# DuckStation Game Settings # Croc - Legend of the Gobbos (USA) (SLUS-00530) [SLUS-00530] ForcePGXPCPUMode = true # Croc 2 (USA) (SLUS-00634) [SLUS-00634] ForcePGXPCPUMode = true # Doom (USA) (Rev 1) (SLUS-00077) [SLUS-00077] DisableUpscaling = true ForceDigitalController = true # Pop'n Music 6 (Japan) (SLPM-87089) [SLPM-87089] ForceInterlacing = true # Mr. Driller G (Japan) (SLPS-03336) [SLPS-03336] ForceInterlacing = true # Pro Pinball - Big Race USA (USA) (SLUS-01260) [SLUS-01260] ForceSoftwareRenderer = true ForceInterlacing = true # Pro Pinball - Big Race USA (Europe) (SLES-01211) [SLES-01211] ForceSoftwareRenderer = true ForceInterlacing = true # Pro Pinball - Fantastic Journey (USA) (SLUS-01261) [SLUS-01261] ForceSoftwareRenderer = true ForceInterlacing = true # Pro Pinball - Fantastic Journey (Europe) (SLES-02466) [SLES-02466] ForceSoftwareRenderer = true ForceInterlacing = true # Pro Pinball - The Web (Europe) (SLES-00259) [SLES-00259] ForceSoftwareRenderer = true ForceInterlacing = true # Pro Pinball - Timeshock! (Europe) (SLES-00606) [SLES-00606] ForceSoftwareRenderer = true ForceInterlacing = true # Pro Pinball - Timeshock! (USA) (SLUS-00639) [SLUS-00639] ForceSoftwareRenderer = true ForceInterlacing = true # Pro Pinball - Timeshock! (USA) (Demo) (SLUS-90039) [SLUS-90039] ForceSoftwareRenderer = true ForceInterlacing = true # True Pinball (USA) (SLUS-00337) [SLUS-00337] ForceInterlacing = true # Dead or Alive (USA) (SLUS-00606) [SLUS-00606] ForceInterlacing = true # Shinobi no Sato no Jintori Gassen (Japan) (SLPS-03553) [SLPS-03553] ForceInterlacing = true # Time Bokan Series: Bokan desu yo (SLPS-01211) [SLPS-01211] ForceInterlacing = true # Rat Attack! (USA) (SLUS-00656) [SLUS-00656] ForceInterlacing = true # Arcade Party Pak (USA) (SLUS-00952) [SLUS-00952] ForceInterlacing = true # SLUS-01222 (Colin McRae Rally 2.0 (USA) (En,Fr,Es)) [SLUS-01222] DisplayActiveStartOffset = 64 DisplayActiveEndOffset = 68 # SLUS-00297 (Star Wars - Dark Forces (USA)) [SLUS-00297] DisableUpscaling = true DisablePGXP = true ForceDigitalController = true # SCUS-94302 (Destruction Derby (USA)) [SCUS-94302] ForceDigitalController = true # SCUS-94900 (Crash Bandicoot (USA)) [SCUS-94900] ForceDigitalController = true # SCUS-94350 (Destruction Derby 2 (USA)) [SCUS-94350] ForceDigitalController = true # PCPX-96085 (Gran Turismo (Japan) (Demo 1)) [PCPX-96085] ForceDigitalController = true # SLUS-00106 (Grand Theft Auto (USA)) [SLUS-00106] ForceDigitalController = true # SLUS-00590 (Need for Speed - V-Rally (USA)) [SLUS-00590] ForceDigitalController = true # SLUS-00403 (Rage Racer (USA)) [SLUS-00403] ForceDigitalController = true # SCUS-94300 (Ridge Racer (USA)) [SCUS-94300] ForceDigitalController = true # SLUS-00214 (Ridge Racer Revolution (USA)) [SLUS-00214] ForceDigitalController = true # SLUS-00204 (Road & Track Presents - The Need for Speed (USA)) [SLUS-00204] ForceDigitalController = true # SLUS-00006 (Tekken (USA)) [SLUS-00006] ForceDigitalController = true # SLUS-00213 (Tekken 2 (USA)) [SLUS-00213] ForceDigitalController = true # SCES-00344 (Crash Bandicoot (Europe)) [SCES-00344] ForceDigitalController = true # SLUS-00355 (Duke Nukem - Total Meltdown (USA)) [SLUS-00355] DisableUpscaling = true ForceDigitalController = true # SLUS-00331 (Final Doom (USA)) [SLUS-00331] DisableUpscaling = true ForceDigitalController = true # SLUS-00106 (Grand Theft Auto (USA)) [SLUS-00106] ForceDigitalController = true # SLUS-00005 (Rayman (USA)) [SLUS-00005] ForceDigitalController = true # SLUS-01265 (Rayman Brain Games (USA)) [SLUS-01265] ForceDigitalController = true # SLUS-00601 (Skullmonkeys (USA)) [SLUS-00601] ForceDigitalController = true # SLPS-00435 (Megatudo 2096 (Japan)) [SLPS-00435] ForceRecompilerICache = true # SLUS-00388 (NBA Jam Extreme (USA)) [SLUS-00388] ForceRecompilerICache = true # SCES-02834 (Crash Bash (Europe) (En,Fr,De,Es,It)) [SCES-02834] ForceRecompilerICache = true # SLUS-00870 (Formula One 99 (USA) (En,Fr,Es)) [SLUS-00870] ForceInterpreter = true # SLUS-00183 (Zero Divide (USA)) [SLUS-00183] ForceRecompilerICache = true # SLES-00483 (Worms Pinball (Europe) (En,Fr,De,Es,It)) [SLES-00483] ForceInterlacing = true # SCES-02104 (Spyro 2 - Gateway to Glimmer (Europe) (En,Fr,De,Es,It)) [SCES-02104] ForceInterpreter = true # SLPS-02361 (Touge Max G (Japan)) [SLPS-02361] ForcePGXPVertexCache = true # SLPM-86023 (Akumajou Dracula X: Gekka no Yasoukyoku) [SLPM-86023] ForceDigitalController = true # SLUS-00067 (Castlevania - Symphony of the Night (USA)) [SLUS-00067] ForceDigitalController = true # SLES-00524 (Castlevania - Symphony of the Night (Europe)) [SLES-00524] ForceDigitalController = true # SLPS-00712 (Tenga Seiha (Japan)) [SLPS-00712] ForceRecompilerICache = true # SLUS-01019 (Threads of Fate (USA)) [SLUS-01019] ForceInterpreter = true # SLPS-01434 (3D Kakutou Tkool (Japan)) [SLPS-01434] ForceInterlacing = true # SLUS-00684 (Jackie Chan Stuntmaster (USA)) [SLUS-00684] ForceInterpreter = true # SLPS-02459 (Otona no Asobi (Japan)) [SLPS-02459] ForceDigitalController = true # SLPM-86750 (Shiritsu Justice Gakuen: Nekketsu Seishun Nikki 2 (Japan)) [SLPM-86750] ForceInterlacing = true # SLPS 02120 (Shiritsu Justice Gakuen: Nekketsu Seishun Nikki 2 (Japan)) [SLPS-02120] ForceInterlacing = true