name: Create rolling release on: pull_request: paths-ignore: - '**.md' - 'appveyor.yml' - 'scripts/*' - '.github/ISSUE_TEMPLATE/*' push: branches: - master - dev paths-ignore: - '**.md' - 'appveyor.yml' - 'scripts/*' - '.github/ISSUE_TEMPLATE/*' workflow_dispatch: jobs: windows-build: runs-on: windows-2022 steps: - uses: actions/checkout@v2.3.1 with: fetch-depth: 0 submodules: true - name: Tag as preview build if: github.ref == 'refs/heads/master' shell: cmd run: | echo #pragma once > src/scmversion/tag.h echo #define SCM_RELEASE_ASSET "duckstation-windows-x64-release.zip" >> src/scmversion/tag.h echo #define SCM_RELEASE_TAGS {"latest", "preview"} >> src/scmversion/tag.h echo #define SCM_RELEASE_TAG "preview" >> src/scmversion/tag.h - name: Tag as dev build if: github.ref == 'refs/heads/dev' shell: cmd run: | echo #pragma once > src/scmversion/tag.h echo #define SCM_RELEASE_ASSET "duckstation-windows-x64-release.zip" >> src/scmversion/tag.h echo #define SCM_RELEASE_TAGS {"latest", "preview"} >> src/scmversion/tag.h echo #define SCM_RELEASE_TAG "latest" >> src/scmversion/tag.h - name: Update RC version fields shell: cmd run: | cd src\scmversion call update_rc_version.bat cd ..\.. git update-index --assume-unchanged src/duckstation-qt/duckstation-qt.rc git update-index --assume-unchanged src/duckstation-nogui/duckstation-nogui.rc - name: Compile x64 release build shell: cmd run: | call "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x64 msbuild duckstation.sln -t:Build -p:Platform=x64;Configuration=ReleaseLTCG - name: Create x64 symbols archive shell: cmd run: | "C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-x64-release-symbols.zip ./bin/x64/*.pdb - name: Upload x64 release symbols artifact uses: actions/upload-artifact@v1 with: name: "windows" path: "duckstation-windows-x64-release-symbols.zip" - name: Remove extra bloat before archiving shell: cmd run: | del /Q bin\x64\*.pdb bin\x64\*.exp bin\x64\*.lib bin\x64\*.iobj bin\x64\*.ipdb bin\x64\common-tests* rename bin\x64\updater-x64-ReleaseLTCG.exe updater.exe - name: Create x64 release archive shell: cmd run: | "C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-x64-release.zip ./bin/x64/* - name: Upload x64 release artifact uses: actions/upload-artifact@v1 with: name: "windows" path: "duckstation-windows-x64-release.zip" windows-arm64-build: runs-on: windows-2022 steps: - uses: actions/checkout@v2.3.1 with: fetch-depth: 0 submodules: true - name: Tag as preview build if: github.ref == 'refs/heads/master' shell: cmd run: | echo #pragma once > src/scmversion/tag.h echo #define SCM_RELEASE_ASSET "duckstation-windows-arm64-release.zip" >> src/scmversion/tag.h echo #define SCM_RELEASE_TAGS {"latest", "preview"} >> src/scmversion/tag.h echo #define SCM_RELEASE_TAG "preview" >> src/scmversion/tag.h - name: Tag as dev build if: github.ref == 'refs/heads/dev' shell: cmd run: | echo #pragma once > src/scmversion/tag.h echo #define SCM_RELEASE_ASSET "duckstation-windows-arm64-release.zip" >> src/scmversion/tag.h echo #define SCM_RELEASE_TAGS {"latest", "preview"} >> src/scmversion/tag.h echo #define SCM_RELEASE_TAG "latest" >> src/scmversion/tag.h - name: Update RC version fields shell: cmd run: | cd src\scmversion call update_rc_version.bat cd ..\.. git update-index --assume-unchanged src/duckstation-qt/duckstation-qt.rc git update-index --assume-unchanged src/duckstation-nogui/duckstation-nogui.rc - name: Compile arm64 release build shell: cmd run: | call "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" amd64_arm64 msbuild duckstation.sln -t:Build -p:Platform=ARM64;Configuration=ReleaseLTCG - name: Create arm64 symbols archive shell: cmd run: | "C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-arm64-release-symbols.zip ./bin/ARM64/*.pdb - name: Upload arm64 release symbols artifact uses: actions/upload-artifact@v1 with: name: "windows-arm64" path: "duckstation-windows-arm64-release-symbols.zip" - name: Remove extra bloat before archiving shell: cmd run: | del /Q bin\ARM64\*.pdb bin\ARM64\*.exp bin\ARM64\*.lib bin\ARM64\*.iobj bin\ARM64\*.ipdb bin\ARM64\common-tests* rename bin\ARM64\updater-ARM64-ReleaseLTCG.exe updater.exe - name: Create arm64 release archive shell: cmd run: | "C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-arm64-release.zip ./bin/ARM64/* - name: Upload arm64 release artifact uses: actions/upload-artifact@v1 with: name: "windows-arm64" path: "duckstation-windows-arm64-release.zip" linux-build: runs-on: ubuntu-20.04 steps: - uses: actions/checkout@v2.3.1 with: fetch-depth: 0 - name: Install packages shell: bash run: | sudo apt-get update sudo apt-get -y install cmake ninja-build ccache libsdl2-dev libgtk-3-dev libegl1-mesa-dev libevdev-dev libgbm-dev libdrm-dev libwayland-dev libwayland-egl-backend-dev extra-cmake-modules libcurl4-gnutls-dev libxrandr-dev llvm-12 lld-12 clang-12 - name: Cache Dependencies id: cache-deps uses: actions/cache@v3 with: path: ~/deps key: deps ${{ hashFiles('scripts/build-dependencies.sh') }} - name: Build Dependencies if: steps.cache-deps.outputs.cache-hit != 'true' run: scripts/build-dependencies.sh - name: Compile build shell: bash run: | mkdir build cd build cmake -G Ninja -DCMAKE_BUILD_TYPE=Release -DBUILD_NOGUI_FRONTEND=OFF -DBUILD_QT_FRONTEND=ON -DUSE_DRMKMS=OFF -DUSE_EGL=ON -DUSE_SDL2=ON -DUSE_WAYLAND=ON -DUSE_X11=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_PREFIX_PATH=$HOME/deps -DCMAKE_TOOLCHAIN_FILE=../scripts/clang-toolchain.cmake .. cmake --build . --parallel cd .. scripts/make-appimage.sh $(realpath ./build) $(realpath .) $HOME/deps DuckStation-x64 - name: Upload Qt AppImage uses: actions/upload-artifact@v1 with: name: "linux-x64-appimage-qt" path: "DuckStation-x64.AppImage" macos-build: runs-on: macos-11 steps: - uses: actions/checkout@v2.3.1 with: fetch-depth: 0 - name: Install packages shell: bash run: | brew install curl ninja - name: Cache Dependencies id: cache-deps-mac uses: actions/cache@v3 with: path: ~/deps key: deps-mac ${{ hashFiles('scripts/build-dependencies-mac.sh') }} - name: Build Dependencies if: steps.cache-deps-mac.outputs.cache-hit != 'true' run: scripts/build-dependencies-mac.sh - name: Compile and zip .app shell: bash run: | mkdir build cd build ../scripts/make-universal-macos-binary.sh .. zip -r duckstation-mac-release.zip DuckStation.app/ - name: Upload macOS .app uses: actions/upload-artifact@v1 with: name: "macos" path: "build/duckstation-mac-release.zip" create-release: needs: [windows-build, windows-arm64-build, linux-build, macos-build] runs-on: "ubuntu-20.04" if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev' steps: - name: Download Windows Artifacts uses: actions/download-artifact@v1 with: name: "windows" - name: Download Windows ARM64 Artifact uses: actions/download-artifact@v1 with: name: "windows-arm64" - name: Download Qt AppImage Artifact uses: actions/download-artifact@v1 with: name: "linux-x64-appimage-qt" - name: Download MacOS Artifact uses: actions/download-artifact@v1 with: name: "macos" - name: Create preview release if: github.ref == 'refs/heads/master' uses: "marvinpinto/action-automatic-releases@latest" with: repo_token: "${{ secrets.GITHUB_TOKEN }}" automatic_release_tag: "preview" prerelease: true title: "Latest Preview Build" files: | windows/duckstation-windows-x64-release.zip windows/duckstation-windows-x64-release-symbols.zip windows-arm64/duckstation-windows-arm64-release.zip windows-arm64/duckstation-windows-arm64-release-symbols.zip linux-x64-appimage-qt/DuckStation-x64.AppImage macos/duckstation-mac-release.zip - name: Create dev release if: github.ref == 'refs/heads/dev' uses: "marvinpinto/action-automatic-releases@latest" with: repo_token: "${{ secrets.GITHUB_TOKEN }}" automatic_release_tag: "latest" prerelease: false title: "Latest Rolling Release" files: | windows/duckstation-windows-x64-release.zip windows/duckstation-windows-x64-release-symbols.zip windows-arm64/duckstation-windows-arm64-release.zip windows-arm64/duckstation-windows-arm64-release-symbols.zip linux-x64-appimage-qt/DuckStation-x64.AppImage macos/duckstation-mac-release.zip