#pragma once #include "fifo_queue.h" #include "types.h" #include #include #include #include #include // Uses signed 16-bits samples. class AudioStream { public: using SampleType = s16; enum : u32 { DefaultInputSampleRate = 44100, DefaultOutputSampleRate = 44100, DefaultBufferSize = 2048, MaxSamples = 32768, FullVolume = 100 }; AudioStream(); virtual ~AudioStream(); u32 GetOutputSampleRate() const { return m_output_sample_rate; } u32 GetChannels() const { return m_channels; } u32 GetBufferSize() const { return m_buffer_size; } s32 GetOutputVolume() const { return m_output_volume; } bool IsSyncing() const { return m_sync; } bool Reconfigure(u32 input_sample_rate = DefaultInputSampleRate, u32 output_sample_rate = DefaultOutputSampleRate, u32 channels = 1, u32 buffer_size = DefaultBufferSize); void SetSync(bool enable) { m_sync = enable; } void SetInputSampleRate(u32 sample_rate); void SetWaitForBufferFill(bool enabled); virtual void SetOutputVolume(u32 volume); void PauseOutput(bool paused); void EmptyBuffers(); void Shutdown(); void BeginWrite(SampleType** buffer_ptr, u32* num_frames); void WriteFrames(const SampleType* frames, u32 num_frames); void EndWrite(u32 num_frames); bool DidUnderflow() { bool expected = true; return m_underflow_flag.compare_exchange_strong(expected, false); } static std::unique_ptr CreateNullAudioStream(); // Latency computation - returns values in seconds static float GetMaxLatency(u32 sample_rate, u32 buffer_size); protected: virtual bool OpenDevice() = 0; virtual void PauseDevice(bool paused) = 0; virtual void CloseDevice() = 0; virtual void FramesAvailable() = 0; ALWAYS_INLINE static SampleType ApplyVolume(SampleType sample, u32 volume) { return s16((s32(sample) * s32(volume)) / 100); } ALWAYS_INLINE u32 GetBufferSpace() const { return (m_max_samples - m_buffer.GetSize()); } ALWAYS_INLINE void ReleaseBufferLock(std::unique_lock lock) { // lock is released implicitly by destruction m_buffer_draining_cv.notify_one(); } bool SetBufferSize(u32 buffer_size); bool IsDeviceOpen() const { return (m_output_sample_rate > 0); } void EnsureBuffer(u32 size); void LockedEmptyBuffers(); u32 GetSamplesAvailable() const; u32 GetSamplesAvailableLocked() const; void ReadFrames(SampleType* samples, u32 num_frames, bool apply_volume); void DropFrames(u32 count); void CreateResampler(); void DestroyResampler(); void ResetResampler(); void InternalSetInputSampleRate(u32 sample_rate); void ResampleInput(std::unique_lock buffer_lock); u32 m_input_sample_rate = 0; u32 m_output_sample_rate = 0; u32 m_channels = 0; u32 m_buffer_size = 0; // volume, 0-100 u32 m_output_volume = FullVolume; HeapFIFOQueue m_buffer; mutable std::mutex m_buffer_mutex; std::condition_variable m_buffer_draining_cv; std::vector m_resample_buffer; std::atomic_bool m_underflow_flag{false}; std::atomic_bool m_buffer_filling{false}; u32 m_max_samples = 0; bool m_output_paused = true; bool m_sync = true; bool m_wait_for_buffer_fill = false; // Resampling double m_resampler_ratio = 1.0; void* m_resampler_state = nullptr; std::mutex m_resampler_mutex; HeapFIFOQueue m_resampled_buffer; std::vector m_resample_in_buffer; std::vector m_resample_out_buffer; };