%(PreprocessorDefinitions);SOUNDTOUCH_FLOAT_SAMPLES;SOUNDTOUCH_ALLOW_SSE;ST_NO_EXCEPTION_HANDLING=1 WITH_CUBEB=1;WITH_SDL2=1;WITH_DINPUT=1;%(PreprocessorDefinitions) %(PreprocessorDefinitions);SOUNDTOUCH_USE_NEON %(AdditionalIncludeDirectories);$(SolutionDir)dep\soundtouch\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\cubeb\include;$(SolutionDir)dep\stb\include d3dcompiler.lib;d3d11.lib;%(AdditionalDependencies)