// SPDX-FileCopyrightText: 2019-2023 Connor McLaughlin and contributors. // SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0) #include "analog_controller.h" #include "host.h" #include "settings.h" #include "system.h" #include "util/imgui_manager.h" #include "util/input_manager.h" #include "util/state_wrapper.h" #include "common/bitutils.h" #include "common/log.h" #include "common/string_util.h" #include "IconsFontAwesome5.h" #include "IconsPromptFont.h" #include Log_SetChannel(AnalogController); AnalogController::AnalogController(u32 index) : Controller(index) { m_status_byte = 0x5A; m_axis_state.fill(0x80); m_rumble_config.fill(0xFF); } AnalogController::~AnalogController() = default; ControllerType AnalogController::GetType() const { return ControllerType::AnalogController; } bool AnalogController::InAnalogMode() const { return m_analog_mode; } void AnalogController::Reset() { m_command = Command::Idle; m_command_step = 0; m_rx_buffer.fill(0x00); m_tx_buffer.fill(0x00); m_analog_mode = false; m_configuration_mode = false; for (u32 i = 0; i < NUM_MOTORS; i++) { if (m_motor_state[i] != 0) SetMotorState(i, 0); } m_dualshock_enabled = false; ResetRumbleConfig(); m_status_byte = 0x5A; if (m_force_analog_on_reset) { if (g_settings.controller_disable_analog_mode_forcing || System::IsRunningUnknownGame()) { Host::AddIconOSDMessage( fmt::format("Controller{}AnalogMode", m_index), ICON_FA_GAMEPAD, TRANSLATE_STR("OSDMessage", "Analog mode forcing is disabled by game settings. Controller will start in digital mode."), 10.0f); } else { SetAnalogMode(true, false); } } } bool AnalogController::DoState(StateWrapper& sw, bool apply_input_state) { if (!Controller::DoState(sw, apply_input_state)) return false; const bool old_analog_mode = m_analog_mode; sw.Do(&m_analog_mode); sw.Do(&m_dualshock_enabled); sw.DoEx(&m_legacy_rumble_unlocked, 44, false); sw.Do(&m_configuration_mode); sw.Do(&m_command_param); sw.DoEx(&m_status_byte, 55, static_cast(0x5A)); u16 button_state = m_button_state; sw.DoEx(&button_state, 44, static_cast(0xFFFF)); if (apply_input_state) m_button_state = button_state; sw.Do(&m_command); sw.DoEx(&m_rumble_config, 45, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}); sw.DoEx(&m_rumble_config_large_motor_index, 45, -1); sw.DoEx(&m_rumble_config_small_motor_index, 45, -1); sw.DoEx(&m_analog_toggle_queued, 45, false); MotorState motor_state = m_motor_state; sw.Do(&motor_state); if (sw.IsReading()) { for (u8 i = 0; i < NUM_MOTORS; i++) SetMotorState(i, motor_state[i]); if (old_analog_mode != m_analog_mode) { Host::AddIconOSDMessage(fmt::format("Controller{}AnalogMode", m_index), ICON_FA_GAMEPAD, fmt::format(m_analog_mode ? TRANSLATE_FS("AnalogController", "Controller {} switched to analog mode.") : TRANSLATE_FS("AnalogController", "Controller {} switched to digital mode."), m_index + 1u), 5.0f); } } return true; } float AnalogController::GetBindState(u32 index) const { if (index >= static_cast(Button::Count)) { const u32 sub_index = index - static_cast(Button::Count); if (sub_index >= static_cast(m_half_axis_state.size())) return 0.0f; return static_cast(m_half_axis_state[sub_index]) * (1.0f / 255.0f); } else if (index < static_cast(Button::Analog)) { return static_cast(((m_button_state >> index) & 1u) ^ 1u); } else { return 0.0f; } } void AnalogController::SetBindState(u32 index, float value) { if (index == static_cast(Button::Analog)) { // analog toggle if (value >= m_button_deadzone) { if (m_command == Command::Idle) ProcessAnalogModeToggle(); else m_analog_toggle_queued = true; } return; } else if (index >= static_cast(Button::Count)) { const u32 sub_index = index - static_cast(Button::Count); if (sub_index >= static_cast(m_half_axis_state.size())) return; const u8 u8_value = static_cast(std::clamp(value * m_analog_sensitivity * 255.0f, 0.0f, 255.0f)); if (u8_value == m_half_axis_state[sub_index]) return; m_half_axis_state[sub_index] = u8_value; System::SetRunaheadReplayFlag(); #define MERGE(pos, neg) \ ((m_half_axis_state[static_cast(pos)] != 0) ? (127u + ((m_half_axis_state[static_cast(pos)] + 1u) / 2u)) : \ (127u - (m_half_axis_state[static_cast(neg)] / 2u))) switch (static_cast(sub_index)) { case HalfAxis::LLeft: case HalfAxis::LRight: m_axis_state[static_cast(Axis::LeftX)] = ((m_invert_left_stick & 1u) != 0u) ? MERGE(HalfAxis::LLeft, HalfAxis::LRight) : MERGE(HalfAxis::LRight, HalfAxis::LLeft); break; case HalfAxis::LDown: case HalfAxis::LUp: m_axis_state[static_cast(Axis::LeftY)] = ((m_invert_left_stick & 2u) != 0u) ? MERGE(HalfAxis::LUp, HalfAxis::LDown) : MERGE(HalfAxis::LDown, HalfAxis::LUp); break; case HalfAxis::RLeft: case HalfAxis::RRight: m_axis_state[static_cast(Axis::RightX)] = ((m_invert_right_stick & 1u) != 0u) ? MERGE(HalfAxis::RLeft, HalfAxis::RRight) : MERGE(HalfAxis::RRight, HalfAxis::RLeft); break; case HalfAxis::RDown: case HalfAxis::RUp: m_axis_state[static_cast(Axis::RightY)] = ((m_invert_right_stick & 2u) != 0u) ? MERGE(HalfAxis::RUp, HalfAxis::RDown) : MERGE(HalfAxis::RDown, HalfAxis::RUp); break; default: break; } if (m_analog_deadzone > 0.0f) { #define MERGE_F(pos, neg) \ ((m_half_axis_state[static_cast(pos)] != 0) ? \ (static_cast(m_half_axis_state[static_cast(pos)]) / 255.0f) : \ (static_cast(m_half_axis_state[static_cast(neg)]) / -255.0f)) float pos_x, pos_y; if (static_cast(sub_index) < HalfAxis::RLeft) { pos_x = ((m_invert_left_stick & 1u) != 0u) ? MERGE_F(HalfAxis::LLeft, HalfAxis::LRight) : MERGE_F(HalfAxis::LRight, HalfAxis::LLeft); pos_y = ((m_invert_left_stick & 2u) != 0u) ? MERGE_F(HalfAxis::LUp, HalfAxis::LDown) : MERGE_F(HalfAxis::LDown, HalfAxis::LUp); } else { pos_x = ((m_invert_right_stick & 1u) != 0u) ? MERGE_F(HalfAxis::RLeft, HalfAxis::RRight) : MERGE_F(HalfAxis::RRight, HalfAxis::RLeft); ; pos_y = ((m_invert_right_stick & 2u) != 0u) ? MERGE_F(HalfAxis::RUp, HalfAxis::RDown) : MERGE_F(HalfAxis::RDown, HalfAxis::RUp); } if (InCircularDeadzone(m_analog_deadzone, pos_x, pos_y)) { // Set to 127 (center). if (static_cast(sub_index) < HalfAxis::RLeft) m_axis_state[static_cast(Axis::LeftX)] = m_axis_state[static_cast(Axis::LeftY)] = 127; else m_axis_state[static_cast(Axis::RightX)] = m_axis_state[static_cast(Axis::RightY)] = 127; } #undef MERGE_F } #undef MERGE return; } const u16 bit = u16(1) << static_cast(index); if (value >= m_button_deadzone) { if (m_button_state & bit) System::SetRunaheadReplayFlag(); m_button_state &= ~(bit); } else { if (!(m_button_state & bit)) System::SetRunaheadReplayFlag(); m_button_state |= bit; } } u32 AnalogController::GetButtonStateBits() const { // flip bits, native data is active low return m_button_state ^ 0xFFFF; } std::optional AnalogController::GetAnalogInputBytes() const { return m_axis_state[static_cast(Axis::LeftY)] << 24 | m_axis_state[static_cast(Axis::LeftX)] << 16 | m_axis_state[static_cast(Axis::RightY)] << 8 | m_axis_state[static_cast(Axis::RightX)]; } void AnalogController::ResetTransferState() { if (m_analog_toggle_queued) { ProcessAnalogModeToggle(); m_analog_toggle_queued = false; } m_command = Command::Idle; m_command_step = 0; } void AnalogController::SetAnalogMode(bool enabled, bool show_message) { if (m_analog_mode == enabled) return; Log_InfoPrintf("Controller %u switched to %s mode.", m_index + 1u, enabled ? "analog" : "digital"); if (show_message) { Host::AddIconOSDMessage(fmt::format("Controller{}AnalogMode", m_index), ICON_FA_GAMEPAD, fmt::format(enabled ? TRANSLATE_FS("AnalogController", "Controller {} switched to analog mode.") : TRANSLATE_FS("AnalogController", "Controller {} switched to digital mode."), m_index + 1u), 5.0f); } m_analog_mode = enabled; } void AnalogController::ProcessAnalogModeToggle() { if (m_analog_locked) { Host::AddIconOSDMessage( fmt::format("Controller{}AnalogMode", m_index), ICON_FA_GAMEPAD, fmt::format(m_analog_mode ? TRANSLATE_FS("AnalogController", "Controller {} is locked to analog mode by the game.") : TRANSLATE_FS("AnalogController", "Controller {} is locked to digital mode by the game."), m_index + 1u), 5.0f); } else { SetAnalogMode(!m_analog_mode, true); ResetRumbleConfig(); if (m_dualshock_enabled) m_status_byte = 0x00; } } void AnalogController::SetMotorState(u32 motor, u8 value) { DebugAssert(motor < NUM_MOTORS); if (m_motor_state[motor] != value) { m_motor_state[motor] = value; UpdateHostVibration(); } } void AnalogController::UpdateHostVibration() { std::array hvalues; for (u32 motor = 0; motor < NUM_MOTORS; motor++) { // Curve from https://github.com/KrossX/Pokopom/blob/master/Pokopom/Input_XInput.cpp#L210 const u8 state = m_motor_state[motor]; const double x = static_cast(std::min(state + static_cast(m_rumble_bias), 255)); const double strength = 0.006474549734772402 * std::pow(x, 3.0) - 1.258165252213538 * std::pow(x, 2.0) + 156.82454281087692 * x + 3.637978807091713e-11; hvalues[motor] = (state != 0) ? static_cast(strength / 65535.0) : 0.0f; } InputManager::SetPadVibrationIntensity(m_index, hvalues[0], hvalues[1]); } u8 AnalogController::GetExtraButtonMaskLSB() const { if (!m_analog_dpad_in_digital_mode || m_analog_mode || m_configuration_mode) return 0xFF; static constexpr u8 NEG_THRESHOLD = static_cast(128.0f - (127.0 * 0.5f)); static constexpr u8 POS_THRESHOLD = static_cast(128.0f + (127.0 * 0.5f)); const bool left = (m_axis_state[static_cast(Axis::LeftX)] <= NEG_THRESHOLD); const bool right = (m_axis_state[static_cast(Axis::LeftX)] >= POS_THRESHOLD); const bool up = (m_axis_state[static_cast(Axis::LeftY)] <= NEG_THRESHOLD); const bool down = (m_axis_state[static_cast(Axis::LeftY)] >= POS_THRESHOLD); return ~((static_cast(left) << static_cast(Button::Left)) | (static_cast(right) << static_cast(Button::Right)) | (static_cast(up) << static_cast(Button::Up)) | (static_cast(down) << static_cast(Button::Down))); } void AnalogController::ResetRumbleConfig() { m_rumble_config.fill(0xFF); m_rumble_config_large_motor_index = -1; m_rumble_config_small_motor_index = -1; SetMotorState(LargeMotor, 0); SetMotorState(SmallMotor, 0); } void AnalogController::SetMotorStateForConfigIndex(int index, u8 value) { if (m_rumble_config_small_motor_index == index) SetMotorState(SmallMotor, ((value & 0x01) != 0) ? 255 : 0); else if (m_rumble_config_large_motor_index == index) SetMotorState(LargeMotor, value); } u8 AnalogController::GetResponseNumHalfwords() const { if (m_configuration_mode || m_analog_mode) return 0x3; return (0x1 + m_digital_mode_extra_halfwords); } u8 AnalogController::GetModeID() const { if (m_configuration_mode) return 0xF; if (m_analog_mode) return 0x7; return 0x4; } u8 AnalogController::GetIDByte() const { return Truncate8((GetModeID() << 4) | GetResponseNumHalfwords()); } bool AnalogController::Transfer(const u8 data_in, u8* data_out) { bool ack; m_rx_buffer[m_command_step] = data_in; switch (m_command) { case Command::Idle: { *data_out = 0xFF; if (data_in == 0x01) { Log_DebugPrintf("ACK controller access"); m_command = Command::Ready; return true; } Log_DevPrintf("Unknown data_in = 0x%02X", data_in); return false; } break; case Command::Ready: { if (data_in == 0x42) { Assert(m_command_step == 0); m_response_length = (GetResponseNumHalfwords() + 1) * 2; m_command = Command::ReadPad; m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; } else if (data_in == 0x43) { Assert(m_command_step == 0); m_response_length = (GetResponseNumHalfwords() + 1) * 2; m_command = Command::ConfigModeSetMode; m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; } else if (m_configuration_mode && data_in == 0x44) { Assert(m_command_step == 0); m_response_length = (GetResponseNumHalfwords() + 1) * 2; m_command = Command::SetAnalogMode; m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; ResetRumbleConfig(); } else if (m_configuration_mode && data_in == 0x45) { Assert(m_command_step == 0); m_response_length = (GetResponseNumHalfwords() + 1) * 2; m_command = Command::GetAnalogMode; m_tx_buffer = {GetIDByte(), m_status_byte, 0x01, 0x02, BoolToUInt8(m_analog_mode), 0x02, 0x01, 0x00}; } else if (m_configuration_mode && data_in == 0x46) { Assert(m_command_step == 0); m_response_length = (GetResponseNumHalfwords() + 1) * 2; m_command = Command::Command46; m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; } else if (m_configuration_mode && data_in == 0x47) { Assert(m_command_step == 0); m_response_length = (GetResponseNumHalfwords() + 1) * 2; m_command = Command::Command47; m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x02, 0x00, 0x01, 0x00}; } else if (m_configuration_mode && data_in == 0x4C) { Assert(m_command_step == 0); m_response_length = (GetResponseNumHalfwords() + 1) * 2; m_command = Command::Command4C; m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; } else if (m_configuration_mode && data_in == 0x4D) { Assert(m_command_step == 0); m_response_length = (GetResponseNumHalfwords() + 1) * 2; m_command = Command::GetSetRumble; m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; m_rumble_config_large_motor_index = -1; m_rumble_config_small_motor_index = -1; } else { if (m_configuration_mode) Log_ErrorPrintf("Unimplemented config mode command 0x%02X", data_in); *data_out = 0xFF; return false; } } break; case Command::ReadPad: { const int rumble_index = m_command_step - 2; switch (m_command_step) { case 2: { m_tx_buffer[m_command_step] = Truncate8(m_button_state) & GetExtraButtonMaskLSB(); if (m_dualshock_enabled) SetMotorStateForConfigIndex(rumble_index, data_in); } break; case 3: { m_tx_buffer[m_command_step] = Truncate8(m_button_state >> 8); if (m_dualshock_enabled) { SetMotorStateForConfigIndex(rumble_index, data_in); } else { bool legacy_rumble_on = (m_rx_buffer[2] & 0xC0) == 0x40 && (m_rx_buffer[3] & 0x01) != 0; SetMotorState(SmallMotor, legacy_rumble_on ? 255 : 0); } } break; case 4: { if (m_configuration_mode || m_analog_mode) m_tx_buffer[m_command_step] = m_axis_state[static_cast(Axis::RightX)]; if (m_dualshock_enabled) SetMotorStateForConfigIndex(rumble_index, data_in); } break; case 5: { if (m_configuration_mode || m_analog_mode) m_tx_buffer[m_command_step] = m_axis_state[static_cast(Axis::RightY)]; if (m_dualshock_enabled) SetMotorStateForConfigIndex(rumble_index, data_in); } break; case 6: { if (m_configuration_mode || m_analog_mode) m_tx_buffer[m_command_step] = m_axis_state[static_cast(Axis::LeftX)]; if (m_dualshock_enabled) SetMotorStateForConfigIndex(rumble_index, data_in); } break; case 7: { if (m_configuration_mode || m_analog_mode) m_tx_buffer[m_command_step] = m_axis_state[static_cast(Axis::LeftY)]; if (m_dualshock_enabled) SetMotorStateForConfigIndex(rumble_index, data_in); } break; default: { } break; } } break; case Command::ConfigModeSetMode: { if (!m_configuration_mode) { switch (m_command_step) { case 2: { m_tx_buffer[m_command_step] = Truncate8(m_button_state) & GetExtraButtonMaskLSB(); } break; case 3: { m_tx_buffer[m_command_step] = Truncate8(m_button_state >> 8); } break; case 4: { if (m_configuration_mode || m_analog_mode) m_tx_buffer[m_command_step] = m_axis_state[static_cast(Axis::RightX)]; } break; case 5: { if (m_configuration_mode || m_analog_mode) m_tx_buffer[m_command_step] = m_axis_state[static_cast(Axis::RightY)]; } break; case 6: { if (m_configuration_mode || m_analog_mode) m_tx_buffer[m_command_step] = m_axis_state[static_cast(Axis::LeftX)]; } break; case 7: { if (m_configuration_mode || m_analog_mode) m_tx_buffer[m_command_step] = m_axis_state[static_cast(Axis::LeftY)]; } break; default: { } break; } } if (m_command_step == (static_cast(m_response_length) - 1)) { m_configuration_mode = (m_rx_buffer[2] == 1); if (m_configuration_mode) { m_dualshock_enabled = true; m_status_byte = 0x5A; } Log_DevPrintf("0x%02x(%s) config mode", m_rx_buffer[2], m_configuration_mode ? "enter" : "leave"); } } break; case Command::SetAnalogMode: { if (m_command_step == 2) { Log_DevPrintf("analog mode val 0x%02x", data_in); if (data_in == 0x00 || data_in == 0x01) SetAnalogMode((data_in == 0x01), true); } else if (m_command_step == 3) { Log_DevPrintf("analog mode lock 0x%02x", data_in); if (data_in == 0x02 || data_in == 0x03) m_analog_locked = (data_in == 0x03); } } break; case Command::GetAnalogMode: { // Intentionally empty, analog mode byte is set in reply buffer when command is first received } break; case Command::Command46: { if (m_command_step == 2) { if (data_in == 0x00) { m_tx_buffer[4] = 0x01; m_tx_buffer[5] = 0x02; m_tx_buffer[6] = 0x00; m_tx_buffer[7] = 0x0A; } else if (data_in == 0x01) { m_tx_buffer[4] = 0x01; m_tx_buffer[5] = 0x01; m_tx_buffer[6] = 0x01; m_tx_buffer[7] = 0x14; } } } break; case Command::Command47: { if (m_command_step == 2 && data_in != 0x00) { m_tx_buffer[4] = 0x00; m_tx_buffer[5] = 0x00; m_tx_buffer[6] = 0x00; m_tx_buffer[7] = 0x00; } } break; case Command::Command4C: { if (m_command_step == 2) { if (data_in == 0x00) m_tx_buffer[5] = 0x04; else if (data_in == 0x01) m_tx_buffer[5] = 0x07; } } break; case Command::GetSetRumble: { int rumble_index = m_command_step - 2; if (rumble_index >= 0) { m_tx_buffer[m_command_step] = m_rumble_config[rumble_index]; m_rumble_config[rumble_index] = data_in; if (data_in == 0x00) m_rumble_config_small_motor_index = rumble_index; else if (data_in == 0x01) m_rumble_config_large_motor_index = rumble_index; } if (m_command_step == 7) { if (m_rumble_config_large_motor_index == -1) SetMotorState(LargeMotor, 0); if (m_rumble_config_small_motor_index == -1) SetMotorState(SmallMotor, 0); } } break; DefaultCaseIsUnreachable(); } *data_out = m_tx_buffer[m_command_step]; m_command_step = (m_command_step + 1) % m_response_length; ack = (m_command_step == 0) ? false : true; if (m_command_step == 0) { m_command = Command::Idle; Log_DebugPrintf("Rx: %02x %02x %02x %02x %02x %02x %02x %02x", m_rx_buffer[0], m_rx_buffer[1], m_rx_buffer[2], m_rx_buffer[3], m_rx_buffer[4], m_rx_buffer[5], m_rx_buffer[6], m_rx_buffer[7]); Log_DebugPrintf("Tx: %02x %02x %02x %02x %02x %02x %02x %02x", m_tx_buffer[0], m_tx_buffer[1], m_tx_buffer[2], m_tx_buffer[3], m_tx_buffer[4], m_tx_buffer[5], m_tx_buffer[6], m_tx_buffer[7]); m_rx_buffer.fill(0x00); m_tx_buffer.fill(0x00); } return ack; } std::unique_ptr AnalogController::Create(u32 index) { return std::make_unique(index); } static const Controller::ControllerBindingInfo s_binding_info[] = { #define BUTTON(name, display_name, icon_name, button, genb) \ { \ name, display_name, icon_name, static_cast(button), InputBindingInfo::Type::Button, genb \ } #define AXIS(name, display_name, icon_name, halfaxis, genb) \ { \ name, display_name, icon_name, static_cast(AnalogController::Button::Count) + static_cast(halfaxis), \ InputBindingInfo::Type::HalfAxis, genb \ } // clang-format off BUTTON("Up", TRANSLATE_NOOP("AnalogController", "D-Pad Up"), ICON_PF_DPAD_UP, AnalogController::Button::Up, GenericInputBinding::DPadUp), BUTTON("Right", TRANSLATE_NOOP("AnalogController", "D-Pad Right"), ICON_PF_DPAD_RIGHT, AnalogController::Button::Right, GenericInputBinding::DPadRight), BUTTON("Down", TRANSLATE_NOOP("AnalogController", "D-Pad Down"), ICON_PF_DPAD_DOWN, AnalogController::Button::Down, GenericInputBinding::DPadDown), BUTTON("Left", TRANSLATE_NOOP("AnalogController", "D-Pad Left"), ICON_PF_DPAD_LEFT, AnalogController::Button::Left, GenericInputBinding::DPadLeft), BUTTON("Triangle", TRANSLATE_NOOP("AnalogController", "Triangle"), ICON_PF_BUTTON_TRIANGLE, AnalogController::Button::Triangle, GenericInputBinding::Triangle), BUTTON("Circle", TRANSLATE_NOOP("AnalogController", "Circle"), ICON_PF_BUTTON_CIRCLE, AnalogController::Button::Circle, GenericInputBinding::Circle), BUTTON("Cross", TRANSLATE_NOOP("AnalogController", "Cross"), ICON_PF_BUTTON_CROSS, AnalogController::Button::Cross, GenericInputBinding::Cross), BUTTON("Square", TRANSLATE_NOOP("AnalogController", "Square"), ICON_PF_BUTTON_SQUARE, AnalogController::Button::Square, GenericInputBinding::Square), BUTTON("Select", TRANSLATE_NOOP("AnalogController", "Select"), ICON_PF_SELECT_SHARE, AnalogController::Button::Select, GenericInputBinding::Select), BUTTON("Start", TRANSLATE_NOOP("AnalogController", "Start"),ICON_PF_START, AnalogController::Button::Start, GenericInputBinding::Start), BUTTON("Analog", TRANSLATE_NOOP("AnalogController", "Analog Toggle"), ICON_PF_ANALOG_LEFT_RIGHT, AnalogController::Button::Analog, GenericInputBinding::System), BUTTON("L1", TRANSLATE_NOOP("AnalogController", "L1"), ICON_PF_LEFT_SHOULDER_L1, AnalogController::Button::L1, GenericInputBinding::L1), BUTTON("R1", TRANSLATE_NOOP("AnalogController", "R1"), ICON_PF_RIGHT_SHOULDER_R1, AnalogController::Button::R1, GenericInputBinding::R1), BUTTON("L2", TRANSLATE_NOOP("AnalogController", "L2"), ICON_PF_LEFT_TRIGGER_L2, AnalogController::Button::L2, GenericInputBinding::L2), BUTTON("R2", TRANSLATE_NOOP("AnalogController", "R2"), ICON_PF_RIGHT_TRIGGER_R2, AnalogController::Button::R2, GenericInputBinding::R2), BUTTON("L3", TRANSLATE_NOOP("AnalogController", "L3"), ICON_PF_LEFT_ANALOG_CLICK, AnalogController::Button::L3, GenericInputBinding::L3), BUTTON("R3", TRANSLATE_NOOP("AnalogController", "R3"), ICON_PF_RIGHT_ANALOG_CLICK, AnalogController::Button::R3, GenericInputBinding::R3), AXIS("LLeft", TRANSLATE_NOOP("AnalogController", "Left Stick Left"), ICON_PF_LEFT_ANALOG_LEFT, AnalogController::HalfAxis::LLeft, GenericInputBinding::LeftStickLeft), AXIS("LRight", TRANSLATE_NOOP("AnalogController", "Left Stick Right"), ICON_PF_LEFT_ANALOG_RIGHT, AnalogController::HalfAxis::LRight, GenericInputBinding::LeftStickRight), AXIS("LDown", TRANSLATE_NOOP("AnalogController", "Left Stick Down"), ICON_PF_LEFT_ANALOG_DOWN, AnalogController::HalfAxis::LDown, GenericInputBinding::LeftStickDown), AXIS("LUp", TRANSLATE_NOOP("AnalogController", "Left Stick Up"), ICON_PF_LEFT_ANALOG_UP, AnalogController::HalfAxis::LUp, GenericInputBinding::LeftStickUp), AXIS("RLeft", TRANSLATE_NOOP("AnalogController", "Right Stick Left"), ICON_PF_RIGHT_ANALOG_LEFT, AnalogController::HalfAxis::RLeft, GenericInputBinding::RightStickLeft), AXIS("RRight", TRANSLATE_NOOP("AnalogController", "Right Stick Right"), ICON_PF_RIGHT_ANALOG_RIGHT, AnalogController::HalfAxis::RRight, GenericInputBinding::RightStickRight), AXIS("RDown", TRANSLATE_NOOP("AnalogController", "Right Stick Down"), ICON_PF_RIGHT_ANALOG_DOWN, AnalogController::HalfAxis::RDown, GenericInputBinding::RightStickDown), AXIS("RUp", TRANSLATE_NOOP("AnalogController", "Right Stick Up"), ICON_PF_RIGHT_ANALOG_UP, AnalogController::HalfAxis::RUp, GenericInputBinding::RightStickUp), // clang-format on #undef AXIS #undef BUTTON }; static const char* s_invert_settings[] = {TRANSLATE_NOOP("AnalogController", "Not Inverted"), TRANSLATE_NOOP("AnalogController", "Invert Left/Right"), TRANSLATE_NOOP("AnalogController", "Invert Up/Down"), TRANSLATE_NOOP("AnalogController", "Invert Left/Right + Up/Down"), nullptr}; static const SettingInfo s_settings[] = { {SettingInfo::Type::Boolean, "ForceAnalogOnReset", TRANSLATE_NOOP("AnalogController", "Force Analog Mode on Reset"), TRANSLATE_NOOP("AnalogController", "Forces the controller to analog mode when the console is reset/powered on."), "true", nullptr, nullptr, nullptr, nullptr, nullptr, 0.0f}, {SettingInfo::Type::Boolean, "AnalogDPadInDigitalMode", TRANSLATE_NOOP("AnalogController", "Use Analog Sticks for D-Pad in Digital Mode"), TRANSLATE_NOOP("AnalogController", "Allows you to use the analog sticks to control the d-pad in digital mode, as well as the buttons."), "true", nullptr, nullptr, nullptr, nullptr, nullptr, 0.0f}, {SettingInfo::Type::Float, "AnalogDeadzone", TRANSLATE_NOOP("AnalogController", "Analog Deadzone"), TRANSLATE_NOOP("AnalogController", "Sets the analog stick deadzone, i.e. the fraction of the stick movement which will be ignored."), "0.00f", "0.00f", "1.00f", "0.01f", "%.0f%%", nullptr, 100.0f}, {SettingInfo::Type::Float, "AnalogSensitivity", TRANSLATE_NOOP("AnalogController", "Analog Sensitivity"), TRANSLATE_NOOP( "AnalogController", "Sets the analog stick axis scaling factor. A value between 130% and 140% is recommended when using recent " "controllers, e.g. DualShock 4, Xbox One Controller."), "1.33f", "0.01f", "2.00f", "0.01f", "%.0f%%", nullptr, 100.0f}, {SettingInfo::Type::Float, "ButtonDeadzone", TRANSLATE_NOOP("AnalogController", "Button/Trigger Deadzone"), TRANSLATE_NOOP("AnalogController", "Sets the deadzone for activating buttons/triggers, " "i.e. the fraction of the trigger which will be ignored."), "0.25", "0.00", "1.00", "0.01", "%.0f%%", nullptr, 100.0f}, {SettingInfo::Type::Integer, "VibrationBias", TRANSLATE_NOOP("AnalogController", "Vibration Bias"), TRANSLATE_NOOP("AnalogController", "Sets the rumble bias value. If rumble in some games is too weak or not " "functioning, try increasing this value."), "8", "0", "255", "1", "%d", nullptr, 1.0f}, {SettingInfo::Type::IntegerList, "InvertLeftStick", TRANSLATE_NOOP("AnalogController", "Invert Left Stick"), TRANSLATE_NOOP("AnalogController", "Inverts the direction of the left analog stick."), "0", "0", "3", nullptr, nullptr, s_invert_settings, 0.0f}, {SettingInfo::Type::IntegerList, "InvertRightStick", TRANSLATE_NOOP("AnalogController", "Invert Right Stick"), TRANSLATE_NOOP("AnalogController", "Inverts the direction of the right analog stick."), "0", "0", "3", nullptr, nullptr, s_invert_settings, 0.0f}, }; const Controller::ControllerInfo AnalogController::INFO = {ControllerType::AnalogController, "AnalogController", TRANSLATE_NOOP("ControllerType", "Analog Controller"), ICON_PF_GAMEPAD, s_binding_info, s_settings, Controller::VibrationCapabilities::LargeSmallMotors}; void AnalogController::LoadSettings(SettingsInterface& si, const char* section) { Controller::LoadSettings(si, section); m_force_analog_on_reset = si.GetBoolValue(section, "ForceAnalogOnReset", true); m_analog_dpad_in_digital_mode = si.GetBoolValue(section, "AnalogDPadInDigitalMode", true); m_analog_deadzone = std::clamp(si.GetFloatValue(section, "AnalogDeadzone", DEFAULT_STICK_DEADZONE), 0.0f, 1.0f); m_analog_sensitivity = std::clamp(si.GetFloatValue(section, "AnalogSensitivity", DEFAULT_STICK_SENSITIVITY), 0.01f, 3.0f); m_button_deadzone = std::clamp(si.GetFloatValue(section, "ButtonDeadzone", DEFAULT_BUTTON_DEADZONE), 0.0f, 1.0f); m_rumble_bias = static_cast(std::min(si.GetIntValue(section, "VibrationBias", 8), 255)); m_invert_left_stick = static_cast(si.GetIntValue(section, "InvertLeftStick", 0)); m_invert_right_stick = static_cast(si.GetIntValue(section, "InvertRightStick", 0)); }