// SPDX-FileCopyrightText: 2019-2023 Connor McLaughlin // SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0) #include "game_database.h" #include "host.h" #include "system.h" #include "util/cd_image.h" #include "util/imgui_manager.h" #include "common/assert.h" #include "common/byte_stream.h" #include "common/heterogeneous_containers.h" #include "common/log.h" #include "common/path.h" #include "common/string_util.h" #include "common/timer.h" #include "rapidjson/document.h" #include "rapidjson/error/en.h" #include #include #include #include Log_SetChannel(GameDatabase); #ifdef _WIN32 #include "common/windows_headers.h" #endif namespace GameDatabase { enum : u32 { GAME_DATABASE_CACHE_SIGNATURE = 0x45434C48, GAME_DATABASE_CACHE_VERSION = 5, }; static Entry* GetMutableEntry(const std::string_view& serial); static bool LoadFromCache(); static bool SaveToCache(); static bool LoadGameDBJson(); static bool ParseJsonEntry(Entry* entry, const rapidjson::Value& value); static bool ParseJsonCodes(u32 index, const rapidjson::Value& value); static bool LoadTrackHashes(); static std::array(GameDatabase::Trait::Count)> s_trait_names = {{ "ForceInterpreter", "ForceSoftwareRenderer", "ForceSoftwareRendererForReadbacks", "ForceInterlacing", "DisableTrueColor", "DisableUpscaling", "DisableScaledDithering", "DisableForceNTSCTimings", "DisableWidescreen", "DisablePGXP", "DisablePGXPCulling", "DisablePGXPTextureCorrection", "DisablePGXPColorCorrection", "DisablePGXPDepthBuffer", "ForcePGXPVertexCache", "ForcePGXPCPUMode", "ForceRecompilerMemoryExceptions", "ForceRecompilerICache", "ForceRecompilerLUTFastmem", "IsLibCryptProtected", }}; static bool s_loaded = false; static bool s_track_hashes_loaded = false; static std::vector s_entries; static PreferUnorderedStringMap s_code_lookup; static TrackHashesMap s_track_hashes_map; } // namespace GameDatabase void GameDatabase::EnsureLoaded() { if (s_loaded) return; Common::Timer timer; s_loaded = true; if (!LoadFromCache()) { s_entries = {}; s_code_lookup = {}; LoadGameDBJson(); SaveToCache(); } Log_InfoPrintf("Database load took %.2f ms", timer.GetTimeMilliseconds()); } void GameDatabase::Unload() { s_entries = {}; s_code_lookup = {}; s_loaded = false; } const GameDatabase::Entry* GameDatabase::GetEntryForId(const std::string_view& code) { if (code.empty()) return nullptr; EnsureLoaded(); auto iter = s_code_lookup.find(code); return (iter != s_code_lookup.end()) ? &s_entries[iter->second] : nullptr; } std::string GameDatabase::GetSerialForDisc(CDImage* image) { std::string ret; const GameDatabase::Entry* entry = GetEntryForDisc(image); if (entry) ret = entry->serial; return ret; } std::string GameDatabase::GetSerialForPath(const char* path) { std::string ret; if (System::IsLoadableFilename(path) && !System::IsExeFileName(path) && !System::IsPsfFileName(path)) { std::unique_ptr image(CDImage::Open(path, false, nullptr)); if (image) ret = GetSerialForDisc(image.get()); } return ret; } const GameDatabase::Entry* GameDatabase::GetEntryForDisc(CDImage* image) { std::string id; System::GetGameDetailsFromImage(image, &id, nullptr); if (!id.empty()) { const Entry* entry = GetEntryForId(id); if (entry) return entry; } Log_WarningPrintf("No entry found for disc '%s'", id.c_str()); return nullptr; } const GameDatabase::Entry* GameDatabase::GetEntryForSerial(const std::string_view& serial) { EnsureLoaded(); return GetMutableEntry(serial); } GameDatabase::Entry* GameDatabase::GetMutableEntry(const std::string_view& serial) { for (Entry& entry : s_entries) { if (entry.serial == serial) return &entry; } return nullptr; } const char* GameDatabase::GetTraitName(Trait trait) { DebugAssert(trait < Trait::Count); return s_trait_names[static_cast(trait)]; } const char* GameDatabase::GetCompatibilityRatingName(CompatibilityRating rating) { static std::array(CompatibilityRating::Count)> names = { {"Unknown", "DoesntBoot", "CrashesInIntro", "CrashesInGame", "GraphicalAudioIssues", "NoIssues"}}; return names[static_cast(rating)]; } const char* GameDatabase::GetCompatibilityRatingDisplayName(CompatibilityRating rating) { static constexpr std::array(CompatibilityRating::Count)> names = { {TRANSLATE_NOOP("GameListCompatibilityRating", "Unknown"), TRANSLATE_NOOP("GameListCompatibilityRating", "Doesn't Boot"), TRANSLATE_NOOP("GameListCompatibilityRating", "Crashes In Intro"), TRANSLATE_NOOP("GameListCompatibilityRating", "Crashes In-Game"), TRANSLATE_NOOP("GameListCompatibilityRating", "Graphical/Audio Issues"), TRANSLATE_NOOP("GameListCompatibilityRating", "No Issues")}}; return (rating >= CompatibilityRating::Unknown && rating < CompatibilityRating::Count) ? Host::TranslateToCString("GameListCompatibilityRating", names[static_cast(rating)]) : ""; } void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_messages) const { constexpr float osd_duration = 5.0f; if (display_active_start_offset.has_value()) settings.display_active_start_offset = display_active_start_offset.value(); if (display_active_end_offset.has_value()) settings.display_active_end_offset = display_active_end_offset.value(); if (display_line_start_offset.has_value()) settings.display_line_start_offset = display_line_start_offset.value(); if (display_line_end_offset.has_value()) settings.display_line_end_offset = display_line_end_offset.value(); if (dma_max_slice_ticks.has_value()) settings.dma_max_slice_ticks = dma_max_slice_ticks.value(); if (dma_halt_ticks.has_value()) settings.dma_halt_ticks = dma_halt_ticks.value(); if (gpu_fifo_size.has_value()) settings.gpu_fifo_size = gpu_fifo_size.value(); if (gpu_max_run_ahead.has_value()) settings.gpu_max_run_ahead = gpu_max_run_ahead.value(); if (gpu_pgxp_tolerance.has_value()) settings.gpu_pgxp_tolerance = gpu_pgxp_tolerance.value(); if (gpu_pgxp_depth_threshold.has_value()) settings.SetPGXPDepthClearThreshold(gpu_pgxp_depth_threshold.value()); if (HasTrait(Trait::ForceInterpreter)) { if (display_osd_messages && settings.cpu_execution_mode != CPUExecutionMode::Interpreter) { Host::AddKeyedOSDMessage("gamedb_force_interpreter", TRANSLATE_STR("OSDMessage", "CPU interpreter forced by game settings."), osd_duration); } settings.cpu_execution_mode = CPUExecutionMode::Interpreter; } if (HasTrait(Trait::ForceSoftwareRenderer)) { if (display_osd_messages && settings.gpu_renderer != GPURenderer::Software) { Host::AddKeyedOSDMessage("gamedb_force_software", TRANSLATE_STR("OSDMessage", "Software renderer forced by game settings."), osd_duration); } settings.gpu_renderer = GPURenderer::Software; } if (HasTrait(Trait::ForceSoftwareRendererForReadbacks)) { if (display_osd_messages && settings.gpu_renderer != GPURenderer::Software) { Host::AddKeyedOSDMessage( "gamedb_force_software_rb", TRANSLATE_STR("OSDMessage", "Using software renderer for readbacks based on game settings."), osd_duration); } settings.gpu_use_software_renderer_for_readbacks = true; } if (HasTrait(Trait::ForceInterlacing)) { if (display_osd_messages && settings.gpu_disable_interlacing) { Host::AddKeyedOSDMessage("gamedb_force_interlacing", TRANSLATE_STR("OSDMessage", "Interlacing forced by game settings."), osd_duration); } settings.gpu_disable_interlacing = false; } if (HasTrait(Trait::DisableTrueColor)) { if (display_osd_messages && settings.gpu_true_color) { Host::AddKeyedOSDMessage("gamedb_disable_true_color", TRANSLATE_STR("OSDMessage", "True color disabled by game settings."), osd_duration); } settings.gpu_true_color = false; } if (HasTrait(Trait::DisableUpscaling)) { if (display_osd_messages && settings.gpu_resolution_scale > 1) { Host::AddKeyedOSDMessage("gamedb_disable_upscaling", TRANSLATE_STR("OSDMessage", "Upscaling disabled by game settings."), osd_duration); } settings.gpu_resolution_scale = 1; } if (HasTrait(Trait::DisableScaledDithering)) { if (display_osd_messages && settings.gpu_scaled_dithering) { Host::AddKeyedOSDMessage("gamedb_disable_scaled_dithering", TRANSLATE_STR("OSDMessage", "Scaled dithering disabled by game settings."), osd_duration); } settings.gpu_scaled_dithering = false; } if (HasTrait(Trait::DisableWidescreen)) { if (display_osd_messages && (settings.display_aspect_ratio == DisplayAspectRatio::R16_9 || settings.gpu_widescreen_hack)) { Host::AddKeyedOSDMessage("gamedb_disable_widescreen", TRANSLATE_STR("OSDMessage", "Widescreen disabled by game settings."), osd_duration); } settings.display_aspect_ratio = DisplayAspectRatio::R4_3; settings.gpu_widescreen_hack = false; } if (HasTrait(Trait::DisableForceNTSCTimings)) { if (display_osd_messages && settings.gpu_force_ntsc_timings) { Host::AddKeyedOSDMessage("gamedb_disable_force_ntsc_timings", TRANSLATE_STR("OSDMessage", "Forcing NTSC Timings disallowed by game settings."), osd_duration); } settings.gpu_force_ntsc_timings = false; } if (HasTrait(Trait::DisablePGXP)) { if (display_osd_messages && settings.gpu_pgxp_enable) { Host::AddKeyedOSDMessage("gamedb_disable_pgxp", TRANSLATE_STR("OSDMessage", "PGXP geometry correction disabled by game settings."), osd_duration); } settings.gpu_pgxp_enable = false; } if (HasTrait(Trait::DisablePGXPCulling)) { if (display_osd_messages && settings.gpu_pgxp_enable && settings.gpu_pgxp_culling) { Host::AddKeyedOSDMessage("gamedb_disable_pgxp_culling", TRANSLATE_STR("OSDMessage", "PGXP culling disabled by game settings."), osd_duration); } settings.gpu_pgxp_culling = false; } if (HasTrait(Trait::DisablePGXPTextureCorrection)) { if (display_osd_messages && settings.gpu_pgxp_enable && settings.gpu_pgxp_texture_correction) { Host::AddKeyedOSDMessage( "gamedb_disable_pgxp_texture", TRANSLATE_STR("OSDMessage", "PGXP perspective corrected textures disabled by game settings."), osd_duration); } settings.gpu_pgxp_texture_correction = false; } if (HasTrait(Trait::DisablePGXPColorCorrection)) { if (display_osd_messages && settings.gpu_pgxp_enable && settings.gpu_pgxp_texture_correction && settings.gpu_pgxp_color_correction) { Host::AddKeyedOSDMessage( "gamedb_disable_pgxp_texture", TRANSLATE_STR("OSDMessage", "PGXP perspective corrected colors disabled by game settings."), osd_duration); } settings.gpu_pgxp_color_correction = false; } if (HasTrait(Trait::ForcePGXPVertexCache)) { if (display_osd_messages && settings.gpu_pgxp_enable && !settings.gpu_pgxp_vertex_cache) { Host::AddKeyedOSDMessage("gamedb_force_pgxp_vertex_cache", TRANSLATE_STR("OSDMessage", "PGXP vertex cache forced by game settings."), osd_duration); } settings.gpu_pgxp_vertex_cache = true; } if (HasTrait(Trait::ForcePGXPCPUMode)) { if (display_osd_messages && settings.gpu_pgxp_enable && !settings.gpu_pgxp_cpu) { Host::AddKeyedOSDMessage("gamedb_force_pgxp_cpu", TRANSLATE_STR("OSDMessage", "PGXP CPU mode forced by game settings."), osd_duration); } settings.gpu_pgxp_cpu = true; } if (HasTrait(Trait::DisablePGXPDepthBuffer)) { if (display_osd_messages && settings.gpu_pgxp_enable && settings.gpu_pgxp_depth_buffer) { Host::AddKeyedOSDMessage("gamedb_disable_pgxp_depth", TRANSLATE_STR("OSDMessage", "PGXP Depth Buffer disabled by game settings."), osd_duration); } settings.gpu_pgxp_depth_buffer = false; } if (HasTrait(Trait::ForceRecompilerMemoryExceptions)) { Log_WarningPrint("Memory exceptions for recompiler forced by game settings."); settings.cpu_recompiler_memory_exceptions = true; } if (HasTrait(Trait::ForceRecompilerICache)) { Log_WarningPrint("ICache for recompiler forced by game settings."); settings.cpu_recompiler_icache = true; } if (settings.cpu_fastmem_mode == CPUFastmemMode::MMap && HasTrait(Trait::ForceRecompilerLUTFastmem)) { Log_WarningPrint("LUT fastmem for recompiler forced by game settings."); settings.cpu_fastmem_mode = CPUFastmemMode::LUT; } #define BIT_FOR(ctype) (static_cast(1) << static_cast(ctype)) if (supported_controllers != 0 && supported_controllers != static_cast(-1)) { for (u32 i = 0; i < NUM_CONTROLLER_AND_CARD_PORTS; i++) { const ControllerType ctype = settings.controller_types[i]; if (ctype == ControllerType::None) continue; if (supported_controllers & BIT_FOR(ctype)) continue; // Special case: Dualshock is permitted when not supported as long as it's in digital mode. if (ctype == ControllerType::AnalogController && (supported_controllers & BIT_FOR(ControllerType::DigitalController)) != 0) { settings.controller_disable_analog_mode_forcing = true; continue; } if (display_osd_messages) { SmallString supported_controller_string; for (u32 j = 0; j < static_cast(ControllerType::Count); j++) { const ControllerType supported_ctype = static_cast(j); if ((supported_controllers & BIT_FOR(supported_ctype)) == 0) continue; if (!supported_controller_string.empty()) supported_controller_string.append(", "); supported_controller_string.append(Settings::GetControllerTypeDisplayName(supported_ctype)); } Host::AddKeyedOSDMessage( "gamedb_controller_unsupported", fmt::format( TRANSLATE_FS("OSDMessage", "Controller in port {0} ({1}) is not supported for {2}.\nSupported controllers: " "{3}\nPlease configure a supported controller from the list above."), i + 1u, Settings::GetControllerTypeDisplayName(ctype), System::GetGameTitle(), supported_controller_string), Host::OSD_CRITICAL_ERROR_DURATION); } } } #undef BIT_FOR } template bool ReadOptionalFromStream(ByteStream* stream, std::optional* dest) { bool has_value; if (!stream->Read2(&has_value, sizeof(has_value))) return false; if (!has_value) return true; T value; if (!stream->Read2(&value, sizeof(T))) return false; *dest = value; return true; } template bool WriteOptionalToStream(ByteStream* stream, const std::optional& src) { const bool has_value = src.has_value(); if (!stream->Write2(&has_value, sizeof(has_value))) return false; if (!has_value) return true; return stream->Write2(&src.value(), sizeof(T)); } static std::string GetCacheFile() { return Path::Combine(EmuFolders::Cache, "gamedb.cache"); } bool GameDatabase::LoadFromCache() { std::unique_ptr stream( ByteStream::OpenFile(GetCacheFile().c_str(), BYTESTREAM_OPEN_READ | BYTESTREAM_OPEN_STREAMED)); if (!stream) { Log_DevPrintf("Cache does not exist, loading full database."); return false; } const u64 gamedb_ts = Host::GetResourceFileTimestamp("gamedb.json").value_or(0); u32 signature, version, num_entries, num_codes; u64 file_gamedb_ts; if (!stream->ReadU32(&signature) || !stream->ReadU32(&version) || !stream->ReadU64(&file_gamedb_ts) || !stream->ReadU32(&num_entries) || !stream->ReadU32(&num_codes) || signature != GAME_DATABASE_CACHE_SIGNATURE || version != GAME_DATABASE_CACHE_VERSION) { Log_DevPrintf("Cache header is corrupted or version mismatch."); return false; } if (gamedb_ts != file_gamedb_ts) { Log_DevPrintf("Cache is out of date, recreating."); return false; } s_entries.reserve(num_entries); for (u32 i = 0; i < num_entries; i++) { Entry& entry = s_entries.emplace_back(); constexpr u32 num_bytes = (static_cast(Trait::Count) + 7) / 8; std::array bits; u8 compatibility; u32 num_disc_set_serials; if (!stream->ReadSizePrefixedString(&entry.serial) || !stream->ReadSizePrefixedString(&entry.title) || !stream->ReadSizePrefixedString(&entry.genre) || !stream->ReadSizePrefixedString(&entry.developer) || !stream->ReadSizePrefixedString(&entry.publisher) || !stream->ReadU64(&entry.release_date) || !stream->ReadU8(&entry.min_players) || !stream->ReadU8(&entry.max_players) || !stream->ReadU8(&entry.min_blocks) || !stream->ReadU8(&entry.max_blocks) || !stream->ReadU16(&entry.supported_controllers) || !stream->ReadU8(&compatibility) || compatibility >= static_cast(GameDatabase::CompatibilityRating::Count) || !stream->Read2(bits.data(), num_bytes) || !ReadOptionalFromStream(stream.get(), &entry.display_active_start_offset) || !ReadOptionalFromStream(stream.get(), &entry.display_active_end_offset) || !ReadOptionalFromStream(stream.get(), &entry.display_line_start_offset) || !ReadOptionalFromStream(stream.get(), &entry.display_line_end_offset) || !ReadOptionalFromStream(stream.get(), &entry.dma_max_slice_ticks) || !ReadOptionalFromStream(stream.get(), &entry.dma_halt_ticks) || !ReadOptionalFromStream(stream.get(), &entry.gpu_fifo_size) || !ReadOptionalFromStream(stream.get(), &entry.gpu_max_run_ahead) || !ReadOptionalFromStream(stream.get(), &entry.gpu_pgxp_tolerance) || !ReadOptionalFromStream(stream.get(), &entry.gpu_pgxp_depth_threshold) || !stream->ReadSizePrefixedString(&entry.disc_set_name) || !stream->ReadU32(&num_disc_set_serials)) { Log_DevPrintf("Cache entry is corrupted."); return false; } if (num_disc_set_serials > 0) { entry.disc_set_serials.reserve(num_disc_set_serials); for (u32 j = 0; j < num_disc_set_serials; j++) { if (!stream->ReadSizePrefixedString(&entry.disc_set_serials.emplace_back())) { Log_DevPrintf("Cache entry is corrupted."); return false; } } } entry.compatibility = static_cast(compatibility); entry.traits.reset(); for (u32 j = 0; j < static_cast(Trait::Count); j++) { if ((bits[j / 8] & (1u << (j % 8))) != 0) entry.traits[j] = true; } } for (u32 i = 0; i < num_codes; i++) { std::string code; u32 index; if (!stream->ReadSizePrefixedString(&code) || !stream->ReadU32(&index) || index >= static_cast(s_entries.size())) { Log_DevPrintf("Cache code entry is corrupted."); return false; } s_code_lookup.emplace(std::move(code), index); } return true; } bool GameDatabase::SaveToCache() { const u64 gamedb_ts = Host::GetResourceFileTimestamp("gamedb.json").value_or(0); std::unique_ptr stream( ByteStream::OpenFile(GetCacheFile().c_str(), BYTESTREAM_OPEN_CREATE | BYTESTREAM_OPEN_WRITE | BYTESTREAM_OPEN_TRUNCATE | BYTESTREAM_OPEN_STREAMED)); if (!stream) return false; bool result = stream->WriteU32(GAME_DATABASE_CACHE_SIGNATURE); result = result && stream->WriteU32(GAME_DATABASE_CACHE_VERSION); result = result && stream->WriteU64(static_cast(gamedb_ts)); result = result && stream->WriteU32(static_cast(s_entries.size())); result = result && stream->WriteU32(static_cast(s_code_lookup.size())); for (const Entry& entry : s_entries) { result = result && stream->WriteSizePrefixedString(entry.serial); result = result && stream->WriteSizePrefixedString(entry.title); result = result && stream->WriteSizePrefixedString(entry.genre); result = result && stream->WriteSizePrefixedString(entry.developer); result = result && stream->WriteSizePrefixedString(entry.publisher); result = result && stream->WriteU64(entry.release_date); result = result && stream->WriteU8(entry.min_players); result = result && stream->WriteU8(entry.max_players); result = result && stream->WriteU8(entry.min_blocks); result = result && stream->WriteU8(entry.max_blocks); result = result && stream->WriteU16(entry.supported_controllers); result = result && stream->WriteU8(static_cast(entry.compatibility)); constexpr u32 num_bytes = (static_cast(Trait::Count) + 7) / 8; std::array bits; bits.fill(0); for (u32 j = 0; j < static_cast(Trait::Count); j++) { if (entry.traits[j]) bits[j / 8] |= (1u << (j % 8)); } result = result && stream->Write2(bits.data(), num_bytes); result = result && WriteOptionalToStream(stream.get(), entry.display_active_start_offset); result = result && WriteOptionalToStream(stream.get(), entry.display_active_end_offset); result = result && WriteOptionalToStream(stream.get(), entry.display_line_start_offset); result = result && WriteOptionalToStream(stream.get(), entry.display_line_end_offset); result = result && WriteOptionalToStream(stream.get(), entry.dma_max_slice_ticks); result = result && WriteOptionalToStream(stream.get(), entry.dma_halt_ticks); result = result && WriteOptionalToStream(stream.get(), entry.gpu_fifo_size); result = result && WriteOptionalToStream(stream.get(), entry.gpu_max_run_ahead); result = result && WriteOptionalToStream(stream.get(), entry.gpu_pgxp_tolerance); result = result && WriteOptionalToStream(stream.get(), entry.gpu_pgxp_depth_threshold); result = result && stream->WriteSizePrefixedString(entry.disc_set_name); result = result && stream->WriteU32(static_cast(entry.disc_set_serials.size())); for (const std::string& serial : entry.disc_set_serials) result = result && stream->WriteSizePrefixedString(serial); } for (const auto& it : s_code_lookup) { result = result && stream->WriteSizePrefixedString(it.first); result = result && stream->WriteU32(it.second); } result = result && stream->Flush(); return true; } ////////////////////////////////////////////////////////////////////////// // JSON Parsing ////////////////////////////////////////////////////////////////////////// static bool GetStringFromObject(const rapidjson::Value& object, const char* key, std::string* dest) { dest->clear(); auto member = object.FindMember(key); if (member == object.MemberEnd() || !member->value.IsString()) return false; dest->assign(member->value.GetString(), member->value.GetStringLength()); return true; } static bool GetBoolFromObject(const rapidjson::Value& object, const char* key, bool* dest) { *dest = false; auto member = object.FindMember(key); if (member == object.MemberEnd() || !member->value.IsBool()) return false; *dest = member->value.GetBool(); return true; } template static bool GetUIntFromObject(const rapidjson::Value& object, const char* key, T* dest) { *dest = 0; auto member = object.FindMember(key); if (member == object.MemberEnd() || !member->value.IsUint()) return false; *dest = static_cast(member->value.GetUint()); return true; } static bool GetArrayOfStringsFromObject(const rapidjson::Value& object, const char* key, std::vector* dest) { dest->clear(); auto member = object.FindMember(key); if (member == object.MemberEnd() || !member->value.IsArray()) return false; for (const rapidjson::Value& str : member->value.GetArray()) { if (str.IsString()) { dest->emplace_back(str.GetString(), str.GetStringLength()); } } return true; } template static std::optional GetOptionalIntFromObject(const rapidjson::Value& object, const char* key) { auto member = object.FindMember(key); if (member == object.MemberEnd() || !member->value.IsInt()) return std::nullopt; return static_cast(member->value.GetInt()); } template static std::optional GetOptionalUIntFromObject(const rapidjson::Value& object, const char* key) { auto member = object.FindMember(key); if (member == object.MemberEnd() || !member->value.IsUint()) return std::nullopt; return static_cast(member->value.GetUint()); } static std::optional GetOptionalFloatFromObject(const rapidjson::Value& object, const char* key) { auto member = object.FindMember(key); if (member == object.MemberEnd() || !member->value.IsFloat()) return std::nullopt; return member->value.GetFloat(); } bool GameDatabase::LoadGameDBJson() { std::optional gamedb_data(Host::ReadResourceFileToString("gamedb.json")); if (!gamedb_data.has_value()) { Log_ErrorPrintf("Failed to read game database"); return false; } // TODO: Parse in-place, avoid string allocations. std::unique_ptr json = std::make_unique(); json->Parse(gamedb_data->c_str(), gamedb_data->size()); if (json->HasParseError()) { Log_ErrorPrintf("Failed to parse game database: %s at offset %zu", rapidjson::GetParseError_En(json->GetParseError()), json->GetErrorOffset()); return false; } if (!json->IsArray()) { Log_ErrorPrintf("Document is not an array"); return false; } const auto& jarray = json->GetArray(); s_entries.reserve(jarray.Size()); for (const rapidjson::Value& current : json->GetArray()) { // TODO: binary sort const u32 index = static_cast(s_entries.size()); Entry& entry = s_entries.emplace_back(); if (!ParseJsonEntry(&entry, current)) { s_entries.pop_back(); continue; } ParseJsonCodes(index, current); } Log_InfoPrintf("Loaded %zu entries and %zu codes from database", s_entries.size(), s_code_lookup.size()); return true; } bool GameDatabase::ParseJsonEntry(Entry* entry, const rapidjson::Value& value) { if (!value.IsObject()) { Log_WarningPrintf("entry is not an object"); return false; } if (!GetStringFromObject(value, "serial", &entry->serial) || !GetStringFromObject(value, "name", &entry->title) || entry->serial.empty()) { Log_ErrorPrintf("Missing serial or title for entry"); return false; } GetStringFromObject(value, "genre", &entry->genre); GetStringFromObject(value, "developer", &entry->developer); GetStringFromObject(value, "publisher", &entry->publisher); GetUIntFromObject(value, "minPlayers", &entry->min_players); GetUIntFromObject(value, "maxPlayers", &entry->max_players); GetUIntFromObject(value, "minBlocks", &entry->min_blocks); GetUIntFromObject(value, "maxBlocks", &entry->max_blocks); entry->release_date = 0; { std::string release_date; if (GetStringFromObject(value, "releaseDate", &release_date)) { std::istringstream iss(release_date); struct tm parsed_time = {}; iss >> std::get_time(&parsed_time, "%Y-%m-%d"); if (!iss.fail()) { parsed_time.tm_isdst = 0; #ifdef _WIN32 entry->release_date = _mkgmtime(&parsed_time); #else entry->release_date = timegm(&parsed_time); #endif } } } entry->supported_controllers = static_cast(~0u); const auto controllers = value.FindMember("controllers"); if (controllers != value.MemberEnd()) { if (controllers->value.IsArray()) { bool first = true; for (const rapidjson::Value& controller : controllers->value.GetArray()) { if (!controller.IsString()) { Log_WarningPrintf("controller is not a string"); return false; } std::optional ctype = Settings::ParseControllerTypeName(controller.GetString()); if (!ctype.has_value()) { Log_WarningPrintf("Invalid controller type '%s'", controller.GetString()); continue; } if (first) { entry->supported_controllers = 0; first = false; } entry->supported_controllers |= (1u << static_cast(ctype.value())); } } else { Log_WarningPrintf("controllers is not an array"); } } const auto compatibility = value.FindMember("compatibility"); if (compatibility != value.MemberEnd()) { if (compatibility->value.IsObject()) { u32 rating; if (GetUIntFromObject(compatibility->value, "rating", &rating) && rating < static_cast(CompatibilityRating::Count)) { entry->compatibility = static_cast(rating); } } else { Log_WarningPrintf("compatibility is not an object"); } } const auto traits = value.FindMember("traits"); if (traits != value.MemberEnd()) { if (traits->value.IsObject()) { const auto& traitsobj = traits->value; for (u32 trait = 0; trait < static_cast(Trait::Count); trait++) { bool bvalue; if (GetBoolFromObject(traitsobj, s_trait_names[trait], &bvalue) && bvalue) entry->traits[trait] = bvalue; } entry->display_active_start_offset = GetOptionalIntFromObject(traitsobj, "DisplayActiveStartOffset"); entry->display_active_end_offset = GetOptionalIntFromObject(traitsobj, "DisplayActiveEndOffset"); entry->display_line_start_offset = GetOptionalIntFromObject(traitsobj, "DisplayLineStartOffset"); entry->display_line_end_offset = GetOptionalIntFromObject(traitsobj, "DisplayLineEndOffset"); entry->dma_max_slice_ticks = GetOptionalUIntFromObject(traitsobj, "DMAMaxSliceTicks"); entry->dma_halt_ticks = GetOptionalUIntFromObject(traitsobj, "DMAHaltTicks"); entry->gpu_fifo_size = GetOptionalUIntFromObject(traitsobj, "GPUFIFOSize"); entry->gpu_max_run_ahead = GetOptionalUIntFromObject(traitsobj, "GPUMaxRunAhead"); entry->gpu_pgxp_tolerance = GetOptionalFloatFromObject(traitsobj, "GPUPGXPTolerance"); entry->gpu_pgxp_depth_threshold = GetOptionalFloatFromObject(traitsobj, "GPUPGXPDepthThreshold"); } else { Log_WarningPrintf("traits is not an object"); } } GetStringFromObject(value, "discSetName", &entry->disc_set_name); const auto disc_set_serials = value.FindMember("discSetSerials"); if (disc_set_serials != value.MemberEnd()) { if (disc_set_serials->value.IsArray()) { const auto disc_set_serials_array = disc_set_serials->value.GetArray(); entry->disc_set_serials.reserve(disc_set_serials_array.Size()); for (const rapidjson::Value& serial : disc_set_serials_array) { if (serial.IsString()) { entry->disc_set_serials.emplace_back(serial.GetString(), serial.GetStringLength()); } else { Log_WarningPrintf("discSetSerial is not a string"); } } } else { Log_WarningPrintf("discSetSerials is not an array"); } } return true; } bool GameDatabase::ParseJsonCodes(u32 index, const rapidjson::Value& value) { auto member = value.FindMember("codes"); if (member == value.MemberEnd()) { Log_WarningPrintf("codes member is missing"); return false; } if (!member->value.IsArray()) { Log_WarningPrintf("codes is not an array"); return false; } u32 added = 0; for (const rapidjson::Value& current_code : member->value.GetArray()) { if (!current_code.IsString()) { Log_WarningPrintf("code is not a string"); continue; } const std::string_view code(current_code.GetString(), current_code.GetStringLength()); auto iter = s_code_lookup.find(code); if (iter != s_code_lookup.end()) { Log_WarningPrintf("Duplicate code '%.*s'", static_cast(code.size()), code.data()); continue; } s_code_lookup.emplace(code, index); added++; } return (added > 0); } void GameDatabase::EnsureTrackHashesMapLoaded() { if (s_track_hashes_loaded) return; s_track_hashes_loaded = true; LoadTrackHashes(); } bool GameDatabase::LoadTrackHashes() { std::optional gamedb_data(Host::ReadResourceFileToString("gamedb.json")); if (!gamedb_data.has_value()) { Log_ErrorPrintf("Failed to read game database"); return false; } // TODO: Parse in-place, avoid string allocations. std::unique_ptr json = std::make_unique(); json->Parse(gamedb_data->c_str(), gamedb_data->size()); if (json->HasParseError()) { Log_ErrorPrintf("Failed to parse game database: %s at offset %zu", rapidjson::GetParseError_En(json->GetParseError()), json->GetErrorOffset()); return false; } if (!json->IsArray()) { Log_ErrorPrintf("Document is not an array"); return false; } s_track_hashes_map = {}; for (const rapidjson::Value& current : json->GetArray()) { if (!current.IsObject()) { Log_WarningPrintf("entry is not an object"); continue; } std::vector codes; if (!GetArrayOfStringsFromObject(current, "codes", &codes)) { Log_WarningPrintf("codes member is missing"); continue; } auto track_data = current.FindMember("track_data"); if (track_data == current.MemberEnd()) { Log_WarningPrintf("track_data member is missing"); continue; } if (!track_data->value.IsArray()) { Log_WarningPrintf("track_data is not an array"); continue; } uint32_t revision = 0; for (const rapidjson::Value& track_revisions : track_data->value.GetArray()) { if (!track_revisions.IsObject()) { Log_WarningPrintf("track_data is not an array of object"); continue; } auto tracks = track_revisions.FindMember("tracks"); if (tracks == track_revisions.MemberEnd()) { Log_WarningPrintf("tracks member is missing"); continue; } if (!tracks->value.IsArray()) { Log_WarningPrintf("tracks is not an array"); continue; } std::string revisionString; GetStringFromObject(track_revisions, "version", &revisionString); for (const rapidjson::Value& track : tracks->value.GetArray()) { auto md5_field = track.FindMember("md5"); if (md5_field == track.MemberEnd() || !md5_field->value.IsString()) { continue; } auto md5 = CDImageHasher::HashFromString( std::string_view(md5_field->value.GetString(), md5_field->value.GetStringLength())); if (md5) { s_track_hashes_map.emplace(std::piecewise_construct, std::forward_as_tuple(md5.value()), std::forward_as_tuple(codes, revisionString, revision)); } } revision++; } } return true; } const GameDatabase::TrackHashesMap& GameDatabase::GetTrackHashesMap() { EnsureTrackHashesMapLoaded(); return s_track_hashes_map; }