#pragma once #include "types.h" #include #include #include #include // Uses signed 16-bits samples. class AudioStream { public: using SampleType = s16; enum { DefaultOutputSampleRate = 44100, DefaultBufferSize = 2048, DefaultBufferCount = 3, }; AudioStream(); virtual ~AudioStream(); u32 GetOutputSampleRate() const { return m_output_sample_rate; } u32 GetChannels() const { return m_channels; } u32 GetBufferSize() const { return m_buffer_size; } u32 GetBufferCount() const { return static_cast(m_buffers.size()); } s32 GetOutputVolume() const { return m_output_volume; } bool IsSyncing() const { return m_sync; } bool Reconfigure(u32 output_sample_rate = DefaultOutputSampleRate, u32 channels = 1, u32 buffer_size = DefaultBufferSize, u32 buffer_count = DefaultBufferCount); void SetSync(bool enable) { m_sync = enable; } void SetOutputVolume(s32 volume); void PauseOutput(bool paused); void EmptyBuffers(); void Shutdown(); void BeginWrite(SampleType** buffer_ptr, u32* num_frames); void WriteFrames(const SampleType* frames, u32 num_frames); void EndWrite(u32 num_frames); static std::unique_ptr CreateNullAudioStream(); static std::unique_ptr CreateCubebAudioStream(); // Latency computation - returns values in seconds static float GetMinLatency(u32 sample_rate, u32 buffer_size, u32 buffer_count); static float GetMaxLatency(u32 sample_rate, u32 buffer_size, u32 buffer_count); protected: virtual bool OpenDevice() = 0; virtual void PauseDevice(bool paused) = 0; virtual void CloseDevice() = 0; virtual void BufferAvailable() = 0; ALWAYS_INLINE static SampleType ApplyVolume(SampleType sample, s32 volume) { return s16((s32(sample) * volume) / 100); } bool IsDeviceOpen() const { return (m_output_sample_rate > 0); } u32 GetSamplesAvailable() const; u32 ReadSamples(SampleType* samples, u32 num_samples); void DropBuffer(); u32 m_output_sample_rate = 0; u32 m_channels = 0; u32 m_buffer_size = 0; private: struct Buffer { std::vector data; u32 write_position; u32 read_position; }; void AllocateBuffers(u32 buffer_count); void EnsureBuffer(); std::vector m_buffers; mutable std::mutex m_buffer_mutex; // For input. u32 m_first_free_buffer = 0; u32 m_num_free_buffers = 0; // For output. u32 m_num_available_buffers = 0; u32 m_first_available_buffer = 0; // TODO: Switch to semaphore std::condition_variable m_buffer_available_cv; // volume, 0-100 s32 m_output_volume = 100; bool m_output_paused = true; bool m_sync = true; };