#pragma once #include "types.h" static constexpr u32 SAVE_STATE_MAGIC = 0x43435544; static constexpr u32 SAVE_STATE_VERSION = 39; #pragma pack(push, 4) struct SAVE_STATE_HEADER { enum : u32 { MAX_TITLE_LENGTH = 128, MAX_GAME_CODE_LENGTH = 32 }; u32 magic; u32 version; char title[MAX_TITLE_LENGTH]; char game_code[MAX_GAME_CODE_LENGTH]; u32 media_filename_length; u32 offset_to_media_filename; u32 playlist_filename_length; u32 offset_to_playlist_filename; u32 screenshot_width; u32 screenshot_height; u32 screenshot_size; u32 offset_to_screenshot; u32 data_compression_type; u32 data_compressed_size; u32 data_uncompressed_size; u32 offset_to_data; }; #pragma pack(pop)