#include "game_list.h" #include "YBaseLib/FileSystem.h" #include "YBaseLib/Log.h" #include "bios.h" #include "common/cd_image.h" #include "common/iso_reader.h" #include #include #include #include #include Log_SetChannel(GameList); #ifdef _MSC_VER #define CASE_COMPARE _stricmp #else #define CASE_COMPARE strcasecmp #endif GameList::GameList() = default; GameList::~GameList() = default; const char* GameList::EntryTypeToString(GameList::EntryType type) { static std::array names = {{"Disc", "PSExe"}}; return names[static_cast(type)]; } std::string GameList::GetGameCodeForPath(const char* image_path) { std::unique_ptr cdi = CDImage::Open(image_path); if (!cdi) return {}; return GetGameCodeForImage(cdi.get()); } std::string GameList::GetGameCodeForImage(CDImage* cdi) { ISOReader iso; if (!iso.Open(cdi, 1)) return {}; // Read SYSTEM.CNF std::vector system_cnf_data; if (!iso.ReadFile("SYSTEM.CNF", &system_cnf_data)) return {}; // Parse lines std::vector> lines; std::pair current_line; bool reading_value = false; for (size_t pos = 0; pos < system_cnf_data.size(); pos++) { const char ch = static_cast(system_cnf_data[pos]); if (ch == '\r' || ch == '\n') { if (!current_line.first.empty()) { lines.push_back(std::move(current_line)); current_line = {}; reading_value = false; } } else if (ch == ' ') { continue; } else if (ch == '=' && !reading_value) { reading_value = true; } else { if (reading_value) current_line.second.push_back(ch); else current_line.first.push_back(ch); } } if (!current_line.first.empty()) lines.push_back(std::move(current_line)); // Find the BOOT line auto iter = std::find_if(lines.begin(), lines.end(), [](const auto& it) { return CASE_COMPARE(it.first.c_str(), "boot") == 0; }); if (iter == lines.end()) return {}; // cdrom:\SCES_123.45;1 std::string code = iter->second; std::string::size_type pos = code.rfind('\\'); if (pos != std::string::npos) { code.erase(0, pos + 1); } else { // cdrom:SCES_123.45;1 pos = code.rfind(':'); if (pos != std::string::npos) code.erase(0, pos + 1); } pos = code.find(';'); if (pos != std::string::npos) code.erase(pos); // SCES_123.45 -> SCES-12345 for (pos = 0; pos < code.size();) { if (code[pos] == '.') { code.erase(pos, 1); continue; } if (code[pos] == '_') code[pos] = '-'; else code[pos] = static_cast(std::toupper(code[pos])); pos++; } return code; } std::optional GameList::GetRegionForCode(std::string_view code) { std::string prefix; for (size_t pos = 0; pos < code.length(); pos++) { const int ch = std::tolower(code[pos]); if (ch < 'a' || ch > 'z') break; prefix.push_back(static_cast(ch)); } if (prefix == "sces" || prefix == "sced" || prefix == "sles" || prefix == "sled") return ConsoleRegion::PAL; else if (prefix == "scps" || prefix == "slps" || prefix == "slpm") return ConsoleRegion::NTSC_J; else if (prefix == "scus" || prefix == "slus" || prefix == "papx") return ConsoleRegion::NTSC_U; else return std::nullopt; } std::optional GameList::GetRegionFromSystemArea(CDImage* cdi) { // The license code is on sector 4 of the disc. u8 sector[CDImage::DATA_SECTOR_SIZE]; if (!cdi->Seek(1, 4) || cdi->Read(CDImage::ReadMode::DataOnly, 1, sector) != 1) return std::nullopt; static constexpr char ntsc_u_string[] = " Licensed by Sony Computer Entertainment Amer ica "; static constexpr char ntsc_j_string[] = " Licensed by Sony Computer Entertainment Inc."; static constexpr char pal_string[] = " Licensed by Sony Computer Entertainment Euro pe"; // subtract one for the terminating null if (std::equal(ntsc_u_string, ntsc_u_string + countof(ntsc_u_string) - 1, sector)) return ConsoleRegion::NTSC_U; else if (std::equal(ntsc_j_string, ntsc_j_string + countof(ntsc_j_string) - 1, sector)) return ConsoleRegion::NTSC_J; else if (std::equal(pal_string, pal_string + countof(pal_string) - 1, sector)) return ConsoleRegion::PAL; return std::nullopt; } std::optional GameList::GetRegionForImage(CDImage* cdi) { std::optional system_area_region = GetRegionFromSystemArea(cdi); if (system_area_region) return system_area_region; std::string code = GetGameCodeForImage(cdi); if (code.empty()) return std::nullopt; return GetRegionForCode(code); } std::optional GameList::GetRegionForPath(const char* image_path) { std::unique_ptr cdi = CDImage::Open(image_path); if (!cdi) return {}; return GetRegionForImage(cdi.get()); } void GameList::AddDirectory(const char* path, bool recursive) { ScanDirectory(path, recursive); } bool GameList::IsExeFileName(const char* path) { const char* extension = std::strrchr(path, '.'); return (extension && (CASE_COMPARE(extension, ".exe") == 0 || CASE_COMPARE(extension, ".psexe") == 0)); } bool GameList::GetExeListEntry(const char* path, GameListEntry* entry) { std::FILE* fp = std::fopen(path, "rb"); if (!fp) return false; std::fseek(fp, 0, SEEK_END); const u32 file_size = static_cast(std::ftell(fp)); std::fseek(fp, 0, SEEK_SET); BIOS::PSEXEHeader header; if (std::fread(&header, sizeof(header), 1, fp) != 1) { std::fclose(fp); return false; } std::fclose(fp); if (!BIOS::IsValidPSExeHeader(header, file_size)) { Log_DebugPrintf("%s is not a valid PS-EXE", path); return false; } const char* extension = std::strrchr(path, '.'); if (!extension) return false; const char* title_start = std::max(std::strrchr(path, '/'), std::strrchr(path, '\\')); if (!title_start) { entry->title = path; entry->code = std::string(path, extension - path - 1); } else { entry->title = title_start + 1; entry->code = std::string(title_start + 1, extension - title_start - 1); } // no way to detect region... entry->path = path; entry->region = ConsoleRegion::NTSC_U; entry->total_size = ZeroExtend64(file_size); entry->type = EntryType::PSExe; return true; } bool GameList::GetGameListEntry(const char* path, GameListEntry* entry) { if (IsExeFileName(path)) return GetExeListEntry(path, entry); std::unique_ptr cdi = CDImage::Open(path); if (!cdi) return false; entry->path = path; entry->code = GetGameCodeForImage(cdi.get()); entry->region = GetRegionFromSystemArea(cdi.get()).value_or(GetRegionForCode(entry->code).value_or(ConsoleRegion::NTSC_U)); entry->total_size = static_cast(CDImage::RAW_SECTOR_SIZE) * static_cast(cdi->GetLBACount()); entry->type = EntryType::Disc; cdi.reset(); auto iter = m_database.find(entry->code); if (iter != m_database.end()) { entry->title = iter->second.title; entry->region = iter->second.region; } else { Log_WarningPrintf("'%s' not found in database", entry->code.c_str()); entry->title = entry->code; } return true; } void GameList::ScanDirectory(const char* path, bool recursive) { Log_DevPrintf("Scanning %s%s", path, recursive ? " (recursively)" : ""); FileSystem::FindResultsArray files; FileSystem::FindFiles(path, "*", FILESYSTEM_FIND_FILES | FILESYSTEM_FIND_RECURSIVE, &files); GameListEntry entry; for (const FILESYSTEM_FIND_DATA& ffd : files) { Log_DebugPrintf("Trying '%s'...", ffd.FileName); // if this is a .bin, check if we have a .cue. if there is one, skip it const char* extension = std::strrchr(ffd.FileName, '.'); if (extension && CASE_COMPARE(extension, ".bin") == 0) { #if 0 std::string temp(ffd.FileName, extension - ffd.FileName); temp += ".cue"; if (std::any_of(files.begin(), files.end(), [&temp](const FILESYSTEM_FIND_DATA& it) { return CASE_COMPARE(it.FileName, temp.c_str()) == 0; })) { Log_DebugPrintf("Skipping due to '%s' existing", temp.c_str()); continue; } #else continue; #endif } // try opening the image if (GetGameListEntry(ffd.FileName, &entry)) { m_entries.push_back(std::move(entry)); entry = {}; } } } class RedumpDatVisitor final : public tinyxml2::XMLVisitor { public: RedumpDatVisitor(GameList::DatabaseMap& database) : m_database(database) {} static std::string FixupSerial(const std::string_view str) { std::string ret; ret.reserve(str.length()); for (size_t i = 0; i < str.length(); i++) { if (str[i] == '.' || str[i] == '#') continue; else if (str[i] == ',') break; else if (str[i] == '_' || str[i] == ' ') ret.push_back('-'); else ret.push_back(static_cast(std::toupper(str[i]))); } return ret; } bool VisitEnter(const tinyxml2::XMLElement& element, const tinyxml2::XMLAttribute* firstAttribute) override { // recurse into gamelist if (CASE_COMPARE(element.Name(), "datafile") == 0) return true; if (CASE_COMPARE(element.Name(), "game") != 0) return false; const char* name = element.Attribute("name"); if (!name) return false; const tinyxml2::XMLElement* serial_elem = element.FirstChildElement("serial"); if (!serial_elem) return false; const char* serial_text = serial_elem->GetText(); if (!serial_text) return false; // Handle entries like SCES-00984, SCES-00984# const char* start = serial_text; const char* end = std::strchr(start, ','); for (;;) { std::string code = FixupSerial(end ? std::string_view(start, end - start) : std::string_view(start)); auto iter = m_database.find(code); if (iter == m_database.end()) { GameList::GameDatabaseEntry gde; gde.code = std::move(code); gde.region = GameList::GetRegionForCode(gde.code).value_or(ConsoleRegion::NTSC_U); gde.title = name; m_database.emplace(gde.code, std::move(gde)); } if (!end) break; start = end + 1; while (std::isspace(*start)) start++; end = std::strchr(start, ','); } return false; } private: GameList::DatabaseMap& m_database; }; bool GameList::ParseRedumpDatabase(const char* redump_dat_path) { tinyxml2::XMLDocument doc; tinyxml2::XMLError error = doc.LoadFile(redump_dat_path); if (error != tinyxml2::XML_SUCCESS) { Log_ErrorPrintf("Failed to parse redump dat '%s': %s", redump_dat_path, tinyxml2::XMLDocument::ErrorIDToName(error)); return false; } const tinyxml2::XMLElement* datafile_elem = doc.FirstChildElement("datafile"); if (!datafile_elem) { Log_ErrorPrintf("Failed to get datafile element in '%s'", redump_dat_path); return false; } RedumpDatVisitor visitor(m_database); datafile_elem->Accept(&visitor); Log_InfoPrintf("Loaded %zu entries from Redump.org database '%s'", m_database.size(), redump_dat_path); return true; }