// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin // SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0) #pragma once #include "common/types.h" #include #include "ui_gamesummarywidget.h" enum class DiscRegion : u8; namespace GameDatabase { struct Entry; } class SettingsWindow; class GameSummaryWidget : public QWidget { Q_OBJECT public: GameSummaryWidget(const std::string& path, const std::string& serial, DiscRegion region, const GameDatabase::Entry* entry, SettingsWindow* dialog, QWidget* parent); ~GameSummaryWidget(); private Q_SLOTS: void onInputProfileChanged(int index); void onComputeHashClicked(); private: void populateUi(const std::string& path, const std::string& serial, DiscRegion region, const GameDatabase::Entry* entry); void populateTracksInfo(); Ui::GameSummaryWidget m_ui; SettingsWindow* m_dialog; std::string m_path; std::string m_redump_search_keyword; };