#include "host_interface.h" #include "YBaseLib/ByteStream.h" #include "YBaseLib/Log.h" #include "YBaseLib/Timer.h" #include "bios.h" #include "common/audio_stream.h" #include "host_display.h" #include "system.h" #include Log_SetChannel(HostInterface); #ifdef _WIN32 #include "YBaseLib/Windows/WindowsHeaders.h" #else #include #endif HostInterface::HostInterface() { m_settings.SetDefaults(); m_last_throttle_time = Y_TimerGetValue(); } HostInterface::~HostInterface() = default; bool HostInterface::CreateSystem() { m_system = System::Create(this); // Pull in any invalid settings which have been reset. m_settings = m_system->GetSettings(); m_paused = true; UpdateSpeedLimiterState(); return true; } bool HostInterface::BootSystem(const char* filename, const char* state_filename) { if (!m_system->Boot(filename)) return false; m_paused = m_settings.start_paused; ConnectControllers(); UpdateSpeedLimiterState(); if (state_filename && !LoadState(state_filename)) return false; return true; } void HostInterface::DestroySystem() { m_system.reset(); m_paused = false; UpdateSpeedLimiterState(); } void HostInterface::ReportError(const char* message) { Log_ErrorPrint(message); } void HostInterface::ReportMessage(const char* message) { Log_InfoPrintf(message); } std::optional> HostInterface::GetBIOSImage(ConsoleRegion region) { // Try the other default filenames in the directory of the configured BIOS. #define TRY_FILENAME(filename) \ do \ { \ std::string try_filename = filename; \ std::optional found_image = BIOS::LoadImageFromFile(try_filename); \ BIOS::Hash found_hash = BIOS::GetHash(*found_image); \ Log_DevPrintf("Hash for BIOS '%s': %s", try_filename.c_str(), found_hash.ToString().c_str()); \ if (BIOS::IsValidHashForRegion(region, found_hash)) \ { \ Log_InfoPrintf("Using BIOS from '%s'", try_filename.c_str()); \ return found_image; \ } \ } while (0) #define RELATIVE_PATH(filename) std::filesystem::path(m_settings.bios_path).replace_filename(filename).string() // Try the configured image. TRY_FILENAME(m_settings.bios_path); // Try searching in the same folder for other region's images. switch (region) { case ConsoleRegion::NTSC_J: TRY_FILENAME(RELATIVE_PATH("scph1000.bin")); TRY_FILENAME(RELATIVE_PATH("scph5500.bin")); break; case ConsoleRegion::NTSC_U: TRY_FILENAME(RELATIVE_PATH("scph1001.bin")); TRY_FILENAME(RELATIVE_PATH("scph5501.bin")); break; case ConsoleRegion::PAL: TRY_FILENAME(RELATIVE_PATH("scph1002.bin")); TRY_FILENAME(RELATIVE_PATH("scph5502.bin")); break; default: break; } #undef RELATIVE_PATH #undef TRY_FILENAME // Fall back to the default image. Log_WarningPrintf("No suitable BIOS image for region %s could be located, using configured image '%s'. This may " "result in instability.", Settings::GetConsoleRegionName(region), m_settings.bios_path.c_str()); return BIOS::LoadImageFromFile(m_settings.bios_path); } void HostInterface::ConnectControllers() {} void HostInterface::Throttle() { // Allow variance of up to 40ms either way. constexpr s64 MAX_VARIANCE_TIME = INT64_C(40000000); // Don't sleep for <1ms or >=period. constexpr s64 MINIMUM_SLEEP_TIME = INT64_C(1000000); // Use unsigned for defined overflow/wrap-around. const u64 time = static_cast(m_throttle_timer.GetTimeNanoseconds()); const s64 sleep_time = static_cast(m_last_throttle_time - time); if (std::abs(sleep_time) >= MAX_VARIANCE_TIME) { #ifdef Y_BUILD_CONFIG_RELEASE // Don't display the slow messages in debug, it'll always be slow... // Limit how often the messages are displayed. if (m_speed_lost_time_timestamp.GetTimeSeconds() >= 1.0f) { Log_WarningPrintf("System too %s, lost %.2f ms", sleep_time < 0 ? "slow" : "fast", static_cast(std::abs(sleep_time) - MAX_VARIANCE_TIME) / 1000000.0); m_speed_lost_time_timestamp.Reset(); } #endif m_last_throttle_time = 0; m_throttle_timer.Reset(); } else if (sleep_time >= MINIMUM_SLEEP_TIME && sleep_time <= m_throttle_period) { #ifdef WIN32 Sleep(static_cast(sleep_time / 1000000)); #else const struct timespec ts = {0, static_cast(sleep_time)}; nanosleep(&ts, nullptr); #endif } m_last_throttle_time += m_throttle_period; } bool HostInterface::LoadState(const char* filename) { ByteStream* stream; if (!ByteStream_OpenFileStream(filename, BYTESTREAM_OPEN_READ | BYTESTREAM_OPEN_STREAMED, &stream)) return false; AddOSDMessage(SmallString::FromFormat("Loading state from %s...", filename)); const bool result = m_system->LoadState(stream); if (!result) { ReportError(SmallString::FromFormat("Loading state from %s failed. Resetting.", filename)); m_system->Reset(); } stream->Release(); return result; } bool HostInterface::SaveState(const char* filename) { ByteStream* stream; if (!ByteStream_OpenFileStream(filename, BYTESTREAM_OPEN_CREATE | BYTESTREAM_OPEN_WRITE | BYTESTREAM_OPEN_TRUNCATE | BYTESTREAM_OPEN_ATOMIC_UPDATE | BYTESTREAM_OPEN_STREAMED, &stream)) { return false; } const bool result = m_system->SaveState(stream); if (!result) { ReportError(SmallString::FromFormat("Saving state to %s failed.", filename)); stream->Discard(); } else { AddOSDMessage(SmallString::FromFormat("State saved to %s.", filename)); stream->Commit(); } stream->Release(); return result; } void HostInterface::UpdateSpeedLimiterState() { m_speed_limiter_enabled = m_settings.speed_limiter_enabled && !m_speed_limiter_temp_disabled; const bool audio_sync_enabled = !m_system || m_paused || (m_speed_limiter_enabled && m_settings.audio_sync_enabled); const bool video_sync_enabled = !m_system || m_paused || (m_speed_limiter_enabled && m_settings.video_sync_enabled); Log_InfoPrintf("Syncing to %s%s", audio_sync_enabled ? "audio" : "", (audio_sync_enabled && video_sync_enabled) ? " and video" : (video_sync_enabled ? "video" : "")); m_audio_stream->SetSync(audio_sync_enabled); m_display->SetVSync(video_sync_enabled); m_throttle_timer.Reset(); m_last_throttle_time = 0; }