#pragma once #include "types.h" class StateWrapper; class PadDevice { public: PadDevice(); virtual ~PadDevice(); virtual void Reset(); virtual bool DoState(StateWrapper& sw); // Resets all state for the transferring to/from the device. virtual void ResetTransferState(); // Returns the value of ACK, as well as filling out_data. virtual bool Transfer(const u8 data_in, u8* data_out); };