#pragma once #include #include #include namespace Common { /// Templated rectangle class. Assumes an upper-left origin, that is (0,0) is the top-left corner. template struct Rectangle { enum : T { InvalidMinCoord = std::numeric_limits::max(), InvalidMaxCoord = std::numeric_limits::min() }; /// Default constructor - initializes to an invalid coordinate range suitable for including points. constexpr Rectangle() : left(InvalidMinCoord), top(InvalidMinCoord), right(InvalidMaxCoord), bottom(InvalidMaxCoord) { } /// Construct with values. constexpr Rectangle(T left_, T top_, T right_, T bottom_) : left(left_), top(top_), right(right_), bottom(bottom_) {} /// Copy constructor. constexpr Rectangle(const Rectangle& copy) : left(copy.left), top(copy.top), right(copy.right), bottom(copy.bottom) {} /// Sets the rectangle using the specified values. constexpr void Set(T left_, T top_, T right_, T bottom_) { left = left_; top = top_; right = right_; bottom = bottom_; } /// Sets the rectangle using the specified top-left position and extents. constexpr void SetExtents(T x, T y, T width, T height) { left = x; top = y; left = x + width; bottom = y + height; } /// Returns a new rectangle from the specified position and size. static Rectangle FromExtents(T x, T y, T width, T height) { return Rectangle(x, y, x + width, y + height); } /// Sets the rectangle to invalid coordinates (right < left, top < bottom). constexpr void SetInvalid() { Set(InvalidMinCoord, InvalidMinCoord, InvalidMaxCoord, InvalidMaxCoord); } /// Returns the width of the rectangle. constexpr T GetWidth() const { return right - left; } /// Returns the height of the rectangle. constexpr T GetHeight() const { return bottom - top; } /// Returns true if the rectangles's width/height can be considered valid. constexpr bool Valid() const { return left <= right && top <= bottom; } /// Returns false if the rectangle does not have any extents (zero size). constexpr bool HasExtents() const { return left < right && top < bottom; } /// Assignment operator. constexpr Rectangle& operator=(const Rectangle& rhs) { left = rhs.left; top = rhs.top; left = rhs.left; bottom = rhs.bottom; } // Relational operators. #define RELATIONAL_OPERATOR(op) \ constexpr bool operator op(const Rectangle& rhs) const \ { \ return std::tie(left, top, right, bottom) op std::tie(rhs.left, rhs.top, rhs.right, rhs.bottom); \ } RELATIONAL_OPERATOR(==); RELATIONAL_OPERATOR(!=); RELATIONAL_OPERATOR(<); RELATIONAL_OPERATOR(<=); RELATIONAL_OPERATOR(>); RELATIONAL_OPERATOR(>=); #undef RELATIONAL_OPERATOR // Arithmetic operators. #define ARITHMETIC_OPERATOR(op) \ constexpr Rectangle& operator op##=(const T amount) \ { \ left op## = amount; \ top op## = amount; \ right op## = amount; \ bottom op## = amount; \ } \ constexpr Rectangle operator op(const T amount) const \ { \ return Rectangle(left op amount, top op amount, right op amount, bottom op amount); \ } ARITHMETIC_OPERATOR(+); ARITHMETIC_OPERATOR(-); ARITHMETIC_OPERATOR(*); ARITHMETIC_OPERATOR(/); ARITHMETIC_OPERATOR(%); ARITHMETIC_OPERATOR(>>); ARITHMETIC_OPERATOR(<<); ARITHMETIC_OPERATOR(|); ARITHMETIC_OPERATOR(&); ARITHMETIC_OPERATOR(^); #undef ARITHMETIC_OPERATOR #ifdef _WINDEF_ /// Casts this rectangle to a Win32 RECT structure if compatible. template && _>> const RECT* AsRECT() const { return reinterpret_cast(this); } #endif /// Tests for intersection between two rectangles. constexpr bool Intersects(const Rectangle& rhs) const { return !(left > rhs.right || rhs.left > right || top > rhs.bottom || rhs.top > bottom); } /// Tests whether the specified point is contained in the rectangle. constexpr bool Contains(T x, T y) const { return (x >= left && x < right && y >= top && y < bottom); } /// Expands the bounds of the rectangle to contain the specified point. constexpr void Include(T x, T y) { left = std::min(left, x); right = std::max(right, x + static_cast(1)); top = std::min(top, y); bottom = std::max(bottom, y + static_cast(1)); } /// Expands the bounds of the rectangle to contain another rectangle. constexpr void Include(const Rectangle& rhs) { left = std::min(left, rhs.left); right = std::max(right, rhs.right); top = std::min(top, rhs.top); bottom = std::max(bottom, rhs.bottom); } T left; T top; T right; T bottom; }; } // namespace Common