// SPDX-FileCopyrightText: 2019-2023 Connor McLaughlin // SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0) #include "biossettingswidget.h" #include "qthost.h" #include "qtutils.h" #include "settingswindow.h" #include "settingwidgetbinder.h" #include "core/bios.h" #include "core/settings.h" #include #include BIOSSettingsWidget::BIOSSettingsWidget(SettingsWindow* dialog, QWidget* parent) : QWidget(parent), m_dialog(dialog) { SettingsInterface* sif = dialog->getSettingsInterface(); m_ui.setupUi(this); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableTTYLogging, "BIOS", "TTYLogging", false); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.fastBoot, "BIOS", "PatchFastBoot", false); dialog->registerWidgetHelp(m_ui.fastBoot, tr("Fast Boot"), tr("Unchecked"), tr("Patches the BIOS to skip the console's boot animation. Does not work with all games, " "but usually safe to enable.")); dialog->registerWidgetHelp(m_ui.enableTTYLogging, tr("Enable TTY Logging"), tr("Unchecked"), tr("Logs BIOS calls to printf(). Not all games contain debugging messages.")); connect(m_ui.imageNTSCJ, QOverload::of(&QComboBox::currentIndexChanged), [this](int index) { if (m_dialog->isPerGameSettings() && index == 0) { m_dialog->removeSettingValue("BIOS", "PathNTSCJ"); } else { m_dialog->setStringSettingValue("BIOS", "PathNTSCJ", m_ui.imageNTSCJ->itemData(index).toString().toStdString().c_str()); } }); connect(m_ui.imageNTSCU, QOverload::of(&QComboBox::currentIndexChanged), [this](int index) { if (m_dialog->isPerGameSettings() && index == 0) { m_dialog->removeSettingValue("BIOS", "PathNTSCU"); } else { m_dialog->setStringSettingValue("BIOS", "PathNTSCU", m_ui.imageNTSCU->itemData(index).toString().toStdString().c_str()); } }); connect(m_ui.imagePAL, QOverload::of(&QComboBox::currentIndexChanged), [this](int index) { if (m_dialog->isPerGameSettings() && index == 0) { m_dialog->removeSettingValue("BIOS", "PathPAL"); } else { m_dialog->setStringSettingValue("BIOS", "PathPAL", m_ui.imagePAL->itemData(index).toString().toStdString().c_str()); } }); connect(m_ui.refresh, &QPushButton::clicked, this, &BIOSSettingsWidget::refreshList); m_ui.searchDirectory->setText(QString::fromStdString(EmuFolders::Bios)); SettingWidgetBinder::BindWidgetToFolderSetting(sif, m_ui.searchDirectory, m_ui.browseSearchDirectory, m_ui.openSearchDirectory, nullptr, "BIOS", "SearchDirectory", Path::Combine(EmuFolders::DataRoot, "bios")); connect(m_ui.searchDirectory, &QLineEdit::textChanged, this, &BIOSSettingsWidget::refreshList); refreshList(); } BIOSSettingsWidget::~BIOSSettingsWidget() = default; std::vector> BIOSSettingsWidget::getList(const char* directory) { return BIOS::FindBIOSImagesInDirectory(directory); } void BIOSSettingsWidget::refreshList() { auto images = getList(m_ui.searchDirectory->text().toUtf8().constData()); populateDropDownForRegion(ConsoleRegion::NTSC_J, m_ui.imageNTSCJ, images, m_dialog->isPerGameSettings()); populateDropDownForRegion(ConsoleRegion::NTSC_U, m_ui.imageNTSCU, images, m_dialog->isPerGameSettings()); populateDropDownForRegion(ConsoleRegion::PAL, m_ui.imagePAL, images, m_dialog->isPerGameSettings()); setDropDownValue(m_ui.imageNTSCJ, m_dialog->getStringValue("BIOS", "PathNTSCJ", std::nullopt), m_dialog->isPerGameSettings()); setDropDownValue(m_ui.imageNTSCU, m_dialog->getStringValue("BIOS", "PathNTSCU", std::nullopt), m_dialog->isPerGameSettings()); setDropDownValue(m_ui.imagePAL, m_dialog->getStringValue("BIOS", "PathPAL", std::nullopt), m_dialog->isPerGameSettings()); } void BIOSSettingsWidget::populateDropDownForRegion(ConsoleRegion region, QComboBox* cb, std::vector>& images, bool per_game) { QSignalBlocker sb(cb); cb->clear(); if (per_game) cb->addItem(QIcon(QStringLiteral(":/icons/system-search.png")), tr("Use Global Setting")); cb->addItem(QIcon(QStringLiteral(":/icons/system-search.png")), tr("Auto-Detect")); std::sort(images.begin(), images.end(), [region](const auto& left, const auto& right) { const bool left_region_match = (left.second && left.second->region == region); const bool right_region_match = (right.second && right.second->region == region); if (left_region_match && !right_region_match) return true; else if (right_region_match && !left_region_match) return false; return left.first < right.first; }); for (const auto& [name, info] : images) { QString name_str(QString::fromStdString(name)); cb->addItem(QtUtils::GetIconForRegion(info ? info->region : ConsoleRegion::Count), QStringLiteral("%1 (%2)") .arg(info ? QString(info->description) : qApp->translate("BIOSSettingsWidget", "Unknown")) .arg(name_str), QVariant(name_str)); } } void BIOSSettingsWidget::setDropDownValue(QComboBox* cb, const std::optional& name, bool per_game) { QSignalBlocker sb(cb); if (!name.has_value() || name->empty()) { cb->setCurrentIndex((per_game && name.has_value()) ? 1 : 0); return; } QString qname(QString::fromStdString(name.value())); for (int i = 1; i < cb->count(); i++) { if (cb->itemData(i) == qname) { cb->setCurrentIndex(i); return; } } cb->addItem(qname, QVariant(qname)); cb->setCurrentIndex(cb->count() - 1); }