Auto-Detect NTSC-J (Japan) NTSC-U (US) PAL (Europe, Australia) Auto NTSC-J NTSC-U PAL Interpreter (Slowest) Cached Interpreter (Faster) Recompiler (Fastest) Interpreter CachedInterpreter Recompiler Hardware (OpenGL) Hardware (Vulkan) Software OpenGL Vulkan Software 1x 2x 3x (for 720p) 4x 5x (for 1080p) 6x (for 1440p) 7x 8x 9x (for 4K) 10x 11x 12x 13x 14x 15x 16x 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 None Only Overscan Area All Borders None Overscan Borders 4:3 16:9 8:7 2:1 (VRAM 1:1) 1:1 PAR 1:1 4:3 16:9 8:7 2:1 (VRAM 1:1) 1:1 PAR 1:1 Digital Controller (Gamepad) Analog Controller (DualShock) DigitalController AnalogController No Memory Card Shared Between All Games Separate Card Per Game (Game Code) Separate Card Per Game (Game Title) None Shared PerGame PerGameTitle