// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)

#include "file_system.h"
#include "assert.h"
#include "error.h"
#include "log.h"
#include "path.h"
#include "string_util.h"

#include <algorithm>
#include <cstdlib>
#include <cstring>
#include <limits>
#include <numeric>

#ifdef __APPLE__
#include <mach-o/dyld.h>
#include <stdlib.h>
#include <sys/param.h>
#endif

#ifdef __FreeBSD__
#include <sys/sysctl.h>
#endif

#if defined(_WIN32)
#include "windows_headers.h"
#include <share.h>
#include <shlobj.h>
#include <winioctl.h>
#else
#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
#include <limits.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#endif

Log_SetChannel(FileSystem);

#ifndef __ANDROID__

#ifdef _WIN32
static std::time_t ConvertFileTimeToUnixTime(const FILETIME& ft)
{
  // based off https://stackoverflow.com/a/6161842
  static constexpr s64 WINDOWS_TICK = 10000000;
  static constexpr s64 SEC_TO_UNIX_EPOCH = 11644473600LL;

  const s64 full = static_cast<s64>((static_cast<u64>(ft.dwHighDateTime) << 32) | static_cast<u64>(ft.dwLowDateTime));
  return static_cast<std::time_t>(full / WINDOWS_TICK - SEC_TO_UNIX_EPOCH);
}
#endif

static inline bool FileSystemCharacterIsSane(char32_t c, bool strip_slashes)
{
#ifdef _WIN32
  // https://docs.microsoft.com/en-gb/windows/win32/fileio/naming-a-file?redirectedfrom=MSDN#naming-conventions
  if ((c == U'/' || c == U'\\') && strip_slashes)
    return false;

  if (c == U'<' || c == U'>' || c == U':' || c == U'"' || c == U'|' || c == U'?' || c == U'*' || c == 0 ||
      c <= static_cast<char32_t>(31))
  {
    return false;
  }
#else
  if (c == '/' && strip_slashes)
    return false;

  // drop asterisks too, they make globbing annoying
  if (c == '*')
    return false;

    // macos doesn't allow colons, apparently
#ifdef __APPLE__
  if (c == U':')
    return false;
#endif
#endif

  return true;
}

template<typename T>
static inline void PathAppendString(std::string& dst, const T& src)
{
  if (dst.capacity() < (dst.length() + src.length()))
    dst.reserve(dst.length() + src.length());

  bool last_separator = (!dst.empty() && dst.back() == FS_OSPATH_SEPARATOR_CHARACTER);

  size_t index = 0;

#ifdef _WIN32
  // special case for UNC paths here
  if (dst.empty() && src.length() >= 3 && src[0] == '\\' && src[1] == '\\' && src[2] != '\\')
  {
    dst.append("\\\\");
    index = 2;
  }
#endif

  for (; index < src.length(); index++)
  {
    const char ch = src[index];

#ifdef _WIN32
    // convert forward slashes to backslashes
    if (ch == '\\' || ch == '/')
#else
    if (ch == '/')
#endif
    {
      if (last_separator)
        continue;
      last_separator = true;
      dst.push_back(FS_OSPATH_SEPARATOR_CHARACTER);
    }
    else
    {
      last_separator = false;
      dst.push_back(ch);
    }
  }
}

std::string Path::SanitizeFileName(const std::string_view& str, bool strip_slashes /* = true */)
{
  std::string ret;
  ret.reserve(str.length());

  size_t pos = 0;
  while (pos < str.length())
  {
    char32_t ch;
    pos += StringUtil::DecodeUTF8(str, pos, &ch);
    ch = FileSystemCharacterIsSane(ch, strip_slashes) ? ch : U'_';
    StringUtil::EncodeAndAppendUTF8(ret, ch);
  }

#ifdef _WIN32
  // Windows: Can't end filename with a period.
  if (ret.length() > 0 && ret.back() == '.')
    ret.back() = '_';
#endif

  return ret;
}

void Path::SanitizeFileName(std::string* str, bool strip_slashes /* = true */)
{
  const size_t len = str->length();

  char small_buf[128];
  std::unique_ptr<char[]> large_buf;
  char* str_copy = small_buf;
  if (len >= std::size(small_buf))
  {
    large_buf = std::make_unique<char[]>(len + 1);
    str_copy = large_buf.get();
  }
  std::memcpy(str_copy, str->c_str(), sizeof(char) * (len + 1));
  str->clear();

  size_t pos = 0;
  while (pos < len)
  {
    char32_t ch;
    pos += StringUtil::DecodeUTF8(str_copy + pos, pos - len, &ch);
    ch = FileSystemCharacterIsSane(ch, strip_slashes) ? ch : U'_';
    StringUtil::EncodeAndAppendUTF8(*str, ch);
  }

#ifdef _WIN32
  // Windows: Can't end filename with a period.
  if (str->length() > 0 && str->back() == '.')
    str->back() = '_';
#endif
}

bool Path::IsAbsolute(const std::string_view& path)
{
#ifdef _WIN32
  return (path.length() >= 3 && ((path[0] >= 'A' && path[0] <= 'Z') || (path[0] >= 'a' && path[0] <= 'z')) &&
          path[1] == ':' && (path[2] == '/' || path[2] == '\\')) ||
         (path.length() >= 3 && path[0] == '\\' && path[1] == '\\');
#else
  return (path.length() >= 1 && path[0] == '/');
#endif
}

std::string Path::RealPath(const std::string_view& path)
{
  // Resolve non-absolute paths first.
  std::vector<std::string_view> components;
  if (!IsAbsolute(path))
    components = Path::SplitNativePath(Path::Combine(FileSystem::GetWorkingDirectory(), path));
  else
    components = Path::SplitNativePath(path);

  std::string realpath;
  if (components.empty())
    return realpath;

  // Different to path because relative.
  realpath.reserve(std::accumulate(components.begin(), components.end(), static_cast<size_t>(0),
                                   [](size_t l, const std::string_view& s) { return l + s.length(); }) +
                   components.size() + 1);

#ifdef _WIN32
  std::wstring wrealpath;
  std::vector<WCHAR> symlink_buf;
  wrealpath.reserve(realpath.size());
  symlink_buf.resize(path.size() + 1);

  // Check for any symbolic links throughout the path while adding components.
  bool test_symlink = true;
  for (const std::string_view& comp : components)
  {
    if (!realpath.empty())
      realpath.push_back(FS_OSPATH_SEPARATOR_CHARACTER);
    realpath.append(comp);
    if (test_symlink)
    {
      DWORD attribs;
      if (StringUtil::UTF8StringToWideString(wrealpath, realpath) &&
          (attribs = GetFileAttributesW(wrealpath.c_str())) != INVALID_FILE_ATTRIBUTES)
      {
        // if not a link, go to the next component
        if (attribs & FILE_ATTRIBUTE_REPARSE_POINT)
        {
          const HANDLE hFile =
            CreateFileW(wrealpath.c_str(), FILE_READ_ATTRIBUTES, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
                        nullptr, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, nullptr);
          if (hFile != INVALID_HANDLE_VALUE)
          {
            // is a link! resolve it.
            DWORD ret = GetFinalPathNameByHandleW(hFile, symlink_buf.data(), static_cast<DWORD>(symlink_buf.size()),
                                                  FILE_NAME_NORMALIZED);
            if (ret > symlink_buf.size())
            {
              symlink_buf.resize(ret);
              ret = GetFinalPathNameByHandleW(hFile, symlink_buf.data(), static_cast<DWORD>(symlink_buf.size()),
                                              FILE_NAME_NORMALIZED);
            }
            if (ret != 0)
              StringUtil::WideStringToUTF8String(realpath, std::wstring_view(symlink_buf.data(), ret));
            else
              test_symlink = false;

            CloseHandle(hFile);
          }
        }
      }
      else
      {
        // not a file or link
        test_symlink = false;
      }
    }
  }

  // GetFinalPathNameByHandleW() adds a \\?\ prefix, so remove it.
  if (realpath.starts_with("\\\\?\\") && IsAbsolute(std::string_view(realpath.data() + 4, realpath.size() - 4)))
    realpath.erase(0, 4);

#else
  // Why this monstrosity instead of calling realpath()? realpath() only works on files that exist.
  std::string basepath;
  std::string symlink;

  basepath.reserve(realpath.capacity());
  symlink.resize(realpath.capacity());

  // Check for any symbolic links throughout the path while adding components.
  bool test_symlink = true;
  for (const std::string_view& comp : components)
  {
    if (!test_symlink)
    {
      realpath.push_back(FS_OSPATH_SEPARATOR_CHARACTER);
      realpath.append(comp);
      continue;
    }

    basepath = realpath;
    if (realpath.empty() || realpath.back() != FS_OSPATH_SEPARATOR_CHARACTER)
      realpath.push_back(FS_OSPATH_SEPARATOR_CHARACTER);
    realpath.append(comp);

    // Check if the last component added is a symlink
    struct stat sb;
    if (lstat(realpath.c_str(), &sb) != 0)
    {
      // Don't bother checking any further components once we error out.
      test_symlink = false;
      continue;
    }
    else if (!S_ISLNK(sb.st_mode))
    {
      // Nope, keep going.
      continue;
    }

    for (;;)
    {
      ssize_t sz = readlink(realpath.c_str(), symlink.data(), symlink.size());
      if (sz < 0)
      {
        // shouldn't happen, due to the S_ISLNK check above.
        test_symlink = false;
        break;
      }
      else if (static_cast<size_t>(sz) == symlink.size())
      {
        // need a larger buffer
        symlink.resize(symlink.size() * 2);
        continue;
      }
      else
      {
        // is a link, and we resolved it. gotta check if the symlink itself is relative :(
        symlink.resize(static_cast<size_t>(sz));
        if (!Path::IsAbsolute(symlink))
        {
          // symlink is relative to the directory of the symlink
          realpath = basepath;
          if (realpath.empty() || realpath.back() != FS_OSPATH_SEPARATOR_CHARACTER)
            realpath.push_back(FS_OSPATH_SEPARATOR_CHARACTER);
          realpath.append(symlink);
        }
        else
        {
          // Use the new, symlinked path.
          realpath = symlink;
        }

        break;
      }
    }
  }
#endif

  return realpath;
}

std::string Path::ToNativePath(const std::string_view& path)
{
  std::string ret;
  PathAppendString(ret, path);

  // remove trailing slashes
  if (ret.length() > 1)
  {
    while (ret.back() == FS_OSPATH_SEPARATOR_CHARACTER)
      ret.pop_back();
  }

  return ret;
}

void Path::ToNativePath(std::string* path)
{
  *path = Path::ToNativePath(*path);
}

std::string Path::Canonicalize(const std::string_view& path)
{
  std::vector<std::string_view> components = Path::SplitNativePath(path);
  std::vector<std::string_view> new_components;
  new_components.reserve(components.size());
  for (const std::string_view& component : components)
  {
    if (component == ".")
    {
      // current directory, so it can be skipped, unless it's the only component
      if (components.size() == 1)
        new_components.push_back(std::move(component));
    }
    else if (component == "..")
    {
      // parent directory, pop one off if we're not at the beginning, otherwise preserve.
      if (!new_components.empty())
        new_components.pop_back();
      else
        new_components.push_back(std::move(component));
    }
    else
    {
      // anything else, preserve
      new_components.push_back(std::move(component));
    }
  }

  return Path::JoinNativePath(new_components);
}

void Path::Canonicalize(std::string* path)
{
  *path = Canonicalize(*path);
}

std::string Path::MakeRelative(const std::string_view& path, const std::string_view& relative_to)
{
  // simple algorithm, we just work on the components. could probably be better, but it'll do for now.
  std::vector<std::string_view> path_components(SplitNativePath(path));
  std::vector<std::string_view> relative_components(SplitNativePath(relative_to));
  std::vector<std::string_view> new_components;

  // both must be absolute paths
  if (Path::IsAbsolute(path) && Path::IsAbsolute(relative_to))
  {
    // find the number of same components
    size_t num_same = 0;
    for (size_t i = 0; i < path_components.size() && i < relative_components.size(); i++)
    {
      if (path_components[i] == relative_components[i])
        num_same++;
      else
        break;
    }

    // we need at least one same component
    if (num_same > 0)
    {
      // from the relative_to directory, back up to the start of the common components
      const size_t num_ups = relative_components.size() - num_same;
      for (size_t i = 0; i < num_ups; i++)
        new_components.emplace_back("..");

      // and add the remainder of the path components
      for (size_t i = num_same; i < path_components.size(); i++)
        new_components.push_back(std::move(path_components[i]));
    }
    else
    {
      // no similarity
      new_components = std::move(path_components);
    }
  }
  else
  {
    // not absolute
    new_components = std::move(path_components);
  }

  return JoinNativePath(new_components);
}

std::string_view Path::GetExtension(const std::string_view& path)
{
  const std::string_view::size_type pos = path.rfind('.');
  if (pos == std::string_view::npos)
    return std::string_view();
  else
    return path.substr(pos + 1);
}

std::string_view Path::StripExtension(const std::string_view& path)
{
  const std::string_view::size_type pos = path.rfind('.');
  if (pos == std::string_view::npos)
    return path;

  return path.substr(0, pos);
}

std::string Path::ReplaceExtension(const std::string_view& path, const std::string_view& new_extension)
{
  const std::string_view::size_type pos = path.rfind('.');
  if (pos == std::string_view::npos)
    return std::string(path);

  std::string ret(path, 0, pos + 1);
  ret.append(new_extension);
  return ret;
}

static std::string_view::size_type GetLastSeperatorPosition(const std::string_view& filename, bool include_separator)
{
  std::string_view::size_type last_separator = filename.rfind('/');
  if (include_separator && last_separator != std::string_view::npos)
    last_separator++;

#if defined(_WIN32)
  std::string_view::size_type other_last_separator = filename.rfind('\\');
  if (other_last_separator != std::string_view::npos)
  {
    if (include_separator)
      other_last_separator++;
    if (last_separator == std::string_view::npos || other_last_separator > last_separator)
      last_separator = other_last_separator;
  }
#endif

  return last_separator;
}

std::string FileSystem::GetDisplayNameFromPath(const std::string_view& path)
{
  return std::string(Path::GetFileName(path));
}

std::string_view Path::GetDirectory(const std::string_view& path)
{
  const std::string::size_type pos = GetLastSeperatorPosition(path, false);
  if (pos == std::string_view::npos)
    return {};

  return path.substr(0, pos);
}

std::string_view Path::GetFileName(const std::string_view& path)
{
  const std::string_view::size_type pos = GetLastSeperatorPosition(path, true);
  if (pos == std::string_view::npos)
    return path;

  return path.substr(pos);
}

std::string_view Path::GetFileTitle(const std::string_view& path)
{
  const std::string_view filename(GetFileName(path));
  const std::string::size_type pos = filename.rfind('.');
  if (pos == std::string_view::npos)
    return filename;

  return filename.substr(0, pos);
}

std::string Path::ChangeFileName(const std::string_view& path, const std::string_view& new_filename)
{
  std::string ret;
  PathAppendString(ret, path);

  const std::string_view::size_type pos = GetLastSeperatorPosition(ret, true);
  if (pos == std::string_view::npos)
  {
    ret.clear();
    PathAppendString(ret, new_filename);
  }
  else
  {
    if (!new_filename.empty())
    {
      ret.erase(pos);
      PathAppendString(ret, new_filename);
    }
    else
    {
      ret.erase(pos - 1);
    }
  }

  return ret;
}

void Path::ChangeFileName(std::string* path, const std::string_view& new_filename)
{
  *path = ChangeFileName(*path, new_filename);
}

std::string Path::AppendDirectory(const std::string_view& path, const std::string_view& new_dir)
{
  std::string ret;
  if (!new_dir.empty())
  {
    const std::string_view::size_type pos = GetLastSeperatorPosition(path, true);

    ret.reserve(path.length() + new_dir.length() + 1);
    if (pos != std::string_view::npos)
      PathAppendString(ret, path.substr(0, pos));

    while (!ret.empty() && ret.back() == FS_OSPATH_SEPARATOR_CHARACTER)
      ret.pop_back();

    if (!ret.empty())
      ret += FS_OSPATH_SEPARATOR_CHARACTER;

    PathAppendString(ret, new_dir);

    if (pos != std::string_view::npos)
    {
      const std::string_view filepart(path.substr(pos));
      if (!filepart.empty())
      {
        ret += FS_OSPATH_SEPARATOR_CHARACTER;
        PathAppendString(ret, filepart);
      }
    }
    else if (!path.empty())
    {
      ret += FS_OSPATH_SEPARATOR_CHARACTER;
      PathAppendString(ret, path);
    }
  }
  else
  {
    PathAppendString(ret, path);
  }

  return ret;
}

void Path::AppendDirectory(std::string* path, const std::string_view& new_dir)
{
  *path = AppendDirectory(*path, new_dir);
}

std::vector<std::string_view> Path::SplitWindowsPath(const std::string_view& path)
{
  std::vector<std::string_view> parts;

  std::string::size_type start = 0;
  std::string::size_type pos = 0;

  // preserve unc paths
  if (path.size() > 2 && path[0] == '\\' && path[1] == '\\')
    pos = 2;

  while (pos < path.size())
  {
    if (path[pos] != '/' && path[pos] != '\\')
    {
      pos++;
      continue;
    }

    // skip consecutive separators
    if (pos != start)
      parts.push_back(path.substr(start, pos - start));

    pos++;
    start = pos;
  }

  if (start != pos)
    parts.push_back(path.substr(start));

  return parts;
}

std::string Path::JoinWindowsPath(const std::vector<std::string_view>& components)
{
  return StringUtil::JoinString(components.begin(), components.end(), '\\');
}

std::vector<std::string_view> Path::SplitNativePath(const std::string_view& path)
{
#ifdef _WIN32
  return SplitWindowsPath(path);
#else
  std::vector<std::string_view> parts;

  std::string::size_type start = 0;
  std::string::size_type pos = 0;
  while (pos < path.size())
  {
    if (path[pos] != '/')
    {
      pos++;
      continue;
    }

    // skip consecutive separators
    // for unix, we create an empty element at the beginning when it's an absolute path
    // that way, when it's re-joined later, we preserve the starting slash.
    if (pos != start || pos == 0)
      parts.push_back(path.substr(start, pos - start));

    pos++;
    start = pos;
  }

  if (start != pos)
    parts.push_back(path.substr(start));

  return parts;
#endif
}

std::string Path::JoinNativePath(const std::vector<std::string_view>& components)
{
  return StringUtil::JoinString(components.begin(), components.end(), FS_OSPATH_SEPARATOR_CHARACTER);
}

std::vector<std::string> FileSystem::GetRootDirectoryList()
{
  std::vector<std::string> results;

#if defined(_WIN32)
  char buf[256];
  const DWORD size = GetLogicalDriveStringsA(sizeof(buf), buf);
  if (size != 0 && size < (sizeof(buf) - 1))
  {
    const char* ptr = buf;
    while (*ptr != '\0')
    {
      const std::size_t len = std::strlen(ptr);
      results.emplace_back(ptr, len);
      ptr += len + 1u;
    }
  }
#else
  const char* home_path = std::getenv("HOME");
  if (home_path)
    results.push_back(home_path);

  results.push_back("/");
#endif

  return results;
}

std::string Path::BuildRelativePath(const std::string_view& filename, const std::string_view& new_filename)
{
  std::string new_string;

  std::string_view::size_type pos = GetLastSeperatorPosition(filename, true);
  if (pos != std::string_view::npos)
    new_string.assign(filename, 0, pos);
  new_string.append(new_filename);
  return new_string;
}

std::string Path::Combine(const std::string_view& base, const std::string_view& next)
{
  std::string ret;
  ret.reserve(base.length() + next.length() + 1);

  PathAppendString(ret, base);
  while (!ret.empty() && ret.back() == FS_OSPATH_SEPARATOR_CHARACTER)
    ret.pop_back();

  ret += FS_OSPATH_SEPARATOR_CHARACTER;
  PathAppendString(ret, next);
  while (!ret.empty() && ret.back() == FS_OSPATH_SEPARATOR_CHARACTER)
    ret.pop_back();

  return ret;
}

std::FILE* FileSystem::OpenCFile(const char* filename, const char* mode, Error* error)
{
#ifdef _WIN32
  const std::wstring wfilename(StringUtil::UTF8StringToWideString(filename));
  const std::wstring wmode(StringUtil::UTF8StringToWideString(mode));
  if (!wfilename.empty() && !wmode.empty())
  {
    std::FILE* fp;
    const errno_t err = _wfopen_s(&fp, wfilename.c_str(), wmode.c_str());
    if (err != 0)
    {
      Error::SetErrno(error, err);
      return nullptr;
    }

    return fp;
  }

  std::FILE* fp;
  const errno_t err = fopen_s(&fp, filename, mode);
  if (err != 0)
  {
    Error::SetErrno(error, err);
    return nullptr;
  }

  return fp;
#else
  std::FILE* fp = std::fopen(filename, mode);
  if (!fp)
    Error::SetErrno(error, errno);
  return fp;
#endif
}

int FileSystem::OpenFDFile(const char* filename, int flags, int mode, Error* error)
{
#ifdef _WIN32
  const std::wstring wfilename(StringUtil::UTF8StringToWideString(filename));
  if (!wfilename.empty())
    return _wopen(wfilename.c_str(), flags, mode);

  return -1;
#else
  const int fd = open(filename, flags, mode);
  if (fd < 0)
    Error::SetErrno(error, errno);
  return fd;
#endif
}

std::FILE* FileSystem::OpenSharedCFile(const char* filename, const char* mode, FileShareMode share_mode, Error* error)
{
#ifdef _WIN32
  const std::wstring wfilename(StringUtil::UTF8StringToWideString(filename));
  const std::wstring wmode(StringUtil::UTF8StringToWideString(mode));
  if (wfilename.empty() || wmode.empty())
    return nullptr;

  int share_flags = 0;
  switch (share_mode)
  {
    case FileShareMode::DenyNone:
      share_flags = _SH_DENYNO;
      break;
    case FileShareMode::DenyRead:
      share_flags = _SH_DENYRD;
      break;
    case FileShareMode::DenyWrite:
      share_flags = _SH_DENYWR;
      break;
    case FileShareMode::DenyReadWrite:
    default:
      share_flags = _SH_DENYRW;
      break;
  }

  std::FILE* fp = _wfsopen(wfilename.c_str(), wmode.c_str(), share_flags);
  if (fp)
    return fp;

  Error::SetErrno(error, errno);
  return nullptr;
#else
  std::FILE* fp = std::fopen(filename, mode);
  if (!fp)
    Error::SetErrno(error, errno);
  return fp;
#endif
}

#endif

FileSystem::ManagedCFilePtr FileSystem::OpenManagedCFile(const char* filename, const char* mode, Error* error)
{
  return ManagedCFilePtr(OpenCFile(filename, mode, error));
}

FileSystem::ManagedCFilePtr FileSystem::OpenManagedSharedCFile(const char* filename, const char* mode,
                                                               FileShareMode share_mode, Error* error)
{
  return ManagedCFilePtr(OpenSharedCFile(filename, mode, share_mode, error));
}

int FileSystem::FSeek64(std::FILE* fp, s64 offset, int whence)
{
#ifdef _WIN32
  return _fseeki64(fp, offset, whence);
#else
  // Prevent truncation on platforms which don't have a 64-bit off_t.
  if constexpr (sizeof(off_t) != sizeof(s64))
  {
    if (offset < std::numeric_limits<off_t>::min() || offset > std::numeric_limits<off_t>::max())
      return -1;
  }

  return fseeko(fp, static_cast<off_t>(offset), whence);
#endif
}

s64 FileSystem::FTell64(std::FILE* fp)
{
#ifdef _WIN32
  return static_cast<s64>(_ftelli64(fp));
#else
  return static_cast<s64>(ftello(fp));
#endif
}

s64 FileSystem::FSize64(std::FILE* fp)
{
  const s64 pos = FTell64(fp);
  if (pos >= 0)
  {
    if (FSeek64(fp, 0, SEEK_END) == 0)
    {
      const s64 size = FTell64(fp);
      if (FSeek64(fp, pos, SEEK_SET) == 0)
        return size;
    }
  }

  return -1;
}

s64 FileSystem::GetPathFileSize(const char* Path)
{
  FILESYSTEM_STAT_DATA sd;
  if (!StatFile(Path, &sd))
    return -1;

  return sd.Size;
}

std::optional<std::vector<u8>> FileSystem::ReadBinaryFile(const char* filename, Error* error)
{
  ManagedCFilePtr fp = OpenManagedCFile(filename, "rb", error);
  if (!fp)
    return std::nullopt;

  return ReadBinaryFile(fp.get());
}

std::optional<std::vector<u8>> FileSystem::ReadBinaryFile(std::FILE* fp)
{
  std::fseek(fp, 0, SEEK_END);
  const long size = std::ftell(fp);
  std::fseek(fp, 0, SEEK_SET);
  if (size < 0)
    return std::nullopt;

  std::vector<u8> res(static_cast<size_t>(size));
  if (size > 0 && std::fread(res.data(), 1u, static_cast<size_t>(size), fp) != static_cast<size_t>(size))
    return std::nullopt;

  return res;
}

std::optional<std::string> FileSystem::ReadFileToString(const char* filename, Error* error)
{
  ManagedCFilePtr fp = OpenManagedCFile(filename, "rb", error);
  if (!fp)
    return std::nullopt;

  return ReadFileToString(fp.get());
}

std::optional<std::string> FileSystem::ReadFileToString(std::FILE* fp)
{
  std::fseek(fp, 0, SEEK_END);
  const long size = std::ftell(fp);
  std::fseek(fp, 0, SEEK_SET);
  if (size < 0)
    return std::nullopt;

  std::string res;
  res.resize(static_cast<size_t>(size));
  // NOTE - assumes mode 'rb', for example, this will fail over missing Windows carriage return bytes
  if (size > 0 && std::fread(res.data(), 1u, static_cast<size_t>(size), fp) != static_cast<size_t>(size))
    return std::nullopt;

  return res;
}

bool FileSystem::WriteBinaryFile(const char* filename, const void* data, size_t data_length)
{
  ManagedCFilePtr fp = OpenManagedCFile(filename, "wb");
  if (!fp)
    return false;

  if (data_length > 0 && std::fwrite(data, 1u, data_length, fp.get()) != data_length)
    return false;

  return true;
}

bool FileSystem::WriteStringToFile(const char* filename, const std::string_view& sv)
{
  ManagedCFilePtr fp = OpenManagedCFile(filename, "wb");
  if (!fp)
    return false;

  if (sv.length() > 0 && std::fwrite(sv.data(), 1u, sv.length(), fp.get()) != sv.length())
    return false;

  return true;
}

bool FileSystem::EnsureDirectoryExists(const char* path, bool recursive)
{
  if (FileSystem::DirectoryExists(path))
    return true;

  // if it fails to create, we're not going to be able to use it anyway
  return FileSystem::CreateDirectory(path, recursive);
}

bool FileSystem::RecursiveDeleteDirectory(const char* path)
{
  FindResultsArray results;
  if (FindFiles(path, "*", FILESYSTEM_FIND_FILES | FILESYSTEM_FIND_FOLDERS | FILESYSTEM_FIND_HIDDEN_FILES, &results))
  {
    for (const FILESYSTEM_FIND_DATA& fd : results)
    {
      if (fd.Attributes & FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY)
      {
        if (!RecursiveDeleteDirectory(fd.FileName.c_str()))
          return false;
      }
      else
      {
        if (!DeleteFile(fd.FileName.c_str()))
          return false;
      }
    }
  }

  return DeleteDirectory(path);
}

bool FileSystem::CopyFilePath(const char* source, const char* destination, bool replace)
{
#ifndef _WIN32
  // TODO: There's technically a race here between checking and opening the file..
  // But fopen doesn't specify any way to say "don't create if it exists"...
  if (!replace && FileExists(destination))
    return false;

  auto in_fp = OpenManagedCFile(source, "rb");
  if (!in_fp)
    return false;

  auto out_fp = OpenManagedCFile(destination, "wb");
  if (!out_fp)
    return false;

  u8 buf[4096];
  while (!std::feof(in_fp.get()))
  {
    size_t bytes_in = std::fread(buf, 1, sizeof(buf), in_fp.get());
    if ((bytes_in == 0 && !std::feof(in_fp.get())) ||
        (bytes_in > 0 && std::fwrite(buf, 1, bytes_in, out_fp.get()) != bytes_in))
    {
      out_fp.reset();
      DeleteFile(destination);
      return false;
    }
  }

  if (std::fflush(out_fp.get()) != 0)
  {
    out_fp.reset();
    DeleteFile(destination);
    return false;
  }

  return true;
#else
  return CopyFileW(StringUtil::UTF8StringToWideString(source).c_str(),
                   StringUtil::UTF8StringToWideString(destination).c_str(), !replace);
#endif
}

#ifdef _WIN32

static u32 TranslateWin32Attributes(u32 Win32Attributes)
{
  u32 r = 0;

  if (Win32Attributes & FILE_ATTRIBUTE_DIRECTORY)
    r |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY;
  if (Win32Attributes & FILE_ATTRIBUTE_READONLY)
    r |= FILESYSTEM_FILE_ATTRIBUTE_READ_ONLY;
  if (Win32Attributes & FILE_ATTRIBUTE_COMPRESSED)
    r |= FILESYSTEM_FILE_ATTRIBUTE_COMPRESSED;

  return r;
}

static u32 RecursiveFindFiles(const char* origin_path, const char* parent_path, const char* path, const char* pattern,
                              u32 flags, FileSystem::FindResultsArray* results, std::vector<std::string>& visited)
{
  std::string search_dir;
  if (path)
  {
    if (parent_path)
      search_dir = fmt::format("{}\\{}\\{}\\*", origin_path, parent_path, path);
    else
      search_dir = fmt::format("{}\\{}\\*", origin_path, path);
  }
  else
  {
    search_dir = fmt::format("{}\\*", origin_path);
  }

  // holder for utf-8 conversion
  WIN32_FIND_DATAW wfd;
  std::string utf8_filename;
  utf8_filename.reserve((sizeof(wfd.cFileName) / sizeof(wfd.cFileName[0])) * 2);

  const HANDLE hFind = FindFirstFileW(StringUtil::UTF8StringToWideString(search_dir).c_str(), &wfd);
  if (hFind == INVALID_HANDLE_VALUE)
    return 0;

  // small speed optimization for '*' case
  bool hasWildCards = false;
  bool wildCardMatchAll = false;
  u32 nFiles = 0;
  if (std::strpbrk(pattern, "*?"))
  {
    hasWildCards = true;
    wildCardMatchAll = !(std::strcmp(pattern, "*"));
  }

  // iterate results
  do
  {
    if (wfd.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN && !(flags & FILESYSTEM_FIND_HIDDEN_FILES))
      continue;

    if (wfd.cFileName[0] == L'.')
    {
      if (wfd.cFileName[1] == L'\0' || (wfd.cFileName[1] == L'.' && wfd.cFileName[2] == L'\0'))
        continue;
    }

    if (!StringUtil::WideStringToUTF8String(utf8_filename, wfd.cFileName))
      continue;

    FILESYSTEM_FIND_DATA outData;
    outData.Attributes = 0;

    if (wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
    {
      if (flags & FILESYSTEM_FIND_RECURSIVE)
      {
        // check that we're not following an infinite symbolic link loop
        std::string real_recurse_dir;
        if (parent_path)
          real_recurse_dir =
            Path::RealPath(fmt::format("{}\\{}\\{}\\{}", origin_path, parent_path, path, utf8_filename));
        else if (path)
          real_recurse_dir = Path::RealPath(fmt::format("{}\\{}\\{}", origin_path, path, utf8_filename));
        else
          real_recurse_dir = Path::RealPath(fmt::format("{}\\{}", origin_path, utf8_filename));
        if (real_recurse_dir.empty() || std::find(visited.begin(), visited.end(), real_recurse_dir) == visited.end())
        {
          if (!real_recurse_dir.empty())
            visited.push_back(std::move(real_recurse_dir));

          // recurse into this directory
          if (parent_path)
          {
            const std::string recurse_dir = fmt::format("{}\\{}", parent_path, path);
            nFiles += RecursiveFindFiles(origin_path, recurse_dir.c_str(), utf8_filename.c_str(), pattern, flags,
                                         results, visited);
          }
          else
          {
            nFiles += RecursiveFindFiles(origin_path, path, utf8_filename.c_str(), pattern, flags, results, visited);
          }
        }
      }

      if (!(flags & FILESYSTEM_FIND_FOLDERS))
        continue;

      outData.Attributes |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY;
    }
    else
    {
      if (!(flags & FILESYSTEM_FIND_FILES))
        continue;
    }

    if (wfd.dwFileAttributes & FILE_ATTRIBUTE_READONLY)
      outData.Attributes |= FILESYSTEM_FILE_ATTRIBUTE_READ_ONLY;

    // match the filename
    if (hasWildCards)
    {
      if (!wildCardMatchAll && !StringUtil::WildcardMatch(utf8_filename.c_str(), pattern))
        continue;
    }
    else
    {
      if (std::strcmp(utf8_filename.c_str(), pattern) != 0)
        continue;
    }

    // add file to list
    if (!(flags & FILESYSTEM_FIND_RELATIVE_PATHS))
    {
      if (parent_path)
        outData.FileName = fmt::format("{}\\{}\\{}\\{}", origin_path, parent_path, path, utf8_filename);
      else if (path)
        outData.FileName = fmt::format("{}\\{}\\{}", origin_path, path, utf8_filename);
      else
        outData.FileName = fmt::format("{}\\{}", origin_path, utf8_filename);
    }
    else
    {
      if (parent_path)
        outData.FileName = fmt::format("{}\\{}\\{}", parent_path, path, utf8_filename);
      else if (path)
        outData.FileName = fmt::format("{}\\{}", path, utf8_filename);
      else
        outData.FileName = utf8_filename;
    }

    outData.CreationTime = ConvertFileTimeToUnixTime(wfd.ftCreationTime);
    outData.ModificationTime = ConvertFileTimeToUnixTime(wfd.ftLastWriteTime);
    outData.Size = (static_cast<u64>(wfd.nFileSizeHigh) << 32) | static_cast<u64>(wfd.nFileSizeLow);

    nFiles++;
    results->push_back(std::move(outData));
  } while (FindNextFileW(hFind, &wfd) == TRUE);
  FindClose(hFind);

  return nFiles;
}

bool FileSystem::FindFiles(const char* path, const char* pattern, u32 flags, FindResultsArray* results)
{
  // has a path
  if (path[0] == '\0')
    return false;

  // clear result array
  if (!(flags & FILESYSTEM_FIND_KEEP_ARRAY))
    results->clear();

  // add self if recursive, we don't want to visit it twice
  std::vector<std::string> visited;
  if (flags & FILESYSTEM_FIND_RECURSIVE)
  {
    std::string real_path = Path::RealPath(path);
    if (!real_path.empty())
      visited.push_back(std::move(real_path));
  }

  // enter the recursive function
  return (RecursiveFindFiles(path, nullptr, nullptr, pattern, flags, results, visited) > 0);
}

static void TranslateStat64(struct stat* st, const struct _stat64& st64)
{
  static constexpr __int64 MAX_SIZE = static_cast<__int64>(std::numeric_limits<decltype(st->st_size)>::max());
  st->st_dev = st64.st_dev;
  st->st_ino = st64.st_ino;
  st->st_mode = st64.st_mode;
  st->st_nlink = st64.st_nlink;
  st->st_uid = st64.st_uid;
  st->st_rdev = st64.st_rdev;
  st->st_size = static_cast<decltype(st->st_size)>((st64.st_size > MAX_SIZE) ? MAX_SIZE : st64.st_size);
  st->st_atime = static_cast<time_t>(st64.st_atime);
  st->st_mtime = static_cast<time_t>(st64.st_mtime);
  st->st_ctime = static_cast<time_t>(st64.st_ctime);
}

bool FileSystem::StatFile(const char* path, struct stat* st)
{
  // has a path
  if (path[0] == '\0')
    return false;

  // convert to wide string
  const std::wstring wpath(StringUtil::UTF8StringToWideString(path));
  if (wpath.empty())
    return false;

  struct _stat64 st64;
  if (_wstati64(wpath.c_str(), &st64) != 0)
    return false;

  TranslateStat64(st, st64);
  return true;
}

bool FileSystem::StatFile(std::FILE* fp, struct stat* st)
{
  const int fd = _fileno(fp);
  if (fd < 0)
    return false;

  struct _stat64 st64;
  if (_fstati64(fd, &st64) != 0)
    return false;

  TranslateStat64(st, st64);
  return true;
}

bool FileSystem::StatFile(const char* path, FILESYSTEM_STAT_DATA* sd)
{
  // has a path
  if (path[0] == '\0')
    return false;

  // convert to wide string
  const std::wstring wpath(StringUtil::UTF8StringToWideString(path));
  if (wpath.empty())
    return false;

  // determine attributes for the path. if it's a directory, things have to be handled differently..
  DWORD fileAttributes = GetFileAttributesW(wpath.c_str());
  if (fileAttributes == INVALID_FILE_ATTRIBUTES)
    return false;

  // test if it is a directory
  HANDLE hFile;
  if (fileAttributes & FILE_ATTRIBUTE_DIRECTORY)
  {
    hFile = CreateFileW(wpath.c_str(), GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, nullptr,
                        OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, nullptr);
  }
  else
  {
    hFile = CreateFileW(wpath.c_str(), GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, nullptr,
                        OPEN_EXISTING, 0, nullptr);
  }

  // createfile succeded?
  if (hFile == INVALID_HANDLE_VALUE)
    return false;

  // use GetFileInformationByHandle
  BY_HANDLE_FILE_INFORMATION bhfi;
  if (GetFileInformationByHandle(hFile, &bhfi) == FALSE)
  {
    CloseHandle(hFile);
    return false;
  }

  // close handle
  CloseHandle(hFile);

  // fill in the stat data
  sd->Attributes = TranslateWin32Attributes(bhfi.dwFileAttributes);
  sd->CreationTime = ConvertFileTimeToUnixTime(bhfi.ftCreationTime);
  sd->ModificationTime = ConvertFileTimeToUnixTime(bhfi.ftLastWriteTime);
  sd->Size = static_cast<s64>(((u64)bhfi.nFileSizeHigh) << 32 | (u64)bhfi.nFileSizeLow);
  return true;
}

bool FileSystem::StatFile(std::FILE* fp, FILESYSTEM_STAT_DATA* sd)
{
  const int fd = _fileno(fp);
  if (fd < 0)
    return false;

  struct _stat64 st;
  if (_fstati64(fd, &st) != 0)
    return false;

  // parse attributes
  sd->CreationTime = st.st_ctime;
  sd->ModificationTime = st.st_mtime;
  sd->Attributes = 0;
  if ((st.st_mode & _S_IFMT) == _S_IFDIR)
    sd->Attributes |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY;

  // parse size
  if ((st.st_mode & _S_IFMT) == _S_IFREG)
    sd->Size = st.st_size;
  else
    sd->Size = 0;

  return true;
}

bool FileSystem::FileExists(const char* path)
{
  // has a path
  if (path[0] == '\0')
    return false;

  // convert to wide string
  const std::wstring wpath(StringUtil::UTF8StringToWideString(path));
  if (wpath.empty())
    return false;

  // determine attributes for the path. if it's a directory, things have to be handled differently..
  DWORD fileAttributes = GetFileAttributesW(wpath.c_str());
  if (fileAttributes == INVALID_FILE_ATTRIBUTES)
    return false;

  if (fileAttributes & FILE_ATTRIBUTE_DIRECTORY)
    return false;
  else
    return true;
}

bool FileSystem::DirectoryExists(const char* path)
{
  // has a path
  if (path[0] == '\0')
    return false;

  // convert to wide string
  const std::wstring wpath(StringUtil::UTF8StringToWideString(path));
  if (wpath.empty())
    return false;

  // determine attributes for the path. if it's a directory, things have to be handled differently..
  DWORD fileAttributes = GetFileAttributesW(wpath.c_str());
  if (fileAttributes == INVALID_FILE_ATTRIBUTES)
    return false;

  if (fileAttributes & FILE_ATTRIBUTE_DIRECTORY)
    return true;
  else
    return false;
}

bool FileSystem::DirectoryIsEmpty(const char* path)
{
  std::wstring wpath(StringUtil::UTF8StringToWideString(path));
  wpath += L"\\*";

  WIN32_FIND_DATAW wfd;
  HANDLE hFind = FindFirstFileW(wpath.c_str(), &wfd);

  if (hFind == INVALID_HANDLE_VALUE)
    return true;

  do
  {
    if (wfd.cFileName[0] == L'.')
    {
      if (wfd.cFileName[1] == L'\0' || (wfd.cFileName[1] == L'.' && wfd.cFileName[2] == L'\0'))
        continue;
    }

    FindClose(hFind);
    return false;
  } while (FindNextFileW(hFind, &wfd));

  FindClose(hFind);
  return true;
}

bool FileSystem::CreateDirectory(const char* Path, bool Recursive)
{
  const std::wstring wpath(StringUtil::UTF8StringToWideString(Path));

  // has a path
  if (wpath.empty())
    return false;

  // try just flat-out, might work if there's no other segments that have to be made
  if (CreateDirectoryW(wpath.c_str(), nullptr))
    return true;

  if (!Recursive)
    return false;

  // check error
  DWORD lastError = GetLastError();
  if (lastError == ERROR_ALREADY_EXISTS)
  {
    // check the attributes
    u32 Attributes = GetFileAttributesW(wpath.c_str());
    if (Attributes != INVALID_FILE_ATTRIBUTES && Attributes & FILE_ATTRIBUTE_DIRECTORY)
      return true;
    else
      return false;
  }
  else if (lastError == ERROR_PATH_NOT_FOUND)
  {
    // part of the path does not exist, so we'll create the parent folders, then
    // the full path again.
    const size_t pathLength = wpath.size();
    std::wstring tempPath;
    tempPath.reserve(pathLength);

    // create directories along the path
    for (size_t i = 0; i < pathLength; i++)
    {
      if (wpath[i] == L'\\' || wpath[i] == L'/')
      {
        const BOOL result = CreateDirectoryW(tempPath.c_str(), nullptr);
        if (!result)
        {
          lastError = GetLastError();
          if (lastError != ERROR_ALREADY_EXISTS) // fine, continue to next path segment
            return false;
        }

        // replace / with \.
        tempPath.push_back('\\');
      }
      else
      {
        tempPath.push_back(wpath[i]);
      }
    }

    // re-create the end if it's not a separator, check / as well because windows can interpret them
    if (wpath[pathLength - 1] != L'\\' && wpath[pathLength - 1] != L'/')
    {
      const BOOL result = CreateDirectoryW(wpath.c_str(), nullptr);
      if (!result)
      {
        lastError = GetLastError();
        if (lastError != ERROR_ALREADY_EXISTS)
          return false;
      }
    }

    // ok
    return true;
  }
  else
  {
    // unhandled error
    return false;
  }
}

bool FileSystem::DeleteFile(const char* path)
{
  if (path[0] == '\0')
    return false;

  const std::wstring wpath(StringUtil::UTF8StringToWideString(path));
  const DWORD fileAttributes = GetFileAttributesW(wpath.c_str());
  if (fileAttributes == INVALID_FILE_ATTRIBUTES || fileAttributes & FILE_ATTRIBUTE_DIRECTORY)
    return false;

  return (DeleteFileW(wpath.c_str()) == TRUE);
}

bool FileSystem::RenamePath(const char* old_path, const char* new_path)
{
  const std::wstring old_wpath(StringUtil::UTF8StringToWideString(old_path));
  const std::wstring new_wpath(StringUtil::UTF8StringToWideString(new_path));

  if (!MoveFileExW(old_wpath.c_str(), new_wpath.c_str(), MOVEFILE_REPLACE_EXISTING))
  {
    Log_ErrorPrintf("MoveFileEx('%s', '%s') failed: %08X", old_path, new_path, GetLastError());
    return false;
  }

  return true;
}

bool FileSystem::DeleteDirectory(const char* path)
{
  const std::wstring wpath(StringUtil::UTF8StringToWideString(path));
  return RemoveDirectoryW(wpath.c_str());
}

std::string FileSystem::GetProgramPath()
{
  std::wstring buffer;
  buffer.resize(MAX_PATH);

  // Fall back to the main module if this fails.
  HMODULE module = nullptr;
  GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
                     reinterpret_cast<LPCWSTR>(&GetProgramPath), &module);

  for (;;)
  {
    DWORD nChars = GetModuleFileNameW(module, buffer.data(), static_cast<DWORD>(buffer.size()));
    if (nChars == static_cast<DWORD>(buffer.size()) && GetLastError() == ERROR_INSUFFICIENT_BUFFER)
    {
      buffer.resize(buffer.size() * 2);
      continue;
    }

    buffer.resize(nChars);
    break;
  }

  // Windows symlinks don't behave silly like Linux, so no need to RealPath() it.
  return StringUtil::WideStringToUTF8String(buffer);
}

std::string FileSystem::GetWorkingDirectory()
{
  DWORD required_size = GetCurrentDirectoryW(0, nullptr);
  if (!required_size)
    return {};

  std::wstring buffer;
  buffer.resize(required_size - 1);

  if (!GetCurrentDirectoryW(static_cast<DWORD>(buffer.size() + 1), buffer.data()))
    return {};

  return StringUtil::WideStringToUTF8String(buffer);
}

bool FileSystem::SetWorkingDirectory(const char* path)
{
  const std::wstring wpath(StringUtil::UTF8StringToWideString(path));
  return (SetCurrentDirectoryW(wpath.c_str()) == TRUE);
}

bool FileSystem::SetPathCompression(const char* path, bool enable)
{
  const std::wstring wpath(StringUtil::UTF8StringToWideString(path));
  const DWORD attrs = GetFileAttributesW(wpath.c_str());
  if (attrs == INVALID_FILE_ATTRIBUTES)
    return false;

  const bool isCompressed = (attrs & FILE_ATTRIBUTE_COMPRESSED) != 0;
  if (enable == isCompressed)
  {
    // already compressed/not compressed
    return true;
  }

  const bool isFile = !(attrs & FILE_ATTRIBUTE_DIRECTORY);
  const DWORD flags = isFile ? FILE_ATTRIBUTE_NORMAL : (FILE_FLAG_BACKUP_SEMANTICS | FILE_ATTRIBUTE_DIRECTORY);

  const HANDLE handle = CreateFileW(wpath.c_str(), FILE_GENERIC_WRITE | FILE_GENERIC_READ,
                                    FILE_SHARE_READ | FILE_SHARE_DELETE, nullptr, OPEN_EXISTING, flags, nullptr);
  if (handle == INVALID_HANDLE_VALUE)
    return false;

  DWORD bytesReturned = 0;
  DWORD compressMode = enable ? COMPRESSION_FORMAT_DEFAULT : COMPRESSION_FORMAT_NONE;

  bool result = DeviceIoControl(handle, FSCTL_SET_COMPRESSION, &compressMode, 2, nullptr, 0, &bytesReturned, nullptr);

  CloseHandle(handle);
  return result;
}

#elif !defined(__ANDROID__)

static u32 RecursiveFindFiles(const char* OriginPath, const char* ParentPath, const char* Path, const char* Pattern,
                              u32 Flags, FileSystem::FindResultsArray* pResults, std::vector<std::string>& visited)
{
  std::string tempStr;
  if (Path)
  {
    if (ParentPath)
      tempStr = fmt::format("{}/{}/{}", OriginPath, ParentPath, Path);
    else
      tempStr = fmt::format("{}/{}", OriginPath, Path);
  }
  else
  {
    tempStr = fmt::format("{}", OriginPath);
  }

  DIR* pDir = opendir(tempStr.c_str());
  if (!pDir)
    return 0;

  // small speed optimization for '*' case
  bool hasWildCards = false;
  bool wildCardMatchAll = false;
  u32 nFiles = 0;
  if (std::strpbrk(Pattern, "*?"))
  {
    hasWildCards = true;
    wildCardMatchAll = (std::strcmp(Pattern, "*") == 0);
  }

  // iterate results
  struct dirent* pDirEnt;
  while ((pDirEnt = readdir(pDir)) != nullptr)
  {
    if (pDirEnt->d_name[0] == '.')
    {
      if (pDirEnt->d_name[1] == '\0' || (pDirEnt->d_name[1] == '.' && pDirEnt->d_name[2] == '\0'))
        continue;

      if (!(Flags & FILESYSTEM_FIND_HIDDEN_FILES))
        continue;
    }

    std::string full_path;
    if (ParentPath)
      full_path = fmt::format("{}/{}/{}/{}", OriginPath, ParentPath, Path, pDirEnt->d_name);
    else if (Path)
      full_path = fmt::format("{}/{}/{}", OriginPath, Path, pDirEnt->d_name);
    else
      full_path = fmt::format("{}/{}", OriginPath, pDirEnt->d_name);

    FILESYSTEM_FIND_DATA outData;
    outData.Attributes = 0;

#if defined(__HAIKU__) || defined(__APPLE__) || defined(__FreeBSD__)
    struct stat sDir;
    if (stat(full_path.c_str(), &sDir) < 0)
      continue;

#else
    struct stat64 sDir;
    if (stat64(full_path.c_str(), &sDir) < 0)
      continue;
#endif

    if (S_ISDIR(sDir.st_mode))
    {
      if (Flags & FILESYSTEM_FIND_RECURSIVE)
      {
        // check that we're not following an infinite symbolic link loop
        if (std::string real_recurse_dir = Path::RealPath(full_path);
            real_recurse_dir.empty() || std::find(visited.begin(), visited.end(), real_recurse_dir) == visited.end())
        {
          if (!real_recurse_dir.empty())
            visited.push_back(std::move(real_recurse_dir));

          // recurse into this directory
          if (ParentPath)
          {
            const std::string recursive_dir = fmt::format("{}/{}", ParentPath, Path);
            nFiles +=
              RecursiveFindFiles(OriginPath, recursive_dir.c_str(), pDirEnt->d_name, Pattern, Flags, pResults, visited);
          }
          else
          {
            nFiles += RecursiveFindFiles(OriginPath, Path, pDirEnt->d_name, Pattern, Flags, pResults, visited);
          }
        }
      }

      if (!(Flags & FILESYSTEM_FIND_FOLDERS))
        continue;

      outData.Attributes |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY;
    }
    else
    {
      if (!(Flags & FILESYSTEM_FIND_FILES))
        continue;
    }

    outData.Size = static_cast<u64>(sDir.st_size);
    outData.CreationTime = sDir.st_ctime;
    outData.ModificationTime = sDir.st_mtime;

    // match the filename
    if (hasWildCards)
    {
      if (!wildCardMatchAll && !StringUtil::WildcardMatch(pDirEnt->d_name, Pattern))
        continue;
    }
    else
    {
      if (std::strcmp(pDirEnt->d_name, Pattern) != 0)
        continue;
    }

    // add file to list
    if (!(Flags & FILESYSTEM_FIND_RELATIVE_PATHS))
    {
      outData.FileName = std::move(full_path);
    }
    else
    {
      if (ParentPath)
        outData.FileName = fmt::format("{}/{}/{}", ParentPath, Path, pDirEnt->d_name);
      else if (Path)
        outData.FileName = fmt::format("{}/{}", Path, pDirEnt->d_name);
      else
        outData.FileName = pDirEnt->d_name;
    }

    nFiles++;
    pResults->push_back(std::move(outData));
  }

  closedir(pDir);
  return nFiles;
}

bool FileSystem::FindFiles(const char* path, const char* pattern, u32 flags, FindResultsArray* results)
{
  // has a path
  if (path[0] == '\0')
    return false;

  // clear result array
  if (!(flags & FILESYSTEM_FIND_KEEP_ARRAY))
    results->clear();

  // add self if recursive, we don't want to visit it twice
  std::vector<std::string> visited;
  if (flags & FILESYSTEM_FIND_RECURSIVE)
  {
    std::string real_path = Path::RealPath(path);
    if (!real_path.empty())
      visited.push_back(std::move(real_path));
  }

  // enter the recursive function
  return (RecursiveFindFiles(path, nullptr, nullptr, pattern, flags, results, visited) > 0);
}

bool FileSystem::StatFile(const char* path, struct stat* st)
{
  return stat(path, st) == 0;
}

bool FileSystem::StatFile(std::FILE* fp, struct stat* st)
{
  const int fd = fileno(fp);
  if (fd < 0)
    return false;

  return fstat(fd, st) == 0;
}

bool FileSystem::StatFile(const char* path, FILESYSTEM_STAT_DATA* sd)
{
  // has a path
  if (path[0] == '\0')
    return false;

    // stat file
#if defined(__HAIKU__) || defined(__APPLE__) || defined(__FreeBSD__)
  struct stat sysStatData;
  if (stat(path, &sysStatData) < 0)
#else
  struct stat64 sysStatData;
  if (stat64(path, &sysStatData) < 0)
#endif
    return false;

  // parse attributes
  sd->CreationTime = sysStatData.st_ctime;
  sd->ModificationTime = sysStatData.st_mtime;
  sd->Attributes = 0;
  if (S_ISDIR(sysStatData.st_mode))
    sd->Attributes |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY;

  // parse size
  if (S_ISREG(sysStatData.st_mode))
    sd->Size = sysStatData.st_size;
  else
    sd->Size = 0;

  // ok
  return true;
}

bool FileSystem::StatFile(std::FILE* fp, FILESYSTEM_STAT_DATA* sd)
{
  const int fd = fileno(fp);
  if (fd < 0)
    return false;

    // stat file
#if defined(__HAIKU__) || defined(__APPLE__) || defined(__FreeBSD__)
  struct stat sysStatData;
  if (fstat(fd, &sysStatData) < 0)
#else
  struct stat64 sysStatData;
  if (fstat64(fd, &sysStatData) < 0)
#endif
    return false;

  // parse attributes
  sd->CreationTime = sysStatData.st_ctime;
  sd->ModificationTime = sysStatData.st_mtime;
  sd->Attributes = 0;
  if (S_ISDIR(sysStatData.st_mode))
    sd->Attributes |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY;

  // parse size
  if (S_ISREG(sysStatData.st_mode))
    sd->Size = sysStatData.st_size;
  else
    sd->Size = 0;

  // ok
  return true;
}

bool FileSystem::FileExists(const char* path)
{
  // has a path
  if (path[0] == '\0')
    return false;

    // stat file
#if defined(__HAIKU__) || defined(__APPLE__) || defined(__FreeBSD__)
  struct stat sysStatData;
  if (stat(path, &sysStatData) < 0)
#else
  struct stat64 sysStatData;
  if (stat64(path, &sysStatData) < 0)
#endif
    return false;

  if (S_ISDIR(sysStatData.st_mode))
    return false;
  else
    return true;
}

bool FileSystem::DirectoryExists(const char* path)
{
  // has a path
  if (path[0] == '\0')
    return false;

    // stat file
#if defined(__HAIKU__) || defined(__APPLE__) || defined(__FreeBSD__)
  struct stat sysStatData;
  if (stat(path, &sysStatData) < 0)
#else
  struct stat64 sysStatData;
  if (stat64(path, &sysStatData) < 0)
#endif
    return false;

  if (S_ISDIR(sysStatData.st_mode))
    return true;
  else
    return false;
}

bool FileSystem::DirectoryIsEmpty(const char* path)
{
  DIR* pDir = opendir(path);
  if (pDir == nullptr)
    return true;

  // iterate results
  struct dirent* pDirEnt;
  while ((pDirEnt = readdir(pDir)) != nullptr)
  {
    if (pDirEnt->d_name[0] == '.')
    {
      if (pDirEnt->d_name[1] == '\0' || (pDirEnt->d_name[1] == '.' && pDirEnt->d_name[2] == '\0'))
        continue;
    }

    closedir(pDir);
    return false;
  }

  closedir(pDir);
  return true;
}

bool FileSystem::CreateDirectory(const char* path, bool recursive)
{
  // has a path
  const size_t pathLength = std::strlen(path);
  if (pathLength == 0)
    return false;

  // try just flat-out, might work if there's no other segments that have to be made
  if (mkdir(path, 0777) == 0)
    return true;

  if (!recursive)
    return false;

  // check error
  int lastError = errno;
  if (lastError == EEXIST)
  {
    // check the attributes
    struct stat sysStatData;
    if (stat(path, &sysStatData) == 0 && S_ISDIR(sysStatData.st_mode))
      return true;
    else
      return false;
  }
  else if (lastError == ENOENT)
  {
    // part of the path does not exist, so we'll create the parent folders, then
    // the full path again.
    std::string tempPath;
    tempPath.reserve(pathLength);

    // create directories along the path
    for (size_t i = 0; i < pathLength; i++)
    {
      if (i > 0 && path[i] == '/')
      {
        if (mkdir(tempPath.c_str(), 0777) < 0)
        {
          lastError = errno;
          if (lastError != EEXIST) // fine, continue to next path segment
            return false;
        }
      }

      tempPath.push_back(path[i]);
    }

    // re-create the end if it's not a separator, check / as well because windows can interpret them
    if (path[pathLength - 1] != '/')
    {
      if (mkdir(path, 0777) < 0)
      {
        lastError = errno;
        if (lastError != EEXIST)
          return false;
      }
    }

    // ok
    return true;
  }
  else
  {
    // unhandled error
    return false;
  }
}

bool FileSystem::DeleteFile(const char* path)
{
  if (path[0] == '\0')
    return false;

  struct stat sysStatData;
  if (stat(path, &sysStatData) != 0 || S_ISDIR(sysStatData.st_mode))
    return false;

  return (unlink(path) == 0);
}

bool FileSystem::RenamePath(const char* old_path, const char* new_path)
{
  if (old_path[0] == '\0' || new_path[0] == '\0')
    return false;

  if (rename(old_path, new_path) != 0)
  {
    Log_ErrorPrintf("rename('%s', '%s') failed: %d", old_path, new_path, errno);
    return false;
  }

  return true;
}

bool FileSystem::DeleteDirectory(const char* path)
{
  if (path[0] == '\0')
    return false;

  struct stat sysStatData;
  if (stat(path, &sysStatData) != 0 || !S_ISDIR(sysStatData.st_mode))
    return false;

  return (rmdir(path) == 0);
}

std::string FileSystem::GetProgramPath()
{
#if defined(__linux__)
  static const char* exeFileName = "/proc/self/exe";

  int curSize = PATH_MAX;
  char* buffer = static_cast<char*>(std::realloc(nullptr, curSize));
  for (;;)
  {
    int len = readlink(exeFileName, buffer, curSize);
    if (len < 0)
    {
      std::free(buffer);
      return {};
    }
    else if (len < curSize)
    {
      buffer[len] = '\0';
      std::string ret(buffer, len);
      std::free(buffer);
      return ret;
    }

    curSize *= 2;
    buffer = static_cast<char*>(std::realloc(buffer, curSize));
  }

#elif defined(__APPLE__)

  int curSize = PATH_MAX;
  char* buffer = static_cast<char*>(std::realloc(nullptr, curSize));
  for (;;)
  {
    u32 nChars = curSize - 1;
    int res = _NSGetExecutablePath(buffer, &nChars);
    if (res == 0)
    {
      buffer[nChars] = 0;

      char* resolvedBuffer = realpath(buffer, nullptr);
      if (resolvedBuffer == nullptr)
      {
        std::free(buffer);
        return {};
      }

      std::string ret(buffer);
      std::free(buffer);
      return ret;
    }

    curSize *= 2;
    buffer = static_cast<char*>(std::realloc(buffer, curSize + 1));
  }

#elif defined(__FreeBSD__)
  int mib[4] = {CTL_KERN, KERN_PROC, KERN_PROC_PATHNAME, -1};
  char buffer[PATH_MAX];
  size_t cb = sizeof(buffer) - 1;
  int res = sysctl(mib, std::size(mib), buffer, &cb, nullptr, 0);
  if (res != 0)
    return {};

  buffer[cb] = '\0';
  return buffer;
#else
  return {};
#endif
}

std::string FileSystem::GetWorkingDirectory()
{
  std::string buffer;
  buffer.resize(PATH_MAX);
  while (!getcwd(buffer.data(), buffer.size()))
  {
    if (errno != ERANGE)
      return {};

    buffer.resize(buffer.size() * 2);
  }

  buffer.resize(std::strlen(buffer.c_str())); // Remove excess nulls
  return buffer;
}

bool FileSystem::SetWorkingDirectory(const char* path)
{
  return (chdir(path) == 0);
}

bool FileSystem::SetPathCompression(const char* path, bool enable)
{
  return false;
}

static bool SetLock(int fd, bool lock)
{
  // We want to lock the whole file.
  const off_t offs = lseek(fd, 0, SEEK_CUR);
  if (offs < 0)
  {
    Log_ErrorPrintf("lseek(%d) failed: %d", fd, errno);
    return false;
  }

  if (offs != 0 && lseek(fd, 0, SEEK_SET) < 0)
  {
    Log_ErrorPrintf("lseek(%d, 0) failed: %d", fd, errno);
    return false;
  }

  const bool res = (lockf(fd, lock ? F_LOCK : F_ULOCK, 0) == 0);
  if (lseek(fd, offs, SEEK_SET) < 0)
    Panic("Repositioning file descriptor after lock failed.");

  if (!res)
    Log_ErrorPrintf("lockf() for %s failed: %d", lock ? "lock" : "unlock", errno);

  return res;
}

FileSystem::POSIXLock::POSIXLock(int fd) : m_fd(fd)
{
  if (!SetLock(m_fd, true))
    m_fd = -1;
}

FileSystem::POSIXLock::POSIXLock(std::FILE* fp) : m_fd(fileno(fp))
{
  if (!SetLock(m_fd, true))
    m_fd = -1;
}

FileSystem::POSIXLock::~POSIXLock()
{
  if (m_fd >= 0)
    SetLock(m_fd, false);
}

#endif