 +10:00
Connor McLaughlin
362905e3df
GPU: Add display line offset game setting
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Use when games need additional cropping.
2020-12-04 00:33:04 +10:00
Connor McLaughlin
c406f0708f
Cheats: Implement C0 command (activate codes iff equal)
2020-12-03 00:57:52 +10:00
Connor McLaughlin
7e944103c2
GPU/OpenGL: Work around rasterization/interplation issue on V3D/Pi4
2020-12-01 15:14:23 +10:00
Connor McLaughlin
a2666de7c8
HostInterface: Make mmap fastmem unavailable a warning instead of OSD message
2020-12-01 13:23:02 +10:00
Connor McLaughlin
977c2f4947
CheatList: Fix games with serial aliases not loading from database
2020-12-01 13:21:07 +10:00
Connor McLaughlin
f8c2d7dafd
Merge pull request #1121 from dankcushions/geoshader
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OES_geometry_shader and OES_copy_image support
2020-12-01 02:12:51 +10:00
Connor McLaughlin
98f70e9b51
HostDisplay: Add 5:4 and 3:2 aspect ratios
2020-12-01 01:58:46 +10:00
Connor McLaughlin
37c9e69b3e
System: Zero downcount at end of frame
...
Prevents code running after vblank starts, and fixes events getting
delayed in interpreter mode.
2020-12-01 01:16:49 +10:00
dankcushions
e7139fe0d1
OES_copy_image support
2020-11-30 14:08:26 +00:00
Connor McLaughlin
b695d3c6ce
System: Use existing media if save state media is not found
2020-11-30 01:15:44 +10:00
Connor McLaughlin
eaafd0a00c
Cheats: Support parsing built-in database
2020-11-30 01:15:44 +10:00
Connor McLaughlin
39010320ea
HostDisplay: Fix possible race when saving screenshots
2020-11-30 01:15:44 +10:00
dankcushions
82b4edfaf4
OES_geometry_shader can be supported by non-GLES 3.2 conformant devices (eg Pi 4)
2020-11-28 17:48:46 +00:00
Connor McLaughlin
a75b6e512a
System: Improve translatability of save state error
2020-11-28 00:35:03 +10:00
Connor McLaughlin
5f69216f70
HostInterface: Add OpenPackageFile method
2020-11-28 00:14:45 +10:00
Connor McLaughlin
1fa0903fa9
Merge pull request #1111 from ggrtk/gpu-sw-fix
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GPU/SW: Fix 16-bit wraparound output crashing
2020-11-28 00:12:41 +10:00
Albert Liu
e12c68cf65
GPU/SW: Fix 16-bit wraparound output crashing
2020-11-26 23:58:06 -08:00
Albert Liu
32e47fba93
System: Limit maximum loadable save state version
2020-11-26 19:51:45 -08:00
Connor McLaughlin
f0ff7ce231
PGXP: Add geometry tolerance setting
2020-11-27 01:40:50 +10:00
Connor McLaughlin
125dfa7c40
HostDisplay: Support resizing/compressing images on worker thread
2020-11-27 01:40:50 +10:00
Albert Liu
9ac09d35be
AnalogController: Only clear motor state on rumble config if not used
2020-11-26 06:01:08 -08:00
Albert Liu
a4eb4b9280
AnalogController: Set transfer state to idle on reset
2020-11-26 06:01:08 -08:00
Connor McLaughlin
fcbd618783
Merge pull request #1105 from ggrtk/analog-controller
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AnalogController: Rumble handling and config mode fixes
2020-11-26 01:43:50 +10:00
Albert Liu
566993c6df
AnalogController: Improve DualShock rumble handling
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Fixes low vibration in Final Fantasy VIII, missing vibration in Armored
Core Project Phantasma, etc.
2020-11-25 07:33:30 -08:00
Albert Liu
31b41b9ec0
AnalogController: Output zeros for 0x43 when already in config mode
2020-11-25 07:33:30 -08:00
Albert Liu
3f709d97b6
AnalogController: Send full analog response for reads in config mode
2020-11-25 07:33:30 -08:00
Albert Liu
e4820bcbc1
AnalogController: Delay manual mode toggle to transfer state reset
2020-11-25 07:33:30 -08:00
Connor McLaughlin
b45bee5954
libretro: Work around crash in RetroArch Vulkan driver
2020-11-25 23:06:41 +10:00
Connor McLaughlin
917fa5dd0e
SPU: Only ignore loop address for not-pending-on voices
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Fixes softlocks during dialog in The Misadventures of Tron Bonne.
2020-11-25 22:45:03 +10:00
Connor McLaughlin
bf2e38aed5
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:49:21 +10:00
Connor McLaughlin
0793f98c87
CPU/Recompiler: Reduce armv7 code buffer size
2020-11-22 13:59:26 +10:00
Connor McLaughlin
07dbc5a80d
GPU/HW: Draw opaque before semitransparent for reverse subtract
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Fixes missing shadows in Suikoden II.
2020-11-22 13:46:20 +10:00
Connor McLaughlin
e06f85a328
GPU: Fix VRAM palette changes not being detected in hw renderer
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Fixes wall texture animation in Mega Man Legends.
2020-11-22 13:22:29 +10:00
Connor McLaughlin
b49067d165
Build: Fix Android armv8 performance regression
2020-11-22 02:33:02 +10:00
Connor McLaughlin
7e7ec86f91
GPU/Software: Remove a couple of unused variables
2020-11-22 01:24:26 +10:00
Connor McLaughlin
a6529a9537
Android: Enable armeabi-v7a builds
2020-11-21 23:47:12 +10:00
Connor McLaughlin
131dc923ed
Build: Fix CMake build
2020-11-21 18:59:03 +10:00
Connor McLaughlin
b554c133ea
GPU/OpenGL: Add a version check and display message when unsupported
2020-11-21 18:39:04 +10:00
Connor McLaughlin
2595e31575
GPU: Split software to frontend/backend
2020-11-21 18:39:04 +10:00
Connor McLaughlin
03d4f80883
GPU: Move enums/types into separate file
2020-11-21 18:39:04 +10:00
Connor McLaughlin
d3d881aa6b
GPU/Software: Reduce number of copies by one, enable 16-bit scanout
2020-11-21 18:39:04 +10:00
Connor McLaughlin
9f3e8bed86
CPU: Add AArch32/armv7 recompiler
2020-11-21 18:39:04 +10:00
Connor McLaughlin
1128836826
CPU/Recompiler: Add GetValueInHostOrScratchRegister helper
2020-11-21 18:39:04 +10:00
Connor McLaughlin
cdd0a5525a
CPU/Recompiler: Reduce register pressure of lwl/lwr/swl/swr
2020-11-21 18:39:04 +10:00
Connor McLaughlin
6df5824616
CPU/Recompiler: Support targets where shifts aren't implicitly masked
2020-11-21 18:39:04 +10:00
Connor McLaughlin
053d7fdc4b
CPU/Recompiler: Inhibit allocation in mtc0/rfe branches
2020-11-21 18:39:04 +10:00
Connor McLaughlin
028a5c60d7
Bus: Fix failed safe instruction reads raising guest exceptions
2020-11-21 18:39:03 +10:00
Connor McLaughlin
28c88cd69f
Build: Fix Win32 compilation of core
2020-11-21 18:39:03 +10:00
Connor McLaughlin
a03bca2f72
CPU: Make fastmem a compile-time feature (support 32-bit targets)
2020-11-21 18:39:03 +10:00
Connor McLaughlin
125d104df4
Pad: Fix controller state not being ignored in state load
2020-11-21 18:39:03 +10:00
Connor McLaughlin
53f81d067a
CPU/CodeCache: Remove warning about executing uncompiled blocks
2020-11-21 18:39:03 +10:00
Connor McLaughlin
3185c5df0f
Merge pull request #1078 from CookiePLMonster/sdl-joystick-support
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Add SDL_Joystick support
2020-11-21 18:37:20 +10:00
Connor McLaughlin
e4d2b7331b
CommonHostInterface: Add resize window to scale functions
2020-11-19 00:40:02 +10:00
Connor McLaughlin
0726ad1275
GPU: Flush partial VRAM writes to backend VRAM
2020-11-19 00:40:02 +10:00
Connor McLaughlin
9e11e5c354
CPU: Make zero register printing consistent with the others
2020-11-19 00:40:02 +10:00
Connor McLaughlin
042bdd9c0c
CPU/CodeCache: Fetch second delay slot from first branch for double branches
2020-11-19 00:40:02 +10:00
Connor McLaughlin
3890a539ee
CDROM: Clear data FIFO on reset
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Fixes Snatcher booting.
2020-11-19 00:40:02 +10:00
Silent
2880b71b48
Support for SDL Joysticks
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This enables use of non-controller peripherals,
such as DirectInput steering wheels or flight sticks
2020-11-15 16:12:39 +01:00
Connor McLaughlin
473cfffa0c
GPU: Only accept DMA writes when FIFO is empty or command incomplete
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Fixes a bunch of games, including Red Asphalt, Little Princess, Vampire
Hunter D main menu when combined with tight DMA sync.
2020-11-16 01:00:55 +10:00
Connor McLaughlin
df12f08ac3
DMA: Add additional tick penalty to DMA chains for page change
2020-11-16 01:00:55 +10:00
Albert Liu
7ed0477a29
AnalogController: Save buttons and legacy rumble to state
2020-11-14 07:46:26 -08:00
Albert Liu
81a638cabb
Pad: Fix loading controllers from save states
2020-11-14 07:46:26 -08:00
Albert Liu
f9d2643d98
Controller: Add Analog Joystick support
2020-11-14 07:46:26 -08:00
Connor McLaughlin
13d9702000
HostDisplay: Log errno on file open failure
2020-11-15 00:16:00 +10:00
Connor McLaughlin
65be904d15
SPU: Only log warning about FIFO lost on writes
2020-11-14 23:20:28 +10:00
Connor McLaughlin
077764ce18
CPU/Interpreter: Handle move instructions in PGXP memory mode
2020-11-14 23:20:28 +10:00
Connor McLaughlin
e1579584ef
CPU/Recompiler: Fix PGXP values getting corrupted if cached in caller-saved reg
2020-11-14 23:20:28 +10:00
Connor McLaughlin
3f937a2a39
SPU: Port reverb algorithm changes from Mednafen
2020-11-14 23:20:28 +10:00
Albert Liu
3eeab81063
PlayStationMouse: Fix returning incorrect controller type
2020-11-13 01:42:31 -08:00
Albert Liu
d87ab23fec
ControllerInterface: Move axis scaling into AnalogController class
2020-11-11 23:55:23 -08:00
Connor McLaughlin
ca14e53c4a
GTE: Make widescreen hack use display aspect ratio
2020-11-11 01:02:40 +10:00
Connor McLaughlin
2d3fd621bf
Settings: Add 19:9 aspect ratio
2020-11-11 01:02:40 +10:00
Connor McLaughlin
6cd991bc57
BIOS: Turn display on with fast boot
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Fixes black screen in SaGa Frontier with fast boot disabled.
2020-11-11 01:02:40 +10:00
Connor McLaughlin
d468814a6d
GPU: Disable texture filters when dual-source blend is unsupported
2020-11-11 01:02:40 +10:00
Connor McLaughlin
92a4551bb2
GPU/OpenGL: Support GL_EXT_blend_func_extended for dual-source blend
2020-11-11 01:02:40 +10:00
Albert Liu
d0443e3165
BIOS: Add BIOS image info for PS1 on PS3
2020-11-09 09:02:00 -08:00
Albert Liu
c698519d44
Bus: Log writes to additional POST registers
2020-11-09 09:02:00 -08:00
Albert Liu
f3522b7b70
Bus: Stub out EXP3 and unknown EXP accesses
2020-11-09 09:02:00 -08:00
Connor McLaughlin
b6ec587e5b
CheatList: Allow passing in strings instead of filenames
2020-11-08 00:22:35 +10:00
Connor McLaughlin
6828082f8b
CheatList: Add merge list function for importing
2020-11-08 00:22:35 +10:00
Connor McLaughlin
576914cd2c
CPU/CodeCache: Backpatch code writes after they exceed 10 faults
...
Small performance improvement in Driver 2.
2020-11-08 00:22:35 +10:00
Albert Liu
6d4b812b7c
AnalogController: Implement legacy rumble method
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Fixes missing vibration in Tobal 2, Bushido Blade, etc.
2020-11-04 22:45:58 -08:00
Connor McLaughlin
2b66492ed8
HostInterface: Add proper turbo speed setting
2020-11-03 22:59:26 +10:00
Connor McLaughlin
2c8a4ff154
HostDisplay: Add an option to decouple display fps from emulator fps
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Makes Android so much faster...
2020-11-03 16:17:45 +10:00
Connor McLaughlin
ae1e4b1b8f
GPU: Add chroma smoothing for 24-bit display enhancement
2020-11-03 16:17:45 +10:00
Connor McLaughlin
d102b2facd
Qt: Fix selecting fullscreen mode breaking other backend borderless
2020-11-03 16:17:45 +10:00
Connor McLaughlin
863f84e3f6
System: Fix frame limiter on fast systems (when frametime <1ms)
2020-11-03 16:17:45 +10:00
Connor McLaughlin
2b2a868fef
HostInterface: Fix incorrect translation context in CPU mode switch string
2020-11-02 00:56:05 +10:00
Connor McLaughlin
414bc30f24
HostDisplay: Implement exclusive fullscreen for D3D11 renderer
2020-11-02 00:56:05 +10:00
Connor McLaughlin
858f39827d
GPU/HW: Add 'Disable Edge Blending' variants of texture filters
2020-11-02 00:56:05 +10:00
Connor McLaughlin
6ddf6784ab
GPU/OpenGL: Fix edge blending when texture filtering
2020-11-02 00:56:05 +10:00
Connor McLaughlin
79aa1cece7
Merge pull request #1031 from ggrtk/negcon-deadzone
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NeGcon: Add steering axis deadzone setting
2020-11-02 00:52:27 +10:00
Albert Liu
8b5fde8e6f
BIOS: Add SCPH-1000R image infos
2020-11-01 04:21:17 -08:00
Albert Liu
3b51b993f3
NeGcon: Add steering axis deadzone setting
2020-11-01 04:17:18 -08:00
Connor McLaughlin
b5b1c725c1
GPU: Fix MSAA in OpenGL ES
2020-10-31 15:24:25 +10:00
Connor McLaughlin
f2aa343cae
GPU/HW: Fix SSAA being enabled when it's not supported
2020-10-31 15:12:12 +10:00
Connor McLaughlin
b3c5c0f852
GPU/OpenGL: Eliminate some redundant per-draw state calls
2020-10-31 14:27:58 +10:00
Connor McLaughlin
2eaebd8921
GPU: Implement support for multisample antialiasing
2020-10-31 14:27:58 +10:00
Connor McLaughlin
61a4960380
GPU: Skip zero-width or height fills
2020-10-31 14:27:57 +10:00
Connor McLaughlin
2e53bf914e
CPU/CodeCache: Fix crash when jumping to invalid block in recompiler
2020-10-31 14:27:57 +10:00
Albert Liu
df1c5c0f45
HostInterface: Fix PAL BIOS path not being read from settings
2020-10-29 14:26:07 -07:00
Connor McLaughlin
7078f73ecf
AnalogController: Fix analog-as-digital applying in analog mode
2020-10-30 02:10:49 +10:00
Connor McLaughlin
2fb67ee7db
AnalogController: Add option to use analog stick as dpad in digital mode
2020-10-30 00:44:40 +10:00
Connor McLaughlin
be63d893cd
CPU: Use partial icache fills for non-line-aligned addresses
2020-10-30 00:44:40 +10:00
Connor McLaughlin
3b3ad0c1cb
Bus: Fix icache fills from BIOS failing
2020-10-30 00:44:39 +10:00
Connor McLaughlin
f14270fc4b
Bus: Ignore reads to nocash EXP2 area
2020-10-30 00:44:39 +10:00
Connor McLaughlin
b2d224abfc
System: Set BIOS before resetting
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Fixes incorrect first instruction executing in interpreter mode.
2020-10-30 00:44:39 +10:00
Connor McLaughlin
e081ee4b8e
CDROM: Return error to guest instead of panicing for unknown commands
2020-10-30 00:44:39 +10:00
Connor McLaughlin
a6947fbc70
CDROM: Implement fast forward/rewind
2020-10-30 00:44:39 +10:00
Connor McLaughlin
29467d40c8
DMA: Add debug window
2020-10-30 00:44:39 +10:00
Connor McLaughlin
0552da6be2
CDROM: Stub out VideoCD command
2020-10-29 01:44:44 +10:00
Connor McLaughlin
34a808c258
SPU: Zero previous block ADPCM samples on key on
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Fixes clicking in background in Breath of Fire III.
2020-10-29 01:30:40 +10:00
Connor McLaughlin
a8171405b1
CPU/CodeCache: Fix incorrect invalidation on non-page-crossing DMA writes
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Fixes recompiler mode for Breath of Fire III, probably others.
2020-10-29 01:30:00 +10:00
Connor McLaughlin
451c48406d
libretro: Fix runtime aspect ratio changes not applying
2020-10-28 17:32:59 +10:00
Connor McLaughlin
392c7af738
Bus: Fix assertion failing if booting fails
2020-10-28 17:31:25 +10:00
Connor McLaughlin
be3dd3e06f
HostInterface: Fix a possible crash when renderer recreation fails
2020-10-27 11:57:41 +10:00
Connor McLaughlin
7f795d25aa
CPU/Recompiler: Don't try fastmem for RAM mirrors
2020-10-26 22:07:52 +10:00
Connor McLaughlin
875b0b91f1
CPU/Recompiler/AArch64: Use scratch for add CPU struct field
2020-10-26 22:02:35 +10:00
Connor McLaughlin
76428887b8
CPU/Recompiler: Fix typo in UninhibitAllocation function name
2020-10-26 22:00:10 +10:00
Connor McLaughlin
cbc7e3d64a
CPU/Recompiler: Add register allocation safety check to fastmem
2020-10-26 21:59:29 +10:00
Connor McLaughlin
1b618b8c46
SPU: Don't block ADPCM loop flag when setting/keying on in same slice
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Fixes repeated sounds in Re-Loaded: The Hardcore Sequel.
2020-10-24 20:27:06 +10:00
Connor McLaughlin
98987643b3
SPU: Always reset address on loop end regardless of repeat
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Fixes menu music in Madden NFL 99.
2020-10-24 19:42:23 +10:00
Connor McLaughlin
a1453ee8a5
GPU: Skip full CRTC update on GP1(05h)
2020-10-23 19:37:56 +10:00
Connor McLaughlin
e5a0c92336
Merge pull request #999 from ggrtk/gpu-crtc
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GPU: CRTC update
2020-10-23 19:36:45 +10:00
Albert Liu
6bc7cf29cc
GPU: Synchronize CRTC on GP1(05h) command
...
Fixes text flashing briefly after startup PlayStation logo in King's
Field (USA).
2020-10-22 21:41:42 -07:00
Albert Liu
f69889264d
Core: Make some additional OSD messages translatable
2020-10-22 02:07:48 -07:00
Albert Liu
ca7db7a2d2
GPU: Update CRTC debug window reporting
2020-10-21 23:17:39 -07:00
Albert Liu
1a0b1a3149
GPU: Use accurate VRAM display width rounding
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Modified version of Nocash algorithm, confirmed with hardware test.
Relies on proper horizontal display range rounding for correct results.
2020-10-21 23:17:39 -07:00
Albert Liu
bbaebfd4c9
GPU: Round horizontal display range values down to clockdiv multiple
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GP1(06h) X1 and X2 are persistent across clockdiv changes, but the GPU
actively uses rounded values for display output. This behavior is
modeled by storing the rounded values in horizontal_display_start and
horizontal_display_end. Verified with hardware test.
2020-10-21 23:17:39 -07:00
Connor McLaughlin
2b2e2f7854
Cheats: Invalidate code pages on memory writes
2020-10-22 11:09:11 +10:00
Connor McLaughlin
3fc9f264d7
CPUCodeCache: Fix extra page being invalidated on writing to edge
2020-10-22 11:08:57 +10:00
Connor McLaughlin
13aa5e0554
Cheats: Use internal memory handlers which can't trash MMIO
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Safer and faster.
2020-10-21 22:28:11 +10:00
Connor McLaughlin
2fb611518d
Cheats/MemoryScan: Restrict search to RAM/Scratchpad/BIOS
2020-10-21 22:28:11 +10:00
Connor McLaughlin
0d387dfaca
Cheats/MemoryScan: Add Any operator
2020-10-21 22:28:11 +10:00
Connor McLaughlin
cb6ef03775
CheatList: Save additional DuckStation fields in comments
2020-10-21 22:28:11 +10:00
Connor McLaughlin
39a61d2207
CheatList: Preserve comments in PCSXR format files
2020-10-21 22:28:11 +10:00
Connor McLaughlin
b694577c38
Qt: Add new cheat manager
2020-10-21 01:11:30 +10:00
Connor McLaughlin
7755e238d3
GPU/Vulkan: Fix depth not being updated with VRAM writes
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Fixes menu not showing in Dragon Quest VII.
2020-10-19 11:46:45 +10:00
Connor McLaughlin
7a82cae2bd
CPU/Recompiler: Use register pairs for pop callee saved too
2020-10-19 02:23:04 +10:00
Connor McLaughlin
0fca011bd4
CPU/Recompiler: Fix OOB in register pairing
2020-10-19 02:23:04 +10:00
Connor McLaughlin
6a4a4c62d7
CPU/Recompiler: Use fastmem instead of global for RAM loads
2020-10-19 02:23:04 +10:00
Connor McLaughlin
325f83065c
SPU: Always inline SPU::ExecuteVoice
2020-10-18 14:54:38 +10:00
Connor McLaughlin
245edd94d7
SPU: Eliminiate conditional in interpolation
2020-10-18 14:54:38 +10:00
Connor McLaughlin
b704c37e91
CPU/Recompiler: Implement speculative constants
2020-10-18 14:54:38 +10:00
Connor McLaughlin
51eff82eb6
CPU/Recompiler: Implement lwl/lwr/swl/swr
2020-10-18 14:54:38 +10:00
Connor McLaughlin
7566c45f64
CPU/Recompiler: Implement fastmem
2020-10-18 14:54:38 +10:00
Connor McLaughlin
11faf6ccfb
CPU/Recompiler: Skip calling event update on interrupts
2020-10-18 14:54:38 +10:00
Connor McLaughlin
a16c2f5462
CPU/Recompiler: Skip tracking some more interpreter state
2020-10-18 14:54:38 +10:00
Connor McLaughlin
a6f8dde790
CPU/Recompiler: Faster ASM dispatcher
2020-10-18 14:54:38 +10:00
Connor McLaughlin
cb351a7dbd
CPU: Move interrupt check out of inner-most exec loop
2020-10-18 14:54:38 +10:00
Connor McLaughlin
0afdc04d88
CPU/Recompiler: Optimize constant reads (and some writes)
2020-10-18 14:54:38 +10:00
Connor McLaughlin
69b2c3fc2d
StateWrapper: Track save state version
2020-10-18 14:54:38 +10:00
Connor McLaughlin
19f4921ca7
GPU/OpenGL: Fix crash on non-dual-source-blend drivers
2020-10-14 18:50:10 +10:00
Connor McLaughlin
962f3407b4
Android: Add OpenSL ES audio backend
2020-10-14 00:48:48 +10:00
Connor McLaughlin
49cea927f0
Build: Add ARM64 platform for Windows
2020-10-14 00:48:48 +10:00
Romain TISSERAND
b2ef931772
Minor gpu_sw optimizations and warning fixes
2020-10-12 13:15:21 +02:00
Connor McLaughlin
902024d225
CDROM: Implement volume peak in CDDA report
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Fixes Kyuutenkai hanging at boot.
2020-10-11 20:44:52 +10:00
Connor McLaughlin
36bede11ae
CPU/Recompiler/AArch64: Fix crash when icache is enabled
2020-10-11 15:04:49 +10:00
Connor McLaughlin
d39c9f5d1c
Clean up some compiler warnings
2020-10-11 12:21:08 +10:00
Connor McLaughlin
5e65882920
MemoryCardImage: Fix error in DeleteFile()
2020-10-11 12:21:08 +10:00
Connor McLaughlin
fe25f005c2
GPU: Fix incorrect sign extension of positions
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Fixes missing objects in Skullmonkeys (again).
2020-10-11 12:21:08 +10:00
Albert Liu
79af61cd21
Qt: Make some additional controller strings translatable
2020-10-10 15:59:19 -07:00
Connor McLaughlin
fc28ba75da
GPU/OpenGL: Create the texture stream buffer with its final target
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Fixes broken texture uploads on Adreno GPUs.
2020-10-10 18:27:40 +10:00
Connor McLaughlin
8bb89c9aeb
GPU/OpenGL: Disable texture buffer upload path if larger buffers are unsupported
2020-10-10 18:27:18 +10:00
Connor McLaughlin
13a9411b07
Android: Add BIOS importer
2020-10-10 17:42:21 +10:00
Connor McLaughlin
4f0007dd55
PGXP: Make preserving pre-divide fractional coordinates an option
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Fixes holes in geometry in Crash Team Racing with PGXP on.
2020-10-10 00:07:07 +10:00
Connor McLaughlin
fa638ef9d2
CPU/Interpreter: Fix incorrect call in to PGXP for addi
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Fixes exploding triangles in Spyro with PGXP CPU mode enabled.
2020-10-09 18:49:36 +10:00
Connor McLaughlin
2df06225ee
GPU/OpenGL: Don't keep shader cache open
2020-10-09 18:09:10 +10:00
Connor McLaughlin
64e1305087
GPU/D3D11: Don't keep shader cache open
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Allows you to run multiple DuckStation instances.
2020-10-09 18:09:10 +10:00
Connor McLaughlin
6a4a47fbdf
SPU: Set block counter to zero on key on
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Fixes clicking in Final Fantasy VIII intro FMV.
2020-10-08 00:41:50 +10:00
Elizabeth
e6ef5f1a1c
Add 16:10 Aspect Ratio Option ( #931 )
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* Add 16:10 aspect ratio opton
* Add 16:10 deffinition
2020-10-07 18:00:38 +10:00
Connor McLaughlin
8ba93b36a0
CDROM: Add option to speed up double speed reads
2020-10-05 00:18:10 +10:00
Connor McLaughlin
8a91395566
CPU/Recompiler: Detect move instructions and forward to PGXP
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Fixes holes in polygons in Gran Turismo 1 + 2 with PGXP enabled.
2020-10-05 00:18:10 +10:00
Connor McLaughlin
7278f055cb
FrontendCommon: Attempt two at hotkey translation
2020-10-05 00:18:10 +10:00
Connor McLaughlin
f071497be5
CPU/Recompiler: Optimize beq zero, zero, addr to unconditional branch
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Seems to exist in some BIOS code. Credit to @Dillonb for the idea.
2020-10-04 00:12:01 +10:00
Connor McLaughlin
55f0915534
Qt: Hopefully fix save state slot hotkeys being untranslatable
2020-10-04 00:12:01 +10:00
Connor McLaughlin
50b025c75a
GPU: Use triangle area for ticks rather than bbox
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Fixes slow transitions in Tales of Phantasia.
2020-10-04 00:12:01 +10:00
Connor McLaughlin
45dd80b6a6
MemoryCardImage: Support importing truncated .gme files
2020-10-04 00:12:01 +10:00
Connor McLaughlin
ca0bfc39a2
CDROM: Add a setting and hotkey to mute CD audio
2020-10-04 00:12:01 +10:00
Connor McLaughlin
c051538d03
HostInterface: Mark some more OSD messages as being translatable
2020-10-03 01:06:04 +10:00
Connor McLaughlin
9a23c5547a
GameSettings: Add CPU overclocking as game option
2020-09-30 23:48:34 +10:00
Connor McLaughlin
27697d0508
System: Implement CPU overclocking [SAVEVERSION+]
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Partial credit to @CookiePLMonster as well.
2020-09-30 23:48:34 +10:00
Connor McLaughlin
8f9f039665
GPU/SW: Port triangle/line rasterizer from Mednafen
2020-09-30 23:04:14 +10:00
Connor McLaughlin
cacf7a7cc9
GPU: Precompute texture window expression [SAVEVERSION+]
2020-09-30 23:03:52 +10:00
Connor McLaughlin
75734c25c7
Cheats: Implement 0x1F/scratchpad write
2020-09-28 21:18:38 +10:00
Connor McLaughlin
54e13015d8
Cheats: Implement C2/memory copy instruction
2020-09-28 20:45:45 +10:00
Connor McLaughlin
6961e645c6
Cheats: Ignore 00 code
2020-09-28 20:45:45 +10:00
Connor McLaughlin
4e9135cd57
Cheats: Implement 50/Slide instruction
2020-09-28 20:45:45 +10:00
Connor McLaughlin
58e24585c1
Cheats: Fix 10/11/20/21 commands
2020-09-28 20:45:45 +10:00
Connor McLaughlin
b979706417
Pad: Use memory card filename from current state
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Fixes memory card data getting lost after loading state.
2020-09-27 01:33:26 +10:00
Connor McLaughlin
3b68c4028d
Pad: Load memory card from state when the data matches
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A warning will be displayed when the card content does not match.
2020-09-26 15:53:09 +10:00
Connor McLaughlin
d73271ec0a
GPU: Add option to force 4:3 for 24-bit content (e.g. FMVs)
2020-09-26 15:11:45 +10:00
Connor McLaughlin
cdc9f5c548
Settings: Fix AR list
2020-09-26 02:02:15 +10:00
Connor McLaughlin
e7cfc69975
Cheats: Fix parsing of Retroarch cheats
2020-09-26 01:13:48 +10:00
Connor McLaughlin
40037d6e90
libretro: Cheat support
2020-09-26 01:13:48 +10:00
Elizabeth
f38b8fda81
Add 21:9 to the Aspect Ratio settings
2020-09-24 20:59:41 -04:00
Connor McLaughlin
b05d80ef5c
CDROM: Don't choke on non-mode2 sectors
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Fixes Formula One 99 circuit selection.
2020-09-25 00:25:32 +10:00
Connor McLaughlin
f990d6ab3b
GPU: Idle bit should be clear during an incomplete command
2020-09-24 22:16:15 +10:00
Connor McLaughlin
cf2599b6c7
BIOS: Compile fix
2020-09-24 12:41:46 +10:00
Connor McLaughlin
a6f6c1708b
Fix BIOS description text
2020-09-24 12:30:40 +10:00
phoe-nix
7993451871
Added missing 3 BIOS infos
2020-09-24 07:16:32 +08:00
Connor McLaughlin
40d157aa23
Merge pull request #875 from CookiePLMonster/more-slashes
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Fix an outstanding forward slash showing in the UI
2020-09-23 22:55:40 +10:00
Connor McLaughlin
21a768f9e8
Merge pull request #878 from ggrtk/bios-image-infos
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BIOS: Update image infos
2020-09-23 22:55:22 +10:00
Connor McLaughlin
d728bc091b
BIOS: Add option to set search directory elsewhere
2020-09-23 22:53:51 +10:00
Albert Liu
9a31eb50f6
BIOS: Add some more BIOS revision hashes
2020-09-22 22:49:46 -07:00
Albert Liu
073c053e36
BIOS: Fix mislabeling on SCPH-5500 hash
2020-09-22 22:49:21 -07:00
Silent
e6431e3599
Fix an outstanding forward slash showing in the UI
2020-09-22 18:24:45 +02:00
Connor McLaughlin
78f06fb711
libretro: Fix breakage with new BIOS detection
2020-09-23 02:11:30 +10:00
Connor McLaughlin
7d01bedf07
BIOS: Automatically detect images, improve selection UI
2020-09-23 00:20:50 +10:00
Silent
92d0dabf54
Make path separators in UI more consistent
2020-09-20 00:08:17 +02:00
Connor McLaughlin
25f45fbd23
CPU: Add hack for stale icache reads in interpreter
2020-09-20 01:38:18 +10:00
Connor McLaughlin
db84bdb560
CDROM: Apply 4 sector penalty to ReadN..ReadN sequence
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Fixes Worms Pinball.
2020-09-20 01:36:49 +10:00
Connor McLaughlin
9736dc7895
CPU: Fix InterpretUncachedBlock()
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But this shouldn't be hit during normal execution.
2020-09-20 01:36:49 +10:00
Connor McLaughlin
1d5af57f71
GPU: Halve draw ticks for 480i even with force progressive
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Fixes some of the games broken with the enhancement on.
2020-09-20 01:36:49 +10:00
Connor McLaughlin
92da9917a8
MemoryCard: Split into image helper functions
2020-09-19 00:28:47 +10:00
Connor McLaughlin
d924130308
AnalogController: Fix Linux build
2020-09-18 00:40:54 +10:00
Connor McLaughlin
7c55940fa8
AnalogController: Fix default value of vibration bias
2020-09-18 00:17:35 +10:00
Connor McLaughlin
e6bff275a6
AnalogController: Set vibration strength to 0 on Reset
2020-09-18 00:13:59 +10:00
Connor McLaughlin
915b7d3726
AnalogController: Use nonlinear mapping of vibration strength
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Curve from Pokopom: https://github.com/KrossX/Pokopom/blob/master/Pokopom/Input_XInput.cpp#L210
2020-09-17 19:57:10 +10:00
Connor McLaughlin
debfd53618
AnalogController: Use range for large motor, add bias
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Seems the bias is needed for FF8.
2020-09-17 19:56:27 +10:00
Connor McLaughlin
3bd9f85af8
PostProcessingShaderGen: Use ints instead of bools for options
2020-09-16 11:52:23 +10:00
Silent
1918a5ddd4
STBI: Handle UTF-8 paths correctly
2020-09-14 21:27:22 +02:00
Connor McLaughlin
bb6af3c8fc
Merge pull request #845 from CookiePLMonster/fix-resume
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Fix issues with a -resume parameter
2020-09-14 00:11:42 +10:00
Connor McLaughlin
441f26706e
Qt: Move post processing to its own setting category
2020-09-13 22:27:30 +10:00
Connor McLaughlin
a409a5d45d
ShaderGen: More GLSL/HLSL aliases
2020-09-13 20:20:47 +10:00
Connor McLaughlin
c1006bd0ff
PostProcessing: Allow fragment coordinate access from shader
2020-09-13 18:50:40 +10:00
Connor McLaughlin
60ed9e7191
PostProcessingShader: Fix errors in shader parsing
2020-09-13 18:39:40 +10:00
Connor McLaughlin
68d08ddbcb
Merge branch 'postprocessing'
2020-09-13 12:14:21 +10:00
Connor McLaughlin
3847be86b0
Fix a bunch of random warnings
2020-09-13 11:54:51 +10:00
Silent
2d90cfc07e
Tidy up SystemBootParameters constructors
2020-09-12 23:05:38 +02:00
Connor McLaughlin
2819715260
FrontendCommon: Add a post processing implementation
2020-09-13 01:23:43 +10:00
Connor McLaughlin
2b4568df6a
ShaderGen: Split HW shadergen from base
2020-09-13 01:23:43 +10:00
Connor McLaughlin
ccaff2e7cd
Settings: Fix incorrect UI for xBR texture filter
2020-09-13 01:21:14 +10:00
Connor McLaughlin
605992f294
Fix Android build
2020-09-12 00:35:38 +10:00
Connor McLaughlin
3625834ea7
GPU/HW: Add loading bar to shader compilation
2020-09-12 00:26:34 +10:00
Connor McLaughlin
6f250a4ff7
GPU/HW: Add JINC2 and xBRZ texture filtering options
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Shaders ported from beetle-psx.
2020-09-12 00:26:34 +10:00
Connor McLaughlin
5cc91dc78b
HostDisplay: Add alignment setting
2020-09-11 00:18:57 +10:00
Connor McLaughlin
03f052e12e
FrontendCommon: Add auto cheat loading option
2020-09-09 23:44:02 +10:00
Connor McLaughlin
ddb38ac31d
Add pcsxr and libretro cheat list parsing
2020-09-09 22:11:28 +10:00
Connor McLaughlin
45eb30b6cc
Merge pull request #835 from TzakShrike/master
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Upgrade region flags. Correct NTSC-U to NTSC-U/C. Add custom U/C flag. Remove outdated icons.qrc file.
2020-09-09 18:28:50 +10:00
Sam Pearman
2ef6b6aa40
Region flag upgrade & correct NTSC-U to NTSC-U/C
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Replace references to NTSC-U with the correct NTSC-U/C and adds Canada in user-facing strings.
Replaces all region flags with revised SVGs.
Brings the US flag down to 3:2 to match Europe and Japan.
Adds a custom split US & Canada flag for the U/C region, also 3:2.
Generated PNGs and new HiDPI PNGs for region flags.
Flag PNGs were generated by downscaling using a Lanczos filter to a width of 36/72 pixels, then a 1px grey border added, then a 2/5px transparent border.
2020-09-09 15:54:07 +09:00
Connor McLaughlin
2cecb8bbdb
GPU/Vulkan: End render pass in ClearDisplay()
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Fixes crash on Mesa/radv.
2020-09-08 11:44:54 +10:00
Connor McLaughlin
9bb278b166
CommonHostInterface: Fix crash on shutdown when using save state selector
2020-09-06 21:03:27 +10:00
Connor McLaughlin
976d4bae79
TimingEvent: Fix crash when invalid save state loaded
2020-09-06 17:47:49 +10:00
Connor McLaughlin
2c36750a0e
VulkanHostDisplay: Fix imgui image textures not rendering
2020-09-06 17:47:23 +10:00
Connor McLaughlin
fd0a009a7f
System: Add missing <cctype> include
2020-09-03 12:25:59 +10:00
Connor McLaughlin
42d49426e8
CPU/Recompiler/AArch64: Fix crash when calling >26-bit away functions
2020-09-03 00:11:40 +10:00
Connor McLaughlin
a2eaaf0e89
PGXP: Allocate large storage dynamically
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This causes performance issues on ARM otherwise.
2020-09-03 00:11:40 +10:00
Connor McLaughlin
6bbbb96d4b
Move GameList to FrontendCommon
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Reduces libretro core dependencies further.
2020-09-01 12:46:44 +10:00
Connor McLaughlin
13e3095801
Core: Don't link to imgui for libretro core
2020-09-01 12:22:32 +10:00
Connor McLaughlin
e21fc9e253
GPU/Vulkan: Use half width framebuffer for VRAM readbacks
2020-09-01 12:02:04 +10:00
Connor McLaughlin
d59eb05d94
Timers: Fix update interval for timer2 IRQs being too low
2020-08-31 22:01:05 +10:00
Connor McLaughlin
f187ee4971
TimingEvents: Switch from heap to sorted linked list
2020-08-31 22:00:20 +10:00
Connor McLaughlin
1eac603c79
CPU/Recompiler: AArch64 compile fix
2020-08-30 11:15:02 +10:00
Connor McLaughlin
8d49c71ec1
PGXP: Fix out-of-bounds write in hi/lo
2020-08-30 11:13:27 +10:00
Connor McLaughlin
2b902f6d09
Merge pull request #806 from CookiePLMonster/axis-to-button-map
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Allow mapping axes to buttons
2020-08-29 23:35:18 +10:00
Silent
057bf986c4
Allow mapping half axes to buttons
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This allows to bind pressure sensitive NeGcon buttons to keyboard,
mouse and controller buttons
2020-08-29 14:19:28 +02:00
Connor McLaughlin
914f3ad447
GameSettings: Add trait for recompiler icache
2020-08-29 22:11:10 +10:00
Connor McLaughlin
19d6037b99
CPU: Implement instruction cache simulation
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Implemented for all execution modes. Disabled by default in the cached
interpreter and recompiler, always enabled in the pure interpreter.
2020-08-29 22:07:40 +10:00
Connor McLaughlin
efc00a2d0e
GameSettings: Make override messages translatable
2020-08-29 21:58:25 +10:00
Connor McLaughlin
3aecf6be27
GameSettings: Rename 'enable' options to 'force'
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As per discussion on Discord.
2020-08-29 21:53:53 +10:00
Connor McLaughlin
421c65ea69
GPU/Vulkan: Fix reverse subtract blending with texture filtering
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Fixes pointer in Final Fantasy VII with texture filtering.
2020-08-24 00:22:56 +10:00
Connor McLaughlin
8f54711c72
Make additional strings in controller settings translatable
2020-08-24 00:22:49 +10:00
Connor McLaughlin
559dc23e4e
CDROM: Set playing bit in status after starting
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Fixes menu music in Army Men 3D.
2020-08-24 00:22:49 +10:00
Connor McLaughlin
9254fc9e63
GPU/HW: Fix UB with reverse subtract and texture filtering on
2020-08-24 00:22:49 +10:00
Connor McLaughlin
17b5c749bf
libretro: Re-enable hw context switch, add auto option
2020-08-23 14:51:23 +10:00
Connor McLaughlin
df14519a97
libretro: Recreate resources after context reset
2020-08-23 14:23:34 +10:00