// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin // SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0) #include "platform_misc.h" #include "window_info.h" #include "metal_layer.h" #include "common/log.h" #include "common/small_string.h" #include #include #include #include #include Log_SetChannel(PlatformMisc); #if __has_feature(objc_arc) #error ARC should not be enabled. #endif static IOPMAssertionID s_prevent_idle_assertion = kIOPMNullAssertionID; static bool SetScreensaverInhibitMacOS(bool inhibit) { if (inhibit) { const CFStringRef reason = CFSTR("System Running"); if (IOPMAssertionCreateWithName(kIOPMAssertionTypePreventUserIdleDisplaySleep, kIOPMAssertionLevelOn, reason, &s_prevent_idle_assertion) != kIOReturnSuccess) { Log_ErrorPrintf("IOPMAssertionCreateWithName() failed"); return false; } return true; } else { IOPMAssertionRelease(s_prevent_idle_assertion); s_prevent_idle_assertion = kIOPMNullAssertionID; return true; } } static bool s_screensaver_suspended; void PlatformMisc::SuspendScreensaver() { if (s_screensaver_suspended) if (!SetScreensaverInhibitMacOS(true)) { Log_ErrorPrintf("Failed to suspend screensaver."); return; } s_screensaver_suspended = true; } void PlatformMisc::ResumeScreensaver() { if (!s_screensaver_suspended) return; if (!SetScreensaverInhibitMacOS(false)) Log_ErrorPrint("Failed to resume screensaver."); s_screensaver_suspended = false; } bool PlatformMisc::PlaySoundAsync(const char* path) { NSString* nspath = [[NSString alloc] initWithUTF8String:path]; NSSound* sound = [[NSSound alloc] initWithContentsOfFile:nspath byReference:YES]; const bool result = [sound play]; [sound release]; [nspath release]; return result; } bool CocoaTools::CreateMetalLayer(WindowInfo *wi) { // Punt off to main thread if we're not calling from it already. if (![NSThread isMainThread]) { bool ret; dispatch_sync(dispatch_get_main_queue(), [&ret, wi]() { ret = CreateMetalLayer(wi); }); return ret; } CAMetalLayer* layer = [CAMetalLayer layer]; if (layer == nil) { Log_ErrorPrint("Failed to create CAMetalLayer"); return false; } NSView* view = (__bridge NSView*)wi->window_handle; [view setWantsLayer:TRUE]; [view setLayer:layer]; [layer setContentsScale:[[[view window] screen] backingScaleFactor]]; wi->surface_handle = (__bridge void*)layer; return true; } void CocoaTools::DestroyMetalLayer(WindowInfo *wi) { if (!wi->surface_handle) return; // Punt off to main thread if we're not calling from it already. if (![NSThread isMainThread]) { dispatch_sync(dispatch_get_main_queue(), [wi]() { DestroyMetalLayer(wi); }); return; } NSView* view = (__bridge NSView*)wi->window_handle; CAMetalLayer* layer = (__bridge CAMetalLayer*)wi->surface_handle; [view setLayer:nil]; [view setWantsLayer:NO]; [layer release]; }