#pragma once #include "core/settings.h" // being a pain here... #ifdef WIN32 #include "common/windows_headers.h" #endif #include "SimpleIni.h" class INISettingsInterface : public SettingsInterface { public: INISettingsInterface(std::string filename); ~INISettingsInterface(); bool Save(); void Clear() override; int GetIntValue(const char* section, const char* key, int default_value = 0) override; float GetFloatValue(const char* section, const char* key, float default_value = 0.0f) override; bool GetBoolValue(const char* section, const char* key, bool default_value = false) override; std::string GetStringValue(const char* section, const char* key, const char* default_value = "") override; void SetIntValue(const char* section, const char* key, int value) override; void SetFloatValue(const char* section, const char* key, float value) override; void SetBoolValue(const char* section, const char* key, bool value) override; void SetStringValue(const char* section, const char* key, const char* value) override; void DeleteValue(const char* section, const char* key) override; std::vector GetStringList(const char* section, const char* key) override; void SetStringList(const char* section, const char* key, const std::vector& items) override; bool RemoveFromStringList(const char* section, const char* key, const char* item) override; bool AddToStringList(const char* section, const char* key, const char* item) override; private: std::string m_filename; CSimpleIniA m_ini; bool m_dirty = false; };