// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin // SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0) #pragma once #include "opengl_context.h" #include "glad/egl.h" class OpenGLContextEGL : public OpenGLContext { public: OpenGLContextEGL(const WindowInfo& wi); ~OpenGLContextEGL() override; static std::unique_ptr Create(const WindowInfo& wi, std::span versions_to_try, Error* error); void* GetProcAddress(const char* name) override; virtual bool ChangeSurface(const WindowInfo& new_wi) override; virtual void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override; bool SwapBuffers() override; bool IsCurrent() const override; bool MakeCurrent() override; bool DoneCurrent() override; bool SupportsNegativeSwapInterval() const override; bool SetSwapInterval(s32 interval) override; virtual std::unique_ptr CreateSharedContext(const WindowInfo& wi, Error* error) override; protected: virtual EGLDisplay GetPlatformDisplay(Error* error); virtual EGLSurface CreatePlatformSurface(EGLConfig config, void* win, Error* error); EGLDisplay TryGetPlatformDisplay(EGLenum platform, const char* platform_ext); EGLSurface TryCreatePlatformSurface(EGLConfig config, void* window, Error* error); EGLDisplay GetFallbackDisplay(Error* error); EGLSurface CreateFallbackSurface(EGLConfig config, void* window, Error* error); bool Initialize(std::span versions_to_try, Error* error); bool CreateContext(const Version& version, EGLContext share_context); bool CreateContextAndSurface(const Version& version, EGLContext share_context, bool make_current); bool CreateSurface(); bool CreatePBufferSurface(); bool CheckConfigSurfaceFormat(EGLConfig config, GPUTexture::Format format); GPUTexture::Format GetSurfaceTextureFormat() const; void DestroyContext(); void DestroySurface(); EGLDisplay m_display = EGL_NO_DISPLAY; EGLSurface m_surface = EGL_NO_SURFACE; EGLContext m_context = EGL_NO_CONTEXT; EGLConfig m_config = {}; bool m_use_ext_platform_base = false; bool m_supports_negative_swap_interval = false; };