#include "host_display.h" #include "common/file_system.h" #include "common/log.h" #include "common/string_util.h" #include "stb_image.h" #include "stb_image_resize.h" #include "stb_image_write.h" #include #include #include Log_SetChannel(HostDisplay); HostDisplayTexture::~HostDisplayTexture() = default; HostDisplay::~HostDisplay() = default; void HostDisplay::SetSoftwareCursor(std::unique_ptr texture, float scale /*= 1.0f*/) { m_cursor_texture = std::move(texture); m_cursor_texture_scale = scale; } bool HostDisplay::SetSoftwareCursor(const void* pixels, u32 width, u32 height, u32 stride, float scale /*= 1.0f*/) { std::unique_ptr tex = CreateTexture(width, height, pixels, stride, false); if (!tex) return false; SetSoftwareCursor(std::move(tex), scale); return true; } bool HostDisplay::SetSoftwareCursor(const char* path, float scale /*= 1.0f*/) { auto fp = FileSystem::OpenManagedCFile(path, "rb"); if (!fp) { return false; } int width, height, file_channels; u8* pixel_data = stbi_load_from_file(fp.get(), &width, &height, &file_channels, 4); if (!pixel_data) { const char* error_reason = stbi_failure_reason(); Log_ErrorPrintf("Failed to load image from '%s': %s", path, error_reason ? error_reason : "unknown error"); return false; } std::unique_ptr tex = CreateTexture(static_cast(width), static_cast(height), pixel_data, sizeof(u32) * static_cast(width), false); stbi_image_free(pixel_data); if (!tex) return false; Log_InfoPrintf("Loaded %dx%d image from '%s' for software cursor", width, height, path); SetSoftwareCursor(std::move(tex), scale); return true; } void HostDisplay::ClearSoftwareCursor() { m_cursor_texture.reset(); m_cursor_texture_scale = 1.0f; } void HostDisplay::CalculateDrawRect(s32 window_width, s32 window_height, s32* out_left, s32* out_top, s32* out_width, s32* out_height, s32* out_left_padding, s32* out_top_padding, float* out_scale, float* out_y_scale, bool apply_aspect_ratio) const { apply_aspect_ratio = (m_display_aspect_ratio > 0) ? apply_aspect_ratio : false; const float y_scale = apply_aspect_ratio ? ((static_cast(m_display_width) / static_cast(m_display_height)) / m_display_aspect_ratio) : 1.0f; const float display_width = static_cast(m_display_width); const float display_height = static_cast(m_display_height) * y_scale; const float active_left = static_cast(m_display_active_left); const float active_top = static_cast(m_display_active_top) * y_scale; const float active_width = static_cast(m_display_active_width); const float active_height = static_cast(m_display_active_height) * y_scale; if (out_y_scale) *out_y_scale = y_scale; // now fit it within the window const float window_ratio = static_cast(window_width) / static_cast(window_height); float scale; if ((display_width / display_height) >= window_ratio) { // align in middle vertically scale = static_cast(window_width) / display_width; if (m_display_integer_scaling) scale = std::max(std::floor(scale), 1.0f); if (out_left_padding) { if (m_display_integer_scaling) *out_left_padding = std::max((window_width - static_cast(display_width * scale)) / 2, 0); else *out_left_padding = 0; } if (out_top_padding) { switch (m_display_alignment) { case Alignment::LeftOrTop: *out_top_padding = 0; break; case Alignment::Center: *out_top_padding = std::max((window_height - static_cast(display_height * scale)) / 2, 0); break; case Alignment::RightOrBottom: *out_top_padding = std::max(window_height - static_cast(display_height * scale), 0); break; } } } else { // align in middle horizontally scale = static_cast(window_height) / display_height; if (m_display_integer_scaling) scale = std::max(std::floor(scale), 1.0f); if (out_left_padding) { switch (m_display_alignment) { case Alignment::LeftOrTop: *out_left_padding = 0; break; case Alignment::Center: *out_left_padding = std::max((window_width - static_cast(display_width * scale)) / 2, 0); break; case Alignment::RightOrBottom: *out_left_padding = std::max(window_width - static_cast(display_width * scale), 0); break; } } if (out_top_padding) { if (m_display_integer_scaling) *out_top_padding = std::max((window_height - static_cast(display_height * scale)) / 2, 0); else *out_top_padding = 0; } } *out_width = static_cast(active_width * scale); *out_height = static_cast(active_height * scale); *out_left = static_cast(active_left * scale); *out_top = static_cast(active_top * scale); if (out_scale) *out_scale = scale; } std::tuple HostDisplay::CalculateDrawRect(s32 window_width, s32 window_height, s32 top_margin, bool apply_aspect_ratio /* = true */) const { s32 left, top, width, height, left_padding, top_padding; CalculateDrawRect(window_width, window_height - top_margin, &left, &top, &width, &height, &left_padding, &top_padding, nullptr, nullptr, apply_aspect_ratio); return std::make_tuple(left + left_padding, top + top_padding + top_margin, width, height); } std::tuple HostDisplay::CalculateSoftwareCursorDrawRect() const { return CalculateSoftwareCursorDrawRect(m_mouse_position_x, m_mouse_position_y); } std::tuple HostDisplay::CalculateSoftwareCursorDrawRect(s32 cursor_x, s32 cursor_y) const { const float scale = m_window_info.surface_scale * m_cursor_texture_scale; const u32 cursor_extents_x = static_cast(static_cast(m_cursor_texture->GetWidth()) * scale * 0.5f); const u32 cursor_extents_y = static_cast(static_cast(m_cursor_texture->GetHeight()) * scale * 0.5f); const s32 out_left = cursor_x - cursor_extents_x; const s32 out_top = cursor_y - cursor_extents_y; const s32 out_width = cursor_extents_x * 2u; const s32 out_height = cursor_extents_y * 2u; return std::tie(out_left, out_top, out_width, out_height); } std::tuple HostDisplay::ConvertWindowCoordinatesToDisplayCoordinates(s32 window_x, s32 window_y, s32 window_width, s32 window_height, s32 top_margin) const { s32 left, top, width, height, left_padding, top_padding; float scale, y_scale; CalculateDrawRect(window_width, window_height - top_margin, &left, &top, &width, &height, &left_padding, &top_padding, &scale, &y_scale); // convert coordinates to active display region, then to full display region const float scaled_display_x = static_cast(window_x - (left_padding)); const float scaled_display_y = static_cast(window_y - (top_padding + top_margin)); // scale back to internal resolution const float display_x = scaled_display_x / scale; const float display_y = scaled_display_y / scale / y_scale; return std::make_tuple(static_cast(display_x), static_cast(display_y)); } bool HostDisplay::WriteTextureToFile(const void* texture_handle, u32 x, u32 y, u32 width, u32 height, const char* filename, bool clear_alpha /* = true */, bool flip_y /* = false */, u32 resize_width /* = 0 */, u32 resize_height /* = 0 */) { std::vector texture_data(width * height); u32 texture_data_stride = sizeof(u32) * width; if (!DownloadTexture(texture_handle, x, y, width, height, texture_data.data(), texture_data_stride)) { Log_ErrorPrintf("Texture download failed"); return false; } const char* extension = std::strrchr(filename, '.'); if (!extension) { Log_ErrorPrintf("Unable to determine file extension for '%s'", filename); return false; } if (clear_alpha) { for (u32& pixel : texture_data) pixel |= 0xFF000000; } if (flip_y) { std::vector temp(width); for (u32 flip_row = 0; flip_row < (height / 2); flip_row++) { u32* top_ptr = &texture_data[flip_row * width]; u32* bottom_ptr = &texture_data[((height - 1) - flip_row) * width]; std::memcpy(temp.data(), top_ptr, texture_data_stride); std::memcpy(top_ptr, bottom_ptr, texture_data_stride); std::memcpy(bottom_ptr, temp.data(), texture_data_stride); } } if (resize_width > 0 && resize_height > 0 && (resize_width != width || resize_height != height)) { std::vector resized_texture_data(resize_width * resize_height); u32 resized_texture_stride = sizeof(u32) * resize_width; if (!stbir_resize_uint8(reinterpret_cast(texture_data.data()), width, height, texture_data_stride, reinterpret_cast(resized_texture_data.data()), resize_width, resize_height, resized_texture_stride, 4)) { Log_ErrorPrintf("Failed to resize texture data from %ux%u to %ux%u", width, height, resize_width, resize_height); return false; } width = resize_width; height = resize_height; texture_data = std::move(resized_texture_data); texture_data_stride = resized_texture_stride; } auto fp = FileSystem::OpenManagedCFile(filename, "wb"); if (!fp) { Log_ErrorPrintf("Can't open file '%s'", filename); return false; } const auto write_func = [](void* context, void* data, int size) { std::fwrite(data, 1, size, static_cast(context)); }; bool result = false; if (StringUtil::Strcasecmp(extension, ".png") == 0) { result = (stbi_write_png_to_func(write_func, fp.get(), width, height, 4, texture_data.data(), texture_data_stride) != 0); } else if (StringUtil::Strcasecmp(filename, ".jpg") == 0) { result = (stbi_write_jpg_to_func(write_func, fp.get(), width, height, 4, texture_data.data(), 95) != 0); } else if (StringUtil::Strcasecmp(filename, ".tga") == 0) { result = (stbi_write_tga_to_func(write_func, fp.get(), width, height, 4, texture_data.data()) != 0); } else if (StringUtil::Strcasecmp(filename, ".bmp") == 0) { result = (stbi_write_bmp_to_func(write_func, fp.get(), width, height, 4, texture_data.data()) != 0); } if (!result) { Log_ErrorPrintf("Unknown extension in filename '%s' or save error: '%s'", filename, extension); return false; } return true; } bool HostDisplay::WriteDisplayTextureToFile(const char* filename, bool full_resolution /* = true */, bool apply_aspect_ratio /* = true */) { if (!m_display_texture_handle) return false; apply_aspect_ratio = (m_display_aspect_ratio > 0) ? apply_aspect_ratio : false; s32 resize_width = 0; s32 resize_height = 0; if (apply_aspect_ratio && full_resolution) { if (m_display_aspect_ratio > 1.0f) { resize_width = m_display_texture_view_width; resize_height = static_cast(static_cast(resize_width) / m_display_aspect_ratio); } else { resize_height = std::abs(m_display_texture_view_height); resize_width = static_cast(static_cast(resize_height) * m_display_aspect_ratio); } } else if (apply_aspect_ratio) { const auto [left, top, right, bottom] = CalculateDrawRect(GetWindowWidth(), GetWindowHeight(), m_display_top_margin); resize_width = right - left; resize_height = bottom - top; } else if (!full_resolution) { const auto [left, top, right, bottom] = CalculateDrawRect(GetWindowWidth(), GetWindowHeight(), m_display_top_margin); const float ratio = static_cast(m_display_texture_view_width) / static_cast(std::abs(m_display_texture_view_height)); if (ratio > 1.0f) { resize_width = right - left; resize_height = static_cast(static_cast(resize_width) / ratio); } else { resize_height = bottom - top; resize_width = static_cast(static_cast(resize_height) * ratio); } } if (resize_width < 0) resize_width = 1; if (resize_height < 0) resize_height = 1; const bool flip_y = (m_display_texture_view_height < 0); s32 read_height = m_display_texture_view_height; s32 read_y = m_display_texture_view_y; if (flip_y) { read_height = -m_display_texture_view_height; read_y = (m_display_texture_height - read_height) - (m_display_texture_height - m_display_texture_view_y); } return WriteTextureToFile(m_display_texture_handle, m_display_texture_view_x, read_y, m_display_texture_view_width, read_height, filename, true, flip_y, static_cast(resize_width), static_cast(resize_height)); } bool HostDisplay::WriteDisplayTextureToBuffer(std::vector* buffer, u32 resize_width /* = 0 */, u32 resize_height /* = 0 */, bool clear_alpha /* = true */) { if (!m_display_texture_handle) return false; const bool flip_y = (m_display_texture_view_height < 0); s32 read_width = m_display_texture_view_width; s32 read_height = m_display_texture_view_height; s32 read_x = m_display_texture_view_x; s32 read_y = m_display_texture_view_y; if (flip_y) { read_height = -m_display_texture_view_height; read_y = (m_display_texture_height - read_height) - (m_display_texture_height - m_display_texture_view_y); } u32 width = static_cast(read_width); u32 height = static_cast(read_height); std::vector texture_data(width * height); u32 texture_data_stride = sizeof(u32) * width; if (!DownloadTexture(m_display_texture_handle, read_x, read_y, width, height, texture_data.data(), texture_data_stride)) { Log_ErrorPrintf("Failed to download texture from GPU."); return false; } if (clear_alpha) { for (u32& pixel : texture_data) pixel |= 0xFF000000; } if (flip_y) { std::vector temp(width); for (u32 flip_row = 0; flip_row < (height / 2); flip_row++) { u32* top_ptr = &texture_data[flip_row * width]; u32* bottom_ptr = &texture_data[((height - 1) - flip_row) * width]; std::memcpy(temp.data(), top_ptr, texture_data_stride); std::memcpy(top_ptr, bottom_ptr, texture_data_stride); std::memcpy(bottom_ptr, temp.data(), texture_data_stride); } } if (resize_width > 0 && resize_height > 0 && (resize_width != width || resize_height != height)) { std::vector resized_texture_data(resize_width * resize_height); u32 resized_texture_stride = sizeof(u32) * resize_width; if (!stbir_resize_uint8(reinterpret_cast(texture_data.data()), width, height, texture_data_stride, reinterpret_cast(resized_texture_data.data()), resize_width, resize_height, resized_texture_stride, 4)) { Log_ErrorPrintf("Failed to resize texture data from %ux%u to %ux%u", width, height, resize_width, resize_height); return false; } width = resize_width; height = resize_height; *buffer = std::move(resized_texture_data); texture_data_stride = resized_texture_stride; } else { *buffer = texture_data; } return true; }