Connor McLaughlin
|
a9038133c8
|
HostDisplay: Common texture base class for all APIs
|
2022-10-04 00:00:56 +10:00 |
|
Connor McLaughlin
|
aff9f1c25f
|
D3D12: Add helper for offsetting descriptors
|
2022-09-26 22:15:50 +10:00 |
|
Connor McLaughlin
|
bec0d6e7df
|
HostDisplay: Add GPU usage statistics
|
2022-09-03 14:17:51 +10:00 |
|
Connor McLaughlin
|
7bbacd2392
|
Misc: Remove unused code
|
2022-08-22 19:55:38 +10:00 |
|
Connor McLaughlin
|
12875cbcac
|
D3D12/StagingTexture: Fix map persisting through resize
|
2022-07-30 12:58:20 +10:00 |
|
Connor McLaughlin
|
8af4f4f01a
|
Common: ScopeGuard -> ScopedGuard
|
2022-07-26 18:37:16 +10:00 |
|
Connor McLaughlin
|
b42b5501f6
|
UI: Massive revamp, new features and improvements
|
2022-07-22 21:19:54 +10:00 |
|
Connor McLaughlin
|
a55537ec1b
|
D3D12/Builders: Fix incorrect depth write mask
|
2022-03-27 17:38:48 +10:00 |
|
Connor McLaughlin
|
c0a29f7bfd
|
Fix a few warnings over the place
|
2021-09-26 09:56:17 +10:00 |
|
Connor McLaughlin
|
fc164ce021
|
D3D12/Texture: Fix non-(0,0) texture streaming
|
2021-07-13 14:17:04 +10:00 |
|
Connor McLaughlin
|
c7ce9562fa
|
D3D12/Texture: Force 16MB uploads down temp texture path
|
2021-07-11 13:33:26 +10:00 |
|
Connor McLaughlin
|
9dab3f9b9b
|
D3D12/StreamBuffer: Fix edge case of allocating buffer size
|
2021-07-11 13:32:17 +10:00 |
|
Connor McLaughlin
|
14e7f8fd13
|
GPU: Add D3D12 renderer
|
2021-07-10 21:45:10 +10:00 |
|