add_executable(duckstation-nogui main.cpp nogui_host_interface.cpp nogui_host_interface.h ) target_link_libraries(duckstation-nogui PRIVATE core common imgui glad frontend-common scmversion vulkan-loader) if(USE_SDL2) target_sources(duckstation-nogui PRIVATE imgui_impl_sdl.cpp imgui_impl_sdl.h sdl_host_interface.cpp sdl_host_interface.h sdl_key_names.h ) target_include_directories(duckstation-nogui PRIVATE ${SDL2_INCLUDE_DIRS}) target_link_libraries(duckstation-nogui PRIVATE ${SDL2_LIBRARIES}) endif() if(USE_DRMKMS OR USE_FBDEV) find_package(LIBEVDEV REQUIRED) target_sources(duckstation-nogui PRIVATE vty_host_interface.cpp vty_host_interface.h ) target_compile_definitions(duckstation-nogui PRIVATE "-DWITH_VTY=1") target_compile_definitions(duckstation-nogui PRIVATE "-DUSE_LIBEVDEV=1") target_include_directories(duckstation-nogui PRIVATE ${LIBEVDEV_INCLUDE_DIRS}) target_link_libraries(duckstation-nogui PRIVATE ${LIBEVDEV_LIBRARIES}) endif() if(WIN32) target_sources(duckstation-nogui PRIVATE duckstation-nogui.manifest ) # We want a Windows subsystem application not console. set_target_properties(duckstation-nogui PROPERTIES WIN32_EXECUTABLE TRUE DEBUG_POSTFIX "-debug") endif()