#include "controller_interface.h" #include "common/assert.h" #include "common/log.h" #include "common/string_util.h" #include "core/controller.h" #include "core/system.h" #include Log_SetChannel(ControllerInterface); ControllerInterface::ControllerInterface() = default; ControllerInterface::~ControllerInterface() = default; bool ControllerInterface::Initialize(CommonHostInterface* host_interface) { m_host_interface = host_interface; return true; } void ControllerInterface::Shutdown() { m_host_interface = nullptr; } void ControllerInterface::SetHook(Hook::Callback callback) { std::unique_lock lock(m_event_intercept_mutex); Assert(!m_event_intercept_callback); m_event_intercept_callback = std::move(callback); } void ControllerInterface::ClearHook() { std::unique_lock lock(m_event_intercept_mutex); if (m_event_intercept_callback) m_event_intercept_callback = {}; } bool ControllerInterface::DoEventHook(Hook::Type type, int controller_index, int button_or_axis_number, std::variant value, bool track_history) { std::unique_lock lock(m_event_intercept_mutex); if (!m_event_intercept_callback) return false; const Hook ei{type, controller_index, button_or_axis_number, std::move(value), track_history}; const Hook::CallbackResult action = m_event_intercept_callback(ei); if (action == Hook::CallbackResult::StopMonitoring) m_event_intercept_callback = {}; return true; } void ControllerInterface::OnControllerConnected(int host_id) { Log_InfoPrintf("Host controller %d connected, updating input map", host_id); m_host_interface->UpdateInputMap(); } void ControllerInterface::OnControllerDisconnected(int host_id) { Log_InfoPrintf("Host controller %d disconnected, updating input map", host_id); m_host_interface->UpdateInputMap(); } void ControllerInterface::ClearBindings() {} bool ControllerInterface::BindControllerAxis(int controller_index, int axis_number, AxisSide axis_side, AxisCallback callback) { return false; } bool ControllerInterface::BindControllerButton(int controller_index, int button_number, ButtonCallback callback) { return false; } bool ControllerInterface::BindControllerAxisToButton(int controller_index, int axis_number, bool direction, ButtonCallback callback) { return false; } static constexpr std::array(ControllerInterface::Backend::Count)> s_backend_names = {{ TRANSLATABLE("ControllerInterface", "None"), #ifdef WITH_SDL2 TRANSLATABLE("ControllerInterface", "SDL"), #endif #ifdef WIN32 TRANSLATABLE("ControllerInterface", "XInput"), TRANSLATABLE("ControllerInterface", "DInput"), #endif #ifdef ANDROID // Deliberately not translated as it's not exposed to users. "Android", #endif }}; std::optional ControllerInterface::ParseBackendName(const char* name) { for (u32 i = 0; i < static_cast(s_backend_names.size()); i++) { if (StringUtil::Strcasecmp(name, s_backend_names[i]) == 0) return static_cast(i); } return std::nullopt; } const char* ControllerInterface::GetBackendName(Backend type) { return s_backend_names[static_cast(type)]; } ControllerInterface::Backend ControllerInterface::GetDefaultBackend() { #ifdef WITH_SDL2 return Backend::SDL; #endif #ifdef WIN32 return Backend::XInput; #else return Backend::None; #endif } #ifdef WITH_SDL2 #include "sdl_controller_interface.h" #endif #ifdef WIN32 #include "dinput_controller_interface.h" #include "xinput_controller_interface.h" #endif std::unique_ptr ControllerInterface::Create(Backend type) { #ifdef WITH_SDL2 if (type == Backend::SDL) return std::make_unique(); #endif #ifdef WIN32 if (type == Backend::XInput) return std::make_unique(); if (type == Backend::DInput) return std::make_unique(); #endif return {}; }