--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -117,6 +117,9 @@ if(MSVC)
   endif()
 endif(MSVC)
 
+if(NOT WIN32)
+  add_definitions("-fvisibility=hidden")
+endif()
 
 # Configure subdirectories.
 # We depend on these for later projects, so they should come first.
@@ -124,7 +127,6 @@ add_subdirectory(third_party)
 
 add_subdirectory(libshaderc_util)
 add_subdirectory(libshaderc)
-add_subdirectory(glslc)
 if(${SHADERC_ENABLE_EXAMPLES})
     add_subdirectory(examples)
 endif()
@@ -158,5 +160,3 @@ function(define_pkg_config_file NAME LIBS)
 endfunction()
 
 define_pkg_config_file(shaderc -lshaderc_shared)
-define_pkg_config_file(shaderc_static "-lshaderc ${EXTRA_STATIC_PKGCONFIG_LIBS} -lshaderc_util")
-define_pkg_config_file(shaderc_combined -lshaderc_combined)
--- a/libshaderc/CMakeLists.txt
+++ b/libshaderc/CMakeLists.txt
@@ -24,13 +24,6 @@ set(SHADERC_SOURCES
   src/shaderc_private.h
 )
 
-add_library(shaderc STATIC ${SHADERC_SOURCES})
-shaderc_default_compile_options(shaderc)
-target_include_directories(shaderc
-    PUBLIC include
-    PRIVATE ${glslang_SOURCE_DIR}
-            ${SPIRV-Headers_SOURCE_DIR}/include)
-
 add_library(shaderc_shared SHARED ${SHADERC_SOURCES})
 shaderc_default_compile_options(shaderc_shared)
 target_include_directories(shaderc_shared
@@ -54,7 +47,7 @@ if(SHADERC_ENABLE_INSTALL)
     DESTINATION
       ${CMAKE_INSTALL_INCLUDEDIR}/shaderc)
 
-  install(TARGETS shaderc shaderc_shared
+  install(TARGETS shaderc_shared
     LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
     RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
     BUNDLE DESTINATION ${CMAKE_INSTALL_BINDIR}
@@ -69,20 +62,8 @@ set(SHADERC_LIBS
   SPIRV-Tools
 )
 
-target_link_libraries(shaderc PRIVATE ${SHADERC_LIBS})
 target_link_libraries(shaderc_shared PRIVATE ${SHADERC_LIBS})
 
-shaderc_add_tests(
-  TEST_PREFIX shaderc
-  LINK_LIBS shaderc
-  INCLUDE_DIRS include ${shaderc_SOURCE_DIR}/libshaderc_util/include ${glslang_SOURCE_DIR}
-               ${spirv-tools_SOURCE_DIR}/include
-               ${SPIRV-Headers_SOURCE_DIR}/include
-  TEST_NAMES
-    shaderc
-    shaderc_cpp
-    shaderc_private)
-
 shaderc_add_tests(
   TEST_PREFIX shaderc_shared
   LINK_LIBS shaderc_shared SPIRV-Tools
@@ -94,22 +75,6 @@ shaderc_add_tests(
     shaderc_cpp
     shaderc_private)
 
-shaderc_combine_static_lib(shaderc_combined shaderc)
-
-if(SHADERC_ENABLE_INSTALL)
-  install(TARGETS shaderc_combined DESTINATION ${CMAKE_INSTALL_LIBDIR})
-endif(SHADERC_ENABLE_INSTALL)
-
-shaderc_add_tests(
-  TEST_PREFIX shaderc_combined
-  LINK_LIBS shaderc_combined ${CMAKE_THREAD_LIBS_INIT}
-  INCLUDE_DIRS include ${shaderc_SOURCE_DIR}/libshaderc_util/include ${glslang_SOURCE_DIR}
-               ${spirv-tools_SOURCE_DIR}/include
-               ${SPIRV-Headers_SOURCE_DIR}/include
-  TEST_NAMES
-    shaderc
-    shaderc_cpp)
-
 if(${SHADERC_ENABLE_TESTS})
   add_executable(shaderc_c_smoke_test ./src/shaderc_c_smoke_test.c)
   shaderc_default_c_compile_options(shaderc_c_smoke_test)
diff --git a/libshaderc_util/src/compiler.cc b/libshaderc_util/src/compiler.cc
index e5f5d10..f4f0fef 100644
--- a/libshaderc_util/src/compiler.cc
+++ b/libshaderc_util/src/compiler.cc
@@ -341,6 +341,10 @@ std::tuple<bool, std::vector<uint32_t>, size_t> Compiler::Compile(
   options.generateDebugInfo = generate_debug_info_;
   options.disableOptimizer = true;
   options.optimizeSize = false;
+  if (generate_debug_info_) {
+    options.emitNonSemanticShaderDebugInfo = true;
+    options.emitNonSemanticShaderDebugSource = true;
+  }
   // Note the call to GlslangToSpv also populates compilation_output_data.
   glslang::GlslangToSpv(*program.getIntermediate(used_shader_stage), spirv,
                         &options);
--- a/third_party/CMakeLists.txt
+++ b/third_party/CMakeLists.txt
@@ -20,9 +20,9 @@ set(SHADERC_TINT_DIR "${SHADERC_THIRD_PARTY_ROOT_DIR}/tint" CACHE STRING
 set(SHADERC_ABSL_DIR "${SHADERC_THIRD_PARTY_ROOT_DIR}/abseil_cpp" CACHE STRING
   "Location of re2 source")

-set( SKIP_GLSLANG_INSTALL ${SHADERC_SKIP_INSTALL} )
-set( SKIP_SPIRV_TOOLS_INSTALL ${SHADERC_SKIP_INSTALL} )
-set( SKIP_GOOGLETEST_INSTALL ${SHADERC_SKIP_INSTALL} )
+set( SKIP_GLSLANG_INSTALL ON )
+set( SKIP_SPIRV_TOOLS_INSTALL ON )
+set( SKIP_GOOGLETEST_INSTALL ON )

 # Configure third party projects.
 if(${SHADERC_ENABLE_TESTS})
@@ -64,7 +64,10 @@ if (NOT TARGET SPIRV-Tools)
       add_subdirectory(${SHADERC_RE2_DIR} re2)
       add_subdirectory(${SHADERC_EFFCEE_DIR} effcee)
     endif()
-    add_subdirectory(${SHADERC_SPIRV_TOOLS_DIR} spirv-tools)
+    set(SPIRV_SKIP_EXECUTABLES ON CACHE BOOL "Skip building SPIRV-Tools executables")
+    set(SPIRV_TOOLS_BUILD_STATIC OFF CACHE BOOL "Skip building two SPIRV-Tools libs")
+    set(SPIRV_TOOLS_LIBRARY_TYPE STATIC CACHE STRING "Build static SPIRV-Tools libs")
+    add_subdirectory(${SHADERC_SPIRV_TOOLS_DIR} spirv-tools EXCLUDE_FROM_ALL)
     if (NOT "${SPIRV_SKIP_TESTS}")
       if (MSVC)
         if (${MSVC_VERSION} LESS 1920)
@@ -83,7 +86,7 @@ endif()

 if (NOT TARGET glslang)
   if (IS_DIRECTORY ${SHADERC_GLSLANG_DIR})
-    add_subdirectory(${SHADERC_GLSLANG_DIR} glslang)
+    add_subdirectory(${SHADERC_GLSLANG_DIR} glslang EXCLUDE_FROM_ALL)
   endif()
   if (NOT TARGET glslang)
     message(FATAL_ERROR "glslang was not found - required for compilation")