set(SRCS include/imconfig.h include/imgui.h include/imgui_stdlib.h src/imgui.cpp src/imgui_demo.cpp src/imgui_draw.cpp src/imgui_widgets.cpp src/imgui_internal.h src/imstb_rectpack.h src/imgui_stdlib.cpp src/imstb_textedit.h src/imstb_truetype.h ) add_library(imgui ${SRCS}) target_include_directories(imgui PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/include" "${CMAKE_CURRENT_SOURCE_DIR}/src") target_include_directories(imgui INTERFACE "${CMAKE_CURRENT_SOURCE_DIR}/include") target_compile_definitions(imgui PRIVATE "imgui_STATIC" "IMGUI_IMPL_OPENGL_LOADER_GLAD") if(WIN32) target_sources(imgui PRIVATE include/imgui_impl_dx11.h src/imgui_impl_dx11.cpp) endif() if(SDL2_FOUND) target_sources(imgui PRIVATE include/imgui_impl_opengl3.h include/imgui_impl_sdl.h src/imgui_impl_opengl3.cpp src/imgui_impl_sdl.cpp ) target_include_directories(imgui PRIVATE ${SDL2_INCLUDE_DIRS}) target_link_libraries(imgui PRIVATE glad ${SDL2_LIBRARIES}) endif()