#pragma once #include "core/host_display.h" class LibretroHostDisplay final : public HostDisplay { public: LibretroHostDisplay(); ~LibretroHostDisplay(); RenderAPI GetRenderAPI() const override; void* GetRenderDevice() const override; void* GetRenderContext() const override; bool HasRenderDevice() const override; bool HasRenderSurface() const override; bool CreateRenderDevice(const WindowInfo& wi, std::string_view adapter_name, bool debug_device) override; bool InitializeRenderDevice(std::string_view shader_cache_directory, bool debug_device) override; void DestroyRenderDevice() override; bool MakeRenderContextCurrent() override; bool DoneRenderContextCurrent() override; bool ChangeRenderWindow(const WindowInfo& wi) override; void ResizeRenderWindow(s32 new_window_width, s32 new_window_height) override; void DestroyRenderSurface() override; bool SetPostProcessingChain(const std::string_view& config) override; bool CreateResources() override; void DestroyResources() override; std::unique_ptr CreateTexture(u32 width, u32 height, const void* data, u32 data_stride, bool dynamic) override; void UpdateTexture(HostDisplayTexture* texture, u32 x, u32 y, u32 width, u32 height, const void* data, u32 data_stride) override; bool DownloadTexture(const void* texture_handle, u32 x, u32 y, u32 width, u32 height, void* out_data, u32 out_data_stride) override; void SetVSync(bool enabled) override; bool Render() override; };