// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin // SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0) #pragma once #include "context_egl.h" namespace GL { class ContextEGLFBDev final : public ContextEGL { public: ContextEGLFBDev(const WindowInfo& wi); ~ContextEGLFBDev() override; static std::unique_ptr Create(const WindowInfo& wi, const Version* versions_to_try, size_t num_versions_to_try); std::unique_ptr CreateSharedContext(const WindowInfo& wi) override; protected: EGLNativeWindowType GetNativeWindow(EGLConfig config) override; }; } // namespace GL