#include "gpu_backend.h" #include "common/align.h" #include "common/log.h" #include "common/state_wrapper.h" #include "settings.h" Log_SetChannel(GPUBackend); std::unique_ptr g_gpu_backend; GPUBackend::GPUBackend() = default; GPUBackend::~GPUBackend() = default; bool GPUBackend::Initialize() { if (g_settings.gpu_use_thread) StartGPUThread(); return true; } void GPUBackend::Reset() { Sync(); m_drawing_area = {}; } void GPUBackend::UpdateSettings() { Sync(); if (m_use_gpu_thread != g_settings.gpu_use_thread) { if (!g_settings.gpu_use_thread) StopGPUThread(); else StartGPUThread(); } } void GPUBackend::Shutdown() { StopGPUThread(); } GPUBackendFillVRAMCommand* GPUBackend::NewFillVRAMCommand() { return static_cast( AllocateCommand(GPUBackendCommandType::FillVRAM, sizeof(GPUBackendFillVRAMCommand))); } GPUBackendUpdateVRAMCommand* GPUBackend::NewUpdateVRAMCommand(u32 num_words) { const u32 size = sizeof(GPUBackendUpdateVRAMCommand) + (num_words * sizeof(u16)); GPUBackendUpdateVRAMCommand* cmd = static_cast(AllocateCommand(GPUBackendCommandType::UpdateVRAM, size)); return cmd; } GPUBackendCopyVRAMCommand* GPUBackend::NewCopyVRAMCommand() { return static_cast( AllocateCommand(GPUBackendCommandType::CopyVRAM, sizeof(GPUBackendCopyVRAMCommand))); } GPUBackendSetDrawingAreaCommand* GPUBackend::NewSetDrawingAreaCommand() { return static_cast( AllocateCommand(GPUBackendCommandType::SetDrawingArea, sizeof(GPUBackendSetDrawingAreaCommand))); } GPUBackendDrawPolygonCommand* GPUBackend::NewDrawPolygonCommand(u32 num_vertices) { const u32 size = sizeof(GPUBackendDrawPolygonCommand) + (num_vertices * sizeof(GPUBackendDrawPolygonCommand::Vertex)); GPUBackendDrawPolygonCommand* cmd = static_cast(AllocateCommand(GPUBackendCommandType::DrawPolygon, size)); cmd->num_vertices = Truncate16(num_vertices); return cmd; } GPUBackendDrawRectangleCommand* GPUBackend::NewDrawRectangleCommand() { return static_cast( AllocateCommand(GPUBackendCommandType::DrawRectangle, sizeof(GPUBackendDrawRectangleCommand))); } GPUBackendDrawLineCommand* GPUBackend::NewDrawLineCommand(u32 num_vertices) { const u32 size = sizeof(GPUBackendDrawLineCommand) + (num_vertices * sizeof(GPUBackendDrawLineCommand::Vertex)); GPUBackendDrawLineCommand* cmd = static_cast(AllocateCommand(GPUBackendCommandType::DrawLine, size)); cmd->num_vertices = Truncate16(num_vertices); return cmd; } void* GPUBackend::AllocateCommand(GPUBackendCommandType command, u32 size) { // Ensure size is a multiple of 4 so we don't end up with an unaligned command. size = Common::AlignUpPow2(size, 4); for (;;) { u32 read_ptr = m_command_fifo_read_ptr.load(); u32 write_ptr = m_command_fifo_write_ptr.load(); if (read_ptr > write_ptr) { u32 available_size = read_ptr - write_ptr; while (available_size < (size + sizeof(GPUBackendCommandType))) { WakeGPUThread(); read_ptr = m_command_fifo_read_ptr.load(); available_size = (read_ptr > write_ptr) ? (read_ptr - write_ptr) : (COMMAND_QUEUE_SIZE - write_ptr); } } else { const u32 available_size = COMMAND_QUEUE_SIZE - write_ptr; if ((size + sizeof(GPUBackendCommand)) > available_size) { // allocate a dummy command to wrap the buffer around GPUBackendCommand* dummy_cmd = reinterpret_cast(&m_command_fifo_data[write_ptr]); dummy_cmd->type = GPUBackendCommandType::Wraparound; dummy_cmd->size = available_size; dummy_cmd->params.bits = 0; m_command_fifo_write_ptr.store(0); continue; } } GPUBackendCommand* cmd = reinterpret_cast(&m_command_fifo_data[write_ptr]); cmd->type = command; cmd->size = size; return cmd; } } u32 GPUBackend::GetPendingCommandSize() const { const u32 read_ptr = m_command_fifo_read_ptr.load(); const u32 write_ptr = m_command_fifo_write_ptr.load(); return (write_ptr >= read_ptr) ? (write_ptr - read_ptr) : (COMMAND_QUEUE_SIZE - read_ptr + write_ptr); } void GPUBackend::PushCommand(GPUBackendCommand* cmd) { if (!m_use_gpu_thread) { // single-thread mode if (cmd->type != GPUBackendCommandType::Sync) HandleCommand(cmd); } else { const u32 new_write_ptr = m_command_fifo_write_ptr.fetch_add(cmd->size) + cmd->size; DebugAssert(new_write_ptr <= COMMAND_QUEUE_SIZE); if (GetPendingCommandSize() >= THRESHOLD_TO_WAKE_GPU) WakeGPUThread(); } } void GPUBackend::WakeGPUThread() { std::unique_lock lock(m_sync_mutex); if (!m_gpu_thread_sleeping.load()) return; m_wake_gpu_thread_cv.notify_one(); } void GPUBackend::StartGPUThread() { m_gpu_loop_done.store(false); m_use_gpu_thread = true; m_gpu_thread = std::thread(&GPUBackend::RunGPULoop, this); Log_InfoPrint("GPU thread started."); } void GPUBackend::StopGPUThread() { if (!m_use_gpu_thread) return; m_gpu_loop_done.store(true); WakeGPUThread(); m_gpu_thread.join(); m_use_gpu_thread = false; Log_InfoPrint("GPU thread stopped."); } void GPUBackend::Sync() { if (!m_use_gpu_thread) return; GPUBackendSyncCommand* cmd = static_cast(AllocateCommand(GPUBackendCommandType::Sync, sizeof(GPUBackendSyncCommand))); PushCommand(cmd); WakeGPUThread(); m_sync_event.Wait(); m_sync_event.Reset(); } void GPUBackend::RunGPULoop() { for (;;) { u32 write_ptr = m_command_fifo_write_ptr.load(); u32 read_ptr = m_command_fifo_read_ptr.load(); if (read_ptr == write_ptr) { std::unique_lock lock(m_sync_mutex); m_gpu_thread_sleeping.store(true); m_wake_gpu_thread_cv.wait(lock, [this]() { return m_gpu_loop_done.load() || GetPendingCommandSize() > 0; }); m_gpu_thread_sleeping.store(false); if (m_gpu_loop_done.load()) break; else continue; } if (write_ptr < read_ptr) write_ptr = COMMAND_QUEUE_SIZE; while (read_ptr < write_ptr) { const GPUBackendCommand* cmd = reinterpret_cast(&m_command_fifo_data[read_ptr]); read_ptr += cmd->size; switch (cmd->type) { case GPUBackendCommandType::Wraparound: { DebugAssert(read_ptr == COMMAND_QUEUE_SIZE); write_ptr = m_command_fifo_write_ptr.load(); read_ptr = 0; } break; case GPUBackendCommandType::Sync: { DebugAssert(read_ptr == write_ptr); m_sync_event.Signal(); } break; default: HandleCommand(cmd); break; } } m_command_fifo_read_ptr.store(read_ptr); } } void GPUBackend::HandleCommand(const GPUBackendCommand* cmd) { switch (cmd->type) { case GPUBackendCommandType::FillVRAM: { FlushRender(); const GPUBackendFillVRAMCommand* ccmd = static_cast(cmd); FillVRAM(ZeroExtend32(ccmd->x), ZeroExtend32(ccmd->y), ZeroExtend32(ccmd->width), ZeroExtend32(ccmd->height), ccmd->color, ccmd->params); } break; case GPUBackendCommandType::UpdateVRAM: { FlushRender(); const GPUBackendUpdateVRAMCommand* ccmd = static_cast(cmd); UpdateVRAM(ZeroExtend32(ccmd->x), ZeroExtend32(ccmd->y), ZeroExtend32(ccmd->width), ZeroExtend32(ccmd->height), ccmd->data, ccmd->params); } break; case GPUBackendCommandType::CopyVRAM: { FlushRender(); const GPUBackendCopyVRAMCommand* ccmd = static_cast(cmd); CopyVRAM(ZeroExtend32(ccmd->src_x), ZeroExtend32(ccmd->src_y), ZeroExtend32(ccmd->dst_x), ZeroExtend32(ccmd->dst_y), ZeroExtend32(ccmd->width), ZeroExtend32(ccmd->height), ccmd->params); } break; case GPUBackendCommandType::SetDrawingArea: { FlushRender(); m_drawing_area = static_cast(cmd)->new_area; DrawingAreaChanged(); } break; case GPUBackendCommandType::DrawPolygon: { DrawPolygon(static_cast(cmd)); } break; case GPUBackendCommandType::DrawRectangle: { DrawRectangle(static_cast(cmd)); } break; case GPUBackendCommandType::DrawLine: { DrawLine(static_cast(cmd)); } break; default: break; } }