#pragma once #include "controller.h" #include #include #include #include class NeGcon final : public Controller { public: enum class Axis : u8 { Steering = 0, I = 1, II = 2, L = 3, Count }; enum class Button : u8 { Start = 0, Up = 1, Right = 2, Down = 3, Left = 4, R = 5, B = 6, A = 7, Count }; NeGcon(); ~NeGcon() override; static std::unique_ptr Create(); static std::optional StaticGetAxisCodeByName(std::string_view axis_name); static std::optional StaticGetButtonCodeByName(std::string_view button_name); static AxisList StaticGetAxisNames(); static ButtonList StaticGetButtonNames(); static u32 StaticGetVibrationMotorCount(); static SettingList StaticGetSettings(); ControllerType GetType() const override; std::optional GetAxisCodeByName(std::string_view axis_name) const override; std::optional GetButtonCodeByName(std::string_view button_name) const override; void Reset() override; bool DoState(StateWrapper& sw) override; void SetAxisState(s32 axis_code, float value) override; void SetButtonState(s32 button_code, bool pressed) override; void ResetTransferState() override; bool Transfer(const u8 data_in, u8* data_out) override; void SetAxisState(Axis axis, u8 value); void SetButtonState(Button button, bool pressed); void LoadSettings(const char* section) override; private: enum class TransferState : u8 { Idle, IDMSB, ButtonsLSB, ButtonsMSB, AnalogSteering, AnalogI, AnalogII, AnalogL }; std::array(Axis::Count)> m_axis_state {}; // buttons are active low; bits 0-2, 8-10, 14-15 are not used and are always high u16 m_button_state = UINT16_C(0xFFFF); TransferState m_transfer_state = TransferState::Idle; float m_steering_deadzone = 0.00f; };