// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin // SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0) #include "advancedsettingswidget.h" #include "core/gpu_types.h" #include "mainwindow.h" #include "qtutils.h" #include "settingsdialog.h" #include "settingwidgetbinder.h" static QCheckBox* addBooleanTweakOption(SettingsDialog* dialog, QTableWidget* table, QString name, std::string section, std::string key, bool default_value) { const int row = table->rowCount(); table->insertRow(row); QTableWidgetItem* name_item = new QTableWidgetItem(name); name_item->setFlags(name_item->flags() & ~(Qt::ItemIsEditable | Qt::ItemIsSelectable)); table->setItem(row, 0, name_item); QCheckBox* cb = new QCheckBox(table); if (!section.empty() || !key.empty()) { SettingWidgetBinder::BindWidgetToBoolSetting(dialog->getSettingsInterface(), cb, std::move(section), std::move(key), default_value); } table->setCellWidget(row, 1, cb); return cb; } static QCheckBox* setBooleanTweakOption(QTableWidget* table, int row, bool value) { QWidget* widget = table->cellWidget(row, 1); QCheckBox* cb = qobject_cast(widget); Assert(cb); cb->setChecked(value); return cb; } static QSpinBox* addIntRangeTweakOption(SettingsDialog* dialog, QTableWidget* table, QString name, std::string section, std::string key, int min_value, int max_value, int default_value) { const int row = table->rowCount(); table->insertRow(row); QTableWidgetItem* name_item = new QTableWidgetItem(name); name_item->setFlags(name_item->flags() & ~(Qt::ItemIsEditable | Qt::ItemIsSelectable)); table->setItem(row, 0, name_item); QSpinBox* cb = new QSpinBox(table); cb->setMinimum(min_value); cb->setMaximum(max_value); if (!section.empty() || !key.empty()) { SettingWidgetBinder::BindWidgetToIntSetting(dialog->getSettingsInterface(), cb, std::move(section), std::move(key), default_value); } table->setCellWidget(row, 1, cb); return cb; } static QSpinBox* setIntRangeTweakOption(QTableWidget* table, int row, int value) { QWidget* widget = table->cellWidget(row, 1); QSpinBox* cb = qobject_cast(widget); Assert(cb); cb->setValue(value); return cb; } static QDoubleSpinBox* addFloatRangeTweakOption(SettingsDialog* dialog, QTableWidget* table, QString name, std::string section, std::string key, float min_value, float max_value, float step_value, float default_value) { const int row = table->rowCount(); table->insertRow(row); QTableWidgetItem* name_item = new QTableWidgetItem(name); name_item->setFlags(name_item->flags() & ~(Qt::ItemIsEditable | Qt::ItemIsSelectable)); table->setItem(row, 0, name_item); QDoubleSpinBox* cb = new QDoubleSpinBox(table); cb->setMinimum(min_value); cb->setMaximum(max_value); cb->setSingleStep(step_value); if (!section.empty() || !key.empty()) { SettingWidgetBinder::BindWidgetToFloatSetting(dialog->getSettingsInterface(), cb, std::move(section), std::move(key), default_value); } table->setCellWidget(row, 1, cb); return cb; } static QDoubleSpinBox* setFloatRangeTweakOption(QTableWidget* table, int row, float value) { QWidget* widget = table->cellWidget(row, 1); QDoubleSpinBox* cb = qobject_cast(widget); Assert(cb); cb->setValue(value); return cb; } template static QComboBox* addChoiceTweakOption(SettingsDialog* dialog, QTableWidget* table, QString name, std::string section, std::string key, std::optional (*parse_callback)(const char*), const char* (*get_value_callback)(T), const char* (*get_display_callback)(T), const char* tr_context, u32 num_values, T default_value) { const int row = table->rowCount(); table->insertRow(row); QTableWidgetItem* name_item = new QTableWidgetItem(name); name_item->setFlags(name_item->flags() & ~(Qt::ItemIsEditable | Qt::ItemIsSelectable)); table->setItem(row, 0, name_item); QComboBox* cb = new QComboBox(table); for (u32 i = 0; i < num_values; i++) cb->addItem(qApp->translate(tr_context, get_display_callback(static_cast(i)))); if (!section.empty() || !key.empty()) { SettingWidgetBinder::BindWidgetToEnumSetting(dialog->getSettingsInterface(), cb, std::move(section), std::move(key), parse_callback, get_value_callback, default_value); } table->setCellWidget(row, 1, cb); return cb; } template static void setChoiceTweakOption(QTableWidget* table, int row, T value) { QWidget* widget = table->cellWidget(row, 1); QComboBox* cb = qobject_cast(widget); Assert(cb); cb->setCurrentIndex(static_cast(value)); } static void addMSAATweakOption(SettingsDialog* dialog, QTableWidget* table, const QString& name) { const int row = table->rowCount(); table->insertRow(row); QTableWidgetItem* name_item = new QTableWidgetItem(name); name_item->setFlags(name_item->flags() & ~(Qt::ItemIsEditable | Qt::ItemIsSelectable)); table->setItem(row, 0, name_item); QComboBox* msaa = new QComboBox(table); QtUtils::FillComboBoxWithMSAAModes(msaa); const QVariant current_msaa_mode( QtUtils::GetMSAAModeValue(static_cast(dialog->getEffectiveIntValue("GPU", "Multisamples", 1)), dialog->getEffectiveBoolValue("GPU", "PerSampleShading", false))); const int current_msaa_index = msaa->findData(current_msaa_mode); if (current_msaa_index >= 0) msaa->setCurrentIndex(current_msaa_index); msaa->connect(msaa, QOverload::of(&QComboBox::currentIndexChanged), [dialog, msaa](int index) { uint multisamples; bool ssaa; QtUtils::DecodeMSAAModeValue(msaa->itemData(index), &multisamples, &ssaa); dialog->setIntSettingValue("GPU", "Multisamples", static_cast(multisamples)); dialog->setBoolSettingValue("GPU", "PerSampleShading", ssaa); g_emu_thread->applySettings(false); }); table->setCellWidget(row, 1, msaa); } AdvancedSettingsWidget::AdvancedSettingsWidget(SettingsDialog* dialog, QWidget* parent) : QWidget(parent), m_dialog(dialog) { SettingsInterface* sif = dialog->getSettingsInterface(); m_ui.setupUi(this); for (u32 i = 0; i < static_cast(LOGLEVEL_COUNT); i++) m_ui.logLevel->addItem(qApp->translate("LogLevel", Settings::GetLogLevelDisplayName(static_cast(i)))); SettingWidgetBinder::BindWidgetToEnumSetting(sif, m_ui.logLevel, "Logging", "LogLevel", &Settings::ParseLogLevelName, &Settings::GetLogLevelName, Settings::DEFAULT_LOG_LEVEL); SettingWidgetBinder::BindWidgetToStringSetting(sif, m_ui.logFilter, "Logging", "LogFilter"); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.logToConsole, "Logging", "LogToConsole", false); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.logToDebug, "Logging", "LogToDebug", false); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.logToWindow, "Logging", "LogToWindow", false); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.logToFile, "Logging", "LogToFile", false); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.showDebugMenu, "Main", "ShowDebugMenu", false); connect(m_ui.resetToDefaultButton, &QPushButton::clicked, this, &AdvancedSettingsWidget::onResetToDefaultClicked); connect(m_ui.showDebugMenu, &QCheckBox::toggled, g_main_window, &MainWindow::updateDebugMenuVisibility, Qt::QueuedConnection); m_ui.tweakOptionTable->setColumnWidth(0, 380); m_ui.tweakOptionTable->setColumnWidth(1, 170); addTweakOptions(); dialog->registerWidgetHelp(m_ui.logLevel, tr("Log Level"), tr("Information"), tr("Sets the verbosity of messages logged. Higher levels will log more messages.")); dialog->registerWidgetHelp(m_ui.logToConsole, tr("Log To System Console"), tr("User Preference"), tr("Logs messages to the console window.")); dialog->registerWidgetHelp(m_ui.logToDebug, tr("Log To Debug Console"), tr("User Preference"), tr("Logs messages to the debug console where supported.")); dialog->registerWidgetHelp(m_ui.logToWindow, tr("Log To Window"), tr("User Preference"), tr("Logs messages to the window.")); dialog->registerWidgetHelp(m_ui.logToFile, tr("Log To File"), tr("User Preference"), tr("Logs messages to duckstation.log in the user directory.")); dialog->registerWidgetHelp(m_ui.showDebugMenu, tr("Show Debug Menu"), tr("Unchecked"), tr("Shows a debug menu bar with additional statistics and quick settings.")); } AdvancedSettingsWidget::~AdvancedSettingsWidget() = default; void AdvancedSettingsWidget::addTweakOptions() { addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Disable All Enhancements"), "Main", "DisableAllEnhancements", false); addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Show Status Indicators"), "Display", "ShowStatusIndicators", true); addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Show Frame Times"), "Display", "ShowFrameTimes", false); addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Apply Compatibility Settings"), "Main", "ApplyCompatibilitySettings", true); addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Display FPS Limit"), "Display", "MaxFPS", 0, 1000, 0); addMSAATweakOption(m_dialog, m_ui.tweakOptionTable, tr("Multisample Antialiasing")); if (m_dialog->isPerGameSettings()) { addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Display Active Start Offset"), "Display", "ActiveStartOffset", -5000, 5000, 0); addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Display Active End Offset"), "Display", "ActiveEndOffset", -5000, 5000, 0); addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Display Line Start Offset"), "Display", "LineStartOffset", -128, 127, 0); addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Display Line End Offset"), "Display", "LineEndOffset", -128, 127, 0); } addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("PGXP Vertex Cache"), "GPU", "PGXPVertexCache", false); addFloatRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("PGXP Geometry Tolerance"), "GPU", "PGXPTolerance", -1.0f, 100.0f, 0.25f, -1.0f); addFloatRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("PGXP Depth Clear Threshold"), "GPU", "PGXPDepthClearThreshold", 0.0f, 4096.0f, 1.0f, Settings::DEFAULT_GPU_PGXP_DEPTH_THRESHOLD); addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Enable Recompiler Memory Exceptions"), "CPU", "RecompilerMemoryExceptions", false); addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Enable Recompiler Block Linking"), "CPU", "RecompilerBlockLinking", true); addChoiceTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Enable Recompiler Fast Memory Access"), "CPU", "FastmemMode", Settings::ParseCPUFastmemMode, Settings::GetCPUFastmemModeName, Settings::GetCPUFastmemModeDisplayName, "CPUFastmemMode", static_cast(CPUFastmemMode::Count), Settings::DEFAULT_CPU_FASTMEM_MODE); addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Use Old MDEC Routines"), "Hacks", "UseOldMDECRoutines", false); addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Enable VRAM Write Texture Replacement"), "TextureReplacements", "EnableVRAMWriteReplacements", false); addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Preload Texture Replacements"), "TextureReplacements", "PreloadTextures", false); addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Dump Replaceable VRAM Writes"), "TextureReplacements", "DumpVRAMWrites", false); addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Set Dumped VRAM Write Alpha Channel"), "TextureReplacements", "DumpVRAMWriteForceAlphaChannel", true); addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Minimum Dumped VRAM Write Width"), "TextureReplacements", "DumpVRAMWriteWidthThreshold", 1, VRAM_WIDTH, Settings::DEFAULT_VRAM_WRITE_DUMP_WIDTH_THRESHOLD); addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Minimum Dumped VRAM Write Height"), "TextureReplacements", "DumpVRAMWriteHeightThreshold", 1, VRAM_HEIGHT, Settings::DEFAULT_VRAM_WRITE_DUMP_HEIGHT_THRESHOLD); addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("DMA Max Slice Ticks"), "Hacks", "DMAMaxSliceTicks", 100, 10000, Settings::DEFAULT_DMA_MAX_SLICE_TICKS); addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("DMA Halt Ticks"), "Hacks", "DMAHaltTicks", 100, 10000, Settings::DEFAULT_DMA_HALT_TICKS); addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("GPU FIFO Size"), "Hacks", "GPUFIFOSize", 16, 4096, Settings::DEFAULT_GPU_FIFO_SIZE); addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("GPU Max Run-Ahead"), "Hacks", "GPUMaxRunAhead", 0, 1000, Settings::DEFAULT_GPU_MAX_RUN_AHEAD); addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Use Debug Host GPU Device"), "GPU", "UseDebugDevice", false); addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Increase Timer Resolution"), "Main", "IncreaseTimerResolution", true); addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Allow Booting Without SBI File"), "CDROM", "AllowBootingWithoutSBIFile", false); addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Create Save State Backups"), "General", "CreateSaveStateBackups", false); } void AdvancedSettingsWidget::onResetToDefaultClicked() { if (!m_dialog->isPerGameSettings()) { int i = 0; setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Disable all enhancements setBooleanTweakOption(m_ui.tweakOptionTable, i++, true); // Show status indicators setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Show frame times setBooleanTweakOption(m_ui.tweakOptionTable, i++, true); // Apply compatibility settings setIntRangeTweakOption(m_ui.tweakOptionTable, i++, 0); // Display FPS limit setChoiceTweakOption(m_ui.tweakOptionTable, i++, 0); // Multisample antialiasing setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // PGXP vertex cache setFloatRangeTweakOption(m_ui.tweakOptionTable, i++, -1.0f); // PGXP geometry tolerance setFloatRangeTweakOption(m_ui.tweakOptionTable, i++, Settings::DEFAULT_GPU_PGXP_DEPTH_THRESHOLD); // PGXP depth clear threshold setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Recompiler memory exceptions setBooleanTweakOption(m_ui.tweakOptionTable, i++, true); // Recompiler block linking setChoiceTweakOption(m_ui.tweakOptionTable, i++, Settings::DEFAULT_CPU_FASTMEM_MODE); // Recompiler fastmem mode setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Use Old MDEC Routines setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // VRAM write texture replacement setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Preload texture replacements setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Dump replacable VRAM writes setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Set dumped VRAM write alpha channel setIntRangeTweakOption(m_ui.tweakOptionTable, i++, Settings::DEFAULT_VRAM_WRITE_DUMP_WIDTH_THRESHOLD); // Minimum dumped VRAM width setIntRangeTweakOption(m_ui.tweakOptionTable, i++, Settings::DEFAULT_VRAM_WRITE_DUMP_HEIGHT_THRESHOLD); // Minimum dumped VRAm height setIntRangeTweakOption(m_ui.tweakOptionTable, i++, static_cast(Settings::DEFAULT_DMA_MAX_SLICE_TICKS)); // DMA max slice ticks setIntRangeTweakOption(m_ui.tweakOptionTable, i++, static_cast(Settings::DEFAULT_DMA_HALT_TICKS)); // DMA halt ticks setIntRangeTweakOption(m_ui.tweakOptionTable, i++, static_cast(Settings::DEFAULT_GPU_FIFO_SIZE)); // GPU FIFO size setIntRangeTweakOption(m_ui.tweakOptionTable, i++, static_cast(Settings::DEFAULT_GPU_MAX_RUN_AHEAD)); // GPU max run-ahead setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Use debug host GPU device setBooleanTweakOption(m_ui.tweakOptionTable, i++, true); // Increase timer resolution setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Allow booting without SBI file setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Create save state backups return; } // for per-game it's easier to just clear and recreate SettingsInterface* sif = m_dialog->getSettingsInterface(); sif->DeleteValue("Main", "DisableAllEnhancements"); sif->DeleteValue("Display", "ShowEnhancements"); sif->DeleteValue("Display", "ShowStatusIndicators"); sif->DeleteValue("Display", "ShowFrameTimes"); sif->DeleteValue("Main", "ApplyCompatibilitySettings"); sif->DeleteValue("Display", "MaxFPS"); sif->DeleteValue("Display", "ActiveStartOffset"); sif->DeleteValue("Display", "ActiveEndOffset"); sif->DeleteValue("Display", "LineStartOffset"); sif->DeleteValue("Display", "LineEndOffset"); sif->DeleteValue("GPU", "Multisamples"); sif->DeleteValue("GPU", "PerSampleShading"); sif->DeleteValue("GPU", "PGXPVertexCache"); sif->DeleteValue("GPU", "PGXPTolerance"); sif->DeleteValue("GPU", "PGXPDepthClearThreshold"); sif->DeleteValue("CPU", "RecompilerMemoryExceptions"); sif->DeleteValue("CPU", "RecompilerBlockLinking"); sif->DeleteValue("CPU", "FastmemMode"); sif->DeleteValue("TextureReplacements", "EnableVRAMWriteReplacements"); sif->DeleteValue("TextureReplacements", "PreloadTextures"); sif->DeleteValue("TextureReplacements", "DumpVRAMWrites"); sif->DeleteValue("TextureReplacements", "DumpVRAMWriteForceAlphaChannel"); sif->DeleteValue("TextureReplacements", "DumpVRAMWriteWidthThreshold"); sif->DeleteValue("TextureReplacements", "DumpVRAMWriteHeightThreshold"); sif->DeleteValue("Hacks", "UseOldMDECRoutines"); sif->DeleteValue("Hacks", "DMAMaxSliceTicks"); sif->DeleteValue("Hacks", "DMAHaltTicks"); sif->DeleteValue("Hacks", "GPUFIFOSize"); sif->DeleteValue("Hacks", "GPUMaxRunAhead"); sif->DeleteValue("GPU", "UseDebugDevice"); sif->DeleteValue("Main", "IncreaseTimerResolution"); sif->DeleteValue("CDROM", "AllowBootingWithoutSBIFile"); sif->DeleteValue("General", "CreateSaveStateBackups"); sif->Save(); while (m_ui.tweakOptionTable->rowCount() > 0) m_ui.tweakOptionTable->removeRow(m_ui.tweakOptionTable->rowCount() - 1); addTweakOptions(); }