diff --git a/CHANGES b/CHANGES
index 5d3dd16..587b612 100644
--- a/CHANGES
+++ b/CHANGES
@@ -4,7 +4,7 @@ v2024.1
  - Update dependencies
  - Propagate test/install options to Glslang
 
-v2024.0
+v2024.0 2024-03-09
  - Update dependencies
  - Utilities:
     - Use Python3 explicitly in utility scripts
diff --git a/CMakeLists.txt b/CMakeLists.txt
index ffcb54b..7c1a6d8 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -117,6 +117,9 @@ if(MSVC)
   endif()
 endif(MSVC)
 
+if(NOT WIN32)
+  add_definitions("-fvisibility=hidden")
+endif()
 
 # Configure subdirectories.
 # We depend on these for later projects, so they should come first.
@@ -124,7 +127,6 @@ add_subdirectory(third_party)
 
 add_subdirectory(libshaderc_util)
 add_subdirectory(libshaderc)
-add_subdirectory(glslc)
 if(${SHADERC_ENABLE_EXAMPLES})
     add_subdirectory(examples)
 endif()
@@ -158,5 +160,3 @@ function(define_pkg_config_file NAME LIBS)
 endfunction()
 
 define_pkg_config_file(shaderc -lshaderc_shared)
-define_pkg_config_file(shaderc_static "-lshaderc ${EXTRA_STATIC_PKGCONFIG_LIBS} -lshaderc_util")
-define_pkg_config_file(shaderc_combined -lshaderc_combined)
diff --git a/libshaderc/CMakeLists.txt b/libshaderc/CMakeLists.txt
index df9a88d..b15e5d7 100644
--- a/libshaderc/CMakeLists.txt
+++ b/libshaderc/CMakeLists.txt
@@ -24,13 +24,6 @@
   src/shaderc_private.h
 )
 
-add_library(shaderc STATIC ${SHADERC_SOURCES})
-shaderc_default_compile_options(shaderc)
-target_include_directories(shaderc
-    PUBLIC include
-    PRIVATE ${glslang_SOURCE_DIR}
-            ${SPIRV-Headers_SOURCE_DIR}/include)
-
 add_library(shaderc_shared SHARED ${SHADERC_SOURCES})
 shaderc_default_compile_options(shaderc_shared)
 target_include_directories(shaderc_shared
@@ -41,7 +34,6 @@
     PRIVATE SHADERC_IMPLEMENTATION
     PUBLIC SHADERC_SHAREDLIB
 )
-set_target_properties(shaderc_shared PROPERTIES SOVERSION 1)
 
 if(SHADERC_ENABLE_INSTALL)
   install(
@@ -54,7 +46,7 @@
     DESTINATION
       ${CMAKE_INSTALL_INCLUDEDIR}/shaderc)
 
-  install(TARGETS shaderc shaderc_shared
+  install(TARGETS shaderc_shared
     LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
     RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
     BUNDLE DESTINATION ${CMAKE_INSTALL_BINDIR}
@@ -69,21 +61,9 @@
   SPIRV-Tools
 )
 
-target_link_libraries(shaderc PRIVATE ${SHADERC_LIBS})
 target_link_libraries(shaderc_shared PRIVATE ${SHADERC_LIBS})
 
 shaderc_add_tests(
-  TEST_PREFIX shaderc
-  LINK_LIBS shaderc
-  INCLUDE_DIRS include ${shaderc_SOURCE_DIR}/libshaderc_util/include ${glslang_SOURCE_DIR}
-               ${spirv-tools_SOURCE_DIR}/include
-               ${SPIRV-Headers_SOURCE_DIR}/include
-  TEST_NAMES
-    shaderc
-    shaderc_cpp
-    shaderc_private)
-
-shaderc_add_tests(
   TEST_PREFIX shaderc_shared
   LINK_LIBS shaderc_shared SPIRV-Tools
   INCLUDE_DIRS include ${shaderc_SOURCE_DIR}/libshaderc_util/include ${glslang_SOURCE_DIR}
@@ -94,22 +74,6 @@
     shaderc_cpp
     shaderc_private)
 
-shaderc_combine_static_lib(shaderc_combined shaderc)
-
-if(SHADERC_ENABLE_INSTALL)
-  install(TARGETS shaderc_combined DESTINATION ${CMAKE_INSTALL_LIBDIR})
-endif(SHADERC_ENABLE_INSTALL)
-
-shaderc_add_tests(
-  TEST_PREFIX shaderc_combined
-  LINK_LIBS shaderc_combined ${CMAKE_THREAD_LIBS_INIT}
-  INCLUDE_DIRS include ${shaderc_SOURCE_DIR}/libshaderc_util/include ${glslang_SOURCE_DIR}
-               ${spirv-tools_SOURCE_DIR}/include
-               ${SPIRV-Headers_SOURCE_DIR}/include
-  TEST_NAMES
-    shaderc
-    shaderc_cpp)
-
 if(${SHADERC_ENABLE_TESTS})
   add_executable(shaderc_c_smoke_test ./src/shaderc_c_smoke_test.c)
   shaderc_default_c_compile_options(shaderc_c_smoke_test)
diff --git a/libshaderc/include/shaderc/shaderc.h b/libshaderc/include/shaderc/shaderc.h
index 3a3e97d..65d5b77 100644
--- a/libshaderc/include/shaderc/shaderc.h
+++ b/libshaderc/include/shaderc/shaderc.h
@@ -317,7 +317,7 @@ SHADERC_EXPORT void shaderc_compile_options_set_source_language(
 
 // Sets the compiler mode to generate debug information in the output.
 SHADERC_EXPORT void shaderc_compile_options_set_generate_debug_info(
-    shaderc_compile_options_t options);
+    shaderc_compile_options_t options, bool enabled, bool enable_non_semantic);
 
 // Sets the compiler optimization level to the given level. Only the last one
 // takes effect if multiple calls of this function exist.
@@ -506,6 +506,10 @@ SHADERC_EXPORT void shaderc_compile_options_set_invert_y(
 SHADERC_EXPORT void shaderc_compile_options_set_nan_clamp(
     shaderc_compile_options_t options, bool enable);
 
+// Returns a string representation of the specified compilation status.
+SHADERC_EXPORT const char* shaderc_compilation_status_to_string(
+    shaderc_compilation_status status);
+
 // An opaque handle to the results of a call to any shaderc_compile_into_*()
 // function.
 typedef struct shaderc_compilation_result* shaderc_compilation_result_t;
@@ -529,28 +533,31 @@ typedef struct shaderc_compilation_result* shaderc_compilation_result_t;
 // present.  May be safely called from multiple threads without explicit
 // synchronization. If there was failure in allocating the compiler object,
 // null will be returned.
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_spv(
+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_spv(
     const shaderc_compiler_t compiler, const char* source_text,
     size_t source_text_size, shaderc_shader_kind shader_kind,
     const char* input_file_name, const char* entry_point_name,
-    const shaderc_compile_options_t additional_options);
+    const shaderc_compile_options_t additional_options,
+    shaderc_compilation_result_t* result);
 
 // Like shaderc_compile_into_spv, but the result contains SPIR-V assembly text
 // instead of a SPIR-V binary module.  The SPIR-V assembly syntax is as defined
 // by the SPIRV-Tools open source project.
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_spv_assembly(
+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_spv_assembly(
     const shaderc_compiler_t compiler, const char* source_text,
     size_t source_text_size, shaderc_shader_kind shader_kind,
     const char* input_file_name, const char* entry_point_name,
-    const shaderc_compile_options_t additional_options);
+    const shaderc_compile_options_t additional_options,
+    shaderc_compilation_result_t* result);
 
 // Like shaderc_compile_into_spv, but the result contains preprocessed source
 // code instead of a SPIR-V binary module
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_preprocessed_text(
+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_preprocessed_text(
     const shaderc_compiler_t compiler, const char* source_text,
     size_t source_text_size, shaderc_shader_kind shader_kind,
     const char* input_file_name, const char* entry_point_name,
-    const shaderc_compile_options_t additional_options);
+    const shaderc_compile_options_t additional_options,
+    shaderc_compilation_result_t* result);
 
 // Takes an assembly string of the format defined in the SPIRV-Tools project
 // (https://github.com/KhronosGroup/SPIRV-Tools/blob/master/syntax.md),
@@ -561,10 +568,11 @@ SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_preprocessed_te
 // May be safely called from multiple threads without explicit synchronization.
 // If there was failure in allocating the compiler object, null will be
 // returned.
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_assemble_into_spv(
+SHADERC_EXPORT shaderc_compilation_status shaderc_assemble_into_spv(
     const shaderc_compiler_t compiler, const char* source_assembly,
     size_t source_assembly_size,
-    const shaderc_compile_options_t additional_options);
+    const shaderc_compile_options_t additional_options,
+    shaderc_compilation_result_t* result);
 
 // The following functions, operating on shaderc_compilation_result_t objects,
 // offer only the basic thread-safety guarantee.
diff --git a/libshaderc/include/shaderc/shaderc.hpp b/libshaderc/include/shaderc/shaderc.hpp
index 3817af8..5592b49 100644
--- a/libshaderc/include/shaderc/shaderc.hpp
+++ b/libshaderc/include/shaderc/shaderc.hpp
@@ -168,8 +168,9 @@ class CompileOptions {
   }
 
   // Sets the compiler mode to generate debug information in the output.
-  void SetGenerateDebugInfo() {
-    shaderc_compile_options_set_generate_debug_info(options_);
+  void SetGenerateDebugInfo(bool enabled, bool non_semantic_debug_info) {
+    shaderc_compile_options_set_generate_debug_info(options_, enabled,
+      non_sematic_debug_info);
   }
 
   // Sets the compiler optimization level to the given level. Only the last one
@@ -425,9 +426,10 @@ class Compiler {
                                         const char* input_file_name,
                                         const char* entry_point_name,
                                         const CompileOptions& options) const {
-    shaderc_compilation_result_t compilation_result = shaderc_compile_into_spv(
+    shaderc_compilation_result_t compilation_result = nullptr;
+    shaderc_compile_into_spv(
         compiler_, source_text, source_text_size, shader_kind, input_file_name,
-        entry_point_name, options.options_);
+        entry_point_name, options.options_, &compilation_result);
     return SpvCompilationResult(compilation_result);
   }
 
@@ -451,9 +453,10 @@ class Compiler {
                                         size_t source_text_size,
                                         shaderc_shader_kind shader_kind,
                                         const char* input_file_name) const {
-    shaderc_compilation_result_t compilation_result =
-        shaderc_compile_into_spv(compiler_, source_text, source_text_size,
-                                 shader_kind, input_file_name, "main", nullptr);
+    shaderc_compilation_result_t compilation_result = nullptr;
+    shaderc_compile_into_spv(compiler_, source_text, source_text_size,
+                             shader_kind, input_file_name, "main", nullptr,
+                             &compilation_result);
     return SpvCompilationResult(compilation_result);
   }
 
@@ -504,8 +507,11 @@ class Compiler {
   SpvCompilationResult AssembleToSpv(const char* source_assembly,
                                      size_t source_assembly_size,
                                      const CompileOptions& options) const {
-    return SpvCompilationResult(shaderc_assemble_into_spv(
-        compiler_, source_assembly, source_assembly_size, options.options_));
+    shaderc_compilation_result_t compilation_result = nullptr;
+    shaderc_assemble_into_spv(
+        compiler_, source_assembly, source_assembly_size, options.options_,
+        &compilation_result);
+    return SpvCompilationResult(compilation_result);
   }
 
   // Assembles the given SPIR-V assembly and returns a SPIR-V binary module
@@ -513,8 +519,11 @@ class Compiler {
   // Like the first AssembleToSpv method but uses the default compiler options.
   SpvCompilationResult AssembleToSpv(const char* source_assembly,
                                      size_t source_assembly_size) const {
-    return SpvCompilationResult(shaderc_assemble_into_spv(
-        compiler_, source_assembly, source_assembly_size, nullptr));
+    shaderc_compilation_result_t compilation_result = nullptr;
+    shaderc_assemble_into_spv(
+        compiler_, source_assembly, source_assembly_size, nullptr,
+        &compilation_result);
+    return SpvCompilationResult(compilation_result);
   }
 
   // Assembles the given SPIR-V assembly and returns a SPIR-V binary module
@@ -523,9 +532,11 @@ class Compiler {
   // std::string.
   SpvCompilationResult AssembleToSpv(const std::string& source_assembly,
                                      const CompileOptions& options) const {
-    return SpvCompilationResult(
-        shaderc_assemble_into_spv(compiler_, source_assembly.data(),
-                                  source_assembly.size(), options.options_));
+    shaderc_compilation_result_t compilation_result = nullptr;
+    shaderc_assemble_into_spv(
+      compiler_, source_assembly.data(), source_assembly.size(),
+      options.options_, &compilation_result);
+    return SpvCompilationResult(compilation_result);
   }
 
   // Assembles the given SPIR-V assembly and returns a SPIR-V binary module
@@ -533,8 +544,10 @@ class Compiler {
   // Like the first AssembleToSpv method but the source is provided as a
   // std::string and also uses default compiler options.
   SpvCompilationResult AssembleToSpv(const std::string& source_assembly) const {
-    return SpvCompilationResult(shaderc_assemble_into_spv(
-        compiler_, source_assembly.data(), source_assembly.size(), nullptr));
+    shaderc_compilation_result_t compilation_result = nullptr;
+    shaderc_assemble_into_spv(compiler_, source_assembly.data(),
+      source_assembly.size(), nullptr, &compilation_result);
+    return SpvCompilationResult(compilation_result);
   }
 
   // Compiles the given source GLSL and returns the SPIR-V assembly text
@@ -544,10 +557,11 @@ class Compiler {
       const char* source_text, size_t source_text_size,
       shaderc_shader_kind shader_kind, const char* input_file_name,
       const char* entry_point_name, const CompileOptions& options) const {
-    shaderc_compilation_result_t compilation_result =
-        shaderc_compile_into_spv_assembly(
-            compiler_, source_text, source_text_size, shader_kind,
-            input_file_name, entry_point_name, options.options_);
+    shaderc_compilation_result_t compilation_result = nullptr;
+    shaderc_compile_into_spv_assembly(
+        compiler_, source_text, source_text_size, shader_kind,
+        input_file_name, entry_point_name, options.options_,
+        &compilation_result);
     return AssemblyCompilationResult(compilation_result);
   }
 
@@ -592,10 +606,10 @@ class Compiler {
       const char* source_text, size_t source_text_size,
       shaderc_shader_kind shader_kind, const char* input_file_name,
       const CompileOptions& options) const {
-    shaderc_compilation_result_t compilation_result =
-        shaderc_compile_into_preprocessed_text(
+    shaderc_compilation_result_t compilation_result;
+    shaderc_compile_into_preprocessed_text(
             compiler_, source_text, source_text_size, shader_kind,
-            input_file_name, "main", options.options_);
+            input_file_name, "main", options.options_, &compilation_result);
     return PreprocessedSourceCompilationResult(compilation_result);
   }
 
diff --git a/libshaderc/src/shaderc.cc b/libshaderc/src/shaderc.cc
index 63f1bbc..c1a9b12 100644
--- a/libshaderc/src/shaderc.cc
+++ b/libshaderc/src/shaderc.cc
@@ -418,8 +418,12 @@ void shaderc_compile_options_set_source_language(
 }
 
 void shaderc_compile_options_set_generate_debug_info(
-    shaderc_compile_options_t options) {
-  options->compiler.SetGenerateDebugInfo();
+    shaderc_compile_options_t options, bool enabled, bool enable_non_semantic) {
+  if (enabled) {
+    options->compiler.SetGenerateDebugInfo();
+    if (enable_non_semantic)
+      options->compiler.SetEmitNonSemanticDebugInfo();
+  }
 }
 
 void shaderc_compile_options_set_optimization_level(
@@ -591,8 +595,31 @@ void shaderc_compiler_release(shaderc_compiler_t compiler) {
   delete compiler;
 }
 
+const char* shaderc_compilation_status_to_string(shaderc_compilation_status status)
+{
+  static constexpr const std::pair<shaderc_compilation_status, const char*> status_names[] = {
+    {shaderc_compilation_status_success, "shaderc_compilation_status_success"},
+    {shaderc_compilation_status_invalid_stage, "shaderc_compilation_status_invalid_stage"},
+    {shaderc_compilation_status_compilation_error, "shaderc_compilation_status_compilation_error"},
+    {shaderc_compilation_status_internal_error, "shaderc_compilation_status_internal_error"},
+    {shaderc_compilation_status_null_result_object, "shaderc_compilation_status_null_result_object"},
+    {shaderc_compilation_status_invalid_assembly, "shaderc_compilation_status_invalid_assembly"},
+    {shaderc_compilation_status_validation_error, "shaderc_compilation_status_validation_error"},
+    {shaderc_compilation_status_transformation_error, "shaderc_compilation_status_transformation_error"},
+    {shaderc_compilation_status_configuration_error, "shaderc_compilation_status_configuration_error"},
+  };
+
+  for (const auto& it : status_names)
+  {
+    if (status == it.first)
+      return it.second;
+  }
+
+  return "shaderc_compilation_status_unknown";
+}
+
 namespace {
-shaderc_compilation_result_t CompileToSpecifiedOutputType(
+shaderc_compilation_result_vector* CompileToSpecifiedOutputType(
     const shaderc_compiler_t compiler, const char* source_text,
     size_t source_text_size, shaderc_shader_kind shader_kind,
     const char* input_file_name, const char* entry_point_name,
@@ -669,48 +696,59 @@ shaderc_compilation_result_t CompileToSpecifiedOutputType(
 }
 }  // anonymous namespace
 
-shaderc_compilation_result_t shaderc_compile_into_spv(
+shaderc_compilation_status shaderc_compile_into_spv(
     const shaderc_compiler_t compiler, const char* source_text,
     size_t source_text_size, shaderc_shader_kind shader_kind,
     const char* input_file_name, const char* entry_point_name,
-    const shaderc_compile_options_t additional_options) {
-  return CompileToSpecifiedOutputType(
+    const shaderc_compile_options_t additional_options,
+    shaderc_compilation_result_t* result) {
+  shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
       compiler, source_text, source_text_size, shader_kind, input_file_name,
       entry_point_name, additional_options,
       shaderc_util::Compiler::OutputType::SpirvBinary);
+  *result = resultv;
+  return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
 }
 
-shaderc_compilation_result_t shaderc_compile_into_spv_assembly(
+shaderc_compilation_status shaderc_compile_into_spv_assembly(
     const shaderc_compiler_t compiler, const char* source_text,
     size_t source_text_size, shaderc_shader_kind shader_kind,
     const char* input_file_name, const char* entry_point_name,
-    const shaderc_compile_options_t additional_options) {
-  return CompileToSpecifiedOutputType(
+    const shaderc_compile_options_t additional_options,
+    shaderc_compilation_result_t* result) {
+  shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
       compiler, source_text, source_text_size, shader_kind, input_file_name,
       entry_point_name, additional_options,
       shaderc_util::Compiler::OutputType::SpirvAssemblyText);
+  *result = resultv;
+  return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
 }
 
-shaderc_compilation_result_t shaderc_compile_into_preprocessed_text(
+shaderc_compilation_status shaderc_compile_into_preprocessed_text(
     const shaderc_compiler_t compiler, const char* source_text,
     size_t source_text_size, shaderc_shader_kind shader_kind,
     const char* input_file_name, const char* entry_point_name,
-    const shaderc_compile_options_t additional_options) {
-  return CompileToSpecifiedOutputType(
+    const shaderc_compile_options_t additional_options,
+    shaderc_compilation_result_t* result) {
+  shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
       compiler, source_text, source_text_size, shader_kind, input_file_name,
       entry_point_name, additional_options,
       shaderc_util::Compiler::OutputType::PreprocessedText);
+  *result = resultv;
+  return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
 }
 
-shaderc_compilation_result_t shaderc_assemble_into_spv(
+shaderc_compilation_status shaderc_assemble_into_spv(
     const shaderc_compiler_t compiler, const char* source_assembly,
     size_t source_assembly_size,
-    const shaderc_compile_options_t additional_options) {
-  auto* result = new (std::nothrow) shaderc_compilation_result_spv_binary;
-  if (!result) return nullptr;
-  result->compilation_status = shaderc_compilation_status_invalid_assembly;
-  if (!compiler->initializer) return result;
-  if (source_assembly == nullptr) return result;
+    const shaderc_compile_options_t additional_options,
+    shaderc_compilation_result_t* result) {
+  auto* bresult = new (std::nothrow) shaderc_compilation_result_spv_binary;
+  if (!bresult) return shaderc_compilation_status_internal_error;
+  bresult->compilation_status = shaderc_compilation_status_invalid_assembly;
+  *result = bresult;
+  if (!compiler->initializer) return bresult->compilation_status;
+  if (source_assembly == nullptr) return bresult->compilation_status;
 
   TRY_IF_EXCEPTIONS_ENABLED {
     spv_binary assembling_output_data = nullptr;
@@ -724,22 +762,22 @@ shaderc_compilation_result_t shaderc_assemble_into_spv(
         GetCompilerTargetEnvVersion(target_env_version),
         {source_assembly, source_assembly + source_assembly_size},
         &assembling_output_data, &errors);
-    result->num_errors = !assembling_succeeded;
+    bresult->num_errors = !assembling_succeeded;
     if (assembling_succeeded) {
-      result->SetOutputData(assembling_output_data);
-      result->output_data_size =
+      bresult->SetOutputData(assembling_output_data);
+      bresult->output_data_size =
           assembling_output_data->wordCount * sizeof(uint32_t);
-      result->compilation_status = shaderc_compilation_status_success;
+      bresult->compilation_status = shaderc_compilation_status_success;
     } else {
-      result->messages = std::move(errors);
-      result->compilation_status = shaderc_compilation_status_invalid_assembly;
+      bresult->messages = std::move(errors);
+      bresult->compilation_status = shaderc_compilation_status_invalid_assembly;
     }
   }
   CATCH_IF_EXCEPTIONS_ENABLED(...) {
-    result->compilation_status = shaderc_compilation_status_internal_error;
+    bresult->compilation_status = shaderc_compilation_status_internal_error;
   }
 
-  return result;
+  return bresult->compilation_status;
 }
 
 size_t shaderc_result_get_length(const shaderc_compilation_result_t result) {
diff --git a/libshaderc_util/include/libshaderc_util/compiler.h b/libshaderc_util/include/libshaderc_util/compiler.h
index d9d02b9..b076ec8 100644
--- a/libshaderc_util/include/libshaderc_util/compiler.h
+++ b/libshaderc_util/include/libshaderc_util/compiler.h
@@ -195,6 +195,7 @@ class Compiler {
         warnings_as_errors_(false),
         suppress_warnings_(false),
         generate_debug_info_(false),
+        emit_non_semantic_debug_info_(false),
         enabled_opt_passes_(),
         target_env_(TargetEnv::Vulkan),
         target_env_version_(TargetEnvVersion::Default),
@@ -220,6 +221,10 @@ class Compiler {
   // such as identifier names and line numbers.
   void SetGenerateDebugInfo();
 
+  // Requests that the compiler emit non-semantic debug information.
+  // Requires VK_KHR_shader_non_semantic_info.
+  void SetEmitNonSemanticDebugInfo();
+
   // Sets the optimization level to the given level. Only the last one takes
   // effect if multiple calls of this method exist.
   void SetOptimizationLevel(OptimizationLevel level);
@@ -486,6 +491,10 @@ class Compiler {
   // output.
   bool generate_debug_info_;
 
+  // When true and generate_debug_info_ is also set, generate non-semantic debug
+  // information.
+  bool emit_non_semantic_debug_info_;
+
   // Optimization passes to be applied.
   std::vector<PassId> enabled_opt_passes_;
 
diff --git a/libshaderc_util/src/compiler.cc b/libshaderc_util/src/compiler.cc
index e5f5d10..1f9e6a5 100644
--- a/libshaderc_util/src/compiler.cc
+++ b/libshaderc_util/src/compiler.cc
@@ -341,6 +341,11 @@ std::tuple<bool, std::vector<uint32_t>, size_t> Compiler::Compile(
   options.generateDebugInfo = generate_debug_info_;
   options.disableOptimizer = true;
   options.optimizeSize = false;
+  options.emitNonSemanticShaderDebugInfo =
+      generate_debug_info_ && emit_non_semantic_debug_info_;
+  options.emitNonSemanticShaderDebugSource =
+      generate_debug_info_ && emit_non_semantic_debug_info_;
+
   // Note the call to GlslangToSpv also populates compilation_output_data.
   glslang::GlslangToSpv(*program.getIntermediate(used_shader_stage), spirv,
                         &options);
@@ -438,6 +443,10 @@ void Compiler::SetGenerateDebugInfo() {
   }
 }
 
+void Compiler::SetEmitNonSemanticDebugInfo() {
+  emit_non_semantic_debug_info_ = true;
+}
+
 void Compiler::SetOptimizationLevel(Compiler::OptimizationLevel level) {
   // Clear previous settings first.
   enabled_opt_passes_.clear();
diff --git a/third_party/CMakeLists.txt b/third_party/CMakeLists.txt
index d44f62a..83966b6 100644
--- a/third_party/CMakeLists.txt
+++ b/third_party/CMakeLists.txt
@@ -20,9 +20,9 @@ set(SHADERC_TINT_DIR "${SHADERC_THIRD_PARTY_ROOT_DIR}/tint" CACHE STRING
 set(SHADERC_ABSL_DIR "${SHADERC_THIRD_PARTY_ROOT_DIR}/abseil_cpp" CACHE STRING
   "Location of re2 source")
 
-set( SKIP_GLSLANG_INSTALL ${SHADERC_SKIP_INSTALL} )
-set( SKIP_SPIRV_TOOLS_INSTALL ${SHADERC_SKIP_INSTALL} )
-set( SKIP_GOOGLETEST_INSTALL ${SHADERC_SKIP_INSTALL} )
+set( SKIP_GLSLANG_INSTALL ON )
+set( SKIP_SPIRV_TOOLS_INSTALL ON )
+set( SKIP_GOOGLETEST_INSTALL ON )
 
 # Configure third party projects.
 if(${SHADERC_ENABLE_TESTS})
@@ -64,7 +64,10 @@ if (NOT TARGET SPIRV-Tools)
       add_subdirectory(${SHADERC_RE2_DIR} re2)
       add_subdirectory(${SHADERC_EFFCEE_DIR} effcee)
     endif()
-    add_subdirectory(${SHADERC_SPIRV_TOOLS_DIR} spirv-tools)
+    set(SPIRV_SKIP_EXECUTABLES ON CACHE BOOL "Skip building SPIRV-Tools executables")
+    set(SPIRV_TOOLS_BUILD_STATIC OFF CACHE BOOL "Skip building two SPIRV-Tools libs")
+    set(SPIRV_TOOLS_LIBRARY_TYPE STATIC CACHE STRING "Build static SPIRV-Tools libs")
+    add_subdirectory(${SHADERC_SPIRV_TOOLS_DIR} spirv-tools EXCLUDE_FROM_ALL)
     if (NOT "${SPIRV_SKIP_TESTS}")
       if (MSVC)
         if (${MSVC_VERSION} LESS 1920)
@@ -87,8 +90,8 @@ if (NOT TARGET glslang)
       # Glslang tests are off by default. Turn them on if testing Shaderc.
       set(GLSLANG_TESTS ON)
     endif()
-    set(GLSLANG_ENABLE_INSTALL $<NOT:${SKIP_GLSLANG_INSTALL}>)
-    add_subdirectory(${SHADERC_GLSLANG_DIR} glslang)
+    set(GLSLANG_ENABLE_INSTALL OFF)
+    add_subdirectory(${SHADERC_GLSLANG_DIR} glslang EXCLUDE_FROM_ALL)
   endif()
   if (NOT TARGET glslang)
     message(FATAL_ERROR "glslang was not found - required for compilation")