- Auto-Detect
- NTSC-J (Japan)
- NTSC-U (US)
- PAL (Europe, Australia)
- Auto
- NTSC-J
- NTSC-U
- PAL
- Interpreter (Slowest)
- Cached Interpreter (Faster)
- Recompiler (Fastest)
- Interpreter
- CachedInterpreter
- Recompiler
- Hardware (OpenGL)
- Hardware (Vulkan)
- Software
- OpenGL
- Vulkan
- Software
- 1x (1024x512 VRAM)
- 2x (2048x1024 VRAM)
- 3x (3072x1536 VRAM)
- 4x (4096x2048 VRAM)
- 5x (5120x2560 VRAM)
- 6x (6144x3072 VRAM)
- 7x (7168x3584 VRAM)
- 8x (8192x4096 VRAM)
- 9x (9216x4608 VRAM)
- 10x (10240x5120 VRAM)
- 11x (11264x5632 VRAM)
- 12x (12288x6144 VRAM)
- 13x (13312x6656 VRAM)
- 14x (14336x7168 VRAM)
- 15x (15360x7680 VRAM)
- 16x (16384x8192 VRAM)
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 11
- 12
- 13
- 14
- 15
- 16
- None
- Overscan
- Borders
- None
- Only Overscan Area
- All Borders
- 4:3
- 16:9
- 8:7
- 2:1 (VRAM 1:1)
- 1:1
- PAR 1:1
- 4:3
- 16:9
- 8:7
- 2:1 (VRAM 1:1)
- 1:1
- PAR 1:1
- Digital Controller (Gamepad)
- Analog Controller (DualShock)
- DigitalController
- AnalogController
- No Memory Card
- Shared Between All Games
- Separate Card Per Game (Game Code)
- Separate Card Per Game (Game Title)
- None
- Shared
- PerGame
- PerGameTitle